Add new stone, wood, and leaves types for various mods including Alex's Caves, Natures Spirit, and Quark; expand allowed sounds for Sound Physics Remastered; remove obsolete resource and shader packs for cleaner project structure.

This commit is contained in:
Leonid Pershin
2026-05-08 03:02:03 +03:00
parent 3aff0a3b0d
commit a5844bc8c7
135 changed files with 4849 additions and 1 deletions
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#Whether sub-levels should apply block shading dynamically
sub_level_dynamic_shading = true
#Whether sub-levels can occlude the water surface
sub_level_water_occlusion = true
#Whether sub-levels should cast a shadow on the world
sub_level_skylight_shadows = false
#The distance back in game-ticks that the snapshot interpolation should operate
# Default: 1.5
# Range: 0.0 ~ 100.0
sub_level_snapshot_interpolation_delay_ticks = 1.5
#The renderer to use for sub-levels
#Allowed Values: SODIUM_REACHAROUND
sub_level_renderer = "SODIUM_REACHAROUND"
#The zoom sensitivity for sub-level camera types
# Default: 0.2
# Range: 0.0 ~ 100.0
sub_level_zoom_sensitivity = 0.2