Add new metal, wood, and leaves types for various mods including Create, Born in Chaos, and Rechiseled; update entries for stone types and enhance configuration clarity across multiple files.
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#Weight for mutant enderman spawns as a percentage of the vanilla creeper spawn weight.
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#Mutants can spawn in every biome and dimension where their vanilla counterparts can be found.
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#Default Value: 0.05
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# Default: 0.05
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# Range: 0.0 ~ 20.0
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mutant_enderman_spawn_weight = 0.05
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#Weight for mutant zombie spawns as a percentage of the vanilla creeper spawn weight.
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#Mutants can spawn in every biome and dimension where their vanilla counterparts can be found.
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#Default Value: 0.05
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# Default: 0.05
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# Range: 0.0 ~ 20.0
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mutant_zombie_spawn_weight = 0.05
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#Weight for mutant skeleton spawns as a percentage of the vanilla creeper spawn weight.
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#Mutants can spawn in every biome and dimension where their vanilla counterparts can be found.
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#Default Value: 0.05
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# Default: 0.05
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# Range: 0.0 ~ 20.0
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mutant_skeleton_spawn_weight = 0.05
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#Weight for mutant creeper spawns as a percentage of the vanilla creeper spawn weight.
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#Mutants can spawn in every biome and dimension where their vanilla counterparts can be found.
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#Default Value: 0.05
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# Default: 0.05
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# Range: 0.0 ~ 20.0
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mutant_creeper_spawn_weight = 0.05
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