Add new metal, wood, and leaves types for various mods including Create, Born in Chaos, and Rechiseled; update entries for stone types and enhance configuration clarity across multiple files.

This commit is contained in:
Leonid Pershin
2026-05-08 03:03:51 +03:00
parent a5844bc8c7
commit 8844bb0e61
86 changed files with 8779 additions and 0 deletions
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#Climbing motion (blocks per tick).
[climbing]
#Vertical speed when holding forward to climb up.
# Default: 0.18
# Range: 0.0 ~ 5.0
climbSpeed = 0.18
#Vertical speed when holding back to climb down.
# Default: 0.22
# Range: 0.0 ~ 5.0
descendSpeed = 0.22
#Upward impulse applied when jumping off the rope.
# Default: 0.42
# Range: 0.0 ~ 5.0
jumpOffVelocity = 0.42
#Maximum angle from vertical (in degrees) at which a hanging rope segment can be grabbed for climbing.
#0 = only perfectly vertical ropes; 90 = any angle including horizontal. Increase to climb diagonal lines.
# Default: 31.79
# Range: 0.0 ~ 90.0
maxClimbAngleFromVertical = 31.79
#Sprint-while-descending slide mechanics.
[sliding]
#Maximum slide speed.
# Default: 1.2
# Range: 0.0 ~ 10.0
slideSpeed = 1.2
#How quickly the slide ramps up to slideSpeed.
# Default: 0.05
# Range: 0.0 ~ 1.0
slideAcceleration = 0.05
#How quickly the slide eases out after releasing back.
# Default: 0.04
# Range: 0.0 ~ 1.0
slideDeceleration = 0.04
#Toggle individual climbing features.
[features]
#Allow climbing vertical hanging ropes.
allowVerticalRopeClimbing = true
#Allow climbing rope lines between two plungers.
allowPlungerClimbing = true
#Allow ziplining along plunger rope lines while holding a CHAIN_RIDEABLE-tagged item (e.g. Create's wrench), mirroring Simulated's existing zipline on hanging rope strands.
allowPlungerZipline = true
#Allow mantling onto the block above the rope when jumping off at its top end. When disabled, jumping off at the top performs a normal upward impulse instead.
allowBlockMantle = true