Add new metal, wood, and leaves types for various mods including Create, Born in Chaos, and Rechiseled; update entries for stone types and enhance configuration clarity across multiple files.

This commit is contained in:
Leonid Pershin
2026-05-08 03:03:51 +03:00
parent a5844bc8c7
commit 8844bb0e61
86 changed files with 8779 additions and 0 deletions
@@ -0,0 +1,26 @@
#IMPORTANT NOTICE:
#You can add more entries using KubeJS
#https://github.com/tom5454/Create-Ore-Excavation#kubejs
importantInfo = true
#Finite vein base amount
# Default: 1000
# Range: > 1
finiteAmountBase = 1000
#Veins infinite by default
defaultInfinite = true
#Max number of extractor per ore vein, Set to 0 for infinite
# Default: 0
# Range: 0 ~ 64
maxExtractorsPerVein = 0
#Vein Finder 'Found Nearby' range in chunks
# Default: 1
# Range: 1 ~ 8
veinFinderNear = 1
#Vein Finder accuracy for 'Found traces of ...'
# Default: 25
# Range: 1 ~ 1000
veinFinderFar = 25
#Vein Finder use cooldown in ticks
# Default: 100
# Range: 10 ~ 1000
veinFinderCd = 100