Add new equipment types and attributes for Aether-themed items across various RPG classes, including archers, bards, berserkers, elemental wizards, forcemasters, paladins, and rogues; enhance sound properties for Aether-related entities in Sound Physics Remastered.

This commit is contained in:
Leonid Pershin
2026-05-08 11:07:10 +03:00
parent 05fd7ec484
commit 2e99f341f4
1176 changed files with 188646 additions and 47 deletions
@@ -0,0 +1,17 @@
{
"modify_range": {
"//": "Determines if the range for the attribute should be modified or not.",
"//default": false,
"value": false
},
"min": {
"//": "The lowest possible value for the attribute.",
"//default": -1.0,
"value": -1.0
},
"max": {
"//": "The highest possible value for the attribute.",
"//default": 1024.0,
"value": 1024.0
}
}
@@ -0,0 +1,17 @@
{
"modify_range": {
"//": "Determines if the range for the attribute should be modified or not.",
"//default": false,
"value": false
},
"min": {
"//": "The lowest possible value for the attribute.",
"//default": 100.0,
"value": 100.0
},
"max": {
"//": "The highest possible value for the attribute.",
"//default": 2048.0,
"value": 2048.0
}
}
@@ -0,0 +1,17 @@
{
"modify_range": {
"//": "Determines if the range for the attribute should be modified or not.",
"//default": false,
"value": false
},
"min": {
"//": "The lowest possible value for the attribute.",
"//default": 100.0,
"value": 100.0
},
"max": {
"//": "The highest possible value for the attribute.",
"//default": 2048.0,
"value": 2048.0
}
}