Add new stone, wood, and leaves types for various mods including Alex's Caves, Natures Spirit, and Quark; expand allowed sounds for Sound Physics Remastered; remove obsolete resource and shader packs for cleaner project structure.

This commit is contained in:
Leonid Pershin
2026-05-08 03:02:03 +03:00
parent 3aff0a3b0d
commit a5844bc8c7
135 changed files with 4849 additions and 1 deletions
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#Weight for mutant enderman spawns as a percentage of the vanilla creeper spawn weight.
#Mutants can spawn in every biome and dimension where their vanilla counterparts can be found.
#Default Value: 0.05
# Default: 0.05
# Range: 0.0 ~ 20.0
mutant_enderman_spawn_weight = 0.05
#Weight for mutant zombie spawns as a percentage of the vanilla creeper spawn weight.
#Mutants can spawn in every biome and dimension where their vanilla counterparts can be found.
#Default Value: 0.05
# Default: 0.05
# Range: 0.0 ~ 20.0
mutant_zombie_spawn_weight = 0.05
#Weight for mutant skeleton spawns as a percentage of the vanilla creeper spawn weight.
#Mutants can spawn in every biome and dimension where their vanilla counterparts can be found.
#Default Value: 0.05
# Default: 0.05
# Range: 0.0 ~ 20.0
mutant_skeleton_spawn_weight = 0.05
#Weight for mutant creeper spawns as a percentage of the vanilla creeper spawn weight.
#Mutants can spawn in every biome and dimension where their vanilla counterparts can be found.
#Default Value: 0.05
# Default: 0.05
# Range: 0.0 ~ 20.0
mutant_creeper_spawn_weight = 0.05