Add new metal, wood, and leaves types for various mods including BetterEnd, Born in Chaos, and Rechiseled; expand allowed sounds for Sound Physics Remastered; update sort order for Jade configuration.

This commit is contained in:
Leonid Pershin
2026-05-08 10:40:34 +03:00
parent 8844bb0e61
commit e0c966d37f
207 changed files with 27608 additions and 1 deletions
+80
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@@ -0,0 +1,80 @@
{
"effects": {
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{
"attribute": "minecraft:generic.attack_damage",
"value": 0.1,
"operation": "ADD_MULTIPLIED_BASE"
}
]
},
"rogues:shock": {
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{
"attribute": "minecraft:generic.movement_speed",
"value": -1.0,
"operation": "ADD_MULTIPLIED_BASE"
},
{
"attribute": "minecraft:generic.jump_strength",
"value": -1.0,
"operation": "ADD_MULTIPLIED_BASE"
}
]
},
"rogues:shadow_step": {
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},
"rogues:stealth": {
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{
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}
]
},
"rogues:stealth_speed": {
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{
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"operation": "ADD_MULTIPLIED_BASE"
}
]
},
"rogues:shatter": {
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{
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}
]
},
"rogues:demoralize": {
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{
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}
]
},
"rogues:charge": {
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{
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},
{
"attribute": "minecraft:generic.knockback_resistance",
"value": 0.5,
"operation": "ADD_MULTIPLIED_BASE"
}
]
}
}
}
+835
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@@ -0,0 +1,835 @@
{
"weapons": {
"flint_dagger": {
"attack_damage": 2.6,
"attack_speed": -1.6,
"attributes": []
},
"iron_dagger": {
"attack_damage": 3.3,
"attack_speed": -1.6,
"attributes": []
},
"golden_dagger": {
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"attack_speed": -1.6,
"attributes": []
},
"diamond_dagger": {
"attack_damage": 4.0,
"attack_speed": -1.6,
"attributes": []
},
"netherite_dagger": {
"attack_damage": 4.7,
"attack_speed": -1.6,
"attributes": []
},
"iron_sickle": {
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"attack_speed": -2.0,
"attributes": []
},
"golden_sickle": {
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"attack_speed": -2.0,
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},
"diamond_sickle": {
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"attributes": []
},
"netherite_sickle": {
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"attack_speed": -2.0,
"attributes": []
},
"stone_double_axe": {
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"attack_speed": -2.8,
"attributes": []
},
"iron_double_axe": {
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"attack_speed": -2.8,
"attributes": []
},
"golden_double_axe": {
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"attack_speed": -2.8,
"attributes": []
},
"diamond_double_axe": {
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"attack_speed": -2.8,
"attributes": []
},
"netherite_double_axe": {
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},
"iron_glaive": {
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"attack_speed": -2.6,
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},
"golden_glaive": {
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"attack_speed": -2.6,
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},
"diamond_glaive": {
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"attack_speed": -2.6,
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},
"netherite_glaive": {
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"attack_speed": -2.6,
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},
"aeternium_dagger": {
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"attack_speed": -1.6,
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},
"aeternium_sickle": {
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"attack_speed": -2.0,
"attributes": []
},
"aeternium_double_axe": {
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"attack_speed": -2.8,
"attributes": []
},
"aeternium_glaive": {
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"attack_speed": -2.6,
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}
},
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"knockback_resistance": 0.0,
"head": {
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{
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]
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"legs": {
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"feet": {
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]
}
},
"assassin_armor": {
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"knockback_resistance": 0.0,
"head": {
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{
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"chest": {
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{
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},
{
"attribute": "critical_strike:chance",
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},
"legs": {
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},
{
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{
"attribute": "minecraft:generic.attack_speed",
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"feet": {
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}
],
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{
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},
{
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}
]
}
}
},
"netherite_assassin_armor": {
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"head": {
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{
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},
"chest": {
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{
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"legs": {
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}
},
"feet": {
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],
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}
},
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"head": {
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]
},
"chest": {
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}
]
},
"legs": {
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"attribute": "minecraft:generic.attack_damage",
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}
]
},
"feet": {
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"attributes": [
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}
]
}
},
"berserker_armor": {
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"head": {
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{
"attribute": "minecraft:generic.knockback_resistance",
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}
},
"chest": {
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},
{
"attribute": "minecraft:generic.knockback_resistance",
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},
"legs": {
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},
{
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}
],
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{
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}
},
"netherite_berserker_armor": {
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"head": {
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{
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},
{
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],
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},
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{
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],
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{
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]
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},
"legs": {
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},
{
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},
{
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}
],
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{
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},
{
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}
]
}
},
"feet": {
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{
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},
{
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"operation": "ADD_VALUE"
}
],
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{
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},
{
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"operation": "ADD_VALUE"
},
{
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}
]
}
}
}
}
}
+6
View File
@@ -0,0 +1,6 @@
{
"ignore_items_required_mods": false,
"rebalance_strength_attack_damage_multiplier": 0.1,
"stealth_follow_range": 1.0,
"stealth_visibility_multiplier": 0.1
}
+54
View File
@@ -0,0 +1,54 @@
{
"entries": [
{
"pool": "minecraft:village/desert/houses",
"structures": [
{
"id": "rogues:village/desert/barracks",
"weight": 6,
"limit": 1
}
]
},
{
"pool": "minecraft:village/savanna/houses",
"structures": [
{
"id": "rogues:village/savanna/barracks",
"weight": 6,
"limit": 1
}
]
},
{
"pool": "minecraft:village/plains/houses",
"structures": [
{
"id": "rogues:village/plains/barracks",
"weight": 6,
"limit": 1
}
]
},
{
"pool": "minecraft:village/taiga/houses",
"structures": [
{
"id": "rogues:village/taiga/barracks",
"weight": 6,
"limit": 1
}
]
},
{
"pool": "minecraft:village/snowy/houses",
"structures": [
{
"id": "rogues:village/snowy/barracks",
"weight": 6,
"limit": 1
}
]
}
]
}