diff --git a/config/jei/world/server/TailServer_66b67433/lookupHistory.json b/config/jei/world/server/TailServer_66b67433/lookupHistory.json index fe79d55..aceb4b9 100644 --- a/config/jei/world/server/TailServer_66b67433/lookupHistory.json +++ b/config/jei/world/server/TailServer_66b67433/lookupHistory.json @@ -1,5 +1,6 @@ [ {"version":1}, + {"ingredient":{"id":"trashcans:item_trash_can"},"type":"item_stack","bookmarkType":"INGREDIENT"}, {"ingredient":{"id":"natures_spirit:travertine"},"type":"item_stack","bookmarkType":"INGREDIENT"}, {"ingredient":{"id":"natures_spirit:cobbled_travertine"},"type":"item_stack","bookmarkType":"INGREDIENT"}, {"ingredient":{"id":"minecraft:oak_planks"},"type":"item_stack","bookmarkType":"INGREDIENT"}, diff --git a/config/seasonhud-client.toml b/config/seasonhud-client.toml new file mode 100644 index 0000000..bd18827 --- /dev/null +++ b/config/seasonhud-client.toml @@ -0,0 +1,107 @@ +[SeasonHUD] + #Enable the mod? + #(true/false) + #Default is true. + enable_mod = true + + [SeasonHUD.HUD] + #Where to display the Hud when no minimap is installed. + #Default is TOP_LEFT. + #Allowed Values: TOP_LEFT, TOP_CENTER, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT, CUSTOM + hud_location = "TOP_LEFT" + #The horizontal offset of the HUD when no minimap is installed (in pixels) + #'hudLocation' must be set to 'CUSTOM' to take effect + #Default is 2. + hud_x_position = 2 + #The vertical offset of the HUD when no minimap is installed (in pixels) + #'hudLocation' must be set to 'CUSTOM' to take effect + #Default is 2. + hud_y_position = 2 + #The scale of the HUD when no minimap is installed. + #Default is 1.0. + # Default: 1.0 + # Range: 0.5 ~ 10.0 + hud_scale = 1.0 + + [SeasonHUD.HUD.Colors] + #Display the season name in a color? + #(true/false) + #Default is true. + season_name_color = true + #The RGB color (decimal) for spring. + #(256 * 256 * r) + (256 * g) + (b) is the formula. + #Default is 16753595. + # Default: 16753595 + # Range: 0 ~ 16777215 + spring_color = 16753595 + #The RGB color (decimal) for summer. + #(256 * 256 * r) + (256 * g) + (b) is the formula. + #Default is 16705834. + # Default: 16705834 + # Range: 0 ~ 16777215 + summer_color = 16705834 + #The RGB color (decimal) for autumn. + #(256 * 256 * r) + (256 * g) + (b) is the formula. + #Default is 12344871. + # Default: 12344871 + # Range: 0 ~ 16777215 + autumn_color = 12344871 + #The RGB color (decimal) for winter. + #(256 * 256 * r) + (256 * g) + (b) is the formula. + #Default is 14679292. + # Default: 14679292 + # Range: 0 ~ 16777215 + winter_color = 14679292 + #The RGB color (decimal) for dry tropical season. + #(256 * 256 * r) + (256 * g) + (b) is the formula. + #Default is 16745216. + # Default: 16745216 + # Range: 0 ~ 16777215 + dry_color = 16745216 + #The RGB color (decimal) for wet tropical season. + #(256 * 256 * r) + (256 * g) + (b) is the formula. + #Default is 2068975. + # Default: 2068975 + # Range: 0 ~ 16777215 + wet_color = 2068975 + + [SeasonHUD.Season] + #Show the Tropical season (Wet/Dry) while in Tropical Biomes. + #This will not change the season behavior in the biomes, just + #what is displayed on the Hud + #(true/false) + #Default is true. + enable_show_tropical_season = true + #Show sub-season instead of the basic season? + #i.e. Early Winter, Mid Autumn, Late Spring + #(true/false) + # + #If using Fabric Seasons: + #You will want to change the 'seasonLength' options in the + #Fabric Seasons config (seasons.json) to be divisible by 3 + #It defaults to 672000 ticks (28 days) + # + #Default is false. + enable_show_sub_season = false + #Show the current day of the season/sub-season? + #Default is SHOW_DAY. + #Allowed Values: NONE, SHOW_DAY, SHOW_WITH_TOTAL_DAYS + enable_show_day = "SHOW_DAY" + #Show the current fertility of the biome? + #Only shows if not the default fertility of the season + #Default is false. + enable_show_fertility = false + #If the season name should be replaced with the fertility + #value when it differs from the default of the biome + #Default is false. + enable_fertility_replaces_season = false + + [SeasonHUD.Minimap] + #Enable integration with minimap mods? + #(true/false) + #Default is true. + enable_minimap_integration = true + #Show the default SeasonHUD when the minimap is hidden? + #(true/false) + #Default is false. + enable_show_minimap_hidden = false