Refactor configuration files for improved clarity and organization; update seasonal properties in sereneseasons and streamline server variable settings for better performance.

This commit is contained in:
Leonid Pershin
2026-05-08 02:36:26 +03:00
parent 45f96d5b62
commit 1dcdd18c89
134 changed files with 9526 additions and 0 deletions
+31
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# Don't change this! Version used to track needed updates.
version = 0
enableLootDrops = true
enableLootInVillages = false
standardLootTableWeight = 0.1
rareLootTableWeight = 0.4
runicLootTableWeight = 0.7
uniqueLootTableWeight = 0.3
enableContainedRemnants = true
disabledUniqueWeaponLoot = [ ]
[uniqueLootTableOptions]
"minecraft:entities/wither" = 5.0
"minecraft:entities/ender_dragon" = 50.0
"minecraft:chests/ruined_portal" = 0.0
"minecraft:chests/village/village_armorer" = 0.0
"minecraft:chests/village/village_butcher" = 0.0
"minecraft:chests/village/village_cartographer" = 0.0
"minecraft:chests/village/village_desert_house" = 0.0
"minecraft:chests/village/village_fisher" = 0.0
"minecraft:chests/village/village_fletcher" = 0.0
"minecraft:chests/village/village_mason" = 0.0
"minecraft:chests/village/village_plains_house" = 0.0
"minecraft:chests/village/village_savanna_house" = 0.0
"minecraft:chests/village/village_shepherd" = 0.0
"minecraft:chests/village/village_snowy_house" = 0.0
"minecraft:chests/village/village_taiga_house" = 0.0
"minecraft:chests/village/village_tannery" = 0.0
"minecraft:chests/village/village_temple" = 0.0
"minecraft:chests/village/village_toolsmith" = 0.0
"minecraft:chests/village/village_weaponsmith" = 0.0