Refactor HVideoTool to exclusively use YOLO for detection and DeepMosaics for restoration: removed classic CV and composite detectors, updated configuration and UI accordingly. Enhanced documentation in README and CLAUDE.md to reflect these changes, including new batch processing capabilities and device diagnostics.

This commit is contained in:
Leonid Pershin
2026-06-07 06:16:05 +03:00
parent cc518cc3e6
commit 9c471ca701
17 changed files with 798 additions and 676 deletions
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"""Weights-free, heuristic censorship detector (classic computer vision).
APPROXIMATE BY DESIGN. This detector uses hand-tuned CV heuristics, not a
trained model. Its purpose is to make the whole pipeline runnable end-to-end
and to exercise the :class:`Detector` interface. For real-world accuracy,
replace it with a trained model (see ``yolo.py``, to be implemented) — the rest
of the app does not need to change.
Heuristics:
- black_bar: large, near-uniform very dark regions (classic censor bars).
- mosaic: regions that reconstruct well from a coarse block grid (low
residual) yet have high coarse-scale contrast (i.e. blocky, not flat).
- blur: regions with local high-frequency energy far below the frame median,
while still being textured (excludes genuinely flat areas).
"""
from __future__ import annotations
import cv2
import numpy as np
from ...config import DetectionConfig
from ..video.frame import Frame
from .base import Detector
from .types import CensorType, Detection
class ClassicCVDetector(Detector):
def __init__(
self,
config: DetectionConfig | None = None,
types: "set[CensorType] | None" = None,
) -> None:
self.cfg = config or DetectionConfig()
# Which censorship kinds to look for. Default: all. The composite detector
# restricts this to black_bar/blur (mosaic comes from the YOLO model).
self.types = (
types if types is not None
else {CensorType.MOSAIC, CensorType.BLUR, CensorType.BLACK_BAR}
)
# ------------------------------------------------------------------ public
def detect(self, frame: Frame) -> list[Detection]:
bgr = frame.image
h0, w0 = bgr.shape[:2]
scale = self._proc_scale(w0, h0)
proc = (
cv2.resize(bgr, None, fx=scale, fy=scale, interpolation=cv2.INTER_AREA)
if scale != 1.0
else bgr
)
gray = cv2.cvtColor(proc, cv2.COLOR_BGR2GRAY)
ph, pw = gray.shape
min_area = self.cfg.min_area_frac * pw * ph
dets: list[Detection] = []
for ctype, fn, factor in (
(CensorType.BLACK_BAR, self._detect_bars, 1.0),
(CensorType.MOSAIC, self._detect_mosaic, 4.0),
(CensorType.BLUR, self._detect_blur, 6.0),
):
if ctype not in self.types:
continue
try:
dets += fn(proc, gray, min_area * factor)
except Exception:
# A failing heuristic must not break playback; skip it for this frame.
continue
# Map proc-space coordinates back to source-frame pixels.
inv = 1.0 / scale
for d in dets:
x, y, w, h = d.bbox
d.bbox = (round(x * inv), round(y * inv), round(w * inv), round(h * inv))
d.polygon = [(round(px * inv), round(py * inv)) for px, py in d.polygon]
return self._dedup(dets)
# ----------------------------------------------------------------- helpers
def _proc_scale(self, w: int, h: int) -> float:
longest = max(w, h)
if longest <= self.cfg.proc_max_dim:
return 1.0
return self.cfg.proc_max_dim / longest
@staticmethod
def _local_std(g: np.ndarray, win: int) -> np.ndarray:
"""Per-pixel standard deviation over a (win x win) box window."""
mean = cv2.boxFilter(g, -1, (win, win))
sqmean = cv2.boxFilter(g * g, -1, (win, win))
var = np.maximum(sqmean - mean * mean, 0.0)
return np.sqrt(var)
def _mask_to_detections(
self,
mask: np.ndarray,
ctype: CensorType,
min_area: float,
base_score: float,
min_extent: float = 0.0,
min_side: int = 0,
) -> list[Detection]:
mask = cv2.morphologyEx(mask, cv2.MORPH_OPEN, np.ones((3, 3), np.uint8))
mask = cv2.morphologyEx(mask, cv2.MORPH_CLOSE, np.ones((9, 9), np.uint8))
contours, _ = cv2.findContours(mask, cv2.RETR_EXTERNAL, cv2.CHAIN_APPROX_SIMPLE)
out: list[Detection] = []
for c in contours:
area = cv2.contourArea(c)
if area < min_area:
continue
x, y, w, h = cv2.boundingRect(c)
if min(w, h) < min_side:
continue # reject thin strips (e.g. edge false-positives)
extent = area / float(w * h + 1e-6) # how rectangular the blob is
if extent < min_extent:
continue
approx = cv2.approxPolyDP(c, 0.01 * cv2.arcLength(c, True), True)
poly = [(int(p[0][0]), int(p[0][1])) for p in approx]
score = float(np.clip(base_score + 0.25 * extent, 0.0, 1.0))
out.append(Detection(type=ctype, score=score, bbox=(x, y, w, h), polygon=poly))
return out
# --------------------------------------------------------------- detectors
def _detect_bars(self, bgr, gray, min_area) -> list[Detection]:
# Solid censor bars are achromatic (black OR white) rectangles. Requiring
# low saturation + high rectangularity excludes large flat *colored* fills
# that are common in drawn/anime backgrounds.
hsv = cv2.cvtColor(bgr, cv2.COLOR_BGR2HSV)
sat, val = hsv[:, :, 1], hsv[:, :, 2]
achromatic = sat < self.cfg.bar_saturation_max
dark = (val < self.cfg.black_intensity) & achromatic
light = (val > self.cfg.white_intensity) & achromatic
mask = (dark | light).astype(np.uint8) * 255
return self._mask_to_detections(
mask, CensorType.BLACK_BAR, min_area, base_score=0.55,
min_extent=self.cfg.bar_min_extent,
)
def _detect_mosaic(self, bgr, gray, min_area) -> list[Detection]:
g = gray.astype(np.float32)
h, w = gray.shape
win = 17
# Lowest reconstruction residual across candidate tile sizes AND grid phases.
# Real mosaics aren't aligned to the origin, so we try a few offsets per size
# (phase-invariant) and keep the best fit.
best_residual = np.full((h, w), np.inf, np.float32)
for b in self.cfg.mosaic_block_sizes:
half = b // 2
for oy, ox in ((0, 0), (half, 0), (0, half), (half, half)):
sub = g[oy:, ox:]
sh, sw = sub.shape
if sh < b or sw < b:
continue
small = cv2.resize(sub, (max(1, sw // b), max(1, sh // b)), interpolation=cv2.INTER_AREA)
restored = cv2.resize(small, (sw, sh), interpolation=cv2.INTER_NEAREST)
region = best_residual[oy:oy + sh, ox:ox + sw]
np.minimum(region, np.abs(sub - restored), out=region)
best_residual = cv2.boxFilter(best_residual, -1, (win, win))
contrast = self._local_std(g, win)
# Mosaic has edges in BOTH directions; a lone straight boundary (flat-region
# border, bar edge) has edge energy in only one — exclude those.
gx = cv2.boxFilter(np.abs(cv2.Sobel(g, cv2.CV_32F, 1, 0, ksize=3)), -1, (win, win))
gy = cv2.boxFilter(np.abs(cv2.Sobel(g, cv2.CV_32F, 0, 1, ksize=3)), -1, (win, win))
both_dirs = (gx > self.cfg.mosaic_grad_min) & (gy > self.cfg.mosaic_grad_min)
blocky = best_residual < self.cfg.mosaic_residual_max
textured = contrast > self.cfg.mosaic_contrast_min
mask = (blocky & textured & both_dirs).astype(np.uint8) * 255
return self._mask_to_detections(
mask, CensorType.MOSAIC, min_area, base_score=0.50, min_side=self.cfg.mosaic_min_side
)
def _detect_blur(self, bgr, gray, min_area) -> list[Detection]:
g = gray.astype(np.float32)
win = self.cfg.blur_window | 1 # force odd
lap = cv2.Laplacian(g, cv2.CV_32F, ksize=3)
sharpness = cv2.boxFilter(lap * lap, -1, (win, win)) # local high-freq energy
median = float(np.median(sharpness)) + 1e-6
contrast = self._local_std(g, win)
blurry = sharpness < median * self.cfg.blur_sharpness_ratio
textured = contrast > self.cfg.blur_contrast_min
mask = (blurry & textured).astype(np.uint8) * 255
return self._mask_to_detections(
mask, CensorType.BLUR, min_area, base_score=0.40, min_side=self.cfg.mosaic_min_side
)
# ----------------------------------------------------------------- dedup
def _dedup(self, dets: list[Detection]) -> list[Detection]:
"""Greedy IoU suppression; prefer black_bar > mosaic > blur, then score."""
priority = {
CensorType.BLACK_BAR: 3,
CensorType.MOSAIC: 2,
CensorType.BLUR: 1,
CensorType.UNKNOWN: 0,
}
dets = sorted(dets, key=lambda d: (priority[d.type], d.score), reverse=True)
kept: list[Detection] = []
for d in dets:
if all(self._iou(d.bbox, k.bbox) < 0.5 for k in kept):
kept.append(d)
return kept
@staticmethod
def _iou(a: tuple[int, int, int, int], b: tuple[int, int, int, int]) -> float:
ax, ay, aw, ah = a
bx, by, bw, bh = b
ix = max(ax, bx)
iy = max(ay, by)
ix2 = min(ax + aw, bx + bw)
iy2 = min(ay + ah, by + bh)
iw, ih = max(0, ix2 - ix), max(0, iy2 - iy)
inter = iw * ih
union = aw * ah + bw * bh - inter
return inter / union if union > 0 else 0.0
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"""Composite detector: runs several detectors and merges their results.
Used for the "combined" mode = YOLO (mosaic) + classic-CV (black bars / blur).
Detections from all sub-detectors are concatenated, then de-duplicated by IoU
(higher score wins) so overlapping hits from different detectors don't stack.
"""
from __future__ import annotations
from ..video.frame import Frame
from .base import Detector
from .types import Detection
class CompositeDetector(Detector):
def __init__(self, detectors: list[Detector], iou_threshold: float = 0.6) -> None:
if not detectors:
raise ValueError("CompositeDetector requires at least one detector")
self._detectors = detectors
self._iou = iou_threshold
@property
def name(self) -> str:
return "Composite(" + " + ".join(d.name for d in self._detectors) + ")"
def detect(self, frame: Frame) -> list[Detection]:
merged: list[Detection] = []
for detector in self._detectors:
try:
merged += detector.detect(frame)
except Exception: # noqa: BLE001 - one detector failing must not kill the frame
continue
return self._dedup(merged)
def _dedup(self, dets: list[Detection]) -> list[Detection]:
dets = sorted(dets, key=lambda d: d.score, reverse=True)
kept: list[Detection] = []
for d in dets:
if all(self._iou_of(d.bbox, k.bbox) < self._iou for k in kept):
kept.append(d)
return kept
@staticmethod
def _iou_of(a: tuple[int, int, int, int], b: tuple[int, int, int, int]) -> float:
ax, ay, aw, ah = a
bx, by, bw, bh = b
ix, iy = max(ax, bx), max(ay, by)
ix2, iy2 = min(ax + aw, bx + bw), min(ay + ah, by + bh)
inter = max(0, ix2 - ix) * max(0, iy2 - iy)
union = aw * ah + bw * bh - inter
return inter / union if union > 0 else 0.0
+5 -17
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@@ -3,14 +3,15 @@
Kept separate from ``app.py`` so both the app bootstrap and the UI can build
detectors without an import cycle. Raises ``ValueError`` (not ``SystemExit``) on
bad config so the GUI can show the message instead of exiting.
Only the YOLO detector is supported — the classic-CV heuristic (and the composite
mode that combined them) were removed: they were noisy/approximate on real footage.
"""
from __future__ import annotations
from ...config import AppConfig
from .base import Detector
from .classic_cv import ClassicCVDetector
from .types import CensorType
def _require_model(config: AppConfig) -> str:
@@ -23,19 +24,6 @@ def _require_model(config: AppConfig) -> str:
def build_detector(config: AppConfig) -> Detector:
if config.detector == "classic":
return ClassicCVDetector(config.detection)
if config.detector == "yolo":
from .yolo import YoloDetector # lazy: pulls torch/ultralytics
from .yolo import YoloDetector # lazy: pulls torch/ultralytics
return YoloDetector(_require_model(config), config.detection)
if config.detector == "combined":
# YOLO handles mosaic; classic-CV handles black bars / blur.
from .composite import CompositeDetector
from .yolo import YoloDetector
return CompositeDetector([
YoloDetector(_require_model(config), config.detection),
ClassicCVDetector(config.detection, types={CensorType.BLACK_BAR, CensorType.BLUR}),
])
raise ValueError(f"Неизвестный детектор: {config.detector!r}")
return YoloDetector(_require_model(config), config.detection)
+1 -1
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@@ -7,7 +7,7 @@ a single ``mosaic`` class — but it works with any Ultralytics ``.pt`` whose cl
names map onto :class:`CensorType`.
Heavy imports (``ultralytics``/``torch``) happen lazily in ``__init__`` so the
rest of the app — and the classic-CV detector — never pull them in.
rest of the app never pulls them in until detection actually runs.
Licensing: Ultralytics YOLO and the LADA weights are AGPL-3.0. See README.
"""