From 631dd24adecd20f78e46702d58f0ba6e621afa14 Mon Sep 17 00:00:00 2001 From: Leonid Pershin Date: Thu, 11 Jun 2026 15:26:17 +0300 Subject: [PATCH] Bump engine: sample project removed, LittleSim is the showcase CLAUDE.md now states the dual role: every new engine feature gets demonstrated in this game as part of landing the feature. Co-Authored-By: Claude Fable 5 --- CLAUDE.md | 4 ++++ engine | 2 +- 2 files changed, 5 insertions(+), 1 deletion(-) diff --git a/CLAUDE.md b/CLAUDE.md index c4446bc..e23aa48 100644 --- a/CLAUDE.md +++ b/CLAUDE.md @@ -4,6 +4,10 @@ A god-game: minimal graphics, deep simulation. Built on the **mrgameeng** engine (MonoGame + Friflo ECS), vendored as the git submodule `engine/` so the game and the engine are developed side by side in one editor window. +This game is also the **engine's showcase**: mrgameeng has no sample project, so every +new engine feature gets demonstrated here (a scene, a console command, or a system +using it) as part of landing the feature. + Game design docs live in `docs/` and are written in **Russian**. Engine rules live in `engine/CLAUDE.md` — read it before touching engine code; both rule sets apply here. diff --git a/engine b/engine index a395e58..19ab3cb 160000 --- a/engine +++ b/engine @@ -1 +1 @@ -Subproject commit a395e584583b979fd39c05038604f933204773a3 +Subproject commit 19ab3cbbc0b008d613aa6a1e11423bbdacf2058b