Add new metal, wood, and leaves types for various mods including Create, Born in Chaos, and Rechiseled; update entries for stone types and enhance configuration clarity across multiple files.

This commit is contained in:
Leonid Pershin
2026-05-08 03:03:51 +03:00
parent a5844bc8c7
commit 8844bb0e61
86 changed files with 8779 additions and 0 deletions
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#Weight for mutant enderman spawns as a percentage of the vanilla creeper spawn weight.
#Mutants can spawn in every biome and dimension where their vanilla counterparts can be found.
#Default Value: 0.05
# Default: 0.05
# Range: 0.0 ~ 20.0
mutant_enderman_spawn_weight = 0.05
#Weight for mutant zombie spawns as a percentage of the vanilla creeper spawn weight.
#Mutants can spawn in every biome and dimension where their vanilla counterparts can be found.
#Default Value: 0.05
# Default: 0.05
# Range: 0.0 ~ 20.0
mutant_zombie_spawn_weight = 0.05
#Weight for mutant skeleton spawns as a percentage of the vanilla creeper spawn weight.
#Mutants can spawn in every biome and dimension where their vanilla counterparts can be found.
#Default Value: 0.05
# Default: 0.05
# Range: 0.0 ~ 20.0
mutant_skeleton_spawn_weight = 0.05
#Weight for mutant creeper spawns as a percentage of the vanilla creeper spawn weight.
#Mutants can spawn in every biome and dimension where their vanilla counterparts can be found.
#Default Value: 0.05
# Default: 0.05
# Range: 0.0 ~ 20.0
mutant_creeper_spawn_weight = 0.05