Add new metal, wood, and leaves types for various mods including Create, Born in Chaos, and Rechiseled; update entries for stone types and enhance configuration clarity across multiple files.
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#IMPORTANT NOTICE:
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#You can add more entries using KubeJS
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#https://github.com/tom5454/Create-Ore-Excavation#kubejs
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importantInfo = true
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#Finite vein base amount
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# Default: 1000
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# Range: > 1
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finiteAmountBase = 1000
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#Veins infinite by default
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defaultInfinite = true
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#Max number of extractor per ore vein, Set to 0 for infinite
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# Default: 0
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# Range: 0 ~ 64
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maxExtractorsPerVein = 0
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#Vein Finder 'Found Nearby' range in chunks
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# Default: 1
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# Range: 1 ~ 8
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veinFinderNear = 1
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#Vein Finder accuracy for 'Found traces of ...'
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# Default: 25
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# Range: 1 ~ 1000
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veinFinderFar = 25
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#Vein Finder use cooldown in ticks
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# Default: 100
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# Range: 10 ~ 1000
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veinFinderCd = 100
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