Add new stone, wood, and leaves types for various mods including Alex's Caves, Natures Spirit, and Quark; expand allowed sounds for Sound Physics Remastered; remove obsolete resource and shader packs for cleaner project structure.
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["Villager Settings"]
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#Enable Veggies Delight villager trades
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enableVillagerTrades = true
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#Enable Veggies Delight Wandering Trader trades
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enableWanderingTrades = true
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["Structure Settings"]
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#Enable Veggies Delight to add new village structures (disables all compat if false)
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generateVeggiesDelightStructures = true
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["Structure Settings"."Village Settings"]
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#Enable generation of Veggies Delight structures in Vanilla villages
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generateVanillaVillageStructures = true
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["Structure Settings"."Compat Settings"]
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#Enable generation of Veggies Delight structures in Atmospheric villages
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generateAtmosphericVillageStructures = true
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#Enable generation of Veggies Delight structures in Nature's Spirit villages
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generateNatureSpiritVillageStructures = true
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#Enable generation of Veggies Delight structures in Repurposed Structures villages
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generateRepurposedStructuresVillageStructures = true
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#Enable generation of Veggies Delight structures in Windswept villages
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generateWindsweptVillageStructures = true
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#Enable generation of Veggies Delight structures in Explorify's Dark Forest Settlement
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generateExplorifyStructures = true
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["Structure Settings"."Worldgen Settings"]
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#Chance of Bell Peppers generating in the world. (0 to disable, higher = rarer)
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# Default: 100
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# Range: 0 ~ 512
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chanceBellPeppers = 100
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#Chance of Broccoli generating in the world. (0 to disable, higher = rarer)
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# Default: 120
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# Range: 0 ~ 512
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chanceBroccoli = 120
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#Chance of Cauliflowers generating in the world. (0 to disable, higher = rarer)
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# Default: 120
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# Range: 0 ~ 512
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chanceCauliflowers = 120
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#Chance of Garlic generating in the world. (0 to disable, higher = rarer)
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# Default: 120
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# Range: 0 ~ 512
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chanceGarlic = 120
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#Chance of Sweet Potatoes generating in the world. (0 to disable, higher = rarer)
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# Default: 120
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# Range: 0 ~ 512
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chanceSweetPotatoes = 120
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#Chance of Turnips generating in the world. (0 to disable, higher = rarer)
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# Default: 20
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# Range: 0 ~ 512
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chanceTurnips = 20
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#Chance of Zucchinis generating in the world. (0 to disable, higher = rarer)
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# Default: 100
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# Range: 0 ~ 512
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chanceZucchinis = 100
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#Chance of Mature Dandelions generating in the world. (0 to disable, higher = rarer)
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# Default: 130
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# Range: 0 ~ 512
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chanceMatureDandelion = 130
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