Refactor configuration files for improved clarity and organization; update seasonal properties in sereneseasons and streamline server variable settings for better performance.
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[seeds]
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# Default: 1.0
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# Range: 0.0 ~ 64.0
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leavesSeedDropRate = 1.0
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# Default: 0.15
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# Range: 0.0 ~ 1.0
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minSeasonalLeavesSeedDropRate = 0.15
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# Default: 0.01
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# Range: 0.0 ~ 1.0
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voluntarySeedDropRate = 0.01
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# Default: 0.0
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# Range: 0.0 ~ 1.0
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minSeasonalVoluntarySeedDropRate = 0.0
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# Default: 0.16666666666666666
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# Range: 0.0 ~ 1.0
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seedPlantRate = 0.16666666666666666
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# Default: 1200
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# Range: 0 ~ 6000
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seedTimeToLive = 1200
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seedOnlyForest = true
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# Default: 0.0
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# Range: 0.0 ~ 1.0
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seedMinForestness = 0.0
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climateAffectsFruitsAndPods = true
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[trees]
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# Default: 0.5
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# Range: 0.0 ~ 16.0
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treeGrowthMultiplier = 0.5
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# Default: 1.0
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# Range: 0.0 ~ 128.0
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treeHarvestMultiplier = 1.0
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# Default: 20.0
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# Range: 1.0 ~ 200.0
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maxTreeHardness = 20.0
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# Default: 1.0
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# Range: 0.0078125 ~ 32.0
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treeHardnessMultiplier = 1.0
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dropSticks = true
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# Default: 0.5
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# Range: 0.0 ~ 1.0
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scaleBiomeGrowthRate = 0.5
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# Default: 0.0
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# Range: 0.0 ~ 1.0
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diseaseChance = 0.0
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# Default: 7
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# Range: 0 ~ 24
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maxBranchRotRadius = 7
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# Default: 40.0
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# Range: 0.0 ~ 128.0
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rootyBlockHardnessMultiplier = 40.0
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#Allowed Values: ROOTED, SUNK, DISABLED
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swampOaksInWater = "ROOTED"
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# Default: 1
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# Range: 1 ~ 512
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boneMealGrowthPulses = 1
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[interaction]
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isLeavesPassable = false
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vanillaLeavesCollision = false
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enableBranchClimbing = true
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enableCanopyCrash = true
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#Allowed Values: VANILLA, THICKNESS, VOLUME
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axeDamageMode = "THICKNESS"
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enableFallingTrees = true
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enableFallingTreeDamage = true
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# Default: 1.0
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# Range: 0.0 ~ 100.0
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fallingTreeDamageMultiplier = 1.0
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dirtBucketPlacesDirt = true
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sloppyBreakDrops = false
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# Default: 6
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# Range: 0 ~ 24
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minRadiusForStrip = 6
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enableStripRadiusReduction = true
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canBoneMealFruit = false
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canBoneMealPods = true
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dynamicSaplingDrops = true
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[world]
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generatePodzol = true
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worldGen = true
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dimensionsBlacklist = []
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[debug]
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debug = false
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