Add new equipment types and attributes for Aether-themed items across various RPG classes, including archers, bards, berserkers, elemental wizards, forcemasters, paladins, and rogues; enhance sound properties for Aether-related entities in Sound Physics Remastered.

This commit is contained in:
Leonid Pershin
2026-05-08 11:07:10 +03:00
parent 05fd7ec484
commit 2e99f341f4
1176 changed files with 188646 additions and 47 deletions
@@ -0,0 +1,43 @@
//////////////////////////////////////////
// Complementary Shaders by EminGT //
// With Euphoria Patches by SpacEagle17 //
//////////////////////////////////////////
//Common//
#include "/lib/common.glsl"
//////////Fragment Shader//////////Fragment Shader//////////Fragment Shader//////////
#ifdef FRAGMENT_SHADER
//Pipeline Constants//
//Common Variables//
//Common Functions//
//Includes//
//Program//
void main() {
}
#endif
//////////Vertex Shader//////////Vertex Shader//////////Vertex Shader//////////
#ifdef VERTEX_SHADER
//Attributes//
//Common Variables//
//Common Functions//
//Includes//
//Program//
void main() {
}
#endif