Update .gitignore to include sync-mods-from-client.ps1 for better management of server scripts and update Minecraft instance configuration to reflect the latest mod loader details.
This commit is contained in:
@@ -0,0 +1,14 @@
|
||||
{
|
||||
// Whether Collective should show a message in the console if a dependent mod has an update available. Update checks are optional and async.
|
||||
"enableUpdateChecker": true,
|
||||
// When enabled, transfer the held items and armour from replaced entities by any of the Entity Spawn mods which depend on Collective.
|
||||
"transferItemsBetweenReplacedEntities": true,
|
||||
// The amount of times Collective loops through possible mob drops to get them all procedurally. Drops are only generated when a dependent mod uses them. Lowering this can increase world load time but decrease accuracy.
|
||||
// min: 1, max: 500
|
||||
"loopsAmountUsedToGetAllEntityDrops": 100,
|
||||
// The delay of the is-there-a-block-around-check around entities in ms. Used in mods which depends on a specific blockstate in the world. Increasing this number can increase TPS if needed.
|
||||
// min: 0, max: 3600000
|
||||
"findABlockCheckAroundEntitiesDelayMs": 30000,
|
||||
// Enables pets for Patrons. Will be added in a future release.
|
||||
"enablePatronPets": true
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
{
|
||||
// Whether the recursive opening feature should be enabled. This allows you to for example build a giant door with trapdoors which will all open at the same time, as long as they are connected. The 'recursiveOpeningMaxBlocksDistance' config option determines how far the function should search.
|
||||
"enableRecursiveOpening": true,
|
||||
// How many blocks the recursive function should search when 'enableRecursiveOpening' is enabled.
|
||||
// min: 1, max: 64
|
||||
"recursiveOpeningMaxBlocksDistance": 10,
|
||||
// When enables, the mod works with double doors.
|
||||
"enableDoors": true,
|
||||
// When enables, the mod works with double fence gates.
|
||||
"enableFenceGates": false,
|
||||
// When enables, the mod works with double trapdoors.
|
||||
"enableTrapdoors": false,
|
||||
// Checks if there are other mods loaded with double door functionality, such as Quark. If found, it edits a line in their config to disable double doors. Fixes doors not opening due to code being ran twice.
|
||||
"enableModIncompatibilityCheck": true
|
||||
}
|
||||
Reference in New Issue
Block a user