Enhance Aether-themed equipment attributes for RPG classes, improve configuration clarity, and streamline resource management by updating .gitignore and removing obsolete entries.
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{
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"accessories.slot.pocket": "Pocket",
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"text.config.accessories_compat.title": "Accessories Compat Config",
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"text.config.accessories_compat.option.slotIdRedirects": "Slot Id Redirects",
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"text.config.accessories_compat.option.slotIdRedirects.tooltip": "Useful when needing to redirect a trinket slot to a conventional accessories slot type",
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"text.config.accessories_compat.option.dumpDataWhenNullEntries": "Dump Data when Null Entries",
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"text.config.accessories_compat.option.dumpDataWhenNullEntries.tooltip": "Useful when an error within trinkets occurs due to null value and such behavior leads to crashing",
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"text.config.accessories_compat.option.addPocketSlot": "Add Pocket Slot",
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"text.config.accessories_compat.option.addPocketSlot.tooltip": "Adds a Pocket slot which emulates the Curio Slot",
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"text.config.accessories_compat.option.showPocketSlotInTooltip": "Show Pocket Slot In Tooltip",
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"text.config.accessories_compat.option.showPocketSlotInTooltip.tooltip": "Shows the pocket slot in the tooltip if not implicitly valid for the slot"
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}
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{}
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{
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"itemGroup.alexsdelight": "Alex's Delight",
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"item.alexsdelight.cooked_bison": "Cooked Bison",
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"item.alexsdelight.raw_bison": "Raw Bison",
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"item.alexsdelight.cooked_bunfungus": "Cooked Bunfungus",
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"item.alexsdelight.raw_bunfungus": "Raw Bunfungus",
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"item.alexsdelight.cooked_centipede_leg": "Cooked Centipede Leg",
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"item.alexsdelight.kangaroo_shank": "Kangaroo Shank",
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"item.alexsdelight.cooked_kangaroo_shank": "Cooked Kangaroo Shank",
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"item.alexsdelight.loose_moose_rib": "Loose Moose Rib",
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"item.alexsdelight.cooked_loose_moose_rib": "Cooked Loose Moose Rib",
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"item.alexsdelight.bison_mince": "Bison Mince",
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"item.alexsdelight.bison_patty": "Bison Patty",
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"item.alexsdelight.raw_bunfungus_drumstick": "Raw Bunfungus Drumstick",
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"item.alexsdelight.cooked_bunfungus_drumstick": "Cooked Bunfungus Drumstick",
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"item.alexsdelight.raw_catfish_slice": "Raw Catfish Slice",
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"item.alexsdelight.cooked_catfish_slice": "Cooked Catfish Slice",
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"item.alexsdelight.gongylidia_bruschetta": "Gongylidia Bruschetta",
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"item.alexsdelight.maggot_salad": "Maggot Salad",
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"item.alexsdelight.kangaroo_stew": "Kangaroo Stew",
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"item.alexsdelight.acacia_blossom_soup": "Acacia Blossom Soup",
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"item.alexsdelight.lobster_pasta": "Lobster Pasta",
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"item.alexsdelight.bison_burger": "Bison Burger",
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"item.alexsdelight.bunfungus_sandwich": "Bunfungus Sandwich",
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"item.alexsdelight.kangaroo_pasta": "Kangaroo Pasta"
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}
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{
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"item.anvilcore.creative_mob_core": "Creative Mob Core",
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"block.anvilcore.creative_mob_core": "Creative Mob Core",
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"block.anvilcore.extra": "Extra",
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"item.anvilcore.extra": "Extra",
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"block.anvilcore.sp": "Sp"
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}
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{
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"equipment_set.armory_rpgs.astral": "Astral Regalia",
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"equipment_set.armory_rpgs.avatar": "Avatar Raiment",
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"equipment_set.armory_rpgs.deathmantle": "Deathmantle",
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"equipment_set.armory_rpgs.destroyer": "Destroyer Armor",
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"equipment_set.armory_rpgs.glacier": "Glacier Mantle",
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"equipment_set.armory_rpgs.justicar": "Justicar Regalia",
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"equipment_set.armory_rpgs.scarlet": "Scarlet Raiment",
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"equipment_set.armory_rpgs.strider": "Strider Armor",
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"item.armory_rpgs.astral_robe_chest": "Astral Robe",
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"item.armory_rpgs.astral_robe_feet": "Astral Boots",
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"item.armory_rpgs.astral_robe_head": "Astral Hat",
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"item.armory_rpgs.astral_robe_legs": "Astral Breeches",
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"item.armory_rpgs.avatar_robe_chest": "Avatar Vestment",
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"item.armory_rpgs.avatar_robe_feet": "Avatar Boots",
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"item.armory_rpgs.avatar_robe_head": "Avatar Cowl",
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"item.armory_rpgs.avatar_robe_legs": "Avatar Breeches",
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"item.armory_rpgs.champion_upgrade_crystal": "Champion's Lost Crystal",
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"item.armory_rpgs.conqueror_upgrade_crystal": "Conqueror's Lost Crystal",
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"item.armory_rpgs.deathmantle_armor_chest": "Deathmantle Tunic",
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"item.armory_rpgs.deathmantle_armor_feet": "Deathmantle Boots",
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"item.armory_rpgs.deathmantle_armor_head": "Deathmantle Hood",
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"item.armory_rpgs.deathmantle_armor_legs": "Deathmantle Leggings",
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"item.armory_rpgs.destroyer_armor_chest": "Destroyer Chestplate",
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"item.armory_rpgs.destroyer_armor_feet": "Destroyer Boots",
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"item.armory_rpgs.destroyer_armor_head": "Destroyer Greathelm",
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"item.armory_rpgs.destroyer_armor_legs": "Destroyer Greaves",
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"item.armory_rpgs.epic_armor_upgrade": "Smithing Template",
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"item.armory_rpgs.glacier_robe_chest": "Glacier Robe",
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"item.armory_rpgs.glacier_robe_feet": "Glacier Boots",
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"item.armory_rpgs.glacier_robe_head": "Glacier Hat",
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"item.armory_rpgs.glacier_robe_legs": "Glacier Breeches",
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"item.armory_rpgs.justicar_armor_chest": "Justicar Chestplate",
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"item.armory_rpgs.justicar_armor_feet": "Justicar Boots",
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"item.armory_rpgs.justicar_armor_head": "Justicar Faceguard",
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"item.armory_rpgs.justicar_armor_legs": "Justicar Legguards",
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"item.armory_rpgs.redeemer_upgrade_crystal": "Redeemer's Lost Crystal",
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"item.armory_rpgs.scarlet_robe_chest": "Scarlet Robe",
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"item.armory_rpgs.scarlet_robe_feet": "Scarlet Boots",
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"item.armory_rpgs.scarlet_robe_head": "Scarlet Hat",
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"item.armory_rpgs.scarlet_robe_legs": "Scarlet Breeches",
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"item.armory_rpgs.smithing_template.epic_armor_upgrade.additions_slot_description": "Add upgrade crystal",
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"item.armory_rpgs.smithing_template.epic_armor_upgrade.applies_to": "Specialized Armor",
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"item.armory_rpgs.smithing_template.epic_armor_upgrade.base_slot_description": "Add a piece of armor",
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"item.armory_rpgs.smithing_template.epic_armor_upgrade.ingredients": "Upgrade Crystal",
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"item.armory_rpgs.smithing_template.hint": "Armor upgrade crystal",
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"item.armory_rpgs.strider_armor_chest": "Strider Tunic",
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"item.armory_rpgs.strider_armor_feet": "Strider Boots",
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"item.armory_rpgs.strider_armor_head": "Strider Hood",
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"item.armory_rpgs.strider_armor_legs": "Strider Leggings",
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"item.armory_rpgs.upgrade_crystal.champion.applies_to": "Rogue and Warrior armor",
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"item.armory_rpgs.upgrade_crystal.conqueror.applies_to": "Arcane Wizard and Fire Wizard armor",
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"item.armory_rpgs.upgrade_crystal.redeemer.applies_to": "Paladin and Priest armor",
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"item.armory_rpgs.upgrade_crystal.vanquisher.applies_to": "Frost Wizard and Archer armor",
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"item.armory_rpgs.vanquisher_upgrade_crystal": "Vanquisher's Lost Crystal",
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"itemGroup.armory_rpgs.generic": "Armory",
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"spell.armory_rpgs.improved_arcane_beam.description": "Increases critical chance of Arcane Beam by {critical_chance_bonus}",
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"spell.armory_rpgs.improved_arcane_beam.name": "Improved Arcane Beam",
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"spell.armory_rpgs.improved_barrier.description": "Increases duration of Barrier by {effect_duration_add} sec",
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"spell.armory_rpgs.improved_barrier.name": "Improved Barrier",
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"spell.armory_rpgs.improved_charge.description": "Reduces cooldown of Charge by {cooldown_duration_deduct} sec",
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"spell.armory_rpgs.improved_charge.name": "Improved Charge",
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"spell.armory_rpgs.improved_circle_of_healing.description": "Increases duration of Circle of Healing Absorption by {effect_duration_add} sec",
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"spell.armory_rpgs.improved_circle_of_healing.name": "Improved Circle of Healing",
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"spell.armory_rpgs.improved_entangling_roots.description": "Increases duration of Entangling Roots by {spawn_duration_add} sec",
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"spell.armory_rpgs.improved_entangling_roots.name": "Improved Entangling Roots",
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"spell.armory_rpgs.improved_frost_shield.description": "Increases duration of Frost Shield by {effect_duration_add} sec",
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"spell.armory_rpgs.improved_frost_shield.name": "Improved Frost Shield",
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"spell.armory_rpgs.improved_judgement.description": "Reduces cooldown of Judgement by {cooldown_duration_deduct} sec",
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"spell.armory_rpgs.improved_judgement.name": "Improved Judgement",
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"spell.armory_rpgs.improved_meteor.description": "Reduces cooldown of Meteor by {cooldown_duration_deduct} sec",
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"spell.armory_rpgs.improved_meteor.name": "Improved Meteor",
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"spell.armory_rpgs.improved_shadow_step.description": "Reduces cooldown of Shadowstep by {cooldown_duration_deduct} sec",
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"spell.armory_rpgs.improved_shadow_step.name": "Improved Shadowstep",
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"spell.armory_rpgs.improved_whirlwind.description": "Reduces cooldown of Whirlwind by {cooldown_duration_deduct} sec",
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"spell.armory_rpgs.improved_whirlwind.name": "Improved Whirlwind",
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"upgrade.armory_rpgs.epic_armor_upgrade": "Superior Armor Upgrade"
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}
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{
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"effect.arsenal.absorption": "Absorption",
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"effect.arsenal.absorption.description": "Increases maximum absorption",
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"effect.arsenal.focusing": "Focusing",
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"effect.arsenal.focusing.description": "Increased ranged attack damage.",
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"effect.arsenal.frostbite": "Frostbite",
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"effect.arsenal.frostbite.description": "Slower movement and attack speed.",
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"effect.arsenal.guarding": "Guarding",
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"effect.arsenal.guarding.description": "Increased defense.",
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"effect.arsenal.rampaging": "Rampaging",
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"effect.arsenal.rampaging.description": "Increased attack damage.",
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"effect.arsenal.stun": "Stunned",
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"effect.arsenal.stun.description": "Cannot move or act.",
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"effect.arsenal.sundering": "Sundering",
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"effect.arsenal.sundering.description": "Reduced defense.",
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"effect.arsenal.surging": "Surging",
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"effect.arsenal.surging.description": "Increased spell critical chance.",
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"effect.arsenal.unyielding": "Unyielding",
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"effect.arsenal.unyielding.description": "Increased knockback resistance and toughness.",
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"item.arsenal.unique_claymore_1": "Cataclysm's Edge",
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"item.arsenal.unique_claymore_2": "Champion's Greatsword",
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"item.arsenal.unique_claymore_sw": "Apolyon, the Soul-Render",
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"item.arsenal.unique_dagger_1": "Frost Fang",
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"item.arsenal.unique_dagger_2": "Demonic Shiv",
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"item.arsenal.unique_dagger_sw": "Crux of the Apocalypse",
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"item.arsenal.unique_double_axe_1": "Dual-blade Butcher",
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"item.arsenal.unique_double_axe_2": "Arcanite Reaper",
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"item.arsenal.unique_double_axe_sw": "Sunreaver War Axe",
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"item.arsenal.unique_glaive_1": "Hellreaver",
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"item.arsenal.unique_glaive_2": "Crystalforge Glaive",
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"item.arsenal.unique_glaive_sw": "Shivering Felspine",
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"item.arsenal.unique_hammer_1": "Hammer of Destiny",
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"item.arsenal.unique_hammer_2": "Blackhand",
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"item.arsenal.unique_hammer_sw": "Hammer of Sanctification",
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"item.arsenal.unique_heavy_crossbow_1": "Heavy Crossbow of the Phoenix",
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"item.arsenal.unique_heavy_crossbow_2": "Necropolis Ballista",
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"item.arsenal.unique_heavy_crossbow_sw": "Crossbow of Relentless Strikes",
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"item.arsenal.unique_longbow_1": "Sunfury Hawk-Bow",
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"item.arsenal.unique_longbow_2": "Black Bow of the Betrayer",
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"item.arsenal.unique_longbow_sw": "Golden Bow of Quel'Thalas",
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"item.arsenal.unique_longsword_sw": "Dragonscale-Encrusted Longblade",
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"item.arsenal.unique_mace_1": "Bonecracker",
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"item.arsenal.unique_mace_2": "Stormherald",
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"item.arsenal.unique_mace_sw": "Archon's Scepter",
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"item.arsenal.unique_shield_1": "Bulwark of Azzinoth",
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"item.arsenal.unique_shield_2": "Bastion of Light",
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"item.arsenal.unique_shield_sw": "Sword Breaker's Bulwark",
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"item.arsenal.unique_sickle_1": "Toxic Sickle",
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"item.arsenal.unique_sickle_2": "Infernal Harvester",
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"item.arsenal.unique_sickle_sw": "Thalassian Sickle",
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"item.arsenal.unique_spear_1": "Sonic Spear",
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"item.arsenal.unique_spear_2": "Spear of the Damned",
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"item.arsenal.unique_spear_sw": "Mounting Vengeance",
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"item.arsenal.unique_staff_damage_1": "Nexus Key",
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"item.arsenal.unique_staff_damage_2": "Antonidas's Staff of Rapt Concentration",
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"item.arsenal.unique_staff_damage_3": "Draconic Battle Staff",
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"item.arsenal.unique_staff_damage_4": "Gargoyle's Bite",
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"item.arsenal.unique_staff_damage_5": "Mage Lord Cane",
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"item.arsenal.unique_staff_damage_6": "Endless Winter",
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"item.arsenal.unique_staff_damage_sw": "Grand Magister's Staff of Torrents",
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"item.arsenal.unique_staff_heal_1": "Crystalline Life-Staff",
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"item.arsenal.unique_staff_heal_2": "Staff of Immaculate Recovery",
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"item.arsenal.unique_staff_heal_sw": "Golden Staff of the Sin'dorei",
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"itemGroup.arsenal.generic": "Arsenal",
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"spell.arsenal.bonus_shot_ranged.description": "On arrow hit: {trigger_chance} chance to shoot an additional arrow.",
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"spell.arsenal.bonus_shot_ranged.name": "Bonus Shot",
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"spell.arsenal.chain_reaction_spell.description": "On spell critical hit: launches a spell projectile with chain reaction, dealing {damage} spell damage.",
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"spell.arsenal.chain_reaction_spell.name": "Chain Reaction",
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"spell.arsenal.cooldown_heal.description": "Healing targets under {threshold} health, has {trigger_chance} chance to reset your spell cooldowns.",
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"spell.arsenal.cooldown_heal.name": "Cooldown Touch",
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"spell.arsenal.cooldown_shot_spell.description": "On spell critical hit: {trigger_chance} chance to reset your spell cooldowns.",
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"spell.arsenal.cooldown_shot_spell.name": "Cooldown Shot",
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"spell.arsenal.exploding_melee.description": "On melee hit: {trigger_chance} chance to cause fiery explosion on a target, dealing {damage} damage.",
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"spell.arsenal.exploding_melee.name": "Exploding",
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"spell.arsenal.flame_cloud_melee.description": "On melee hit: {trigger_chance} chance to ignite the area around the target, dealing {damage} damage per second.",
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"spell.arsenal.flame_cloud_melee.name": "Flame Strike",
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"spell.arsenal.flame_cloud_ranged.description": "On arrow hit: {trigger_chance} chance to ignite the area around the target, dealing {damage} damage per second.",
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"spell.arsenal.flame_cloud_ranged.name": "Flame Strike",
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"spell.arsenal.flame_cloud_spell.description": "On spell hit: {trigger_chance} chance to ignite the area around the target, dealing {damage} damage per second.",
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"spell.arsenal.flame_cloud_spell.name": "Flame Strike",
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"spell.arsenal.frost_cloud_spell.description": "On spell hit: {trigger_chance} chance to create a freezing zone around the target, slowing its movement and attack speed, lasting for {effect_duration} seconds.",
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"spell.arsenal.frost_cloud_spell.name": "Frosty Puddle",
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"spell.arsenal.guardian_heal.description": "Healing targets under {threshold} health grants them a temporary absorption shield, lasting {effect_duration} seconds.",
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"spell.arsenal.guardian_heal.name": "Guardian Remedy",
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"spell.arsenal.guarding_shield.description": "On shield block: {trigger_chance} chance to reduce damage taken by {bonus}, lasting {effect_duration} seconds.",
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"spell.arsenal.guarding_shield.name": "Guarding",
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"spell.arsenal.guarding_strike_melee.description": "Defeating enemies grants you and nearby allies a temporary effect reducing damage taken by {bonus}, lasting {effect_duration} seconds.",
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"spell.arsenal.guarding_strike_melee.name": "Guarding Strike",
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"spell.arsenal.leeching_melee.description": "Defeating enemies heals you by a small portion of their max health.",
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|
"spell.arsenal.leeching_melee.name": "Leeching",
|
||||||
|
"spell.arsenal.leeching_spell.description": "Defeating enemies heals you by a small portion of their max health.",
|
||||||
|
"spell.arsenal.leeching_spell.name": "Leeching",
|
||||||
|
"spell.arsenal.poison_cloud_melee.description": "On melee hit: {trigger_chance} chance to create a toxic cloud around the target, lasting for {effect_duration} seconds.",
|
||||||
|
"spell.arsenal.poison_cloud_melee.name": "Poison Cloud",
|
||||||
|
"spell.arsenal.poison_cloud_ranged.description": "On arrow hit: {trigger_chance} chance to create a toxic cloud around the target, lasting for {effect_duration} seconds.",
|
||||||
|
"spell.arsenal.poison_cloud_ranged.name": "Poison Cloud",
|
||||||
|
"spell.arsenal.radiance_melee.description": "On melee hit: {trigger_chance} chance to heal yourself and nearby allies by {heal}.",
|
||||||
|
"spell.arsenal.radiance_melee.name": "Radiance",
|
||||||
|
"spell.arsenal.radiance_ranged.description": "On arrow hit: {trigger_chance} chance to heal yourself and nearby allies by {heal}.",
|
||||||
|
"spell.arsenal.radiance_ranged.name": "Radiance",
|
||||||
|
"spell.arsenal.radiance_spell.description": "On spell cast: {trigger_chance} chance to heal yourself and nearby allies by {heal}.",
|
||||||
|
"spell.arsenal.radiance_spell.name": "Radiance",
|
||||||
|
"spell.arsenal.rampaging_melee.description": "Defeating enemies grants Rampaging effect, increasing your damage by {bonus}, stacking up to {effect_amplifier_cap} times, lasting {effect_duration} seconds.",
|
||||||
|
"spell.arsenal.rampaging_melee.name": "Rampaging",
|
||||||
|
"spell.arsenal.rampaging_ranged.description": "Defeating enemies grants Focusing effect, increasing your damage by {bonus}, stacking up to {effect_amplifier_cap} times, lasting {effect_duration} seconds.",
|
||||||
|
"spell.arsenal.rampaging_ranged.name": "Focusing",
|
||||||
|
"spell.arsenal.rampaging_spell.description": "Defeating enemies grants Surging effect, increasing your spell critical chance by {bonus}, stacking up to {effect_amplifier_cap} times, lasting {effect_duration} seconds.",
|
||||||
|
"spell.arsenal.rampaging_spell.name": "Surging",
|
||||||
|
"spell.arsenal.shockwave_area_spell.description": "Damaging spells with longer than 5 seconds cooldown, send shockwaves around you, dealing {damage} damage to enemies in their path.",
|
||||||
|
"spell.arsenal.shockwave_area_spell.name": "Shockwave Area",
|
||||||
|
"spell.arsenal.shockwave_melee.description": "The last attack in a combo sends a shockwave forward, dealing {damage} damage to enemies in its path.",
|
||||||
|
"spell.arsenal.shockwave_melee.name": "Shockwave",
|
||||||
|
"spell.arsenal.slowing_melee.description": "On melee hit: {trigger_chance} chance to slow movement and attack speed of the the target by {bonus}, for {effect_duration} seconds.",
|
||||||
|
"spell.arsenal.slowing_melee.name": "Frostbite",
|
||||||
|
"spell.arsenal.spiked_shield.description": "On shield block: {trigger_chance} chance to deal {damage} damage to the attacker.",
|
||||||
|
"spell.arsenal.spiked_shield.name": "Spiked",
|
||||||
|
"spell.arsenal.stunning_melee.description": "On melee hit: {trigger_chance} chance to stun the targets for {effect_duration} seconds.",
|
||||||
|
"spell.arsenal.stunning_melee.name": "Stunning",
|
||||||
|
"spell.arsenal.sundering_melee.description": "On melee hit: {trigger_chance} chance to reduce the target's armor by {bonus} for {effect_duration} seconds.",
|
||||||
|
"spell.arsenal.sundering_melee.name": "Sundering",
|
||||||
|
"spell.arsenal.swirling_melee.description": "The last attack in a combo performs a swirling attack, dealing {damage} damage to nearby enemies.",
|
||||||
|
"spell.arsenal.swirling_melee.name": "Swirling",
|
||||||
|
"spell.arsenal.unyielding_shield.description": "Blocking grants you increased knockback resistance and armor toughness, lasting {effect_duration} seconds.",
|
||||||
|
"spell.arsenal.unyielding_shield.name": "Unyielding",
|
||||||
|
"spell.arsenal.wither_melee.description": "On melee hit: {trigger_chance_1} chance to inflict the target with strong Wither effect for {effect_duration} seconds.",
|
||||||
|
"spell.arsenal.wither_melee.name": "Withering",
|
||||||
|
"spell.arsenal.wither_ranged.description": "On arrow hit: {trigger_chance} chance to inflict the target with strong Wither effect for {effect_duration} seconds.",
|
||||||
|
"spell.arsenal.wither_ranged.name": "Withering"
|
||||||
|
}
|
||||||
@@ -0,0 +1,135 @@
|
|||||||
|
{
|
||||||
|
"itemGroup.artificers.general": "Mercenaries and Artificers (RPG Series Plus)",
|
||||||
|
|
||||||
|
"item.artificers.trap": "Mk2 Trap 'Pinecone'",
|
||||||
|
"item.artificers.mine": "Mk1 Mine 'Brick'",
|
||||||
|
"item.artificers.bomb": "Mk3 Bomb 'Snowball'",
|
||||||
|
"item.artificers.mortar": "Mk4 Mortar 'Pestle'",
|
||||||
|
|
||||||
|
"item.artificers.repeating_crossbow": "Repeating Crossbow",
|
||||||
|
"item.artificers.netherite_repeating_crossbow": "Netherite Repeating Crossbow",
|
||||||
|
"item.artificers.ruby_repeating_crossbow": "Ruby Repeating Crossbow",
|
||||||
|
"item.artificers.flintlock": "Flintlock",
|
||||||
|
"item.artificers.ruby_flintlock": "Ruby Flintlock",
|
||||||
|
"item.artificers.diamond_flintlock": "Diamond Flintlock",
|
||||||
|
"item.artificers.netherite_flintlock": "Netherite Flintlock",
|
||||||
|
|
||||||
|
"entity.artificers.trap": "Strange Object",
|
||||||
|
"entity.artificers.mine": "Strange Object",
|
||||||
|
"entity.artificers.bomb": "Strange Object",
|
||||||
|
"entity.artificers.mortar": "Portable Mortar",
|
||||||
|
"item.artificers.flaming_metal_jacket": "Flame Metal Jacket",
|
||||||
|
"item.artificers.spell_scroll/artillerist": "Siege Scroll",
|
||||||
|
"attribute.name.artificers.magazine_size": "Magazine Size",
|
||||||
|
"item.artificers.spell_book/mercenary": "Mercenary's Missive",
|
||||||
|
"item.artificers.spell_book/artillerist": "Siege Manual",
|
||||||
|
"item.artificers.spell_book/mercenary.spell_binding.description": "Apply suppressing fire to your enemies with swathes of projectiles!",
|
||||||
|
"item.artificers.spell_book/artillerist.spell_binding.description": "Lay waste to your enemies with high AOE and swathes of ranged projectiles!",
|
||||||
|
"item.artificers.artificer.spell_scroll": "Artificer Blueprint",
|
||||||
|
"item.artificers.stone_pike": "Stone Pike",
|
||||||
|
"item.artificers.iron_rifle": "Iron Rifle",
|
||||||
|
"item.artificers.golden_rifle": "Golden Rifle",
|
||||||
|
"item.artificers.diamond_rifle": "Diamond Rifle",
|
||||||
|
"item.artificers.netherite_rifle": "Netherite rifle",
|
||||||
|
"item.artificers.ruby_rifle": "Ruby Rifle",
|
||||||
|
"item.artificers.firecannon": "Firecannon",
|
||||||
|
"item.artificers.netherite_firecannon": "Netherite Firecannon",
|
||||||
|
"item.artificers.ruby_firecannon": "Ruby Firecannon",
|
||||||
|
|
||||||
|
"item.artificers.rifle.desc": "Release after charging to fire. Must charge a minimum amount equal to draw time.",
|
||||||
|
"item.artificers.rifle.desc_2": "Requires and consumes a Fire Rune per shot.",
|
||||||
|
"item.artificers.mortar.desc": "Use this item to place a mortar in the target location, consuming one mortar.",
|
||||||
|
"item.artificers.mortar.desc_2": "The mortar fires upon a nearby enemy every second, for 16 seconds.",
|
||||||
|
|
||||||
|
"item.artificers.iron_pike": "Iron Pike",
|
||||||
|
"item.artificers.diamond_pike": "Diamond Pike",
|
||||||
|
"item.artificers.golden_pike": "Golden Pike",
|
||||||
|
"item.artificers.netherite_pike": "Netherite Pike",
|
||||||
|
"item.artificers.ruby_pike": "Ruby Pike",
|
||||||
|
"item.artificers.aeternium_pike": "Aeternium Pike",
|
||||||
|
"item.artificers.peasant_head": "Frontier Coif",
|
||||||
|
"item.artificers.peasant_chest": "Frontier Gambeson",
|
||||||
|
"item.artificers.peasant_legs": "Frontier Leggings",
|
||||||
|
"item.artificers.peasant_feet": "Frontier Boots",
|
||||||
|
"item.artificers.artillerist_head": "Commissioned Helmet",
|
||||||
|
"item.artificers.artillerist_chest": "Commissioned Chestplate",
|
||||||
|
"item.artificers.artillerist_legs": "Commissioned Leggings",
|
||||||
|
"item.artificers.artillerist_feet": "Commissioned Boots",
|
||||||
|
"item.artificers.artillerist_netherite_head": "Netherite Commissioned Helmet",
|
||||||
|
"item.artificers.artillerist_netherite_chest": "Netherite Commissioned Chestplate",
|
||||||
|
"item.artificers.artillerist_netherite_legs": "Netherite Commissioned Leggings",
|
||||||
|
"item.artificers.artillerist_netherite_feet": "Netherite Commissioned Boots",
|
||||||
|
"item.artificers.blueprint": "Explosives Blueprint",
|
||||||
|
"item.artificers.remote_detonator": "Remote Detonator",
|
||||||
|
"item.artificers.bundle_of_plentiful_runes": "Rune Bundle of Plenty",
|
||||||
|
"item.artificers.bundle_of_plentiful_arrows": "Arrow Bundle of Plenty",
|
||||||
|
"item.artificers.bundle_of_plentiful_explosives": "Explosives Bundle of Plenty",
|
||||||
|
"item.artificers.alchemy_pouch": "Alchemy Pouch",
|
||||||
|
|
||||||
|
"item.artificers.bundle_of_salvaging": "Bundle of Salvaging",
|
||||||
|
"item.artificers.salvaging_bundle.desc1": "Tools, Melee Weapons, and Armor inserted are destroyed, having a ",
|
||||||
|
"item.artificers.salvaging_bundle.desc2": " chance of being salvaged for one repair material.",
|
||||||
|
|
||||||
|
"trinkets.slot.spell.blueprint": "Blueprint",
|
||||||
|
"effect.artificers.inspiration": "Martial Cadence",
|
||||||
|
"effect.artificers.coup_de_grace": "Coup de Grace",
|
||||||
|
"effect.artificers.lights_out": "Witching Hour",
|
||||||
|
"effect.artificers.sundered": "Broken Armor",
|
||||||
|
|
||||||
|
"effect.artificers.shrouded": "Shrouded",
|
||||||
|
"spell.artificers.siege_cascade.name": "Siege Cascade",
|
||||||
|
"spell.artificers.siege_cascade.description": "Mark enemies in a cone in front of you to be bombarded by fire projectiles.",
|
||||||
|
|
||||||
|
"spell.artificers.pocket_mortar.name": "Pocket Rocket",
|
||||||
|
"spell.artificers.pocket_mortar.description": "25%% chance on hit with a Rifle or Arrow to send a flame projectile in an arc towards the hit enemy, dealing {damage} ranged damage..",
|
||||||
|
|
||||||
|
"spell.artificers.place_mortar.name": "Place Mortar",
|
||||||
|
"spell.artificers.place_mortar.description": "Place a mortar in front of you which targets nearby enemies with a rain of fire projectiles.",
|
||||||
|
|
||||||
|
"spell.artificers.lights_out.name": "Lights Out",
|
||||||
|
"spell.artificers.lights_out.description": "Give yourself a buff for 8 seconds that doubles your Ranged Damage, until you next hit with a Rifle, Bow, or Crossbow, expending the buff. If an enemy dies immediately after expending this buff, the cooldown of this ability is refreshed and the buff is reapplied.",
|
||||||
|
|
||||||
|
"spell.artificers.prepare.name": "Impale",
|
||||||
|
"spell.artificers.prepare.description": "Ready yourself to impale the first enemy to enter an area in front of you, dealing {damage} damage and briefly immobilizing them.",
|
||||||
|
|
||||||
|
"spell.artificers.focus_shot.name": "Martial Cadence",
|
||||||
|
"spell.artificers.focus_shot.description": "Activate to give yourself 8 stacks of Martial Cadence, draw speed by 12.5%% per stack. Firing a shot expends a stack of Martial Cadence, but if the shot hits the stack is reapplied.",
|
||||||
|
"spell.artificers.beartrap.name": "Bear Trap",
|
||||||
|
"spell.artificers.beartrap.description": "Lay down a bear trap, which activates when a hostile walks on top of it. This trap immobilizes enemies that walk on top of it for 3 seconds.",
|
||||||
|
"spell.artificers.disengage.name": "Disengage",
|
||||||
|
"spell.artificers.disengage.description": "Place down a cloud of smoke, giving friendlies inside it the Shrouded buff, increasing Stealth by 400%. Enemies in the cloud glow.",
|
||||||
|
"spell.artificers.reengage.name": "Coup de Grace",
|
||||||
|
"spell.artificers.reengage.description": "Blink forward up to 4 blocks, immediately loading your weapon and refreshing its magazine, if it has one. For the next eight seconds, you have 100%% armor penetration for an amount of arrows that hit equal to your magazine size.",
|
||||||
|
|
||||||
|
"spell.artificers.laytrap.name": "Lay Trap",
|
||||||
|
"spell.artificers.laytrap.description": "Lay down a trap, which activates when a hostile walks on top of it. Traps are invisible to enemies more than 8 blocks away.",
|
||||||
|
"spell.artificers.throwbomb.name": "Throw Bomb",
|
||||||
|
"spell.artificers.throwbomb.description": "Throw a bomb which activates upon collision with a block or entity.",
|
||||||
|
|
||||||
|
"spell.artificers.1_placemine.name": "Place Mine",
|
||||||
|
"spell.artificers.1_placemine.description": "Carefully construct a mine on the ground or on the wall. Mines await your input before activating.",
|
||||||
|
"spell.artificers.detonate_mines.name": "Detonate Mines",
|
||||||
|
"spell.artificers.detonate_mines.description": "All your placed mines detonate in reverse order of placement, up to 4 per second.",
|
||||||
|
"spell.artificers.chill.name": "Bonechill",
|
||||||
|
"spell.artificers.chill.description": "Deal {damage} frost ranged damage to your target, stacking a slow on them for 4 seconds, up to 5 stacks.",
|
||||||
|
"spell.artificers.pyroclasm.name": "Pyroclasm",
|
||||||
|
"spell.artificers.pyroclasm.description": "Shoot an overloaded magma projectile at the nearest enemy, dealing {damage} fire ranged damage in a large area. If there are no nearby enemies, the projectile shoots at you instead, passing through you harmlessly.",
|
||||||
|
"spell.artificers.frostlotus.name": "Frost Lotus",
|
||||||
|
"spell.artificers.frostlotus.description": "The explosive performs multiple ice nova upon activation, each dealing up to {damage} frost ranged damage in a 6 block radius",
|
||||||
|
"spell.artificers.flaming_cascade.name": "Spitfire",
|
||||||
|
"spell.artificers.flaming_cascade.description": "Shoot 4 magma projectiles at the nearest enemy, each dealing {damage} fire ranged damage. If there are no nearby enemies, the projectiles shoot at you instead, passing through you harmlessly.",
|
||||||
|
"item.artificers.tinkerbundle.desc": "This magic bundle doubles its contents twice a minute, while in a player inventory.",
|
||||||
|
"item.artificers.alchemypouch.desc": "This pouch transforms rune components into runes instantly... at a cost.",
|
||||||
|
|
||||||
|
"spell.artificers.explosion.name": "Flameblast",
|
||||||
|
"spell.artificers.explosion.description": "The explosive combusts upon activation, dealing up to {damage} fire ranged damage in a 3.5 block radius with multiple explosions.",
|
||||||
|
"spell.artificers.icenova.name": "Ice Nova",
|
||||||
|
"spell.artificers.icenova.description": "The explosive performs an ice nova upon activation, dealing up to {damage} frost ranged damage in a 6 block radius",
|
||||||
|
"spell.artificers.arcane_force.name": "Arcane Launch",
|
||||||
|
"spell.artificers.arcane_force.description": "The explosive deals negligible arcane damage, and launches the triggering enemies into the sky upon detonation.",
|
||||||
|
"spell.artificers.arcane_barrage.name": "Arcane Bombardment",
|
||||||
|
"spell.artificers.arcane_barrage.description": "The explosive triggers a bombardment of arcane projectiles, dealing up to {damage} arcane ranged damage per projectile.",
|
||||||
|
"spell.artificers.fireworks.name": "Celebration",
|
||||||
|
"spell.artificers.fireworks.description": "The explosive launches multiple arcane payloads into the sky, each exploding and dealing up to {damage} arcane ranged damage in a large area."
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,5 @@
|
|||||||
|
{
|
||||||
|
"itemGroup.baguettelib": "Example Mod Tab",
|
||||||
|
"block.baguettelib.example_block": "Example Block",
|
||||||
|
"item.baguettelib.example_item": "Example Item"
|
||||||
|
}
|
||||||
@@ -0,0 +1,49 @@
|
|||||||
|
{
|
||||||
|
"tag.item.c.dyes.black": "Black Dyes",
|
||||||
|
"tag.item.c.dyes.blue": "Blue Dyes",
|
||||||
|
"tag.item.c.dyes.brown": "Brown Dyes",
|
||||||
|
"tag.item.c.dyes.cyan": "Cyan Dyes",
|
||||||
|
"tag.item.c.dyes.gray": "Gray Dyes",
|
||||||
|
"tag.item.c.dyes.green": "Green Dyes",
|
||||||
|
"tag.item.c.dyes.light_blue": "Light Blue Dyes",
|
||||||
|
"tag.item.c.dyes.light_gray": "Light Gray Dyes",
|
||||||
|
"tag.item.c.dyes.lime": "Lime Dyes",
|
||||||
|
"tag.item.c.dyes.magenta": "Magenta Dyes",
|
||||||
|
"tag.item.c.dyes.orange": "Orange Dyes",
|
||||||
|
"tag.item.c.dyes.pink": "Pink Dyes",
|
||||||
|
"tag.item.c.dyes.purple": "Purple Dyes",
|
||||||
|
"tag.item.c.dyes.red": "Red Dyes",
|
||||||
|
"tag.item.c.dyes.white": "White Dyes",
|
||||||
|
"tag.item.c.dyes.yellow": "Yellow Dyes",
|
||||||
|
"tag.item.c.cooking_oil": "Cooking Oil",
|
||||||
|
"tag.item.c.gems.diamond": "Diamonds",
|
||||||
|
"tag.item.c.dyes": "Dyes",
|
||||||
|
"tag.item.c.eggs": "Eggs",
|
||||||
|
"tag.item.c.gems.emerald": "Emeralds",
|
||||||
|
"tag.item.c.gems": "Gems",
|
||||||
|
"tag.item.c.nuggets.gold": "Gold Nuggets",
|
||||||
|
"tag.item.c.ingots": "Ingots",
|
||||||
|
"tag.item.c.ingots.iron": "Iron Ingots",
|
||||||
|
"tag.item.c.nuggets.iron": "Iron Nuggets",
|
||||||
|
"tag.item.c.nuggets": "Nuggets",
|
||||||
|
"tag.item.c.ores": "Ores",
|
||||||
|
"tag.item.c.stones": "Stones",
|
||||||
|
"tag.item.c.chests.chests": "Wooden Chests",
|
||||||
|
"tag.item.c.rods.wooden": "Wooden Rods",
|
||||||
|
"config.balm.exampleBoolean": "Example Boolean",
|
||||||
|
"config.balm.exampleInt": "Example Int",
|
||||||
|
"config.balm.exampleString": "Example String",
|
||||||
|
"config.balm.exampleMultilineString": "Example Multiline String",
|
||||||
|
"config.balm.exampleEnum": "Example Enum",
|
||||||
|
"config.balm.exampleStringList": "Example String List",
|
||||||
|
"config.balm.exampleResourceLocationSet": "Example Resource Location Set",
|
||||||
|
"config.balm.exampleIntList": "Example Int List",
|
||||||
|
"config.balm.exampleEnumList": "Example Enum List",
|
||||||
|
"config.balm.exampleCategory.innerField": "Example Inner Field",
|
||||||
|
"config.balm.exampleCategory.exampleFloat": "Example Float",
|
||||||
|
"balm.configuration.exampleCategory": "Example Category",
|
||||||
|
"disconnect.balm.mod_missing_on_server": "The server does not have %s installed. Please remove the mod from your game or install it on the server as well.",
|
||||||
|
"disconnect.balm.mod_missing_on_client": "You do not have %s installed. Please install %s version %s to play on this server.",
|
||||||
|
"disconnect.balm.mod_version_mismatch": "Version mismatch for %s. The server expects version %s, but you currently have %s installed. Please install the correct version.",
|
||||||
|
"config.jade.plugin_balm.jade": "Balm"
|
||||||
|
}
|
||||||
@@ -0,0 +1,155 @@
|
|||||||
|
{
|
||||||
|
"advancements.bards_rpg.equipment.entertainer_armor_set.description": "Obtain the full Entertainer's Garb!",
|
||||||
|
"advancements.bards_rpg.equipment.entertainer_armor_set.title": "Master of Entertainment.",
|
||||||
|
"advancements.bards_rpg.path_choose_bard.description": "Bard's Stories",
|
||||||
|
"advancements.bards_rpg.path_choose_bard.title": "Path of the Bard",
|
||||||
|
"advancements.bards_rpg.spell_cast_bard_book.description": "Use a Skill from the Bard's Stories Book",
|
||||||
|
"advancements.bards_rpg.spell_cast_bard_book.title": "Songwriter",
|
||||||
|
"advancements.bards_rpg.spell_master_bard.description": "Complete the Bard's Stories Book!",
|
||||||
|
"advancements.bards_rpg.spell_master_bard.title": "The Motivator",
|
||||||
|
"advancements.bards_rpg.spell_novice_bard.description": "Obtain your first Bard Skill",
|
||||||
|
"advancements.bards_rpg.spell_novice_bard.title": "The Troubadour!",
|
||||||
|
"block.bards_rpg.music_stand": "Music note Stand",
|
||||||
|
"effect.bards_rpg.armys_motivation": "Army's Motivation",
|
||||||
|
"effect.bards_rpg.armys_motivation.description": "With each melee-, arrow- & spell-hit you deal magic damage, according to the highest attribute, scaling with the effect amplifier.",
|
||||||
|
"effect.bards_rpg.armys_paeon": "Army's Paeon",
|
||||||
|
"effect.bards_rpg.armys_paeon.description": "The player buffs nearby allies if he damages enemies with melee hits, arrows or spells.",
|
||||||
|
"effect.bards_rpg.astral_shots": "Astral Shot's",
|
||||||
|
"effect.bards_rpg.astral_shots.description": "Fast ranged shot with magical extra damage.",
|
||||||
|
"effect.bards_rpg.ballad": "Ballad",
|
||||||
|
"effect.bards_rpg.ballad.description": "Increases Attack Damage, Ranged Damage & Spell Power.",
|
||||||
|
"effect.bards_rpg.canticle_of_the_tides": "Canticles of the Tides",
|
||||||
|
"effect.bards_rpg.canticle_of_the_tides.description": "Periodically heals the caster and nearby allies every 3 seconds, scales with the effects amplifier. ",
|
||||||
|
"effect.bards_rpg.crescendo": "Crescendo",
|
||||||
|
"effect.bards_rpg.crescendo.description": "Stuns the target and increases damage taken.",
|
||||||
|
"effect.bards_rpg.discordant_note": "Discordant Note",
|
||||||
|
"effect.bards_rpg.discordant_note.description": "Reduces Attack Damage, Ranged Damage & Spell Power. There is also a chance, that the entity will hurt itself.",
|
||||||
|
"effect.bards_rpg.eclipse_mantle": "Eclipse Mantle",
|
||||||
|
"effect.bards_rpg.eclipse_mantle.description": "Increases Evasion",
|
||||||
|
"effect.bards_rpg.hymn_of_the_golden_light": "Hymn of the Golden Light",
|
||||||
|
"effect.bards_rpg.hymn_of_the_golden_light.description": "Refreshes the absorption hearts granted by this effect every 2 seconds.",
|
||||||
|
"effect.bards_rpg.natures_minne": "Natures Minne",
|
||||||
|
"effect.bards_rpg.natures_minne.description": "Increases Healing taken.",
|
||||||
|
"effect.bards_rpg.song_of_celerity": "Song of Celerity",
|
||||||
|
"effect.bards_rpg.song_of_celerity.description": "Increases Movement Speed.",
|
||||||
|
"effect.bards_rpg.song_of_the_turning_sky": "Song of the Turning Sky",
|
||||||
|
"effect.bards_rpg.song_of_the_turning_sky.description": "Reduces damage taken.",
|
||||||
|
"effect.bards_rpg.tale_of_the_dragonslayer": "Tale of the Dragon Slayer",
|
||||||
|
"effect.bards_rpg.tale_of_the_dragonslayer.description": "Increases Attack Damage, Ranged Damage & Spell Power.",
|
||||||
|
"effect.bards_rpg.troubadours_minuet": "Troubadours Minuet",
|
||||||
|
"effect.bards_rpg.troubadours_minuet.description": "Reduces damage taken.",
|
||||||
|
"effect.bards_rpg.vicious_mockery": "Vicious Mockery",
|
||||||
|
"effect.bards_rpg.vicious_mockery.description": "Decreases Attack Damage, Ranged Damage & Spell Power.",
|
||||||
|
"effect.bards_rpg.wanderers_minuet": "Wanderer's Minuet",
|
||||||
|
"effect.bards_rpg.wanderers_minuet.description": "Increases Critical Chance.",
|
||||||
|
"effect.bards_rpg.wardens_paean_beneficial": "Warden's Paean",
|
||||||
|
"effect.bards_rpg.wardens_paean_beneficial.description": "Removes a harmful status effect when applied, if none is present, the next harmful status effect wont get applied.",
|
||||||
|
"effect.bards_rpg.wardens_paean_harmful": "Warden's Paean",
|
||||||
|
"effect.bards_rpg.wardens_paean_harmful.description": "Removes a beneficial status effect when applied, if none is present, the next beneficial status effect wont get applied.",
|
||||||
|
"entity.minecraft.villager.bards_rpg.luthier": "Luthier",
|
||||||
|
"entity.minecraft.villager.luthier": "Luthier",
|
||||||
|
"entity.minecraft.villager:luthier": "Luthier",
|
||||||
|
"equipment_set.bards_rpg.storyteller": "The Storyteller",
|
||||||
|
"item.bards_rpg.aeternium_lyre": "Aeternium Lyre",
|
||||||
|
"item.bards_rpg.aeternium_rapier": "Aeternium Rapier",
|
||||||
|
"item.bards_rpg.aether_harp_crossbow": "Divine Harp Crossbow",
|
||||||
|
"item.bards_rpg.aether_lute": "Angelic Lute",
|
||||||
|
"item.bards_rpg.aether_lyre": "Valkyrie Lyre",
|
||||||
|
"item.bards_rpg.aether_rapier": "Valkyrie Rapier",
|
||||||
|
"item.bards_rpg.bard_spell_book": "",
|
||||||
|
"item.bards_rpg.bard_spell_scroll": "",
|
||||||
|
"item.bards_rpg.diamond_harp_crossbow": "Diamond Harp Crossbow",
|
||||||
|
"item.bards_rpg.diamond_lute": "Diamond Lute",
|
||||||
|
"item.bards_rpg.diamond_lyre": "Diamond Lyre",
|
||||||
|
"item.bards_rpg.diamond_rapier": "Diamond Rapier",
|
||||||
|
"item.bards_rpg.elder_guardian_harp_crossbow": "Atlantis Harp Crossbow",
|
||||||
|
"item.bards_rpg.elder_guardian_lyre": "Siren's Lyre",
|
||||||
|
"item.bards_rpg.elder_guardian_rapier": "Coral Rapier",
|
||||||
|
"item.bards_rpg.ender_dragon_lute": "Dragon Lute",
|
||||||
|
"item.bards_rpg.ender_dragon_rapier": "Dragon's Rapier",
|
||||||
|
"item.bards_rpg.entertainer_garb_chest": "Entertainer Garb",
|
||||||
|
"item.bards_rpg.entertainer_garb_feet": "Entertainer Boots",
|
||||||
|
"item.bards_rpg.entertainer_garb_head": "Entertainer Hat",
|
||||||
|
"item.bards_rpg.entertainer_garb_legs": "Entertainer Trousers",
|
||||||
|
"item.bards_rpg.glacial_rapier": "Glacial Rapier",
|
||||||
|
"item.bards_rpg.golden_lyre": "Golden Lyre",
|
||||||
|
"item.bards_rpg.golden_rapier": "Golden Rapier",
|
||||||
|
"item.bards_rpg.harp_crossbow": "Harp Crossbow",
|
||||||
|
"item.bards_rpg.harp_crossbow.tooltip": "Half Musical Instrument and fully deadly weapon, the Harp Crossbow shoots multiple arrows",
|
||||||
|
"item.bards_rpg.iron_rapier": "Iron Rapier",
|
||||||
|
"item.bards_rpg.netherite_harp_crossbow": "Netherite Harp Crossbow",
|
||||||
|
"item.bards_rpg.netherite_lute": "Netherite Lute",
|
||||||
|
"item.bards_rpg.netherite_lyre": "Netherite Lyre",
|
||||||
|
"item.bards_rpg.netherite_rapier": "Netherite Rapier",
|
||||||
|
"item.bards_rpg.netherite_troubadour_garb_chest": "Netherite Troubadour Garb",
|
||||||
|
"item.bards_rpg.netherite_troubadour_garb_feet": "Netherite Troubadour Boots",
|
||||||
|
"item.bards_rpg.netherite_troubadour_garb_head": "Netherite Troubadour Hat",
|
||||||
|
"item.bards_rpg.netherite_troubadour_garb_legs": "Netherite Troubadour Trousers",
|
||||||
|
"item.bards_rpg.ruby_harp_crossbow": "Heavenly Harp Crossbow",
|
||||||
|
"item.bards_rpg.ruby_lute": "Ruby Lute",
|
||||||
|
"item.bards_rpg.ruby_rapier": "Ruby Rapier",
|
||||||
|
"item.bards_rpg.spell_book/bard": "Bard's Stories",
|
||||||
|
"item.bards_rpg.spell_book/bard.spell_binding.description": "Spell Book of Bards, using different instruments to play powerful music. The Bard improves stats and abilities of himself and party members and makes his enemies weaker .\n- Strengths: Mobility and Stat Enhancements.\n- Weaknesses: Low Armor & Damage\n- Equipment: Light Armor",
|
||||||
|
"item.bards_rpg.spell_scroll/bard": "Bard Ballad",
|
||||||
|
"item.bards_rpg.storyteller_garb_chest": "Storyteller Tunic",
|
||||||
|
"item.bards_rpg.storyteller_garb_feet": "Storyteller Boots",
|
||||||
|
"item.bards_rpg.storyteller_garb_head": "Storyteller Hat",
|
||||||
|
"item.bards_rpg.storyteller_garb_legs": "Storyteller Trousers",
|
||||||
|
"item.bards_rpg.troubadour_garb_chest": "Troubadour Garb",
|
||||||
|
"item.bards_rpg.troubadour_garb_feet": "Troubadour Boots",
|
||||||
|
"item.bards_rpg.troubadour_garb_head": "Troubadour Hat",
|
||||||
|
"item.bards_rpg.troubadour_garb_legs": "Troubadour Trousers",
|
||||||
|
"item.bards_rpg.unique_harp_crossbow_0": "Lightning Harp Crossbow",
|
||||||
|
"item.bards_rpg.unique_harp_crossbow_1": "Starshot Harp Crossbow",
|
||||||
|
"item.bards_rpg.unique_lute_0": "Lute of Ruby Verdict",
|
||||||
|
"item.bards_rpg.unique_lute_1": "Spellthief's Lute",
|
||||||
|
"item.bards_rpg.unique_lyre_0": "Lyre of Apollo",
|
||||||
|
"item.bards_rpg.unique_lyre_1": "Lyre of Antecael",
|
||||||
|
"item.bards_rpg.unique_rapier_0": "Singing Blade",
|
||||||
|
"item.bards_rpg.unique_rapier_1": "Duelist's Rapier",
|
||||||
|
"item.bards_rpg.wither_rapier": "Withered Rapier",
|
||||||
|
"item.bards_rpg.wooden_lute": "Wooden Lute",
|
||||||
|
"itemGroup.bards_rpg.general": "Bards",
|
||||||
|
"spell.bards_rpg.armys_paeon.description": "Buff nearby allies for {effect_duration} sec, enhance their strength if you damage enemies. The effect can be stacked {effect_amplifier_cap} times.",
|
||||||
|
"spell.bards_rpg.armys_paeon.name": "Army's Paeon",
|
||||||
|
"spell.bards_rpg.canticle_of_the_tides.description": "Deep sea canticle that deals {damage} damage to enemies. Adds a pulsating area heal on allies for {effect_duration} that scales with their max health.",
|
||||||
|
"spell.bards_rpg.canticle_of_the_tides.name": "Canticles of the Tides",
|
||||||
|
"spell.bards_rpg.crescendo.description": "Strikes an irresistible chord, stunning any enemy it passes through, dealing {damage} damage.Also increases incoming damage by {bonus} per stack.",
|
||||||
|
"spell.bards_rpg.crescendo.name": "Crescendo",
|
||||||
|
"spell.bards_rpg.discordant_note.description": "A Discordant Note that deals {damage} damage to enemies and reduces their offensive stats by {bonus}. Can be stacked {effect_amplifier_cap} time.",
|
||||||
|
"spell.bards_rpg.discordant_note.name": "Discordant Note",
|
||||||
|
"spell.bards_rpg.eclipse_mantle.description": "On effect applied: {trigger_chance} chance to heal your ally by {heal} hearts and increase evasion chance by {bonus}.",
|
||||||
|
"spell.bards_rpg.eclipse_mantle.name": "Eclipse Mantle",
|
||||||
|
"spell.bards_rpg.encore.description": "Deals {damage} damage to nearby targets and motivates allies by slightly reducing active spells cooldowns.",
|
||||||
|
"spell.bards_rpg.encore.name": "Encore",
|
||||||
|
"spell.bards_rpg.hymn_of_the_golden_light.description": "Soothing song that deals {damage} damage to enemies, heals allies by {heal}. Adds {bonus} absorption hearts, that refresh every 2 seconds. Can be stacked {amplifier_cap} times.",
|
||||||
|
"spell.bards_rpg.hymn_of_the_golden_light.name": "Hymn of the Golden Light",
|
||||||
|
"spell.bards_rpg.improved_encore.description": "Increases the range of Encore by {range_add}",
|
||||||
|
"spell.bards_rpg.improved_encore.name": "Improved Encore",
|
||||||
|
"spell.bards_rpg.magical_ballad.description": "Launch magical ballads, piercing thru {pierce} targets, dealing {damage} damage and increase offensive stats for allies by {bonus}.",
|
||||||
|
"spell.bards_rpg.magical_ballad.name": "Magical Ballad",
|
||||||
|
"spell.bards_rpg.melody_of_the_meteor.description": "On spell impact: {trigger_chance} to spawn ruby meteorites above the target, dealing {damage} damage.",
|
||||||
|
"spell.bards_rpg.melody_of_the_meteor.name": "Melody of the Meteor",
|
||||||
|
"spell.bards_rpg.natures_minne.description": "Soothing song that deals {damage} damage to enemies, heals allies by {heal} and increases healing taken by {bonus}. Can be stacked {amplifier_cap} times.",
|
||||||
|
"spell.bards_rpg.natures_minne.name": "Natures Minne",
|
||||||
|
"spell.bards_rpg.secret_sonata.description": "A secret song that performs a random impact from all the other Song's. Status Effects are weaker than from the original song's. ",
|
||||||
|
"spell.bards_rpg.secret_sonata.name": "Secret Sonata",
|
||||||
|
"spell.bards_rpg.song_of_celerity.description": "Lively song that deals {damage} damage to enemies and increases movement speed by {bonus} for allies. Can be stacked {amplifier_cap} times.",
|
||||||
|
"spell.bards_rpg.song_of_celerity.name": "Song of Celerity",
|
||||||
|
"spell.bards_rpg.song_of_the_turning_sky.description": "Periodic song that deals {damage} damage to enemies. Heals allies by {heal} if they're below 50%% health. Reduces damage taken by {bonus} per stack if the ally is above 50%% health.",
|
||||||
|
"spell.bards_rpg.song_of_the_turning_sky.name": "Song of the Turning Sky",
|
||||||
|
"spell.bards_rpg.spellthief.description": "On spell impact: {trigger_chance_1} chance to steal beneficial status effects and to cast a random spell from the damaged entity.",
|
||||||
|
"spell.bards_rpg.spellthief.name": "Spellthief",
|
||||||
|
"spell.bards_rpg.starshots.description": "Arrow hits have {trigger_chance_1} chance to enhance your arrows with astral magic for {stash_duration} sec, dealing extra {damage} magic damage. Your overall pull time is heavily increased by {bonus}. ",
|
||||||
|
"spell.bards_rpg.starshots.name": "Astral Shooting",
|
||||||
|
"spell.bards_rpg.tale_of_the_dragonslayer.description": "Tale that deals {damage} damage to enemies. Increases offensive stats for allies by {bonus}, also allies deal additional magic damage with arrows & melee hits. Can be stacked {amplifier_cap} time.",
|
||||||
|
"spell.bards_rpg.tale_of_the_dragonslayer.name": "Tale of the Dragon Slayer",
|
||||||
|
"spell.bards_rpg.troubadours_minuet.description": "Minuet that deals {damage} damage to enemies, heals allies by {heal} and reduces incoming damage by {bonus}. Can be stacked {amplifier_cap} times.",
|
||||||
|
"spell.bards_rpg.troubadours_minuet.name": "Troubadour's Minuet",
|
||||||
|
"spell.bards_rpg.vicious_mockery.description": "Throw a string of insults at a target, taunting it, damaging it by {damage} and decreasing it's offensive power and increasing incoming damage by {bonus} per stack. Stacking up to {effect_amplifier_cap} times.",
|
||||||
|
"spell.bards_rpg.vicious_mockery.name": "Vicious Mockery",
|
||||||
|
"spell.bards_rpg.wanderers_minuet.description": "Minuet that deals {damage} damage to enemies and increases critical chance by {bonus} for allies. Can be stacked {amplifier_cap} times.",
|
||||||
|
"spell.bards_rpg.wanderers_minuet.name": "Wanderer's Minuet",
|
||||||
|
"spell.bards_rpg.wardens_paean.description": "The next applied status effects (up to {effect_amplifier_cap_1}), for {effect_duration_1} seconds get removed. Beneficial Effects from Enemies, Harmful Effects from allies.",
|
||||||
|
"spell.bards_rpg.wardens_paean.name": "Warden's Paean"
|
||||||
|
}
|
||||||
@@ -0,0 +1,4 @@
|
|||||||
|
{
|
||||||
|
"options.verticalstretch": "Vertical render dist scale",
|
||||||
|
"options.horizontalstretch": "Horizontal render dist scale"
|
||||||
|
}
|
||||||
File diff suppressed because one or more lines are too long
@@ -0,0 +1,568 @@
|
|||||||
|
{
|
||||||
|
"item.cataclysm.witherite_ingot": "Witherite Ingot",
|
||||||
|
"item.cataclysm.infernal_forge": "Infernal Forge",
|
||||||
|
"item.cataclysm.final_fractal": "Final Fractal",
|
||||||
|
"item.cataclysm.zweiender": "Zweiender",
|
||||||
|
"item.cataclysm.final_fractal.desc": "Deals 3% of the maximum health of your target as additional damage",
|
||||||
|
"item.cataclysm.zweiender.desc": "Deals 200% damage if you attack your target from behind",
|
||||||
|
"item.cataclysm.infernal_forge.desc": "When in your main hand, right click at a block to cause AOE damage",
|
||||||
|
"item.cataclysm.infernal_forge.desc2": "(FYI, this is a pickaxe)",
|
||||||
|
"item.cataclysm.gauntlet_of_guard.desc": "When in your main hand, right click to pull entities",
|
||||||
|
"item.cataclysm.monstrous_helm.desc": "While worn, if you fall below half health knock back nearby entities",
|
||||||
|
"item.cataclysm.monstrous_helm2.desc": "and increases defense, knockback resistance and regeneration",
|
||||||
|
"item.cataclysm.void_core.desc": "Right click to summon Void Runes",
|
||||||
|
"item.cataclysm.wip.desc": "W.I.P.",
|
||||||
|
"item.cataclysm.ignitium_helmet.desc": "Lava Friendly",
|
||||||
|
"item.cataclysm.ignitium_chestplate.desc": "Can be combined with an elytra",
|
||||||
|
"item.cataclysm.ignitium_leggings.desc": "Flame Reflex",
|
||||||
|
"item.cataclysm.ignitium_boots.desc": "Lava Walker",
|
||||||
|
"item.cataclysm.cursium_helmet.desc": "Ghost Vision",
|
||||||
|
"item.cataclysm.cursium_helmet.desc2": "Press %s to give a glow effect to the LivingEntity behind the wall in the Area.",
|
||||||
|
"item.cataclysm.cursium_chestplate.desc": "Undead Revive",
|
||||||
|
"item.cataclysm.cursium_chestplate.desc2": "Revived to 5 health upon death and granted invincibility for 5 seconds",
|
||||||
|
"item.cataclysm.cursium_chestplate.desc3": "After invincible, the Entity is debuffed for 6 minutes and cannot be revived during debuff",
|
||||||
|
"item.cataclysm.cursium_leggings.desc": "Ghost Dodge",
|
||||||
|
"item.cataclysm.cursium_leggings.desc2": "Ignore the attack with a low probability. The probability increases if the attack is a projectile",
|
||||||
|
"item.cataclysm.cursium_boots.desc": "Ghostly Weightless",
|
||||||
|
"item.cataclysm.cursium_boots.desc2": "Reduce fall damage, Press %s to back step",
|
||||||
|
"item.cataclysm.bulwark_of_the_flame.desc": "Release while sneaking to charge forward and damage entities in front",
|
||||||
|
"item.cataclysm.bulwark_of_the_flame2.desc": "If the target hits a wall, it will receive extra damage and be temporarily stunned",
|
||||||
|
"item.cataclysm.incinerator.desc": "Hold right click for 3 seconds to charge",
|
||||||
|
"item.cataclysm.cursed_bow.desc": "You can shoot 3 Phantom Arrows",
|
||||||
|
"item.cataclysm.cursed_bow2.desc": "If it's a special arrow, two shots will be fired.",
|
||||||
|
"item.cataclysm.annihilator.desc": "Higher Critical Damage",
|
||||||
|
"item.cataclysm.annihilator2.desc": "If you hold it in both hands, you can charge it for 2 seconds for AOE damage",
|
||||||
|
"item.cataclysm.soul_render.desc": "You can Rush of Render",
|
||||||
|
"item.cataclysm.soul_render2.desc": "When used while sneaking, it summons Phantom Halberds in a spiral pattern",
|
||||||
|
"item.cataclysm.void_forge.desc": "When in main hand, right click at a block to summon Void Runes in a fan shape",
|
||||||
|
"item.cataclysm.void_forge.desc2": "(Still a pickaxe)",
|
||||||
|
"item.cataclysm.incinerator2.desc": "When released, summons a flame strike in the direction you are facing",
|
||||||
|
"item.cataclysm.incinerator3.desc": "WARNING: Items may be lost when the flame strike explodes",
|
||||||
|
"item.cataclysm.void_assault_shoulder_weapon.desc": "Right click to shoot Void Howitzers.",
|
||||||
|
"item.cataclysm.wither_assault_shoulder_weapon.desc": "Right click to shoot Wither Missiles",
|
||||||
|
"item.cataclysm.wither_assault_shoulder_weapon.desc2": "While sneaking, right click to shoot Wither Howitzers.",
|
||||||
|
"item.cataclysm.gauntlet_of_bulwark.desc": "Hold right click for 1 second to push nearby entities and inflict Blazing Brand",
|
||||||
|
"item.cataclysm.gauntlet_of_bulwark.desc2": "Release to charge forward and damage entities in front",
|
||||||
|
"item.cataclysm.ignitium_upgrade.desc":"Ignitium Upgrade",
|
||||||
|
"item.cataclysm.ignitium_upgrade.applies_to.desc":"Netherite Equipment",
|
||||||
|
"item.cataclysm.ignitium_upgrade.ingredients.desc":"Ignitium Ingot",
|
||||||
|
"item.cataclysm.cursium_upgrade.desc":"Cursium Upgrade",
|
||||||
|
"item.cataclysm.cursium_upgrade.applies_to.desc":"Netherite Equipment",
|
||||||
|
"item.cataclysm.cursium_upgrade.ingredients.desc":"Cursium Ingot",
|
||||||
|
"item.cataclysm.tidal_claws.desc": "Right click to fire a grappling hook",
|
||||||
|
"item.cataclysm.tidal_claws.desc2": "Left click to shoot a tentacle that damages entities",
|
||||||
|
"item.cataclysm.bloom_stone_pauldrons.desc": "Press the %s to fire amethyst clusters around you that damage entities.",
|
||||||
|
"item.cataclysm.blessed_amethyst_crab_meat.desc": "Be affected by the blessing effect. It is immune to darkness, abyssal fear and abyssal burn during the blessing effect",
|
||||||
|
"item.cataclysm.laser_gatling.desc": "You can reload with the Redstone in your inventory",
|
||||||
|
"item.cataclysm.meat_shredder.desc": "Right-click damages entities in front (i-frame ignore)",
|
||||||
|
"item.cataclysm.necklace_of_the_desert.desc": "It looks like you can wake something up......",
|
||||||
|
"item.cataclysm.blazing_grips.desc": "On hit, there is a chance to apply Blazing Brand to the target",
|
||||||
|
"item.cataclysm.wrath_of_the_desert.desc": "Fires three cursed sandstorms",
|
||||||
|
"item.cataclysm.immolator.desc": "Critical damage to targets afflicted with Blazing Brand",
|
||||||
|
"item.cataclysm.immolator2.desc": "If you hold it in both hands, you can charge it for 2 seconds for summon Flame strike",
|
||||||
|
|
||||||
|
"entity.cataclysm.you_cant_escape": "You can't escape",
|
||||||
|
"entity.cataclysm.rage_meter": "",
|
||||||
|
"entity.cataclysm.the_leviathan_immune": "The Leviathan is invincible outside of water!",
|
||||||
|
"cataclysm.container.weapon_fusion": "§cWeapon Fusion",
|
||||||
|
|
||||||
|
"item.cataclysm.enderite_ingot": "Enderite Ingot",
|
||||||
|
"item.cataclysm.ancient_metal_ingot": "Ancient Metal Ingot",
|
||||||
|
"item.cataclysm.ancient_metal_nugget": "Ancient Metal Nugget",
|
||||||
|
"item.cataclysm.black_steel_ingot": "Black Steel Ingot",
|
||||||
|
"item.cataclysm.black_steel_nugget": "Black Steel Nugget",
|
||||||
|
"item.cataclysm.ignitium_ingot": "Ignitium Ingot",
|
||||||
|
"item.cataclysm.cursium_ingot": "Cursium Ingot",
|
||||||
|
"item.cataclysm.ignitium_upgrade_smithing_template": "Smithing Template",
|
||||||
|
"item.cataclysm.chain_of_soul_binding": "Chain of Soul Binding",
|
||||||
|
"item.cataclysm.bone_reptile_helmet": "Bone Reptile Helmet",
|
||||||
|
"item.cataclysm.bone_reptile_chestplate": "Bone Reptile Chestplate",
|
||||||
|
"item.cataclysm.ignitium_helmet": "Ignitium Helmet",
|
||||||
|
"item.cataclysm.ignitium_chestplate": "Ignitium Chestplate",
|
||||||
|
"item.cataclysm.ignitium_elytra_chestplate": "Ignitium Elytra Chestplate",
|
||||||
|
"item.cataclysm.ignitium_leggings": "Ignitium Leggings",
|
||||||
|
"item.cataclysm.ignitium_boots": "Ignitium Boots",
|
||||||
|
"item.cataclysm.cursium_helmet": "Cursium Helmet",
|
||||||
|
"item.cataclysm.cursium_chestplate": "Cursium Chestplate",
|
||||||
|
"item.cataclysm.cursium_leggings": "Cursium Leggings",
|
||||||
|
"item.cataclysm.cursium_boots": "Cursium Boots",
|
||||||
|
"item.cataclysm.bulwark_of_the_flame": "Bulwark of the Flame",
|
||||||
|
"item.cataclysm.gauntlet_of_guard": "Gauntlet of Guard",
|
||||||
|
"item.cataclysm.the_incinerator": "The Incinerator",
|
||||||
|
"item.cataclysm.cursed_bow": "Cursed Bow",
|
||||||
|
"item.cataclysm.the_annihilator": "The Annihilator",
|
||||||
|
"item.cataclysm.soul_render": "Soul Render",
|
||||||
|
"item.cataclysm.void_scatter_arrow": "Void Scatter Arrow",
|
||||||
|
"item.cataclysm.void_shard": "Void Shard",
|
||||||
|
"item.cataclysm.phantom_arrow": "Phantom Arrow",
|
||||||
|
"item.cataclysm.koboleton_bone": "Koboleton Bone",
|
||||||
|
"item.cataclysm.monstrous_helm": "Monstrous Helm",
|
||||||
|
"item.cataclysm.monstrous_horn": "Monstrous Horn",
|
||||||
|
"item.cataclysm.void_jaw": "Void Jaw",
|
||||||
|
"item.cataclysm.void_core": "Void Core",
|
||||||
|
"item.cataclysm.burning_ashes": "Burning Ashes",
|
||||||
|
"item.cataclysm.dying_ember": "Dying Ember",
|
||||||
|
"item.cataclysm.music_disc_netherite_monstrosity": "Music Disc",
|
||||||
|
"item.cataclysm.music_disc_ender_guardian": "Music Disc",
|
||||||
|
"item.cataclysm.music_disc_ignis": "Music Disc",
|
||||||
|
"item.cataclysm.music_disc_the_harbinger": "Music Disc",
|
||||||
|
"item.cataclysm.music_disc_the_leviathan": "Music Disc",
|
||||||
|
"item.cataclysm.music_disc_ancient_remnant": "Music Disc",
|
||||||
|
"item.cataclysm.music_disc_maledictus": "Music Disc",
|
||||||
|
"item.cataclysm.music_disc_netherite_monstrosity.desc": "LeoDragon1 - Soul Bound Inferno",
|
||||||
|
"item.cataclysm.music_disc_ender_guardian.desc": "LeoDragon1 - Guardian of the Abyss",
|
||||||
|
"item.cataclysm.music_disc_ignis.desc": "LeoDragon1 - Burning Retribution",
|
||||||
|
"item.cataclysm.music_disc_the_harbinger.desc": "LeoDragon1 - Doom of the Forsaken",
|
||||||
|
"item.cataclysm.music_disc_the_leviathan.desc": "Yuri_0 - Predator of The Abyss",
|
||||||
|
"item.cataclysm.music_disc_ancient_remnant.desc": "Yuri_O - The Dryest Beast",
|
||||||
|
"item.cataclysm.music_disc_maledictus.desc": "Rotch Gwylt - Maledictus",
|
||||||
|
"item.cataclysm.mech_eye": "Eye of Mech",
|
||||||
|
"item.cataclysm.monstrous_eye": "Eye of Monstrous",
|
||||||
|
"item.cataclysm.void_eye": "Eye of Void",
|
||||||
|
"item.cataclysm.flame_eye": "Eye of Flame",
|
||||||
|
"item.cataclysm.abyss_eye": "Eye of Abyss",
|
||||||
|
"item.cataclysm.desert_eye": "Eye of Desert",
|
||||||
|
"item.cataclysm.cursed_eye": "Eye of Curse",
|
||||||
|
"item.cataclysm.wither_assault_shoulder_weapon": "Wither Assault Shoulder Weapon",
|
||||||
|
"item.cataclysm.void_assault_shoulder_weapon": "Void Assault Shoulder Weapon",
|
||||||
|
"item.cataclysm.gauntlet_of_bulwark": "Gauntlet of Bulwark",
|
||||||
|
"item.cataclysm.void_forge": "Void Forge",
|
||||||
|
"item.cataclysm.coral_spear": "Coral Spear",
|
||||||
|
"item.cataclysm.coral_bardiche": "Coral Bardiche",
|
||||||
|
"item.cataclysm.lionfish": "Lionfish",
|
||||||
|
"item.cataclysm.lionfish_spike": "Lionfish's Spike",
|
||||||
|
"item.cataclysm.amethyst_crab_meat": "Amethyst Crab Meat",
|
||||||
|
"item.cataclysm.blessed_amethyst_crab_meat": "Blessed Amethyst Crab Meat",
|
||||||
|
"item.cataclysm.amethyst_crab_shell": "Amethyst Crab Shell",
|
||||||
|
"item.cataclysm.abyssal_egg": "Abyssal Egg",
|
||||||
|
"item.cataclysm.athame": "Athame",
|
||||||
|
"item.cataclysm.khopesh": "Khopesh",
|
||||||
|
"item.cataclysm.black_steel_sword": "Black Steel Sword",
|
||||||
|
"item.cataclysm.black_steel_axe": "Black Steel Axe",
|
||||||
|
"item.cataclysm.black_steel_shovel": "Black Steel Shovel",
|
||||||
|
"item.cataclysm.black_steel_pickaxe": "Black Steel Pickaxe",
|
||||||
|
"item.cataclysm.black_steel_hoe": "Black Steel Hoe",
|
||||||
|
"item.cataclysm.black_steel_targe": "Black Steel Targe",
|
||||||
|
"item.cataclysm.tidal_claws": "Tidal Claws",
|
||||||
|
"item.cataclysm.crystallized_coral_fragments": "Crystallized Coral Fragments",
|
||||||
|
"item.cataclysm.crystallized_coral": "Crystallized Coral",
|
||||||
|
"item.cataclysm.coral_chunk": "Coral Chunk",
|
||||||
|
"item.cataclysm.abyssal_sacrifice": "Abyssal Sacrifice",
|
||||||
|
"item.cataclysm.the_baby_leviathan_bucket": "Bucket of the Baby Leviathan",
|
||||||
|
"item.cataclysm.modern_remnant_bucket": "Bucket of Modern Remnant",
|
||||||
|
"item.cataclysm.bloom_stone_pauldrons": "Bloom Stone Pauldrons",
|
||||||
|
"item.cataclysm.meat_shredder": "Meat Shredder",
|
||||||
|
"item.cataclysm.laser_gatling": "Laser Gatling",
|
||||||
|
"item.cataclysm.necklace_of_the_desert": "Necklace of the desert",
|
||||||
|
"item.cataclysm.sandstorm_in_a_bottle": "Sandstorm in a Bottle",
|
||||||
|
"item.cataclysm.sandstorm_in_a_bottle.desc": "Press the %s to turn into a sandstorm",
|
||||||
|
"item.cataclysm.sticky_gloves": "Sticky Gloves",
|
||||||
|
"item.cataclysm.sticky_gloves.desc": "Block the looting of Koboleton",
|
||||||
|
"item.cataclysm.remnant_skull": "Remnant's Skull",
|
||||||
|
"item.cataclysm.remnant_skull.desc": "Summon Modern Remnant, can be tamed through sniffer egg",
|
||||||
|
"item.cataclysm.ancient_spear": "Ancient Spear",
|
||||||
|
"item.cataclysm.ancient_spear.desc": "If you Left Click, shoot the Sandstorm",
|
||||||
|
"item.cataclysm.gauntlet_of_maelstrom": "Gauntlet of Maelstrom",
|
||||||
|
"item.cataclysm.gauntlet_of_maelstrom.desc": "Summon the Void Vortex",
|
||||||
|
"item.cataclysm.blazing_grips": "Blazing Grips",
|
||||||
|
"item.cataclysm.wrath_of_the_desert": "Wrath of the Desert",
|
||||||
|
"item.cataclysm.the_immolator": "The Immolator",
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
"item.cataclysm.endermaptera_spawn_egg": "Endermaptera Spawn Egg",
|
||||||
|
"item.cataclysm.ender_golem_spawn_egg": "Ender Golem Spawn Egg",
|
||||||
|
"item.cataclysm.ender_guardian_spawn_egg": "Ender Guardian Spawn Egg",
|
||||||
|
"item.cataclysm.netherite_monstrosity_spawn_egg": "Netherite Monstrosity Spawn Egg",
|
||||||
|
"item.cataclysm.nameless_sorcerer_spawn_egg": "Nameless Sorcerer Spawn Egg",
|
||||||
|
"item.cataclysm.ignis_spawn_egg": "Ignis Spawn Egg",
|
||||||
|
"item.cataclysm.ignited_revenant_spawn_egg": "Ignited Revenant Spawn Egg",
|
||||||
|
"item.cataclysm.ignited_berserker_spawn_egg": "Ignited Berserker Spawn Egg",
|
||||||
|
"item.cataclysm.the_harbinger_spawn_egg": "The Harbinger Spawn Egg",
|
||||||
|
"item.cataclysm.the_leviathan_spawn_egg": "The Leviathan Spawn Egg",
|
||||||
|
"item.cataclysm.the_baby_leviathan_spawn_egg": "The Baby Leviathan Spawn Egg",
|
||||||
|
"item.cataclysm.deepling_spawn_egg": "Deepling Spawn Egg",
|
||||||
|
"item.cataclysm.deepling_brute_spawn_egg": "Deepling Brute Spawn Egg",
|
||||||
|
"item.cataclysm.deepling_angler_spawn_egg": "Deepling Angler Spawn Egg",
|
||||||
|
"item.cataclysm.deepling_priest_spawn_egg": "Deepling Priest Spawn Egg",
|
||||||
|
"item.cataclysm.deepling_warlock_spawn_egg": "Deepling Warlock Spawn Egg",
|
||||||
|
"item.cataclysm.lionfish_spawn_egg": "Lionfish Spawn Egg",
|
||||||
|
"item.cataclysm.coralssus_spawn_egg": "Coralssus Spawn Egg",
|
||||||
|
"item.cataclysm.coral_golem_spawn_egg": "Coral Golem Spawn Egg",
|
||||||
|
"item.cataclysm.amethyst_crab_spawn_egg": "Amethyst Crab Spawn Egg",
|
||||||
|
"item.cataclysm.koboleton_spawn_egg": "Koboleton Spawn Egg",
|
||||||
|
"item.cataclysm.kobolediator_spawn_egg": "Kobolediator Spawn Egg",
|
||||||
|
"item.cataclysm.wadjet_spawn_egg": "Wadjet Spawn Egg",
|
||||||
|
"item.cataclysm.ancient_remnant_spawn_egg": "Ancient Remnant Spawn Egg",
|
||||||
|
"item.cataclysm.modern_remnant_spawn_egg": "Modern Remnant Spawn Egg",
|
||||||
|
"item.cataclysm.the_watcher_spawn_egg": "The Watcher Spawn Egg",
|
||||||
|
"item.cataclysm.the_prowler_spawn_egg": "The Prowler Spawn Egg",
|
||||||
|
"item.cataclysm.maledictus_spawn_egg": "Maledictus Spawn Egg",
|
||||||
|
"item.cataclysm.draugr_spawn_egg": "Draugr Spawn Egg",
|
||||||
|
"item.cataclysm.royal_draugr_spawn_egg": "Royal Draugr Spawn Egg",
|
||||||
|
"item.cataclysm.aptrgangr_spawn_egg": "Aptrgangr Spawn Egg",
|
||||||
|
"item.cataclysm.elite_draugr_spawn_egg": "Elite Draugr Spawn Egg",
|
||||||
|
|
||||||
|
"itemGroup.cataclysm": "Cataclysm",
|
||||||
|
"block.cataclysm.witherite_block": "Block of Witherite",
|
||||||
|
"block.cataclysm.enderite_block": "Block of Enderite",
|
||||||
|
"block.cataclysm.ignitium_block": "Block of Ignitium",
|
||||||
|
"block.cataclysm.ancient_metal_block": "Block of Ancient Metal",
|
||||||
|
"block.cataclysm.cursium_block": "Cursium Block",
|
||||||
|
"block.cataclysm.dungeon_block":"Deepsalte Tile Bricks",
|
||||||
|
"block.cataclysm.void_stone": "Void Stone",
|
||||||
|
"block.cataclysm.void_crystal": "Void Crystal",
|
||||||
|
"block.cataclysm.end_stone_pillar": "End Stone Pillar",
|
||||||
|
"block.cataclysm.polished_sandstone": "Polished Sandstone",
|
||||||
|
"block.cataclysm.polished_end_stone": "Polished End Stone",
|
||||||
|
"block.cataclysm.polished_end_stone_slab": "Polished End Stone Slab",
|
||||||
|
"block.cataclysm.polished_end_stone_stairs": "Polished End Stone Stairs",
|
||||||
|
"block.cataclysm.void_infused_end_stone_bricks": "Void Infused End Stone Bricks",
|
||||||
|
"block.cataclysm.chiseled_end_stone_bricks": "Chiseled End Stone Bricks",
|
||||||
|
"block.cataclysm.chiseled_purpur_block": "Chiseled Purpur Block",
|
||||||
|
"block.cataclysm.chiseled_obsidian_bricks": "Chiseled Obsidian Bricks",
|
||||||
|
"block.cataclysm.polished_obsidian": "Polished Obsidian",
|
||||||
|
"block.cataclysm.obsidian_bricks": "Obsidian Bricks",
|
||||||
|
"block.cataclysm.obsidian_brick_slab": "Obsidian Brick Slab",
|
||||||
|
"block.cataclysm.obsidian_brick_stairs": "Obsidian Brick Stairs",
|
||||||
|
"block.cataclysm.obsidian_brick_wall": "Obsidian Brick Wall",
|
||||||
|
"block.cataclysm.chorus_stem": "Chorus Stem",
|
||||||
|
"block.cataclysm.chorus_planks": "Chorus Planks",
|
||||||
|
"block.cataclysm.chorus_slab": "Chorus Slab",
|
||||||
|
"block.cataclysm.chorus_stairs": "Chorus Stairs",
|
||||||
|
"block.cataclysm.chorus_fence": "Chorus Fence",
|
||||||
|
"block.cataclysm.purpur_wall": "Purpur Wall",
|
||||||
|
"block.cataclysm.quartz_brick_wall": "Quartz Brick Wall",
|
||||||
|
"block.cataclysm.stone_pillar":"Stone Pillar",
|
||||||
|
"block.cataclysm.stone_tiles":"Small Stone Bricks",
|
||||||
|
"block.cataclysm.stone_tile_slab":"Small Stone Brick Slab",
|
||||||
|
"block.cataclysm.stone_tile_stairs":"Small Stone Brick Stairs",
|
||||||
|
"block.cataclysm.stone_tile_wall":"Small Stone Brick Wall",
|
||||||
|
"block.cataclysm.chiseled_stone_brick_pillar":"Chiseled Stone Brick Pillar",
|
||||||
|
"block.cataclysm.purpur_void_rune_trap_block":"Purpur Trap Block",
|
||||||
|
"block.cataclysm.end_stone_teleport_trap_bricks":"End Stone Trap Block",
|
||||||
|
"block.cataclysm.obsidian_explosion_trap_bricks":"Obsidian Trap Block",
|
||||||
|
"block.cataclysm.sandstone_falling_trap":"Sandstone falling Trap",
|
||||||
|
"block.cataclysm.sandstone_poison_dart_trap":"Sandstone Poison Dart Trap",
|
||||||
|
"block.cataclysm.sandstone_ignite_trap":"Sandstone Ignite Trap",
|
||||||
|
"block.cataclysm.void_lantern_block":"Void Lantern Block",
|
||||||
|
"block.cataclysm.altar_of_fire":"Altar of Fire",
|
||||||
|
"block.cataclysm.altar_of_void":"Altar of Void",
|
||||||
|
"block.cataclysm.altar_of_amethyst":"Altar of Amethyst",
|
||||||
|
"block.cataclysm.altar_of_abyss":"Altar of Abyss",
|
||||||
|
"block.cataclysm.emp":"EMP",
|
||||||
|
"block.cataclysm.mechanical_fusion_anvil":"Mechanical Fusion Anvil",
|
||||||
|
"block.cataclysm.abyssal_egg": "Abyssal Egg",
|
||||||
|
"block.cataclysm.blackstone_pillar": "Blackstone Pillar",
|
||||||
|
"block.cataclysm.kobolediator_skull": "Kobolediator Skull",
|
||||||
|
"block.cataclysm.draugr_head": "Draugr Head",
|
||||||
|
"block.cataclysm.aptrgangr_head": "Aptrgangr Head",
|
||||||
|
"block.cataclysm.frosted_stone_bricks": "Frosted Stone Bricks",
|
||||||
|
"block.cataclysm.frosted_stone_brick_slab": "Frosted Stone Brick Slab",
|
||||||
|
"block.cataclysm.frosted_stone_brick_stairs": "Frosted Stone Brick Stairs",
|
||||||
|
"block.cataclysm.frosted_stone_brick_wall": "Frosted Stone Brick Wall",
|
||||||
|
"block.cataclysm.black_steel_block": "Black Steel Block",
|
||||||
|
"block.cataclysm.black_steel_fence": "Black Steel Fence",
|
||||||
|
"block.cataclysm.black_steel_wall": "Black Steel Wall",
|
||||||
|
"block.cataclysm.pointed_icicle": "Pointed Icicle",
|
||||||
|
"block.cataclysm.door_of_seal": "Door of Seal",
|
||||||
|
"block.cataclysm.door_of_seal_part": "Door of Seal Part",
|
||||||
|
"block.cataclysm.cursed_tombstone": "Cursed Tombstone",
|
||||||
|
"block.cataclysm.cursed_tombstone.message": "Its power is still weak....",
|
||||||
|
|
||||||
|
"entity.cataclysm.ender_golem": "Ender Golem",
|
||||||
|
"entity.cataclysm.ender_guardian": "Ender Guardian",
|
||||||
|
"entity.cataclysm.ender_guardian_bullet": "Ender Guardian Bullet",
|
||||||
|
"entity.cataclysm.lava_bomb": "Lava Bomb",
|
||||||
|
"entity.cataclysm.void_rune": "Void Rune",
|
||||||
|
"entity.cataclysm.nameless_sorcerer": "Nameless Sorcerer(W.I.P)",
|
||||||
|
"entity.cataclysm.netherite_monstrosity": "Netherite Monstrosity",
|
||||||
|
"entity.cataclysm.endermaptera": "Endermaptera",
|
||||||
|
"entity.cataclysm.void_scatter_arrow": "Void Scatter Arrow",
|
||||||
|
"entity.cataclysm.void_shard": "Void Shard",
|
||||||
|
"entity.cataclysm.ignis": "Ignis",
|
||||||
|
"entity.cataclysm.ignis.defeat_message": "Nether's dead wake up",
|
||||||
|
"entity.cataclysm.cm_falling_block": "CM Falling Block",
|
||||||
|
"entity.cataclysm.ignis_abyss_fireball": "Ignis's Abyss Fireball",
|
||||||
|
"entity.cataclysm.ignis_fireball": "Ignis's Fireball",
|
||||||
|
"entity.cataclysm.flame_strike": "Flame Strike",
|
||||||
|
"entity.cataclysm.wither_smoke_effect": "Wither Smoke",
|
||||||
|
"entity.cataclysm.ignited_revenant": "Ignited Revenant",
|
||||||
|
"entity.cataclysm.ignited_berserker": "Ignited Berserker",
|
||||||
|
"entity.cataclysm.ashen_breath": "Ashen Breath",
|
||||||
|
"entity.cataclysm.the_harbinger": "The Harbinger",
|
||||||
|
"entity.cataclysm.wither_missile": "Wither Missile",
|
||||||
|
"entity.cataclysm.wither_homing_missile": "Wither Homing Missile",
|
||||||
|
"entity.cataclysm.wither_howitzer": "Wither Howitzer",
|
||||||
|
"entity.cataclysm.void_howitzer": "Void Howitzer",
|
||||||
|
"entity.cataclysm.laser_beam": "Laser Beam",
|
||||||
|
"entity.cataclysm.death_laser_beam": "Death Laser Beam",
|
||||||
|
"entity.cataclysm.void_vortex": "Void Vortex",
|
||||||
|
"entity.cataclysm.the_leviathan": "The Leviathan",
|
||||||
|
"entity.cataclysm.the_leviathan.defeat_message": "The abyss gazes into you",
|
||||||
|
"entity.cataclysm.the_baby_leviathan": "The Baby Leviathan",
|
||||||
|
"entity.cataclysm.deepling": "Deepling",
|
||||||
|
"entity.cataclysm.abyss_blast": "Abyss Blast",
|
||||||
|
"entity.cataclysm.mini_abyss_blast": "Mini Abyss Blast",
|
||||||
|
"entity.cataclysm.porta_abyss_blast": "Abyss Blast",
|
||||||
|
"entity.cataclysm.abyss_blast_portal": "Abyss Blast Portal",
|
||||||
|
"entity.cataclysm.abyss_mine": "Abyss Mine",
|
||||||
|
"entity.cataclysm.abyss_portal": "Abyss Portal",
|
||||||
|
"entity.cataclysm.coral_spear": "Coral Spear",
|
||||||
|
"entity.cataclysm.coral_bardiche": "Coral Bardiche",
|
||||||
|
"entity.cataclysm.deepling_brute": "Deepling Brute",
|
||||||
|
"entity.cataclysm.deepling_angler": "Deepling Angler",
|
||||||
|
"entity.cataclysm.deepling_priest": "Deepling Priest",
|
||||||
|
"entity.cataclysm.deepling_warlock": "Deepling Warlock",
|
||||||
|
"entity.cataclysm.coral_golem": "Coral Golem",
|
||||||
|
"entity.cataclysm.coralssus": "Coralssus",
|
||||||
|
"entity.cataclysm.lionfish": "Lionfish",
|
||||||
|
"entity.cataclysm.dimensional_rift": "Dimensional Rift",
|
||||||
|
"entity.cataclysm.abyss_orb": "Abyss Orb",
|
||||||
|
"entity.cataclysm.portal_abyss_blast": "Portal's Abyss Blast",
|
||||||
|
"entity.cataclysm.lionfish_spike": "Lionfish's Spike",
|
||||||
|
"entity.cataclysm.tidal_tentacle": "Tidal Tentacle",
|
||||||
|
"entity.cataclysm.sandstorm": "Sandstorm",
|
||||||
|
"entity.cataclysm.sandstorm_projectile": "Sandstorm Projectile",
|
||||||
|
"entity.cataclysm.tidal_hook": "Tidal Hook",
|
||||||
|
"entity.cataclysm.amethyst_crab": "Amethyst Crab",
|
||||||
|
"entity.cataclysm.amethyst_cluster_projectile": "Amethyst Cluster",
|
||||||
|
"entity.cataclysm.earthquake": "Earthquake",
|
||||||
|
"entity.cataclysm.ancient_remnant": "Ancient Remnant",
|
||||||
|
"entity.cataclysm.ancient_ancient_remnant": "Ancient Ancient Remnant",
|
||||||
|
"entity.cataclysm.modern_remnant": "Modern Remnant",
|
||||||
|
"entity.cataclysm.the_watcher": "The Watcher",
|
||||||
|
"entity.cataclysm.the_prowler": "The Prowler",
|
||||||
|
"entity.cataclysm.ancient_desert_stele": "Ancient Desert Stele",
|
||||||
|
"entity.cataclysm.koboleton": "Koboleton",
|
||||||
|
"entity.cataclysm.kobolediator": "Kobolediator",
|
||||||
|
"entity.cataclysm.wadjet": "Wadjet",
|
||||||
|
"entity.cataclysm.maledictus": "Maledictus",
|
||||||
|
"entity.cataclysm.draugr": "Draugr",
|
||||||
|
"entity.cataclysm.aptrgangr": "Aptrgangr",
|
||||||
|
"entity.cataclysm.axe_blade": "Axe Blade",
|
||||||
|
"entity.cataclysm.royal_draugr": "Royal Draugr",
|
||||||
|
"entity.cataclysm.elite_draugr": "Elite Draugr",
|
||||||
|
"entity.cataclysm.phantom_arrow": "Phantom Arrow",
|
||||||
|
"entity.cataclysm.phantom_halberd": "Phantom Halberd",
|
||||||
|
|
||||||
|
"entity.cataclysm.all.command_0": "%s is wandering",
|
||||||
|
"entity.cataclysm.all.command_1": "%s is following",
|
||||||
|
"entity.cataclysm.all.command_2": "%s is staying",
|
||||||
|
|
||||||
|
"effect.cataclysm.monstrous": "Monstrous",
|
||||||
|
"effect.cataclysm.blazing_brand": "Blazing Brand",
|
||||||
|
"effect.cataclysm.stun": "Stun",
|
||||||
|
"effect.cataclysm.abyssal_burn": "Abyssal Burn",
|
||||||
|
"effect.cataclysm.bone_fracture": "Bone Fracture",
|
||||||
|
"effect.cataclysm.abyssal_fear": "Abyssal Fear",
|
||||||
|
"effect.cataclysm.abyssal_curse": "Abyssal Curse",
|
||||||
|
"effect.cataclysm.blessing_of_amethyst": "Blessing of Amethyst",
|
||||||
|
"effect.cataclysm.curse_of_desert": "Curse of Desert",
|
||||||
|
"effect.cataclysm.ghost_form": "Ghost Form",
|
||||||
|
"effect.cataclysm.ghost_sickness": "Ghost Sickness",
|
||||||
|
|
||||||
|
"golemhurt.sub": "Ender Golem hurts",
|
||||||
|
"golemdeath.sub": "Ender Golem dies",
|
||||||
|
"golemattack.sub": "Ender Golem attacks",
|
||||||
|
"enderguardianhurt.sub": "Ender Guardian hurts",
|
||||||
|
"enderguardiandeath.sub": "Ender Guardian defeated",
|
||||||
|
"enderguardianattack.sub": "Ender Guardian attacks",
|
||||||
|
"monstrositydeath.sub": "Netherite Monstrosity dies",
|
||||||
|
"monstrositygrowl.sub": "Netherite Monstrosity roars",
|
||||||
|
"monstrosityawaken.sub": "Netherite Monstrosity wakes up",
|
||||||
|
"monstrositystep.sub": "Netherite Monstrosity steps",
|
||||||
|
"monstrosityshoot.sub": "Netherite Monstrosity launches lava bombs",
|
||||||
|
"monstrosityhurt.sub": "Netherite Monstrosity hurts",
|
||||||
|
"monstrosityland.sub": "Boss defeated",
|
||||||
|
"monstrosity_music.sub": "Netherite Monstrosity's theme plays",
|
||||||
|
"enderguardian_music.sub": "Ender Guardian's theme plays",
|
||||||
|
"hammertime.sub": "Infernal Forge smashes",
|
||||||
|
"endermaptera_ambient.sub": "Endermaptera screeches",
|
||||||
|
"endermaptera_hurt.sub": "Endermaptera hurts",
|
||||||
|
"endermaptera_step.sub": "Endermaptera steps",
|
||||||
|
"endermaptera_death.sub": "Endermaptera dies",
|
||||||
|
"voidrunerising.sub": "Void Rune rises",
|
||||||
|
"revenant_idle.sub": "Revenant groans",
|
||||||
|
"revenant_hurt.sub": "Revenant hurts",
|
||||||
|
"revenant_death.sub": "Revenant dies",
|
||||||
|
"revenant_breath.sub": "Revenant breathes ashes",
|
||||||
|
"ignis_ambient.sub": "Ignis incinerates",
|
||||||
|
"ignis_hurt.sub": "Ignis hurts",
|
||||||
|
"swingattack.sub": "Weapon Swings",
|
||||||
|
"strongswingattack.sub": "Weapon Swings",
|
||||||
|
"sword_stomp.sub": "Ignis stomps",
|
||||||
|
"ignis_poke.sub": "Weapon stabs",
|
||||||
|
"ignis_armor_break": "Ignis' armor damaged",
|
||||||
|
"flame_burst.sub": "Explosion",
|
||||||
|
"ignis_death.sub": "Ignis dies",
|
||||||
|
"ignis_music.sub": "Ignis's theme plays",
|
||||||
|
"harbinger_music.sub": "Harbinger's theme plays",
|
||||||
|
"harbinger_laser.sub": "Harbinger shoots",
|
||||||
|
"harbinger_mode_change.sub": "Harbinger changes mode",
|
||||||
|
"harbinger_prepare.sub": "Harbinger prepares missile launch",
|
||||||
|
"harbinger_charge_prepare.sub": "Harbinger prepares to charge",
|
||||||
|
"emp_activated.sub": "EMP is activated",
|
||||||
|
"harbinger_charge.sub": "Harbinger charges",
|
||||||
|
"harbinger_deathlaser_prepare.sub": "Harbinger prepares death laser",
|
||||||
|
"death_laser.sub": "Death Laser blasts",
|
||||||
|
"harbinger_stun.sub": "Harbinger stunned",
|
||||||
|
"harbinger_idle.sub": "Harbinger angers",
|
||||||
|
"harbinger_hurt.sub": "Harbinger hurts",
|
||||||
|
"deepling_idle.sub": "Deepling vwoops",
|
||||||
|
"deepling_hurt.sub": "Deepling hurts",
|
||||||
|
"deepling_swing.sub": "Deepling attacks",
|
||||||
|
"deepling_light.sub": "Deepling Priest shines",
|
||||||
|
"deepling_death.sub": "Deepling dies",
|
||||||
|
"coralssus_ambient.sub": "Coralssus grunts",
|
||||||
|
"coralssus_roar.sub": "Coralssus roars",
|
||||||
|
"coralssus_hurt.sub": "Coralssus hurts",
|
||||||
|
"coralssus_death.sub": "Coralssus dies",
|
||||||
|
"coral_golem_hurt.sub": "Coral Golem hurts",
|
||||||
|
"coral_golem_death.sub": "Coral Golem dies",
|
||||||
|
"leviathan_music.sub": "Leviathan's theme plays",
|
||||||
|
"leviathan_music_1.sub": "Leviathan's theme plays",
|
||||||
|
"leviathan_music_2.sub": "Leviathan's theme plays",
|
||||||
|
"leviathan_idle.sub": "Leviathan growls",
|
||||||
|
"leviathan_hurt.sub": "Leviathan hurts",
|
||||||
|
"black_hole_opening.sub": "Dimension Rift appears",
|
||||||
|
"black_hole_loop.sub": "Dimensional Rift whooshes",
|
||||||
|
"black_hole_closing.sub": "Dimensional Rift disappears",
|
||||||
|
"abyss_blast.sub": "Leviathan prepares Abyss Blast",
|
||||||
|
"abyss_blast_shoot.sub": "Abyss Blast fired",
|
||||||
|
"leviathan_roar.sub": "Leviathan roars",
|
||||||
|
"portal_abyss_blast.sub": "Abyss Blast rises",
|
||||||
|
"leviathan_tentacle_strike.sub": "Leviathan whips",
|
||||||
|
"leviathan_defeat.sub": "Leviathan dies",
|
||||||
|
"leviathan_bite.sub": "Leviathan bites",
|
||||||
|
"tidal_tentacle.sub": "Tentacle fired",
|
||||||
|
"tidal_hook_hit.sub": "Tidal Hook hits",
|
||||||
|
"tidal_hook_loop.sub": "Tidal Hook clanks",
|
||||||
|
"crab_hurt.sub": "Amethyst Crab hurts",
|
||||||
|
"crab_bite.sub": "Amethyst Crab attacks with chelipeds",
|
||||||
|
"crab_death.sub": "Amethyst Crab dies",
|
||||||
|
"koboleton_ambient.sub": "Koboleton rattles",
|
||||||
|
"koboleton_hurt.sub": "Koboleton hurts",
|
||||||
|
"koboleton_death.sub": "Koboleton dies",
|
||||||
|
"koboleton_step.sub": "Footsteps",
|
||||||
|
"kobolediator_ambient.sub": "Kobolediator groans",
|
||||||
|
"kobolediator_hurt.sub": "Kobolediator hurts",
|
||||||
|
"kobolediator_death.sub": "Kobolediator dies",
|
||||||
|
"wadjet_ambient.sub": "Wadjet hisses",
|
||||||
|
"wadjet_hurt.sub": "Wadjet hurts",
|
||||||
|
"wadjet_death.sub": "Wadjet dies",
|
||||||
|
"rocket_launch.sub": "Wither Missle launches",
|
||||||
|
"shredder_start.sub": "Meat Shredder activates",
|
||||||
|
"shredder_loop.sub": "Meat Shredder roars",
|
||||||
|
"shredder_end.sub": "Meat Shredder stops",
|
||||||
|
"watcher_hurt.sub": "Watcher hurts",
|
||||||
|
"watcher_death.sub": "Watcher dies",
|
||||||
|
"prowler_idle.sub": "Prowler working as intended",
|
||||||
|
"prowler_hurt.sub": "Prowler hurts",
|
||||||
|
"prowler_death.sub": "Prowler not working as intended",
|
||||||
|
"prowler_saw_attack.sub": "Prowler shreds",
|
||||||
|
"prowler_saw_spin_attack.sub": "Prowler swipes",
|
||||||
|
"sandstorm.sub": "Sandstorm howls",
|
||||||
|
"remnant_music.sub": "Ancient Remnant's theme plays",
|
||||||
|
"remnant_bite.sub": "Ancient Remnant bites",
|
||||||
|
"remnant_breathing.sub": "Ancient Remnant breathes",
|
||||||
|
"remnant_charge_prepare.sub": "Ancient Remnant stomps",
|
||||||
|
"remnant_charge_roar.sub": "Ancient Remnant roars",
|
||||||
|
"remnant_charge_step.sub": "Heavy Footsteps",
|
||||||
|
"remnant_hurt.sub": "Ancient Remnant hurts",
|
||||||
|
"remnant_idle.sub": "Ancient Remnant groans",
|
||||||
|
"remnant_roar.sub": "Ancient Remnant roars",
|
||||||
|
"remnant_stomp.sub": "Ground Crushes",
|
||||||
|
"remnant_shockwave.sub": "Earth rumbles",
|
||||||
|
"remnant_tail_slam.sub": "Ancient Remnant performs Tail Strikes",
|
||||||
|
"remnant_tail_slam_1.sub": "Ancient Remnant strikes",
|
||||||
|
"remnant_tail_slam_2.sub": "Ancient Remnant strikes",
|
||||||
|
"remnant_tail_slam_3.sub": "Ancient Remnant strikes",
|
||||||
|
"remnant_tail_swing.sub": "Ancient Remnant whipes",
|
||||||
|
"remnant_death.sub": "Ancient Remnant dies",
|
||||||
|
"flame_trap.sub": "Fire sprays",
|
||||||
|
"modern_remnant_bite.sub": "Modern Remnant bites",
|
||||||
|
"modern_remnant_death.sub": "Modern Remnant dies",
|
||||||
|
"modern_remnant_fill_bucket.sub": "Modern Remnant captured",
|
||||||
|
"door_of_seal_open.sub": "Door of Seal opens",
|
||||||
|
"draugr_idle.sub": "Draugr groans",
|
||||||
|
"draugr_hurt.sub": "Draugr hurts",
|
||||||
|
"draugr_death.sub": "Draugr dies",
|
||||||
|
"aptrgangr_idle.sub": "Aptrgangr groans",
|
||||||
|
"aptrgangr_hurt.sub": "Aptrgangr hurts",
|
||||||
|
"aptrgangr_death.sub": "Aptrgangr dies",
|
||||||
|
"maledictus_music.sub": "Maledictus' theme plays",
|
||||||
|
"maledictus_music_disc.sub": "Maledictus' music plays",
|
||||||
|
"maledictus_idle.sub": "Maledictus groans",
|
||||||
|
"maledictus_hurt.sub": "Maledictus hurts",
|
||||||
|
"maledictus_hurt.sub": "Maledictus dies",
|
||||||
|
"maledictus_short_roar.sub": "Maledictus growls",
|
||||||
|
"maledictus_battle_cry.sub": "Maledictus battlecries",
|
||||||
|
"maledictus_mace_swing.sub": "Maledictus swings",
|
||||||
|
"axe_swing.sub": "Axe swings",
|
||||||
|
"maledictus_spear.sub": "Phantom Halberds appears",
|
||||||
|
"maledictus_bow_pull.sub": "Maledictus pulls bow",
|
||||||
|
"maledictus_leap.sub": "Maledictus leaps",
|
||||||
|
|
||||||
|
"advancements.cataclysm.root.title": "Cataclysm",
|
||||||
|
"advancements.cataclysm.root.description": "Cataclysm!",
|
||||||
|
"advancements.cataclysm.find_ruined_citadel.title": "A Ruined Citadel",
|
||||||
|
"advancements.cataclysm.find_ruined_citadel.description": "Find the Ruined Citadel",
|
||||||
|
"advancements.cataclysm.find_soul_black_smith.title": "The Soul Forge",
|
||||||
|
"advancements.cataclysm.find_soul_black_smith.description": "Find the Soul Forge",
|
||||||
|
"advancements.cataclysm.burning_arena.title": "A Burning Arena",
|
||||||
|
"advancements.cataclysm.burning_arena.description": "Find the Burning Arena",
|
||||||
|
"advancements.cataclysm.ancient_factory.title": "Ancient Civilization",
|
||||||
|
"advancements.cataclysm.ancient_factory.description": "Find the Ancient Factory",
|
||||||
|
"advancements.cataclysm.sunken_city.title": "Sunken City",
|
||||||
|
"advancements.cataclysm.sunken_city.description": "Find the Sunken City",
|
||||||
|
"advancements.cataclysm.cursed_pyramid.title": "Cursed Pyramid",
|
||||||
|
"advancements.cataclysm.cursed_pyramid.description": "Find the Cursed Pyramid",
|
||||||
|
"advancements.cataclysm.frosted_prison.title": "Frosted Prison",
|
||||||
|
"advancements.cataclysm.frosted_prison.description": "Find the Frosted Prison",
|
||||||
|
"advancements.cataclysm.kill_ender_golem.title": "Palette Swap",
|
||||||
|
"advancements.cataclysm.kill_ender_golem.description": "Kill the Ender Golem",
|
||||||
|
"advancements.cataclysm.kill_ender_guardian.title": "Was that a Shulker?",
|
||||||
|
"advancements.cataclysm.kill_ender_guardian.description": "Defeat the Ender Guardian",
|
||||||
|
"advancements.cataclysm.kill_revenant.title": "The Imperfect thing",
|
||||||
|
"advancements.cataclysm.kill_revenant.description": "Kill the Revenant",
|
||||||
|
"advancements.cataclysm.kill_monstrosity.title": "The broken Nether's warmachine",
|
||||||
|
"advancements.cataclysm.kill_monstrosity.description": "Kill the Netherite Monstrosity",
|
||||||
|
"advancements.cataclysm.kill_ignis.title": "The Extinguished Fire",
|
||||||
|
"advancements.cataclysm.kill_ignis.description": "Summon and Defeat the Ignis",
|
||||||
|
"advancements.cataclysm.kill_harbinger.title": "The Thing of Ancient Civilization",
|
||||||
|
"advancements.cataclysm.kill_harbinger.description": "Wake and Defeat the Harbinger",
|
||||||
|
"advancements.cataclysm.kill_leviathan.title": "A Multidimensional Predator",
|
||||||
|
"advancements.cataclysm.kill_leviathan.description": "Summon and Defeat the Leviathan",
|
||||||
|
"advancements.cataclysm.kill_remnant.title": "Death finds a Way",
|
||||||
|
"advancements.cataclysm.kill_remnant.description": "Excavate from the suspicious sand within the cursed pyramid to wake up and knock down the Ancient Remnant",
|
||||||
|
"advancements.cataclysm.kill_maledictus.title": "Crusade Against Curse",
|
||||||
|
"advancements.cataclysm.kill_maledictus.description": "Summon and Defeat Maledictus",
|
||||||
|
|
||||||
|
"trim_material.cataclysm.witherite": "Witherite Material",
|
||||||
|
"trim_material.cataclysm.ignitium" : "Ignitium Material",
|
||||||
|
"trim_material.cataclysm.cursium": "Cursium Material",
|
||||||
|
"trim_material.cataclysm.ancient_metal": "Ancient Metal Material",
|
||||||
|
|
||||||
|
"death.attack.cataclysm.laser": "%s was exterminated by %s 's laser",
|
||||||
|
"death.attack.cataclysm.deathlaser": "%s was exterminated by %s 's laser",
|
||||||
|
"death.attack.cataclysm.maledictio_sagitta": "%s was cursed by %s 's Arrow",
|
||||||
|
"death.attack.cataclysm.maledictio_magicae": "%s was cursed by %s 's Magic",
|
||||||
|
"death.attack.cataclysm.emp": "%s has become Electric Grilled Chicken",
|
||||||
|
"death.attack.cataclysm.emp.player": "%s has become Electric Grilled Chicken",
|
||||||
|
"death.attack.cataclysm.abyssal_burn": "%s has left this dimension",
|
||||||
|
"death.attack.cataclysm.abyssal_burn.player": "%s has left this dimension",
|
||||||
|
"death.attack.cataclysm.shredder": "%s was shattered by %s",
|
||||||
|
"death.attack.cataclysm.sword_dance": "%s was cut by %s",
|
||||||
|
"death.attack.cataclysm.maledictio": "%s was cursed by %s",
|
||||||
|
|
||||||
|
|
||||||
|
"cataclysm.gui.altar_of_amethyst_blessing": "Blessing",
|
||||||
|
"key.categories.cataclysm": "Cataclysm Key Category",
|
||||||
|
"key.cataclysm.ability": "Cataclysm Ability",
|
||||||
|
"key.cataclysm.helmet_ability": "Cataclysm Helmet Ability",
|
||||||
|
"key.cataclysm.chestplate_ability": "Cataclysm Chestplate Ability",
|
||||||
|
"key.cataclysm.boots_ability": "Cataclysm Boots Ability",
|
||||||
|
"curios.identifier.feet": "Feet",
|
||||||
|
"curios.modifiers.feet": "When on feet:"
|
||||||
|
}
|
||||||
@@ -0,0 +1,32 @@
|
|||||||
|
{
|
||||||
|
"catalogue.gui.no_selection": "No mod selected...",
|
||||||
|
"catalogue.gui.mod_list": "Mods",
|
||||||
|
"catalogue.gui.search": "Search",
|
||||||
|
"catalogue.gui.config": "Config",
|
||||||
|
"catalogue.gui.open_mods_folder": "Open Mods Folder",
|
||||||
|
"catalogue.gui.licenses": "License(s): %s",
|
||||||
|
"catalogue.gui.authors": "Author(s): %s",
|
||||||
|
"catalogue.gui.contributors": "Contributor(s): %s",
|
||||||
|
"catalogue.gui.credits": "Credits: %s",
|
||||||
|
"catalogue.gui.version": "Version: %s",
|
||||||
|
"catalogue.gui.update_available": "Update: %s",
|
||||||
|
"catalogue.gui.info": "This menu is provided by Catalogue. Click here to open the CurseForge page for this mod!",
|
||||||
|
"catalogue.gui.favourite": "Mark as Favorite",
|
||||||
|
"catalogue.gui.remove_favourite": "Remove as Favorite",
|
||||||
|
"catalogue.gui.options": "Options",
|
||||||
|
"catalogue.gui.filters": "Filters",
|
||||||
|
"catalogue.gui.filters.configs_only": "Mods with Configs",
|
||||||
|
"catalogue.gui.filters.updates_only": "Mods with Updates",
|
||||||
|
"catalogue.gui.filters.favourites": "Favorites Only",
|
||||||
|
"catalogue.gui.sort": "Sort",
|
||||||
|
"catalogue.gui.sort.alphabetically": "A to Z",
|
||||||
|
"catalogue.gui.sort.alphabetically_reverse": "Z to A",
|
||||||
|
"catalogue.gui.sort.favourites_first": "Favorites First",
|
||||||
|
"catalogue.gui.hide_libraries": "Hide Libraries",
|
||||||
|
"catalogue.gui.no_mods": "No mods...",
|
||||||
|
"catalogue.gui.mod_count": "%s Mods",
|
||||||
|
"catalogue.gui.library_count": "%s Libraries",
|
||||||
|
"catalogue.gui.advanced_search.info": "Advanced search queries will ignore any active filters",
|
||||||
|
"catalogue.gui.show_dependencies": "Show Dependencies",
|
||||||
|
"catalogue.gui.show_dependents": "Show Dependents"
|
||||||
|
}
|
||||||
@@ -0,0 +1,4 @@
|
|||||||
|
{
|
||||||
|
"entity.minecraft.villager.chefsdelight.chef": "Chef",
|
||||||
|
"entity.minecraft.villager.chefsdelight.cook": "Cook"
|
||||||
|
}
|
||||||
@@ -0,0 +1,26 @@
|
|||||||
|
{
|
||||||
|
"item.citadel.debug": "Citadel Debugger",
|
||||||
|
"item.citadel.citadel_book": "Citadel Book",
|
||||||
|
"item.citadel.effect_item": "Potion Effect",
|
||||||
|
"item.citadel.fancy_item": "Fancy Item",
|
||||||
|
"item.citadel.icon_item": "Icon Item",
|
||||||
|
"block.citadel.lectern": "Lectern",
|
||||||
|
"book.citadel_book.root": "Citadel Book!!!",
|
||||||
|
"book.citadel_book.link_example": "Link Example",
|
||||||
|
"book.citadel_book.hover_text_pillager_example": "Entity Links are small, cute buttons!",
|
||||||
|
"citadel.gui.patreon_rewards_option": "Citadel Patreon Customization...",
|
||||||
|
"citadel.gui.patreon_customization": "Citadel Patreon Customization",
|
||||||
|
"citadel.gui.capes_option": "Cape Customization...",
|
||||||
|
"citadel.gui.capes": "Cape Customization",
|
||||||
|
"citadel.gui.cape_type": "Type:",
|
||||||
|
"citadel.gui.no_cape": "No Modded Cape",
|
||||||
|
"citadel.gui.orbit_dist": "Rotate Distance",
|
||||||
|
"citadel.gui.orbit_speed": "Rotate Speed",
|
||||||
|
"citadel.gui.orbit_height": "Rotate Height",
|
||||||
|
"citadel.gui.reset": "Reset",
|
||||||
|
"citadel.gui.follower_type": "Type: ",
|
||||||
|
"citadel.follower.none": "None",
|
||||||
|
"citadel.follower.citadel": "Space Station",
|
||||||
|
"citadel.follower.citadel_red": "Space Station (Red)",
|
||||||
|
"citadel.follower.citadel_gray": "Space Station (Gray)"
|
||||||
|
}
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
{
|
||||||
|
}
|
||||||
@@ -0,0 +1,152 @@
|
|||||||
|
{
|
||||||
|
"item.create_confectionery.dark_chocolate_glazed_berries": "Dark Chocolate Glazed Berries",
|
||||||
|
"block.create_confectionery.gingerbread_stairs": "§eGingerbread Stairs",
|
||||||
|
"item.create_confectionery.chocolate_candy_1.description_0": "§9Rest (0:30)",
|
||||||
|
"item.create_confectionery.caramel_glazed_berries": "Caramel Glazed Berries",
|
||||||
|
"item.create_confectionery.full_ruby_chocolate_bar.description_0": "§9Saturation (0:02)",
|
||||||
|
"block.create_confectionery.gingerbread_block": "§eGingerbread Block",
|
||||||
|
"item.create_confectionery.cocoa_powder": "Cocoa Powder",
|
||||||
|
"entity.create_confectionery.little_gingerbread_man": "Gingerbread Man",
|
||||||
|
"item.create_confectionery.honey_candy": "Honey Candy",
|
||||||
|
"item.create_confectionery.little_gingerbread_man_spawn_egg": "Gingerbread Man Spawn Egg",
|
||||||
|
"item.create_confectionery.full_chocolate_bar": "Full Chocolate Bar",
|
||||||
|
"item.create_confectionery.chocolate_candy": "Chocolate Candy",
|
||||||
|
"item.create_confectionery.white_chocolate_candy_3": "White Chocolate Candy",
|
||||||
|
"item.create_confectionery.white_chocolate_candy_1": "White Chocolate Candy",
|
||||||
|
"item.create_confectionery.chocolate_candy.description_0": "§9Speed (0:10)",
|
||||||
|
"item.create_confectionery.white_chocolate_candy_2": "White Chocolate Candy",
|
||||||
|
"block.create_confectionery.ruby_chocolate_brick_stairs": "Ruby Chocolate Brick Stairs",
|
||||||
|
"item.create_confectionery.caramelized_marshmellow_on_a_stick": "Caramelized Marshmallows on a Stick",
|
||||||
|
"item.create_confectionery.black_chocolate_glazed_berries.description_0": "§9Stimulation (0:06)",
|
||||||
|
"item.create_confectionery.ruby_chocolate_bucket": "Ruby Chocolate Bucket",
|
||||||
|
"block.create_confectionery.gingerbreak_bricks": "§eGingerbread Bricks",
|
||||||
|
"item.create_confectionery.candy_cane_hoe": "Candy Cane Hoe",
|
||||||
|
"fluid.create_confectionery.black_chocolate": "Dark Chocolate",
|
||||||
|
"block.create_confectionery.caramel_bricks": "Caramel Block",
|
||||||
|
"item.create_confectionery.bar_of_white_chocolate.description_0": "§9Rest (0:30)",
|
||||||
|
"item.create_confectionery.gingerbread": "§eGingerbread",
|
||||||
|
"item.create_confectionery.the_bright_side.desc": "RedWolf - The Bright Side",
|
||||||
|
"fluid_type.create_confectionery.black_chocolate": "Dark Chocolate",
|
||||||
|
"fluid.create_confectionery.hot_chocolate": "Hot Chocolate",
|
||||||
|
"block.create_confectionery.black_chocolate": "Dark Chocolate",
|
||||||
|
"effect.rest": "Rest",
|
||||||
|
"block.create_confectionery.white_chocolate_bricks": "White Chocolate Bricks",
|
||||||
|
"item.create_confectionery.white_chocolate_glazed_berries.description_0": "§9Rest (0:30)",
|
||||||
|
"item.create_confectionery.bar_of_black_chocolate.description_0": "§9Stimulation (0:06)",
|
||||||
|
"item.create_confectionery.white_chocolate_candy_2.description_0": "§9Rest (0:30)",
|
||||||
|
"block.create_confectionery.gingerbread_brick_slab": "§eGingerbread Brick Slab",
|
||||||
|
"item.create_confectionery.white_chocolate_candy_2.description_1": "§9Stimulation (0:06)",
|
||||||
|
"item.create_confectionery.ruby_chocolate_candy_2.description_0": "§9Saturation (0:02)",
|
||||||
|
"item.create_confectionery.candy_cane_sword": "Candy Cane Sword",
|
||||||
|
"item.create_confectionery.ruby_chocolate_glazed_marshmallow.description_0": "§9Saturation (0:02)",
|
||||||
|
"item.create_confectionery.white_chocolate_glazed_marshmallow": "White Chocolate Glazed Marshmallow",
|
||||||
|
"item.create_confectionery.black_chocolate_candy_2.description_1": "§9Rest (0:30)",
|
||||||
|
"item.create_confectionery.black_chocolate_candy_2.description_0": "§9Stimulation (0:06)",
|
||||||
|
"item.create_confectionery.white_chocolate_bucket": "White Chocolate Bucket",
|
||||||
|
"item.create_confectionery.hot_chocolate_bottle.description_0": "§9Regeneration (0:06)",
|
||||||
|
"block.create_confectionery.gingerbread_slab": "§eGingerbread Slab",
|
||||||
|
"item.create_confectionery.white_chocolate_candy_3.description_1": "§9Saturation (0:02)",
|
||||||
|
"item.create_confectionery.black_chocolate_candy_1.description_0": "§9Stimulation (0:06)",
|
||||||
|
"item.create_confectionery.cocoa_butter": "Cocoa Butter",
|
||||||
|
"item.create_confectionery.ruby_chocolate_candy_2.description_1": "§9Rest (0:30)",
|
||||||
|
"effect.create_confectionery.stimulation": "Stimulation",
|
||||||
|
"item.create_confectionery.black_chocolate_candy.description_1": "§9Speed (0:10)",
|
||||||
|
"item.create_confectionery.marshmallow": "Marshmallow",
|
||||||
|
"item.create_confectionery.black_chocolate_candy.description_0": "§9Stimulation (0:06)",
|
||||||
|
"block.create_confectionery.chocolate_bricks_stairs": "Chocolate Brick Stairs",
|
||||||
|
"fluid_type.create_confectionery.hot_chocolate": "Hot Chocolate",
|
||||||
|
"item.create_confectionery.white_chocolate_candy_3.description_0": "§9Rest (0:30)",
|
||||||
|
"item.create_confectionery.hot_chocolate_bottle": "Hot Chocolate",
|
||||||
|
"item.create_confectionery.soothing_hot_chocolate.description_0": "§9Regeneration II (0:06)",
|
||||||
|
"fluid.create_confectionery.ruby_chocolate": "Ruby Chocolate",
|
||||||
|
"fluid_type.create_confectionery.white_chocolate": "White Chocolate",
|
||||||
|
"block.create_confectionery.caramel_bricks_stairs": "Caramel Stairs",
|
||||||
|
"fluid.create_confectionery.caramel": "Caramel",
|
||||||
|
"block.create_confectionery.gingerbread_brick_stairs": "§eGingerbread Brick Stairs",
|
||||||
|
"item.create_confectionery.ruby_chocolate_candy_3.description_0": "§9Saturation (0:02)",
|
||||||
|
"item.create_confectionery.ruby_chocolate_candy_3.description_1": "§9Stimulation (0:06)",
|
||||||
|
"item_group.create_confectionery.create_confectionery_tab": "Create Confectionery",
|
||||||
|
"item.create_confectionery.caramel_glazed_berries.description_0": "§9Speed (0:10)",
|
||||||
|
"item.create_confectionery.gingerdough": "§eGingerdough",
|
||||||
|
"item.create_confectionery.candy_cane_axe": "Candy Cane Axe",
|
||||||
|
"block.create_confectionery.white_chocolate_bricks_slab": "White Chocolate Brick Slab",
|
||||||
|
"item.create_confectionery.black_chocolate_candy": "Dark Chocolate Candy",
|
||||||
|
"item.create_confectionery.white_chocolate_candy.description_0": "§9Rest (0:30)",
|
||||||
|
"item.create_confectionery.full_black_chocolate_bar": "Full Dark Chocolate Bar",
|
||||||
|
"item.create_confectionery.white_chocolate_candy.description_1": "§9Speed (0:10)",
|
||||||
|
"item.create_confectionery.caramel_bucket": "Caramel Bucket",
|
||||||
|
"block.create_confectionery.black_chocolate_bricks_slab": "Dark Chocolate Brick Slab",
|
||||||
|
"item.create_confectionery.caramelized_marshmellow_on_a_stick.description_0": "§9Speed (0:10)",
|
||||||
|
"block.create_confectionery.black_chocolate_bricks_stairs": "Dark Chocolate Brick Stairs",
|
||||||
|
"item.create_confectionery.candy_cane_shovel": "Candy Cane Shovel",
|
||||||
|
"block.create_confectionery.ruby_chocolate": "Ruby Chocolate",
|
||||||
|
"fluid.create_confectionery.white_chocolate": "White Chocolate",
|
||||||
|
"item.create_confectionery.ruby_chocolate_glazed_berries": "Ruby Chocolate Glazed Berries",
|
||||||
|
"item.create_confectionery.full_ruby_chocolate_bar": "Full Ruby Chocolate Bar",
|
||||||
|
"item.create_confectionery.gingerbread_man": "§eGingerbread Man",
|
||||||
|
"block.create_confectionery.chocolate_bricks_slab": "Chocolate Brick Slab",
|
||||||
|
"block.create_confectionery.ruby_chocolate_bricks": "Ruby Chocolate Bricks",
|
||||||
|
"item.create_confectionery.bar_of_white_chocolate": "Bar of White Chocolate",
|
||||||
|
"item.create_confectionery.ruby_chocolate_candy_1.description_0": "§9Saturation (0:02)",
|
||||||
|
"item.create_confectionery.white_chocolate_candy_1.description_0": "§9Rest (0:30)",
|
||||||
|
"item.create_confectionery.chocolate_candy_1": "Chocolate Candy",
|
||||||
|
"item.create_confectionery.chocolate_candy_2": "Chocolate Candy",
|
||||||
|
"item.create_confectionery.chocolate_candy_3": "Chocolate Candy",
|
||||||
|
"item.create_confectionery.black_chocolate_bucket": "Black Chocolate Bucket",
|
||||||
|
"block.create_confectionery.candy_cane_block": "§eCandy Cane Block",
|
||||||
|
"block.create_confectionery.chocolate_bricks": "Chocolate Bricks",
|
||||||
|
"block.create_confectionery.caramel": "Caramel",
|
||||||
|
"item.create_confectionery.black_chocolate_candy_3.description_1": "§9Saturation (0:02)",
|
||||||
|
"block.create_confectionery.white_chocolate_bricks_stairs": "White Chocolate Brick Stairs",
|
||||||
|
"item.create_confectionery.bar_of_caramel": "Bar of Caramel",
|
||||||
|
"item.create_confectionery.ruby_chocolate_glazed_marshmallow": "Ruby Chocolate Glazed Marshmallow",
|
||||||
|
"item.create_confectionery.black_chocolate_candy_3.description_0": "§9Stimulation (0:06)",
|
||||||
|
"block.create_confectionery.caramel_bricks_slab": "Caramel Slab",
|
||||||
|
"item.create_confectionery.full_white_chocolate_bar": "Full White Chocolate Bar",
|
||||||
|
"item.create_confectionery.dark_chocolate_candy": "Dark Chocolate Candy",
|
||||||
|
"item.create_confectionery.gingerbread_man.description_0": "§9Resistance (0:20)",
|
||||||
|
"item.create_confectionery.soothing_hot_chocolate": "Soothing Hot Chocolate",
|
||||||
|
"item.create_confectionery.white_chocolate_candy": "White Chocolate Candy",
|
||||||
|
"item.create_confectionery.black_chocolate_glazed_marshmallow.description_0": "§9Stimulation (0:06)",
|
||||||
|
"item.create_confectionery.bar_of_caramel.description_0": "§9Speed (0:10)",
|
||||||
|
"item.create_confectionery.ruby_chocolate_candy.description_0": "§9Saturation (0:02)",
|
||||||
|
"effect.create_confectionery.rest": "Rest",
|
||||||
|
"item.create_confectionery.ruby_chocolate_candy.description_1": "§9Speed (0:10)",
|
||||||
|
"item.create_confectionery.ruby_chocolate_candy": "Ruby Chocolate Candy",
|
||||||
|
"itemGroup.tabcreate_confectionery_tab": "Create Confectionery",
|
||||||
|
"item.create_confectionery.bar_of_ruby_chocolate.description_0": "§9Saturation (0:02)",
|
||||||
|
"item.create_confectionery.candy_cane_pickaxe": "Candy Cane Pickaxe",
|
||||||
|
"item.create_confectionery.candy_cane.description_0": "§9Haste (0:10)",
|
||||||
|
"item.create_confectionery.black_chocolate_glazed_berries": "Dark Chocolate Glazed Berries",
|
||||||
|
"item.create_confectionery.black_chocolate_candy_3": "Dark Chocolate Candy",
|
||||||
|
"item.create_confectionery.black_chocolate_candy_2": "Dark Chocolate Candy",
|
||||||
|
"item.create_confectionery.black_chocolate_candy_1": "Dark Chocolate Candy",
|
||||||
|
"item.create_confectionery.create_confectionery_icon": "Create Confectionery Icon",
|
||||||
|
"block.create_confectionery.black_chocolate_bricks": "Dark Chocolate Bricks",
|
||||||
|
"item.create_confectionery.candy_cane": "Candy Cane",
|
||||||
|
"item.create_confectionery.black_chocolate_glazed_marshmallow": "Dark Chocolate Glazed Marshmallow",
|
||||||
|
"item.create_confectionery.ruby_chocolate_glazed_berries.description_0": "§9Saturation (0:02)",
|
||||||
|
"block.create_confectionery.ruby_chocolate_brick_slab": "Ruby Chocolate Brick Slab",
|
||||||
|
"item.create_confectionery.full_white_chocolate_bar.description_0": "§9Rest (0:30)",
|
||||||
|
"item.create_confectionery.chocolate_candy_3.description_0": "§9Saturation (0:02)",
|
||||||
|
"item.create_confectionery.full_black_chocolate_bar.description_0": "§9Stimulation (0:06)",
|
||||||
|
"item.create_confectionery.chocolate_glazed_marshmallow": "Chocolate Glazed Marshmallow",
|
||||||
|
"item.create_confectionery.bar_of_black_chocolate": "Bar of Dark Chocolate",
|
||||||
|
"subtitles.the_bright_side": "The bright side",
|
||||||
|
"item.create_confectionery.chocolate_candy_2.description_0": "§9Stimulation (0:06)",
|
||||||
|
"item.create_confectionery.ruby_chocolate_candy_2": "Ruby Chocolate Candy",
|
||||||
|
"item.create_confectionery.ruby_chocolate_candy_3": "Ruby Chocolate Candy",
|
||||||
|
"fluid_type.create_confectionery.ruby_chocolate": "Ruby Chocolate",
|
||||||
|
"item.create_confectionery.white_chocolate_glazed_marshmallow.description_0": "§9Rest (0:30)",
|
||||||
|
"item.create_confectionery.marshmallow_on_a_stick": "Marshmallows on a Stick",
|
||||||
|
"item.create_confectionery.ruby_chocolate_candy_1": "Ruby Chocolate Candy",
|
||||||
|
"item.create_confectionery.white_chocolate_glazed_berries": "White Chocolate Glazed Berries",
|
||||||
|
"item.create_confectionery.gingerbread.description_0": "§9Resistance (0:20)",
|
||||||
|
"item.create_confectionery.the_bright_side": "§bMusic Disc",
|
||||||
|
"item.create_confectionery.bar_of_ruby_chocolate": "Bar of Ruby Chocolate",
|
||||||
|
"block.create_confectionery.white_chocolate": "White Chocolate",
|
||||||
|
"block.create_confectionery.hot_chocolate": "Hot Chocolate",
|
||||||
|
"effect.stimulation": "Stimulation",
|
||||||
|
"fluid_type.create_confectionery.caramel": "Caramel",
|
||||||
|
"item.create_confectionery.crushed_cocoa": "Crushed Cocoa"
|
||||||
|
}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{}
|
||||||
@@ -0,0 +1,110 @@
|
|||||||
|
{
|
||||||
|
"block.creategoggles.chainmail_backtank": "Chainmail Backtank",
|
||||||
|
"block.creategoggles.diamond_backtank": "Diamond Backtank",
|
||||||
|
"block.creategoggles.golden_backtank": "Golden Backtank",
|
||||||
|
"block.creategoggles.iron_backtank": "Iron Backtank",
|
||||||
|
"block.creategoggles.leather_backtank": "Leather Backtank",
|
||||||
|
"description.creategoggles.goggle_unit": "Grants advanced information about create contraptions",
|
||||||
|
"gamerule.enableGoggles": "Enable Engineers Goggles",
|
||||||
|
"gamerule.enableGoggles.description": "Enables Creates Engineers Goggles without having to wear them",
|
||||||
|
"hint.creategoggles.modifier.goggle_modifier": "Helmet now provides Goggle functionality.",
|
||||||
|
"item.creategoggles.chainmail_backtank": "Chainmail Backtank",
|
||||||
|
"item.creategoggles.chainmail_backtank.tooltip": "item.CHAINMAIL_BACKTANK",
|
||||||
|
"item.creategoggles.chainmail_backtank.tooltip.behaviour1": "Provides _Pressurized_ _Air_ to Equipment that requires it.",
|
||||||
|
"item.creategoggles.chainmail_backtank.tooltip.behaviour2": "_Collects_ _Pressurized_ _Air_ at a rate depending on the Rotational Speed.",
|
||||||
|
"item.creategoggles.chainmail_backtank.tooltip.condition1": "When worn",
|
||||||
|
"item.creategoggles.chainmail_backtank.tooltip.condition2": "When placed, Powered by Kinetics",
|
||||||
|
"item.creategoggles.chainmail_backtank.tooltip.summary": "A _Wearable_ _Tank_ for carrying Pressurized Air that is plated with armor to protect the wearer.",
|
||||||
|
"item.creategoggles.chainmail_backtank_placeable": "Chainmail Backtank Placeable",
|
||||||
|
"item.creategoggles.diamond_backtank": "Diamond Backtank",
|
||||||
|
"item.creategoggles.diamond_backtank.tooltip": "item.DIAMOND_BACKTANK",
|
||||||
|
"item.creategoggles.diamond_backtank.tooltip.behaviour1": "Provides _Pressurized_ _Air_ to Equipment that requires it.",
|
||||||
|
"item.creategoggles.diamond_backtank.tooltip.behaviour2": "_Collects_ _Pressurized_ _Air_ at a rate depending on the Rotational Speed.",
|
||||||
|
"item.creategoggles.diamond_backtank.tooltip.condition1": "When worn",
|
||||||
|
"item.creategoggles.diamond_backtank.tooltip.condition2": "When placed, Powered by Kinetics",
|
||||||
|
"item.creategoggles.diamond_backtank.tooltip.summary": "A _Wearable_ _Tank_ for carrying Pressurized Air that is plated with armor to protect the wearer.",
|
||||||
|
"item.creategoggles.diamond_backtank_placeable": "Diamond Backtank Placeable",
|
||||||
|
"item.creategoggles.goggle_armor_trim_smithing_template": "Smithing Template",
|
||||||
|
"item.creategoggles.goggle_cardboard_helmet": "Goggle Cardboard Helmet",
|
||||||
|
"item.creategoggles.goggle_cardboard_helmet.tooltip": "item.GOGGLE_CARDBOARD_HELMET",
|
||||||
|
"item.creategoggles.goggle_cardboard_helmet.tooltip.behaviour1": "_Kinetic components_ show added _Stress Impact_ or _Capacity_. _Stressometers_ show statistics of their _attached kinetic network_. Some other blocks reveal information such as item and fluid content.",
|
||||||
|
"item.creategoggles.goggle_cardboard_helmet.tooltip.condition1": "When looking at blocks",
|
||||||
|
"item.creategoggles.goggle_cardboard_helmet.tooltip.summary": "Augments your HUD with _miscellaneous information_ about placed components and provides armor.",
|
||||||
|
"item.creategoggles.goggle_chainmail_helmet": "Goggle Chainmail Helmet",
|
||||||
|
"item.creategoggles.goggle_chainmail_helmet.tooltip": "item.GOGGLE_CHAINMAIL_HELMET",
|
||||||
|
"item.creategoggles.goggle_chainmail_helmet.tooltip.behaviour1": "_Kinetic components_ show added _Stress Impact_ or _Capacity_. _Stressometers_ show statistics of their _attached kinetic network_. Some other blocks reveal information such as item and fluid content.",
|
||||||
|
"item.creategoggles.goggle_chainmail_helmet.tooltip.condition1": "When looking at blocks",
|
||||||
|
"item.creategoggles.goggle_chainmail_helmet.tooltip.summary": "Augments your HUD with _miscellaneous information_ about placed components and provides armor.",
|
||||||
|
"item.creategoggles.goggle_diamond_helmet": "Goggle Diamond Helmet",
|
||||||
|
"item.creategoggles.goggle_diamond_helmet.tooltip": "item.GOGGLE_DIAMOND_HELMET",
|
||||||
|
"item.creategoggles.goggle_diamond_helmet.tooltip.behaviour1": "_Kinetic components_ show added _Stress Impact_ or _Capacity_. _Stressometers_ show statistics of their _attached kinetic network_. Some other blocks reveal information such as item and fluid content.",
|
||||||
|
"item.creategoggles.goggle_diamond_helmet.tooltip.condition1": "When looking at blocks",
|
||||||
|
"item.creategoggles.goggle_diamond_helmet.tooltip.summary": "Augments your HUD with _miscellaneous information_ about placed components and provides armor.",
|
||||||
|
"item.creategoggles.goggle_diving_helmet": "Goggle Diving Helmet",
|
||||||
|
"item.creategoggles.goggle_diving_helmet.tooltip": "item.GOGGLE_DIVING_HELMET",
|
||||||
|
"item.creategoggles.goggle_diving_helmet.tooltip.behaviour1": "_Kinetic components_ show added _Stress Impact_ or _Capacity_. _Stressometers_ show statistics of their _attached kinetic network_. Some other blocks reveal information such as item and fluid content.",
|
||||||
|
"item.creategoggles.goggle_diving_helmet.tooltip.condition1": "When looking at blocks",
|
||||||
|
"item.creategoggles.goggle_diving_helmet.tooltip.summary": "Augments your HUD with _miscellaneous information_ about placed components and provides armor.",
|
||||||
|
"item.creategoggles.goggle_golden_helmet": "Goggle Golden Helmet",
|
||||||
|
"item.creategoggles.goggle_golden_helmet.tooltip": "item.GOGGLE_GOLDEN_HELMET",
|
||||||
|
"item.creategoggles.goggle_golden_helmet.tooltip.behaviour1": "_Kinetic components_ show added _Stress Impact_ or _Capacity_. _Stressometers_ show statistics of their _attached kinetic network_. Some other blocks reveal information such as item and fluid content.",
|
||||||
|
"item.creategoggles.goggle_golden_helmet.tooltip.condition1": "When looking at blocks",
|
||||||
|
"item.creategoggles.goggle_golden_helmet.tooltip.summary": "Augments your HUD with _miscellaneous information_ about placed components and provides armor.",
|
||||||
|
"item.creategoggles.goggle_iron_helmet": "Goggle Iron Helmet",
|
||||||
|
"item.creategoggles.goggle_iron_helmet.tooltip": "item.GOGGLE_IRON_HELMET",
|
||||||
|
"item.creategoggles.goggle_iron_helmet.tooltip.behaviour1": "_Kinetic components_ show added _Stress Impact_ or _Capacity_. _Stressometers_ show statistics of their _attached kinetic network_. Some other blocks reveal information such as item and fluid content.",
|
||||||
|
"item.creategoggles.goggle_iron_helmet.tooltip.condition1": "When looking at blocks",
|
||||||
|
"item.creategoggles.goggle_iron_helmet.tooltip.summary": "Augments your HUD with _miscellaneous information_ about placed components and provides armor.",
|
||||||
|
"item.creategoggles.goggle_leather_helmet": "Goggle Leather Helmet",
|
||||||
|
"item.creategoggles.goggle_leather_helmet.tooltip": "item.GOGGLE_LEATHER_HELMET",
|
||||||
|
"item.creategoggles.goggle_leather_helmet.tooltip.behaviour1": "_Kinetic components_ show added _Stress Impact_ or _Capacity_. _Stressometers_ show statistics of their _attached kinetic network_. Some other blocks reveal information such as item and fluid content.",
|
||||||
|
"item.creategoggles.goggle_leather_helmet.tooltip.condition1": "When looking at blocks",
|
||||||
|
"item.creategoggles.goggle_leather_helmet.tooltip.summary": "Augments your HUD with _miscellaneous information_ about placed components and provides armor.",
|
||||||
|
"item.creategoggles.goggle_netherite_diving_helmet": "Goggle Netherite Diving Helmet",
|
||||||
|
"item.creategoggles.goggle_netherite_diving_helmet.tooltip": "item.GOGGLE_NETHERITE_DIVING_HELMET",
|
||||||
|
"item.creategoggles.goggle_netherite_diving_helmet.tooltip.behaviour1": "_Kinetic components_ show added _Stress Impact_ or _Capacity_. _Stressometers_ show statistics of their _attached kinetic network_. Some other blocks reveal information such as item and fluid content.",
|
||||||
|
"item.creategoggles.goggle_netherite_diving_helmet.tooltip.condition1": "When looking at blocks",
|
||||||
|
"item.creategoggles.goggle_netherite_diving_helmet.tooltip.summary": "Augments your HUD with _miscellaneous information_ about placed components and provides armor.",
|
||||||
|
"item.creategoggles.goggle_netherite_helmet": "Goggle Netherite Helmet",
|
||||||
|
"item.creategoggles.goggle_netherite_helmet.tooltip": "item.GOGGLE_NETHERITE_HELMET",
|
||||||
|
"item.creategoggles.goggle_netherite_helmet.tooltip.behaviour1": "_Kinetic components_ show added _Stress Impact_ or _Capacity_. _Stressometers_ show statistics of their _attached kinetic network_. Some other blocks reveal information such as item and fluid content.",
|
||||||
|
"item.creategoggles.goggle_netherite_helmet.tooltip.condition1": "When looking at blocks",
|
||||||
|
"item.creategoggles.goggle_netherite_helmet.tooltip.summary": "Augments your HUD with _miscellaneous information_ about placed components and provides armor.",
|
||||||
|
"item.creategoggles.goggle_turtle_helmet": "Goggle Turtle Helmet",
|
||||||
|
"item.creategoggles.goggle_turtle_helmet.tooltip": "item.GOGGLE_TURTLE_HELMET",
|
||||||
|
"item.creategoggles.goggle_turtle_helmet.tooltip.behaviour1": "_Kinetic components_ show added _Stress Impact_ or _Capacity_. _Stressometers_ show statistics of their _attached kinetic network_. Some other blocks reveal information such as item and fluid content.",
|
||||||
|
"item.creategoggles.goggle_turtle_helmet.tooltip.condition1": "When looking at blocks",
|
||||||
|
"item.creategoggles.goggle_turtle_helmet.tooltip.summary": "Augments your HUD with _miscellaneous information_ about placed components and provides armor.",
|
||||||
|
"item.creategoggles.golden_backtank": "Golden Backtank",
|
||||||
|
"item.creategoggles.golden_backtank.tooltip": "item.GOLDEN_BACKTANK",
|
||||||
|
"item.creategoggles.golden_backtank.tooltip.behaviour1": "Provides _Pressurized_ _Air_ to Equipment that requires it.",
|
||||||
|
"item.creategoggles.golden_backtank.tooltip.behaviour2": "_Collects_ _Pressurized_ _Air_ at a rate depending on the Rotational Speed.",
|
||||||
|
"item.creategoggles.golden_backtank.tooltip.condition1": "When worn",
|
||||||
|
"item.creategoggles.golden_backtank.tooltip.condition2": "When placed, Powered by Kinetics",
|
||||||
|
"item.creategoggles.golden_backtank.tooltip.summary": "A _Wearable_ _Tank_ for carrying Pressurized Air that is plated with armor to protect the wearer.",
|
||||||
|
"item.creategoggles.golden_backtank_placeable": "Golden Backtank Placeable",
|
||||||
|
"item.creategoggles.iron_backtank": "Iron Backtank",
|
||||||
|
"item.creategoggles.iron_backtank.tooltip": "item.IRON_BACKTANK",
|
||||||
|
"item.creategoggles.iron_backtank.tooltip.behaviour1": "Provides _Pressurized_ _Air_ to Equipment that requires it.",
|
||||||
|
"item.creategoggles.iron_backtank.tooltip.behaviour2": "_Collects_ _Pressurized_ _Air_ at a rate depending on the Rotational Speed.",
|
||||||
|
"item.creategoggles.iron_backtank.tooltip.condition1": "When worn",
|
||||||
|
"item.creategoggles.iron_backtank.tooltip.condition2": "When placed, Powered by Kinetics",
|
||||||
|
"item.creategoggles.iron_backtank.tooltip.summary": "A _Wearable_ _Tank_ for carrying Pressurized Air that is plated with armor to protect the wearer.",
|
||||||
|
"item.creategoggles.iron_backtank_placeable": "Iron Backtank Placeable",
|
||||||
|
"item.creategoggles.leather_backtank": "Leather Backtank",
|
||||||
|
"item.creategoggles.leather_backtank.tooltip": "item.LEATHER_BACKTANK",
|
||||||
|
"item.creategoggles.leather_backtank.tooltip.behaviour1": "Provides _Pressurized_ _Air_ to Equipment that requires it.",
|
||||||
|
"item.creategoggles.leather_backtank.tooltip.behaviour2": "_Collects_ _Pressurized_ _Air_ at a rate depending on the Rotational Speed.",
|
||||||
|
"item.creategoggles.leather_backtank.tooltip.condition1": "When worn",
|
||||||
|
"item.creategoggles.leather_backtank.tooltip.condition2": "When placed, Powered by Kinetics",
|
||||||
|
"item.creategoggles.leather_backtank.tooltip.summary": "A _Wearable_ _Tank_ for carrying Pressurized Air that is plated with armor to protect the wearer.",
|
||||||
|
"item.creategoggles.leather_backtank_placeable": "Leather Backtank Placeable",
|
||||||
|
"item.creategoggles.modifier_remover": "Modifier Remover",
|
||||||
|
"item.creategoggles.smithing_template.goggle.additions_slot_description": "Add engineer's goggles",
|
||||||
|
"item.creategoggles.smithing_template.goggle.applies_to": "Helmets",
|
||||||
|
"item.creategoggles.smithing_template.goggle.base_slot_description": "Add a helmet",
|
||||||
|
"item.creategoggles.smithing_template.goggle.ingredients": "Engineer's Goggles",
|
||||||
|
"module.creategoggles.goggle_unit": "Goggle Unit",
|
||||||
|
"trim_material.creategoggles.goggle_material": "Engineer's Goggles",
|
||||||
|
"trim_pattern.creategoggles.goggle": "Goggle Armor Trim"
|
||||||
|
}
|
||||||
@@ -0,0 +1,17 @@
|
|||||||
|
{
|
||||||
|
"block.createtransmission.andesite_encased_transmission_chain": "Andesite Encased Transmission Chain",
|
||||||
|
"block.createtransmission.brass_encased_transmission_chain": "Brass Encased Transmission Chain",
|
||||||
|
"block.createtransmission.transmission_chain": "Transmission Chain",
|
||||||
|
"createtransmission.ponder.encasing.header": "Encasing Transmission Chains",
|
||||||
|
"createtransmission.ponder.encasing.text_1": "Transmission Chains can also be encased!",
|
||||||
|
"createtransmission.ponder.encasing.text_2": "A wrench can be used to remove the casing.",
|
||||||
|
"createtransmission.ponder.usage.header": "Relaying rotational force using Transmission Chains",
|
||||||
|
"createtransmission.ponder.usage.text_1": "Encased chain drive can be used to transfer rotational power between belts.",
|
||||||
|
"createtransmission.ponder.usage.text_2": "But they are bulky...",
|
||||||
|
"createtransmission.ponder.usage.text_3": "As an alternative you can use Transmission Chains!\nThey are slim and only work on belts.",
|
||||||
|
"createtransmission.ponder.usage.text_4": "They can power belt in different arrangements.",
|
||||||
|
"createtransmission.ponder.usage.text_5": "Horizontally...",
|
||||||
|
"createtransmission.ponder.usage.text_6": "...on a right angle...",
|
||||||
|
"createtransmission.ponder.usage.text_7": "...and vertically.",
|
||||||
|
"creativeTab.createtransmission.main": "Create: Transmission"
|
||||||
|
}
|
||||||
@@ -0,0 +1,20 @@
|
|||||||
|
{
|
||||||
|
"attribute.name.critical_strike.chance": "Critical Hit Chance",
|
||||||
|
"attribute.name.critical_strike.damage": "Critical Hit Damage",
|
||||||
|
"effect.critical_strike.chance": "Critical Hit",
|
||||||
|
"effect.critical_strike.chance.description": "Increases the chance to deal critical hits.",
|
||||||
|
"effect.critical_strike.damage": "Critical Impact",
|
||||||
|
"effect.critical_strike.damage.description": "Increases the damage dealt by critical hits.",
|
||||||
|
"enchantment.critical_strike.chance": "Critical Hit",
|
||||||
|
"enchantment.critical_strike.chance.description": "Increase chance to deal critical hits.",
|
||||||
|
"enchantment.critical_strike.damage": "Critical Impact",
|
||||||
|
"enchantment.critical_strike.damage.description": "Increase damage dealt by critical hits.",
|
||||||
|
"item.minecraft.lingering_potion.effect.critical_strike_chance": "Lingering Potion of Critical Hit",
|
||||||
|
"item.minecraft.lingering_potion.effect.critical_strike_damage": "Lingering Potion of Critical Impact",
|
||||||
|
"item.minecraft.potion.effect.critical_strike_chance": "Potion of Critical Hit",
|
||||||
|
"item.minecraft.potion.effect.critical_strike_damage": "Potion of Critical Impact",
|
||||||
|
"item.minecraft.splash_potion.effect.critical_strike_chance": "Splash Potion of Critical Hit",
|
||||||
|
"item.minecraft.splash_potion.effect.critical_strike_damage": "Splash Potion of Critical Impact",
|
||||||
|
"item.minecraft.tipped_arrow.effect.critical_strike_chance": "Arrow of Critical Hit",
|
||||||
|
"item.minecraft.tipped_arrow.effect.critical_strike_damage": "Arrow of Critical Impact"
|
||||||
|
}
|
||||||
@@ -0,0 +1,6 @@
|
|||||||
|
{
|
||||||
|
"defaultoptions.configuration.defaultDifficulty": "Default Difficulty",
|
||||||
|
"defaultoptions.configuration.defaultDifficulty.tooltip": "The default difficulty selected for newly created worlds.",
|
||||||
|
"defaultoptions.configuration.lockDifficulty": "Lock Difficulty",
|
||||||
|
"defaultoptions.configuration.lockDifficulty.tooltip": "Set to true if the difficulty for new world's should be locked to the specific default. This cannot be unlocked by players without external tools! Probably a bad idea. I don't recommend. Why am I adding this option?"
|
||||||
|
}
|
||||||
@@ -0,0 +1,106 @@
|
|||||||
|
{
|
||||||
|
"advancements.rpg_series.obtain_druid_robes.description": "Acquire a full set of Druid Armor",
|
||||||
|
"advancements.rpg_series.obtain_druid_robes.title": "A Druid Is Always Late",
|
||||||
|
"advancements.rpg_series.obtain_druid_rune.description": "Obtain an druid Rune",
|
||||||
|
"advancements.rpg_series.obtain_druid_rune.title": "Path of Nature",
|
||||||
|
"advancements.rpg_series.path_choose_druid.description": "Create a Druidic Grimoire",
|
||||||
|
"advancements.rpg_series.path_choose_druid.title": "Path of Nature",
|
||||||
|
"advancements.rpg_series.spell_cast_druid_book.description": "Cast a spell from the Druidic Grimoire",
|
||||||
|
"advancements.rpg_series.spell_cast_druid_book.title": "Nature Empowerment",
|
||||||
|
"advancements.rpg_series.spell_cast_druid_wand.description": "Cast a spell with a Nature Wand",
|
||||||
|
"advancements.rpg_series.spell_cast_druid_wand.title": "Druidic Practice",
|
||||||
|
"advancements.rpg_series.spell_master_druid.description": "Obtain all Druid Spells",
|
||||||
|
"advancements.rpg_series.spell_master_druid.title": "Vegan",
|
||||||
|
"advancements.rpg_series.spell_novice_druid.description": "Obtain your first Druid Spell",
|
||||||
|
"advancements.rpg_series.spell_novice_druid.title": "100% Natural",
|
||||||
|
"druids.jei.info.heart_of_the_forest": "A treasure that can be used to craft powerful druid magic artifacts and weapons. It's an uncommon find.",
|
||||||
|
"druids.jei.info.poison_potion": "A strange poison fatal to anything. The recipe for it is unknown since the ancient druids are the only ones who knew how to brew it.",
|
||||||
|
"effect.druids.poison_ritual": "Poison Ritual",
|
||||||
|
"effect.druids.poison_ritual.description": "Poisons you but increases nature spell power.",
|
||||||
|
"effect.druids.thorned": "Thorned",
|
||||||
|
"effect.druids.thorned.description": "Gives the user thorns and armor.",
|
||||||
|
"item.druids.blowgun": "Blowgun",
|
||||||
|
"item.druids.copper_nugget": "Copper Nugget",
|
||||||
|
"item.druids.druid_armor_chest": "Druid Robe",
|
||||||
|
"item.druids.druid_armor_feet": "Druid Boots",
|
||||||
|
"item.druids.druid_armor_head": "Druid Hood",
|
||||||
|
"item.druids.druid_armor_legs": "Druid Leggings",
|
||||||
|
"item.druids.fatal_poison_potion": "Potion of Fatal Poison",
|
||||||
|
"item.druids.fatal_poison_potion_description": "Fatal Poison (01:00)",
|
||||||
|
"item.druids.heart_of_the_forest": "Heart Of The Forest",
|
||||||
|
"item.druids.netherite_druid_armor_chest": "Netherite Druid Robe",
|
||||||
|
"item.druids.netherite_druid_armor_feet": "Netherite Druid Boots",
|
||||||
|
"item.druids.netherite_druid_armor_head": "Netherite Druid Hood",
|
||||||
|
"item.druids.netherite_druid_armor_legs": "Netherite Druid Leggings",
|
||||||
|
"item.druids.spell_book/nature": "Druidic Grimoire",
|
||||||
|
"item.druids.spell_book/nature.spell_binding.description": "Spell Book of Druids, bending nature magic to lock down and damage targets over time\n- Strengths: Magical damage over time and rooting\n- Weaknesses: Mediocre damage\n- Equipment: Lightly armored",
|
||||||
|
"item.druids.spell_scroll/nature": "Druidic Scroll",
|
||||||
|
"item.druids.staff_moon": "Crescent Staff Of The Forest",
|
||||||
|
"item.druids.staff_nature": "Nature Staff",
|
||||||
|
"item.druids.staff_netherite_nature": "Netherite Nature Staff",
|
||||||
|
"item.druids.wand_nature": "Nature Wand",
|
||||||
|
"item.druids.wand_netherite_nature": "Netherite Nature Wand",
|
||||||
|
"itemGroup.druids.general": "Druids",
|
||||||
|
"lore.druids.fatal_poison_potion": "A strange poison fatal to anything. The recipe for it is unknown since the ancient druids are the only ones who knew how to brew it.",
|
||||||
|
"lore.druids.heart_of_the_forest": "A treasure that can be used to craft powerful druid magic artifacts and weapons. It's an uncommon find.",
|
||||||
|
"skill.druids.druid_tier_1_passive_1.title": "Blessed Roots",
|
||||||
|
"skill.druids.druid_tier_1_passive_2.title": "Toxic Bloom",
|
||||||
|
"skill.druids.druid_tier_2_passive_1.title": "Rootstride",
|
||||||
|
"skill.druids.druid_tier_2_passive_2.title": "Thorn Rush",
|
||||||
|
"skill.druids.druid_tier_2_spell_1_modifier_1.title": "Friend of Nature",
|
||||||
|
"skill.druids.druid_tier_2_spell_1_modifier_2.title": "Poisonous Bark",
|
||||||
|
"skill.druids.druid_tier_3_passive_1.title": "Guiding Thorn",
|
||||||
|
"skill.druids.druid_tier_3_passive_2.title": "Surge of the Wild",
|
||||||
|
"skill.druids.druid_tier_3_spell_1_modifier_1.title": "Frequent Vines",
|
||||||
|
"skill.druids.druid_tier_3_spell_1_modifier_2.title": "Whip of Life",
|
||||||
|
"skill.druids.druid_tier_4_spell_1_modifier_1.title": "Font of Life",
|
||||||
|
"skill.druids.druid_tier_4_spell_1_modifier_2.title": "More Entanglement",
|
||||||
|
"skill.druids.nature_boost.title": "Nature Attunement",
|
||||||
|
"skill.druids.nature_root.title": "Path of Nature",
|
||||||
|
"skill.druids.weapon_bramble_volley_modifier_1.title": "Mass Bramble Volley",
|
||||||
|
"skill.druids.weapon_bramble_volley_modifier_2.title": "Poison Tip",
|
||||||
|
"skill.druids.weapon_nature_root.title": "Nature Staff Specialisation",
|
||||||
|
"spell.druids.barkskin.description": "Gives the caster some defense and thorns.",
|
||||||
|
"spell.druids.barkskin.name": "Barkskin",
|
||||||
|
"spell.druids.bramble_shot.description": "Launches a wood projectile, dealing up to {damage} nature spell damage and applying Fatal Poison",
|
||||||
|
"spell.druids.bramble_shot.name": "Bramble Shot",
|
||||||
|
"spell.druids.bramble_volley.description": "Launches 3 woods projectiles, dealing up to {damage} nature spell damage applying Fatal Poison and Grievous Wounds.",
|
||||||
|
"spell.druids.bramble_volley.name": "Bramble Volley",
|
||||||
|
"spell.druids.dart_shot.description": "Shoots a dart that deals {damage} damage.",
|
||||||
|
"spell.druids.dart_shot.name": "Dart Shot",
|
||||||
|
"spell.druids.druid_tier_1_passive_1.description": "Nature spell impacts have {trigger_chance} chance to heal you and targets around you for {heal} health.",
|
||||||
|
"spell.druids.druid_tier_1_passive_1.name": "Blessed Roots",
|
||||||
|
"spell.druids.druid_tier_1_passive_2.description": "Nature spell hits have {trigger_chance} chance to spawn a spore cloud, spreading Fatal Poison to nearby enemies.",
|
||||||
|
"spell.druids.druid_tier_1_passive_2.name": "Toxic Bloom",
|
||||||
|
"spell.druids.druid_tier_2_passive_1.description": "{trigger_chance} chance upon rolling to leave roots behind for {cloud_duration} sec.",
|
||||||
|
"spell.druids.druid_tier_2_passive_1.name": "Rootstride",
|
||||||
|
"spell.druids.druid_tier_2_passive_2.description": "{trigger_chance} chance upon rolling to give the caster thorns for {effect_duration} sec.",
|
||||||
|
"spell.druids.druid_tier_2_passive_2.name": "Thorn Rush",
|
||||||
|
"spell.druids.druid_tier_2_spell_1_modifier_1.description": "Barkskin can be casted on allies",
|
||||||
|
"spell.druids.druid_tier_2_spell_1_modifier_1.name": "Friend of Nature",
|
||||||
|
"spell.druids.druid_tier_2_spell_1_modifier_2.description": "Barkskin has {impact_chance} chance to fatally poison you but increase nature spell power by {bonus} for {effect_duration} seconds.",
|
||||||
|
"spell.druids.druid_tier_2_spell_1_modifier_2.name": "Poisonous Bark",
|
||||||
|
"spell.druids.druid_tier_3_passive_1.description": "Upon taking damage, {trigger_chance} chance to shoot a guiding thorn that applies fatal poison for {effect_duration} sec.",
|
||||||
|
"spell.druids.druid_tier_3_passive_1.name": "Guiding Thorn",
|
||||||
|
"spell.druids.druid_tier_3_passive_2.description": "Hitting with a nature spell has {trigger_chance} chance to immobilize targets for {effect_duration}.",
|
||||||
|
"spell.druids.druid_tier_3_passive_2.name": "Surge of the Wild",
|
||||||
|
"spell.druids.druid_tier_3_spell_1_modifier_1.description": "Reduces the cooldown of Vine Whip by {cooldown_duration_deduct} sec.",
|
||||||
|
"spell.druids.druid_tier_3_spell_1_modifier_1.name": "Frequent Vines",
|
||||||
|
"spell.druids.druid_tier_3_spell_1_modifier_2.description": "Vine Whip heals you for {heal} health.",
|
||||||
|
"spell.druids.druid_tier_3_spell_1_modifier_2.name": "Whip of Life",
|
||||||
|
"spell.druids.druid_tier_4_spell_1_modifier_1.description": "Mass Entanglement heals you and allies for {heal} health.",
|
||||||
|
"spell.druids.druid_tier_4_spell_1_modifier_1.name": "Font of Life",
|
||||||
|
"spell.druids.druid_tier_4_spell_1_modifier_2.description": "Reduces the cooldown of Mass Entanglement by {cooldown_duration_deduct} sec.",
|
||||||
|
"spell.druids.druid_tier_4_spell_1_modifier_2.name": "More Entanglement",
|
||||||
|
"spell.druids.mass_entanglement.description": "Roots, damages and poisons all enemies in range.",
|
||||||
|
"spell.druids.mass_entanglement.name": "Mass Entanglement",
|
||||||
|
"spell.druids.vine_whip.description": "Send forth vines that pull and poison an enemy.",
|
||||||
|
"spell.druids.vine_whip.name": "Vine Whip",
|
||||||
|
"spell.druids.weapon_bramble_volley_modifier_1.description": "Increases the maximum number of bramble projectiles by 1.",
|
||||||
|
"spell.druids.weapon_bramble_volley_modifier_1.name": "Mass Bramble Volley",
|
||||||
|
"spell.druids.weapon_bramble_volley_modifier_2.description": "Increases the poison duration of Bramble Volley by {effect_duration_add} seconds.",
|
||||||
|
"spell.druids.weapon_bramble_volley_modifier_2.name": "Poison Tip",
|
||||||
|
"spell.druids.weapon_nature_root.description": "Bramble Shot deals {knockback_multiply_base} increased knockback.",
|
||||||
|
"spell.druids.weapon_nature_root.name": "Nature Mastery",
|
||||||
|
"tag.item.c.nuggets.copper": "Copper Nuggets"
|
||||||
|
}
|
||||||
@@ -0,0 +1,94 @@
|
|||||||
|
{
|
||||||
|
"block.dtbop.dead_branch": "Dead Tree",
|
||||||
|
"block.dtbop.fir_branch": "Fir Tree",
|
||||||
|
"block.dtbop.hellbark_branch": "Hellbark Tree",
|
||||||
|
"block.dtbop.jacaranda_branch": "Jacaranda Tree",
|
||||||
|
"block.dtbop.magic_branch": "Magic Tree",
|
||||||
|
"block.dtbop.mahogany_branch": "Mahogany Tree",
|
||||||
|
"block.dtbop.maple_branch": "Maple Tree",
|
||||||
|
"block.dtbop.palm_branch": "Palm Tree",
|
||||||
|
"block.dtbop.pine_branch": "Pine Tree",
|
||||||
|
"block.dtbop.redwood_branch": "Redwood Tree",
|
||||||
|
"block.dtbop.umbran_branch": "Umbran Tree",
|
||||||
|
"block.dtbop.willow_branch": "Willow Tree",
|
||||||
|
"item.dtbop.aspen_seed": "Aspen Catkin",
|
||||||
|
"item.dtbop.dark_poplar_seed": "Dark Poplar Catkin",
|
||||||
|
"item.dtbop.dying_seed": "Dying Acorn",
|
||||||
|
"item.dtbop.fir_seed": "Fir Cone",
|
||||||
|
"item.dtbop.flowering_oak_seed": "Flowering Acorn",
|
||||||
|
"item.dtbop.glowshroom_seed": "Glowshroom Cap",
|
||||||
|
"item.dtbop.hellbark_seed": "Hellbark Seed",
|
||||||
|
"item.dtbop.jacaranda_seed": "Jacaranda Pod",
|
||||||
|
"item.dtbop.magic_poplar_seed": "Magic Poplar Catkin",
|
||||||
|
"item.dtbop.mahogany_seed": "Mahogany Pod",
|
||||||
|
"item.dtbop.mega_fir_seed": "Mega Fir Cone",
|
||||||
|
"item.dtbop.mega_umbran_seed": "Mega Umbran Cone",
|
||||||
|
"item.dtbop.orange_maple_seed": "Orange Maple Samara",
|
||||||
|
"item.dtbop.palm_seed": "Palm Seed",
|
||||||
|
"item.dtbop.pine_seed": "Pine Cone",
|
||||||
|
"item.dtbop.poplar_seed": "Poplar Catkin",
|
||||||
|
"item.dtbop.rainbow_birch_seed": "Rainbow Birch Catkin",
|
||||||
|
"item.dtbop.red_maple_seed": "Red Maple Samara",
|
||||||
|
"item.dtbop.redwood_seed": "Redwood Cone",
|
||||||
|
"item.dtbop.snowblossom_seed": "Snowblossom Pit",
|
||||||
|
"item.dtbop.spruce_poplar_seed": "Spruce Poplar Catkin",
|
||||||
|
"item.dtbop.toadstool_seed": "Toadstool Cap",
|
||||||
|
"item.dtbop.umbran_seed": "Umbran Cone",
|
||||||
|
"item.dtbop.willow_seed": "Willow Catkin",
|
||||||
|
"item.dtbop.yellow_maple_seed": "Yellow Maple Samara",
|
||||||
|
"species.dtbop.acacia_twiglet": "Acacia Twiglet",
|
||||||
|
"species.dtbop.acacia_undergrowth": "Acacia Undergrowth",
|
||||||
|
"species.dtbop.alps_spruce": "Alps Spruce",
|
||||||
|
"species.dtbop.aspen": "Aspen",
|
||||||
|
"species.dtbop.cherry_twiglet": "Cherry Twiglet",
|
||||||
|
"species.dtbop.cypress_willow": "Cypress Willow",
|
||||||
|
"species.dtbop.dark_oak_twiglet": "Dark Oak Twiglet",
|
||||||
|
"species.dtbop.dark_poplar": "Dark Poplar",
|
||||||
|
"species.dtbop.dead": "Dead",
|
||||||
|
"species.dtbop.dying": "Dying",
|
||||||
|
"species.dtbop.fir": "Fir",
|
||||||
|
"species.dtbop.flowering_apple_oak": "Flowering Apple Oak",
|
||||||
|
"species.dtbop.flowering_oak": "Flowering Oak",
|
||||||
|
"species.dtbop.flowering_oak_undergrowth": "Flowering Oak Undergrowth",
|
||||||
|
"species.dtbop.glowshroom": "Glowshroom",
|
||||||
|
"species.dtbop.hellbark": "Hellbark",
|
||||||
|
"species.dtbop.hellbark_bush": "Hellbark Bush",
|
||||||
|
"species.dtbop.infested": "Infested",
|
||||||
|
"species.dtbop.infested_oak_undergrowth": "Infested Oak Undergrowth",
|
||||||
|
"species.dtbop.jacaranda": "Jacaranda",
|
||||||
|
"species.dtbop.jungle_twiglet": "Jungle Twiglet",
|
||||||
|
"species.dtbop.large_magic_poplar": "Large Magic Poplar",
|
||||||
|
"species.dtbop.magic_poplar": "Magic Poplar",
|
||||||
|
"species.dtbop.mahogany": "Mahogany",
|
||||||
|
"species.dtbop.mangrove_twiglet": "Mangrove Twiglet",
|
||||||
|
"species.dtbop.maple_twiglet": "Maple Twiglet",
|
||||||
|
"species.dtbop.mega_dark_oak": "Mega Dark Oak",
|
||||||
|
"species.dtbop.mega_fir": "Mega Fir",
|
||||||
|
"species.dtbop.mega_umbran": "Mega Umbran",
|
||||||
|
"species.dtbop.mini_brown_mushroom": "Mini Brown Mushroom",
|
||||||
|
"species.dtbop.oak_twiglet": "Oak Twiglet",
|
||||||
|
"species.dtbop.orange_maple": "Orange Maple",
|
||||||
|
"species.dtbop.palm": "Palm",
|
||||||
|
"species.dtbop.pine": "Pine",
|
||||||
|
"species.dtbop.poplar": "Poplar",
|
||||||
|
"species.dtbop.rainbow_birch": "Rainbow Birch",
|
||||||
|
"species.dtbop.red_maple": "Red Maple",
|
||||||
|
"species.dtbop.redwood": "Redwood",
|
||||||
|
"species.dtbop.short_jungle": "Short Jungle",
|
||||||
|
"species.dtbop.silk": "Silk",
|
||||||
|
"species.dtbop.silk_undergrowth": "Silk Undergrowth",
|
||||||
|
"species.dtbop.small_redwood": "Small Redwood",
|
||||||
|
"species.dtbop.snowblossom": "Snowblossom",
|
||||||
|
"species.dtbop.snowblossom_twiglet": "Snowblossom Twiglet",
|
||||||
|
"species.dtbop.sparse_acacia": "Sparse Acacia",
|
||||||
|
"species.dtbop.sparse_oak": "Sparse Oak",
|
||||||
|
"species.dtbop.spruce_poplar": "Spruce Poplar",
|
||||||
|
"species.dtbop.spruce_twiglet": "Spruce Twiglet",
|
||||||
|
"species.dtbop.spruce_undergrowth": "Spruce Undergrowth",
|
||||||
|
"species.dtbop.tall_dead": "Tall Dead",
|
||||||
|
"species.dtbop.tall_dying": "Tall Dying",
|
||||||
|
"species.dtbop.toadstool": "Toadstool",
|
||||||
|
"species.dtbop.umbran": "Umbran",
|
||||||
|
"species.dtbop.willow": "Willow",
|
||||||
|
"species.dtbop.yellow_maple": "Yellow Maple"
|
||||||
|
}
|
||||||
@@ -0,0 +1,88 @@
|
|||||||
|
{
|
||||||
|
"block.dtnatures_spirit.aspen_branch":"Aspen Tree",
|
||||||
|
"block.dtnatures_spirit.aspen_sapling":"Aspen Sapling",
|
||||||
|
"item.dtnatures_spirit.aspen_seed":"Aspen Seed",
|
||||||
|
"species.dtnatures_spirit.aspen":"Aspen",
|
||||||
|
"block.dtnatures_spirit.cedar_branch":"Cedar Tree",
|
||||||
|
"block.dtnatures_spirit.cedar_sapling":"Cedar Sapling",
|
||||||
|
"item.dtnatures_spirit.cedar_seed":"Cedar Seed",
|
||||||
|
"species.dtnatures_spirit.cedar":"Cedar",
|
||||||
|
"block.dtnatures_spirit.cypress_branch":"Cypress Tree",
|
||||||
|
"block.dtnatures_spirit.cypress_sapling":"Cypress Sapling",
|
||||||
|
"item.dtnatures_spirit.cypress_seed":"Cypress Seed",
|
||||||
|
"species.dtnatures_spirit.cypress":"Cypress",
|
||||||
|
"block.dtnatures_spirit.fir_branch":"Fir Tree",
|
||||||
|
"block.dtnatures_spirit.fir_sapling":"Fir Sapling",
|
||||||
|
"item.dtnatures_spirit.fir_seed":"Fir Seed",
|
||||||
|
"species.dtnatures_spirit.fir":"Fir",
|
||||||
|
"block.dtnatures_spirit.wisteria_branch":"Wisteria Tree",
|
||||||
|
"block.dtnatures_spirit.blue_wisteria_sapling":"Blue Wisteria Sapling",
|
||||||
|
"item.dtnatures_spirit.blue_wisteria_seed":"Blue Wisteria Seed",
|
||||||
|
"species.dtnatures_spirit.blue_wisteria":"Blue Wisteria",
|
||||||
|
"block.dtnatures_spirit.purple_wisteria_sapling":"Purple Wisteria Sapling",
|
||||||
|
"item.dtnatures_spirit.purple_wisteria_seed":"Purple Wisteria Seed",
|
||||||
|
"species.dtnatures_spirit.purple_wisteria":"Purple Wisteria",
|
||||||
|
"block.dtnatures_spirit.pink_wisteria_sapling":"Pink Wisteria Sapling",
|
||||||
|
"item.dtnatures_spirit.pink_wisteria_seed":"Pink Wisteria Seed",
|
||||||
|
"species.dtnatures_spirit.pink_wisteria":"Pink Wisteria",
|
||||||
|
"block.dtnatures_spirit.white_wisteria_sapling":"White Wisteria Sapling",
|
||||||
|
"item.dtnatures_spirit.white_wisteria_seed":"White Wisteria Seed",
|
||||||
|
"species.dtnatures_spirit.white_wisteria":"White Wisteria",
|
||||||
|
"block.dtnatures_spirit.maple_branch":"Maple Tree",
|
||||||
|
"block.dtnatures_spirit.orange_maple_sapling":"Orange Maple Sapling",
|
||||||
|
"item.dtnatures_spirit.orange_maple_seed":"Orange Maple Seed",
|
||||||
|
"species.dtnatures_spirit.orange_maple":"Orange Maple",
|
||||||
|
"block.dtnatures_spirit.red_maple_sapling":"Red Maple Sapling",
|
||||||
|
"item.dtnatures_spirit.red_maple_seed":"Red Maple Seed",
|
||||||
|
"species.dtnatures_spirit.red_maple":"Red Maple",
|
||||||
|
"block.dtnatures_spirit.yellow_maple_sapling":"Yellow Maple Sapling",
|
||||||
|
"item.dtnatures_spirit.yellow_maple_seed":"Yellow Maple Seed",
|
||||||
|
"species.dtnatures_spirit.yellow_maple":"Yellow Maple",
|
||||||
|
"block.dtnatures_spirit.larch_branch":"Larch Tree",
|
||||||
|
"block.dtnatures_spirit.larch_sapling":"Larch Sapling",
|
||||||
|
"item.dtnatures_spirit.larch_seed":"Larch Seed",
|
||||||
|
"species.dtnatures_spirit.larch":"Larch",
|
||||||
|
"block.dtnatures_spirit.yellow_larch_sapling":"Yellow Larch Sapling",
|
||||||
|
"item.dtnatures_spirit.yellow_larch_seed":"Yellow Larch Seed",
|
||||||
|
"species.dtnatures_spirit.yellow_larch":"Yellow Larch",
|
||||||
|
"block.dtnatures_spirit.ghaf_branch":"Ghaf Tree",
|
||||||
|
"block.dtnatures_spirit.ghaf_sapling":"Ghaf Sapling",
|
||||||
|
"item.dtnatures_spirit.ghaf_seed":"Ghaf Seed",
|
||||||
|
"species.dtnatures_spirit.ghaf":"Ghaf",
|
||||||
|
"block.dtnatures_spirit.joshua_branch":"Joshua Tree",
|
||||||
|
"block.dtnatures_spirit.joshua_sapling":"Joshua Sapling",
|
||||||
|
"item.dtnatures_spirit.joshua_seed":"Joshua Seed",
|
||||||
|
"species.dtnatures_spirit.joshua":"Joshua",
|
||||||
|
"block.dtnatures_spirit.mahogany_branch":"Mahogany Tree",
|
||||||
|
"block.dtnatures_spirit.mahogany_sapling":"Mahogany Sapling",
|
||||||
|
"item.dtnatures_spirit.mahogany_seed":"Mahogany Seed",
|
||||||
|
"species.dtnatures_spirit.mahogany":"Mahogany",
|
||||||
|
"block.dtnatures_spirit.olive_branch":"Olive Tree",
|
||||||
|
"block.dtnatures_spirit.olive_sapling":"Olive Sapling",
|
||||||
|
"item.dtnatures_spirit.olive_seed":"Olive Seed",
|
||||||
|
"species.dtnatures_spirit.olive":"Olive",
|
||||||
|
"block.dtnatures_spirit.palo_verde_branch":"Palo Verde Tree",
|
||||||
|
"block.dtnatures_spirit.palo_verde_sapling":"Palo Verde Sapling",
|
||||||
|
"item.dtnatures_spirit.palo_verde_seed":"Palo Verde Seed",
|
||||||
|
"species.dtnatures_spirit.palo_verde":"Palo Verde",
|
||||||
|
"block.dtnatures_spirit.redwood_branch":"Redwood Tree",
|
||||||
|
"block.dtnatures_spirit.redwood_sapling":"Redwood Sapling",
|
||||||
|
"item.dtnatures_spirit.redwood_seed":"Redwood Seed",
|
||||||
|
"species.dtnatures_spirit.redwood":"Redwood",
|
||||||
|
"block.dtnatures_spirit.saxaul_branch":"Saxaul Tree",
|
||||||
|
"block.dtnatures_spirit.saxaul_sapling":"Saxaul Sapling",
|
||||||
|
"item.dtnatures_spirit.saxaul_seed":"Saxaul Seed",
|
||||||
|
"species.dtnatures_spirit.saxaul":"Saxaul",
|
||||||
|
"block.dtnatures_spirit.sugi_branch":"Sugi Tree",
|
||||||
|
"block.dtnatures_spirit.sugi_sapling":"Sugi Sapling",
|
||||||
|
"item.dtnatures_spirit.sugi_seed":"Sugi Seed",
|
||||||
|
"species.dtnatures_spirit.sugi":"Sugi",
|
||||||
|
"block.dtnatures_spirit.willow_branch":"Willow Tree",
|
||||||
|
"block.dtnatures_spirit.willow_sapling":"Willow Sapling",
|
||||||
|
"item.dtnatures_spirit.willow_seed":"Willow Seed",
|
||||||
|
"species.dtnatures_spirit.willow":"Willow",
|
||||||
|
"block.dtnatures_spirit.coconut_branch":"Coconut Tree",
|
||||||
|
"block.dtnatures_spirit.coconut_sapling":"Coconut Sapling",
|
||||||
|
"item.dtnatures_spirit.coconut_seed":"Coconut Seed",
|
||||||
|
"species.dtnatures_spirit.coconut":"Coconut"
|
||||||
|
}
|
||||||
@@ -0,0 +1,112 @@
|
|||||||
|
{
|
||||||
|
"block.dtterralith.mirage_branch": "Mirage Tree",
|
||||||
|
"block.dtterralith.moonlight_branch": "Moonlight Tree",
|
||||||
|
"item.dtterralith.amethyst_seed": "Amethyst Seed",
|
||||||
|
"item.dtterralith.ancient_seed": "Ancient Acorn",
|
||||||
|
"item.dtterralith.birch_pine_seed": "Birch Pine Cone",
|
||||||
|
"item.dtterralith.black_poplar_seed": "Black Poplar Catkin",
|
||||||
|
"item.dtterralith.blue_pine_seed": "Blue Pine Cone",
|
||||||
|
"item.dtterralith.cedar_seed": "Cedar Cone",
|
||||||
|
"item.dtterralith.dwarf_pine_seed": "Dwarf Pine Cone",
|
||||||
|
"item.dtterralith.dwarf_spruce_seed": "Dwarf Spruce Cone",
|
||||||
|
"item.dtterralith.ebony_seed": "Ebony Pod",
|
||||||
|
"item.dtterralith.giga_spruce_seed": "Giga Spruce Cone",
|
||||||
|
"item.dtterralith.jacaranda_seed": "Jacaranda Pod",
|
||||||
|
"item.dtterralith.kapok_seed": "Kapok Pod",
|
||||||
|
"item.dtterralith.larch_seed": "Larch Cone",
|
||||||
|
"item.dtterralith.lush_acacia_seed": "Lush Acacia Seed",
|
||||||
|
"item.dtterralith.maple_seed": "Maple Samara",
|
||||||
|
"item.dtterralith.mega_ancient_seed": "Mega Ancient Acorn",
|
||||||
|
"item.dtterralith.mega_blue_pine_seed": "Mega Blue Pine Cone",
|
||||||
|
"item.dtterralith.mega_larch_seed": "Mega Larch Cone",
|
||||||
|
"item.dtterralith.mega_mirage_seed": "Mega Mirage Acorn",
|
||||||
|
"item.dtterralith.mega_oasis_seed": "Mega Oasis Seed",
|
||||||
|
"item.dtterralith.mega_orange_pine_seed": "Mega Orange Pine Acorn",
|
||||||
|
"item.dtterralith.mega_red_pine_seed": "Mega Red Pine Cone",
|
||||||
|
"item.dtterralith.mirage_seed": "Mirage Acorn",
|
||||||
|
"item.dtterralith.moonlight_pine_seed": "Moonlight Pine Cone",
|
||||||
|
"item.dtterralith.moonlight_spruce_seed": "Moonlight Spruce Cone",
|
||||||
|
"item.dtterralith.oasis_seed": "Oasis Seed",
|
||||||
|
"item.dtterralith.orange_pine_seed": "Orange Pine Cone",
|
||||||
|
"item.dtterralith.poplar_seed": "Poplar Catkin",
|
||||||
|
"item.dtterralith.red_pine_seed": "Red Pine Cone",
|
||||||
|
"item.dtterralith.sakura_seed": "Dark Cherry Blossom Pit",
|
||||||
|
"item.dtterralith.silverleaf_poplar_seed": "Silverleaf Poplar Catkin",
|
||||||
|
"species.dtterralith.acacia_bush": "Acacia Bush",
|
||||||
|
"species.dtterralith.acacia_twiglet": "Acacia Twiglet",
|
||||||
|
"species.dtterralith.amethyst": "Amethyst",
|
||||||
|
"species.dtterralith.amethyst_mahogany": "Amethyst Mahogany",
|
||||||
|
"species.dtterralith.ancient": "Ancient",
|
||||||
|
"species.dtterralith.azalea_bush": "Azalea Bush",
|
||||||
|
"species.dtterralith.big_spruce": "Big Spruce",
|
||||||
|
"species.dtterralith.birch_pine": "Birch Pine",
|
||||||
|
"species.dtterralith.black_poplar": "Black Poplar",
|
||||||
|
"species.dtterralith.blue_pine": "Blue Pine",
|
||||||
|
"species.dtterralith.canopy_acacia": "Canopy Acacia",
|
||||||
|
"species.dtterralith.canopy_spruce": "Canopy Spruce",
|
||||||
|
"species.dtterralith.cedar": "Cedar",
|
||||||
|
"species.dtterralith.cherry_bush": "Cherry Bush",
|
||||||
|
"species.dtterralith.creeping_juniper": "Creeping Juniper",
|
||||||
|
"species.dtterralith.dead_mangrove": "Dead Mangrove",
|
||||||
|
"species.dtterralith.dead_oak": "Dead Oak",
|
||||||
|
"species.dtterralith.dwarf_pine": "Dwarf Pine",
|
||||||
|
"species.dtterralith.dwarf_spruce": "Dwarf Spruce",
|
||||||
|
"species.dtterralith.ebony": "Ebony",
|
||||||
|
"species.dtterralith.giga_spruce": "Giga Spruce",
|
||||||
|
"species.dtterralith.jacaranda": "Jacaranda",
|
||||||
|
"species.dtterralith.kapok": "Kapok",
|
||||||
|
"species.dtterralith.larch": "Larch",
|
||||||
|
"species.dtterralith.large_swamp_oak": "Large Swamp Oak",
|
||||||
|
"species.dtterralith.lush_acacia": "Lush Acacia",
|
||||||
|
"species.dtterralith.lush_mahogany": "Lush Mahogany",
|
||||||
|
"species.dtterralith.lush_mangrove": "Lush Mangrove",
|
||||||
|
"species.dtterralith.lush_tall_acacia": "Lush Tall Acacia",
|
||||||
|
"species.dtterralith.lush_tree": "Lush Tree",
|
||||||
|
"species.dtterralith.maple": "Maple",
|
||||||
|
"species.dtterralith.mega_ancient": "Mega Ancient",
|
||||||
|
"species.dtterralith.mega_big_spruce": "Mega Big Spruce",
|
||||||
|
"species.dtterralith.mega_blue_pine": "Mega Blue Pine",
|
||||||
|
"species.dtterralith.mega_larch": "Mega Larch",
|
||||||
|
"species.dtterralith.mega_mirage": "Mega Mirage",
|
||||||
|
"species.dtterralith.mega_oasis": "Mega Oasis",
|
||||||
|
"species.dtterralith.mega_orange_pine": "Mega Orange Pine",
|
||||||
|
"species.dtterralith.mega_red_pine": "Mega Red Pine",
|
||||||
|
"species.dtterralith.mirage": "Mirage",
|
||||||
|
"species.dtterralith.moonlight_pine": "Moonlight Pine",
|
||||||
|
"species.dtterralith.moonlight_spruce": "Moonlight Spruce",
|
||||||
|
"species.dtterralith.northern_spruce": "Northern Spruce",
|
||||||
|
"species.dtterralith.oak_twiglet": "Oak Twiglet",
|
||||||
|
"species.dtterralith.oasis": "Oasis",
|
||||||
|
"species.dtterralith.orange_pine": "Orange Pine",
|
||||||
|
"species.dtterralith.ponderosa_pine": "Ponderosa Pine",
|
||||||
|
"species.dtterralith.poplar": "Poplar",
|
||||||
|
"species.dtterralith.red_pine": "Red Pine",
|
||||||
|
"species.dtterralith.red_shrub": "Red Shrub",
|
||||||
|
"species.dtterralith.sakura": "Sakura",
|
||||||
|
"species.dtterralith.sakura_undergrowth": "Sakura Undergrowth",
|
||||||
|
"species.dtterralith.scruffy_birch_pine": "Scruffy Birch Pine",
|
||||||
|
"species.dtterralith.scruffy_oak": "Scruffy Oak",
|
||||||
|
"species.dtterralith.scruffy_pine": "Scruffy Pine",
|
||||||
|
"species.dtterralith.scruffy_swamp_mangrove": "Scruffy Swamp Mangrove",
|
||||||
|
"species.dtterralith.scruffy_swamp_oak": "Scruffy Swamp Oak",
|
||||||
|
"species.dtterralith.silverleaf_poplar": "Silverleaf Poplar",
|
||||||
|
"species.dtterralith.small_acacia": "Small Acacia",
|
||||||
|
"species.dtterralith.sparse_acacia": "Sparse Acacia",
|
||||||
|
"species.dtterralith.sparse_jungle": "Sparse Jungle",
|
||||||
|
"species.dtterralith.sparse_oak": "Sparse Oak",
|
||||||
|
"species.dtterralith.sparse_spruce": "Sparse Spruce",
|
||||||
|
"species.dtterralith.sparse_swamp_birch": "Sparse Swamp Birch",
|
||||||
|
"species.dtterralith.sparse_swamp_mangrove": "Sparse Swamp Mangrove",
|
||||||
|
"species.dtterralith.sparse_swamp_oak": "Sparse Swamp Oak",
|
||||||
|
"species.dtterralith.spruce_twiglet": "Spruce Twiglet",
|
||||||
|
"species.dtterralith.swamp_birch": "Swamp Birch",
|
||||||
|
"species.dtterralith.taiga_birch": "Taiga Birch",
|
||||||
|
"species.dtterralith.tall_acacia": "Tall Acacia",
|
||||||
|
"species.dtterralith.tall_dark_oak": "Tall Dark Oak",
|
||||||
|
"species.dtterralith.tall_spruce": "Tall Spruce",
|
||||||
|
"species.dtterralith.twilight_birch": "Twilight Birch",
|
||||||
|
"species.dtterralith.twilight_oak": "Twilight Oak",
|
||||||
|
"species.dtterralith.windswept_acacia": "Windswept Acacia",
|
||||||
|
"species.dtterralith.windswept_jungle": "Windswept Jungle",
|
||||||
|
"species.dtterralith.windswept_spruce": "Windswept Spruce"
|
||||||
|
}
|
||||||
@@ -0,0 +1,20 @@
|
|||||||
|
{
|
||||||
|
"item.elementalmaces.withering_mace": "Withering Mace",
|
||||||
|
"item.elementalmaces.withering_mace.lore.line1": "Saps the life from your enemies,",
|
||||||
|
"item.elementalmaces.withering_mace.lore.line2": "slowly turning them to dust after impact",
|
||||||
|
|
||||||
|
"item.elementalmaces.resonating_mace": "Resonating Mace",
|
||||||
|
"item.elementalmaces.resonating_mace.lore.line1": "Vibrates with intense sonic power,",
|
||||||
|
"item.elementalmaces.resonating_mace.lore.line2": "causing a shockwave on impact",
|
||||||
|
|
||||||
|
"item.elementalmaces.ender_mace": "Ender Mace",
|
||||||
|
"item.elementalmaces.ender_mace.lore.line1": "Ancient End technology creates levitation,",
|
||||||
|
"item.elementalmaces.ender_mace.lore.line2": "suspending your enemies in the air on impact",
|
||||||
|
|
||||||
|
"item.elementalmaces.smouldering_mace": "Smouldering Mace",
|
||||||
|
"item.elementalmaces.smouldering_mace.lore.line1": "Burns with the power of the Nether,",
|
||||||
|
"item.elementalmaces.smouldering_mace.lore.line2": "igniting everything around you on impact",
|
||||||
|
|
||||||
|
"item.elementalmaces.withering_rod": "Withering Breeze Rod",
|
||||||
|
"item.elementalmaces.resonating_rod": "Resonating Breeze Rod"
|
||||||
|
}
|
||||||
@@ -0,0 +1,34 @@
|
|||||||
|
{
|
||||||
|
"enhanced_boss_bar.minecraft.wither" : "Wither",
|
||||||
|
"enhanced_boss_bar.minecraft.ender_dragon" : "Ender Dragon",
|
||||||
|
"enhanced_boss_bar.cataclysm.ignis" : "Ignis",
|
||||||
|
"enhanced_boss_bar.cataclysm.ender_guardian" : "Ender Guardian",
|
||||||
|
"enhanced_boss_bar.cataclysm.netherite_monstrosity" : "Netherite Monstrosity",
|
||||||
|
"enhanced_boss_bar.cataclysm.the_harbinger" : "The Harbinger",
|
||||||
|
"enhanced_boss_bar.cataclysm.the_leviathan" : "The Leviathan",
|
||||||
|
"enhanced_boss_bar.mass_destruction.night_lich" : "Night Lich",
|
||||||
|
"enhanced_boss_bar.mass_destruction.nether_gauntlet" : "Nether Gauntlet",
|
||||||
|
"enhanced_boss_bar.mass_destruction.void_blossom" : "Void Blossom",
|
||||||
|
"enhanced_boss_bar.mass_destruction.obsidilith" : "Obsidilith",
|
||||||
|
"enhanced_boss_bar.mowziesmobs.ferrous_wroughtnaut" : "Ferrous Wroughtnaut",
|
||||||
|
"enhanced_boss_bar.mowziesmobs.frostmaw" : "Frostmaw",
|
||||||
|
"enhanced_boss_bar.mowziesmobs.umvuthi" : "Umvuthi",
|
||||||
|
"enhanced_boss_bar.witherstormmod.witherstorm" : "Wither Storm",
|
||||||
|
"enhanced_boss_bar.meetyourfight.bellringer" : "Bellringer",
|
||||||
|
"enhanced_boss_bar.meetyourfight.swampjaw" : "Swampjaw",
|
||||||
|
"enhanced_boss_bar.alexsmobs.void_worm" : "Void Worm",
|
||||||
|
"enhanced_boss_bar.aether.slider" : "Slider",
|
||||||
|
"enhanced_boss_bar.aether.valkyrie_queen" : "Valkyrie Queen",
|
||||||
|
"enhanced_boss_bar.aether.sun_spirit" : "Sun Spirit",
|
||||||
|
|
||||||
|
"enhanced_boss_bar.config.title" : "Enhanced Boss Bar Config",
|
||||||
|
"enhanced_boss_bar.config.subtitle" : "Bosses",
|
||||||
|
"enhanced_boss_bar.config.minecraft" : "Minecraft",
|
||||||
|
"enhanced_boss_bar.config.cataclysm" : "L'Ender Cataclysm",
|
||||||
|
"enhanced_boss_bar.config.mass_destruction" : "Bosses of Mass Destruction",
|
||||||
|
"enhanced_boss_bar.config.mowziesmobs" : "Mowzie's Mobs",
|
||||||
|
"enhanced_boss_bar.config.witherstormmod" : "Cracker's Wither Storm",
|
||||||
|
"enhanced_boss_bar.config.meetyourfight" : "Meet your Fight",
|
||||||
|
"enhanced_boss_bar.config.alexsmobs" : "Alex's Mobs",
|
||||||
|
"enhanced_boss_bar.config.aether" : "The Aether"
|
||||||
|
}
|
||||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,4 @@
|
|||||||
|
{
|
||||||
|
"example_mod.configuration.client": "client",
|
||||||
|
"example_mod.configuration.example": "example"
|
||||||
|
}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{}
|
||||||
@@ -0,0 +1,77 @@
|
|||||||
|
{
|
||||||
|
"attribute.name.extraspellattributes.reabsorption": "Reabsorption",
|
||||||
|
"attribute.name.extraspellattributes.converttofire": "Attack Damage gained as Fire Power ",
|
||||||
|
"attribute.name.extraspellattributes.convertfromfire": "Fire Power Attribute gained as Attack Damage",
|
||||||
|
"attribute.name.extraspellattributes.converttoarcane": "Attack Damage gained as Arcane Power ",
|
||||||
|
"attribute.name.extraspellattributes.convertfromarcane": "Arcane Power Attribute gained as Attack Damage",
|
||||||
|
"attribute.name.extraspellattributes.converttofrost": "Attack Damage gained as Frost Power ",
|
||||||
|
"attribute.name.extraspellattributes.convertfromfrost": "Frost Power Attribute gained as Attack Damage",
|
||||||
|
"attribute.name.extraspellattributes.converttoheal": "Attack Damage gained as Healing Power ",
|
||||||
|
"attribute.name.extraspellattributes.glancingblow": "Chance for a hit received to be a Glancing Blow, being Mitigated by 35%",
|
||||||
|
"attribute.name.extraspellattributes.spellsuppression": "Chance for Spells Received to be Suppressed, dealing 50% Less Damage",
|
||||||
|
"attribute.name.extraspellattributes.serenity": "Chance for Suppressed Received Spells to Instead Deal No Damage (Max 75%)",
|
||||||
|
"attribute.name.extraspellattributes.endurance": "Endurance",
|
||||||
|
"attribute.name.extraspellattributes.fortitude": "Endurance Threshold",
|
||||||
|
|
||||||
|
"attribute.name.extraspellattributes.defi": "Physical Damage Mitigation (with Diminishing Returns)",
|
||||||
|
"attribute.name.extraspellattributes.aureate": "Damage Absorbed by Armor Recouped as Reabsorption",
|
||||||
|
"attribute.name.extraspellattributes.physique": "Physique",
|
||||||
|
"attribute.name.extraspellattributes.finesse": "Finesse",
|
||||||
|
"attribute.name.extraspellattributes.attunement": "Attunement",
|
||||||
|
"attribute.name.extraspellattributes.dissolution": "Dissolution Gained Per Damage Taken, for 4 seconds. You are at Maximum Health while in Dissolution.",
|
||||||
|
"attribute.name.extraspellattributes.inevitability": "Inevitability gained per second. +10% Spell Crit Damage per Inevitability, up to +100%.",
|
||||||
|
|
||||||
|
"enchantment.extraspellattributes.suppression": "Suppressing",
|
||||||
|
"enchantment.extraspellattributes.defiance": "Defiance",
|
||||||
|
"enchantment.extraspellattributes.warding": "Warding",
|
||||||
|
"enchantment.extraspellattributes.spellbreak": "Spellbreaking",
|
||||||
|
"enchantment.extraspellattributes.glancingblow": "Evasion",
|
||||||
|
"enchantment.extraspellattributes.battlerouse": "Battle Rouse",
|
||||||
|
"enchantment.extraspellattributes.aureate": "Absorbing",
|
||||||
|
"enchantment.extraspellattributes.enduring": "Enduring",
|
||||||
|
"enchantment.extraspellattributes.fortified": "Fortified",
|
||||||
|
"enchantment.extraspellattributes.dissolution": "Curse of Dissolution",
|
||||||
|
"enchantment.extraspellattributes.ethereal": "Curse of the Ethereal",
|
||||||
|
|
||||||
|
"effect.extraspellattributes.dissolution": "Dissolution",
|
||||||
|
"effect.extraspellattributes.inevitability": "Inevitability",
|
||||||
|
|
||||||
|
"enchantment.extraspellattributes.suppression.desc": "Chance to Suppress Magic Damage, halving the damage taken. Stacks.",
|
||||||
|
"enchantment.extraspellattributes.defiance.desc": "Mitigates a flat amount of damage; this enchantment stacks with diminishing returns.",
|
||||||
|
"enchantment.extraspellattributes.warding.desc": "Gives Reabsorption: recharging yellow hearts. Stacks.",
|
||||||
|
"enchantment.extraspellattributes.spellbreak.desc": "Chance to Avoid Suppressed spells, maximum 75% chance. Stacks.",
|
||||||
|
"enchantment.extraspellattributes.glancingblow.desc": "Chance for hits taken to be Glancing Blows, dealing only 65% normal damage. Glancing Blows can't come from non-entities. Stacks.",
|
||||||
|
"enchantment.extraspellattributes.battlerouse.desc": "Some incoming damage is regenerated over the next four seconds. Stacks.",
|
||||||
|
"enchantment.extraspellattributes.aureate.desc": "Some damage absorbed by armor is regenerated as yellow hearts, up to maximum reabsorption. Gives some reabsorption. Stacks.",
|
||||||
|
"enchantment.extraspellattributes.enduring.desc": "Reduces damage taken past your Endurance Threshold. Stacks. Minimum Endurance Threshold is 20% of your Maximum Life.",
|
||||||
|
"enchantment.extraspellattributes.fortified.desc": "Increases the threshold at which your Endurance reduces damage taken an amount equal to total enchantment level. Stacks. Minimum Endurance Damage Reduction is 25%.",
|
||||||
|
"enchantment.extraspellattributes.dissolution.desc": "You gain Dissolution equal to the damage you take, lowering your Maximum Health until you take no damage for 4 seconds. You are always at maximum health while in Dissolution.",
|
||||||
|
"enchantment.extraspellattributes.ethereal.desc": "You lose 95% of your health, but gain +5 and +100% Reabsorption.",
|
||||||
|
|
||||||
|
"attribute.name.extraspellattributes.determination": "Damage Taken Recouped over 4 seconds",
|
||||||
|
|
||||||
|
"desc.extraspellattributes.glance": "A Glancing Blow deals only 65% damage. You cannot receive Glancing Blows from damage that doesn't come from an entity (Such as Fire and Poison).",
|
||||||
|
|
||||||
|
"desc.extraspellattributes.supp": "A Suppressed Spell deals only 50% damage.",
|
||||||
|
|
||||||
|
"desc.extraspellattributes.defi": "Your Defiance subtracts its total from the total damage you take. Defiance has diminishing returns.",
|
||||||
|
"desc.extraspellattributes.acro":"Your % Spellbreak is the chance that a suppressed spell instead deals no damage. Spellbreak caps at 75%.",
|
||||||
|
"desc.extraspellattributes.determination":"Your % Determination is the proportion of health lost that regenerates back over the next four seconds.",
|
||||||
|
"desc.extraspellattributes.reabsorption":"You regenerate Absorption (Yellow Hearts) up to your maximum Reabsorption gradually after not being hit for 4 seconds.",
|
||||||
|
|
||||||
|
"itemGroup.extraspellattributes.general": "Extra RPG Attributes Trinkets",
|
||||||
|
"item.extraspellattributes.netheritediamondring": "Netherite Diamond Ring",
|
||||||
|
"item.extraspellattributes.goldquartzring": "Gold Quartz Ring",
|
||||||
|
"item.extraspellattributes.netheritediamondamulet": "Netherite Diamond Amulet",
|
||||||
|
"item.extraspellattributes.goldquartzamulet": "Gold Quartz Amulet",
|
||||||
|
"item.extraspellattributes.martialbracer": "Turtle Bracer",
|
||||||
|
"item.extraspellattributes.arcanebracer": "Amethyst Bracer",
|
||||||
|
"item.extraspellattributes.nonbelieversamulet": "Nonbeliever's Amulet",
|
||||||
|
"item.extraspellattributes.turtlegirdle": "Turtle Girdle",
|
||||||
|
"item.extraspellattributes.defiancering": "Ring of Undying",
|
||||||
|
"item.extraspellattributes.undyingsoul": "Banner of Undying"
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
{
|
||||||
|
"block.fastpaintings.painting": "Painting"
|
||||||
|
}
|
||||||
@@ -0,0 +1,10 @@
|
|||||||
|
{
|
||||||
|
"fusion.resource_packs.requires_newer_version": "(Made for a newer version of Fusion)",
|
||||||
|
"fusion.resource_packs.warning_screen.title": "Fusion version warning",
|
||||||
|
"fusion.resource_packs.warning_screen.message": "This resource pack is made for a newer version of Fusion and may not work correctly with the currently installed version of Fusion.",
|
||||||
|
"fusion.resource_packs.warning_screen.confirmation": "Do you want to enable the resource pack anyway?",
|
||||||
|
"fusion.resource_packs.warning_screen.current_version": "Installed version:",
|
||||||
|
"fusion.resource_packs.warning_screen.required_version": "Required version:",
|
||||||
|
"fusion.resource_packs.warning_screen.cancel": "No",
|
||||||
|
"fusion.resource_packs.warning_screen.confirm": "Yes"
|
||||||
|
}
|
||||||
@@ -0,0 +1,318 @@
|
|||||||
|
{
|
||||||
|
"itemGroup.gemsrealm": "Gems Realm",
|
||||||
|
"itemGroup.gemsrealm.gems_realm": "Gems Realm",
|
||||||
|
"item.gemsrealm.all_gems": "All Gems, Metal, Crystal, Redstone",
|
||||||
|
"tooltip.gemsrealm.metal_type": "Metal Type: %s",
|
||||||
|
"tooltip.gemsrealm.gem_type": "Gem Type: %s",
|
||||||
|
"tooltip.gemsrealm.crystal_type": "Crystal Type: %s",
|
||||||
|
"tooltip.gemsrealm.dust_type": "Dust Type: %s",
|
||||||
|
|
||||||
|
"gem_type.crystalcraft_unlimited_java.saphire": "Sapphire",
|
||||||
|
"gem_type.crystalcraft_unlimited_java.pearl_item": "Pearl",
|
||||||
|
"metal_type.crystalcraft_unlimited_java.silicium": "Silicon",
|
||||||
|
|
||||||
|
"item_type.minecraft.nugget": "%s Nugget",
|
||||||
|
"block_type.minecraft.bars": "%s Bars",
|
||||||
|
|
||||||
|
"block_type.mcwbridges.bridge": "%s Bridge",
|
||||||
|
"block_type.mcwbridges.bridge_stair": "%s Bridge Stair",
|
||||||
|
"block_type.mcwbridges.bridge_pier": "%s Bridge Support",
|
||||||
|
|
||||||
|
"block_type.mcwfences.cheval_de_frise": "%s Cheval De Frise",
|
||||||
|
|
||||||
|
"block_type.mcwwindows.shutter":"%s Shutter",
|
||||||
|
"block_type.mcwwindows.window": "Resizeable %s Window",
|
||||||
|
"block_type.mcwwindows.window2": "Rectangle %s Window",
|
||||||
|
"block_type.mcwwindows.four_window": "%s Four Window",
|
||||||
|
"block_type.mcwwindows.pane_window": "%s Pane Window",
|
||||||
|
"block_type.mcwwindows.curtain_rod": "%s Curtain Rod",
|
||||||
|
|
||||||
|
"item_type.create.backtank": "%s Backtank",
|
||||||
|
"item_type.create.backtank_placeable": "%s Backtank Placeable",
|
||||||
|
"item_type.create.sheet": "%s Sheet",
|
||||||
|
"block_type.create.casing": "%s Casing",
|
||||||
|
"block_type.create.door": "%s Door",
|
||||||
|
"block_type.create.ladder": "%s Ladder",
|
||||||
|
"block_type.create.scaffolding": "%s Scaffolding",
|
||||||
|
"block_type.create.shingles": "%s Shingles",
|
||||||
|
"block_type.create.shingle_slab": "%s Shingle Slab",
|
||||||
|
"block_type.create.shingle_stairs": "%s Shingle Stairs",
|
||||||
|
"block_type.create.tiles": "%s Tiles",
|
||||||
|
"block_type.create.tile_slab": "%s Tile Slab",
|
||||||
|
"block_type.create.tile_stairs": "%s Tile Stairs",
|
||||||
|
"block_type.create.table_cloth": "%s Table Cloth",
|
||||||
|
"block_type.create.ornate_window": "Ornate %s Window",
|
||||||
|
"block_type.create.ornate_window_pane": "Ornate %s Window Pane",
|
||||||
|
|
||||||
|
"block_type.lapidary.bricks": "%s Bricks",
|
||||||
|
"block_type.lapidary.brick_stairs": "%s Brick Stairs",
|
||||||
|
"block_type.lapidary.brick_slab": "%s Brick Slab",
|
||||||
|
"block_type.lapidary.cut": "Cut %s",
|
||||||
|
"block_type.lapidary.cut_stairs": "Cut %s Stairs",
|
||||||
|
"block_type.lapidary.cut_slab": "Cut %s Slab",
|
||||||
|
"block_type.lapidary.tiles": "%s Tiles",
|
||||||
|
"block_type.lapidary.tile_stairs": "%s Tile Stairs",
|
||||||
|
"block_type.lapidary.tile_slab": "%s Tile Slab",
|
||||||
|
"block_type.lapidary.chiseled": "Chiseled %s",
|
||||||
|
"block_type.lapidary.pillar": "%s Pillar",
|
||||||
|
"block_type.lapidary.polished": "Polished %s",
|
||||||
|
|
||||||
|
"block_type.more_beautiful_torches.block_torch": "%s Block Torch",
|
||||||
|
"block_type.more_beautiful_torches.block_soul_torch": "%s Block Soul Torch",
|
||||||
|
"block_type.more_beautiful_torches.block_redstone_torch": "%s Block Redstone Torch",
|
||||||
|
"block_type.more_beautiful_torches.raw_block_torch": "Raw %s Block Torch",
|
||||||
|
"block_type.more_beautiful_torches.raw_block_soul_torch": "Raw %s Block Soul Torch",
|
||||||
|
"block_type.more_beautiful_torches.raw_block_redstone_torch": "Raw %s Block Redstone Torch",
|
||||||
|
"block_type.more_beautiful_torches.cluster_torch": "%s Cluster Torch",
|
||||||
|
"block_type.more_beautiful_torches.cluster_soul_torch": "%s Cluster Soul Torch",
|
||||||
|
"block_type.more_beautiful_torches.cluster_redstone_torch": "%s Cluster Redstone Torch",
|
||||||
|
|
||||||
|
"block_type.bad.block_bookshelf": "%s Block Bookshelf",
|
||||||
|
"block_type.bad.raw_block_bookshelf": "Raw %s Block Bookshelf",
|
||||||
|
"block_type.bad.budding_bookshelf": "Budding %s Bookshelf",
|
||||||
|
|
||||||
|
"_comment_block": "---------------------------------------- BLOCK --------------------",
|
||||||
|
"block_type.chipped.angry_block": "Angry %s Block",
|
||||||
|
"block_type.chipped.blank_block_carving": "Blank %s Block Carving",
|
||||||
|
"block_type.chipped.bordered_block": "Bordered %s Block",
|
||||||
|
"block_type.chipped.brick_bordered_block": "Brick Bordered %s Block",
|
||||||
|
"block_type.chipped.carved_block": "Carved %s Block",
|
||||||
|
"block_type.chipped.checkered_block_tiles": "Checkered %s Block Tiles",
|
||||||
|
"block_type.chipped.cobbled_block": "Cobbled %s Block",
|
||||||
|
"block_type.chipped.cracked_disordered_block_bricks": "Cracked Disordered %s Block Bricks",
|
||||||
|
"block_type.chipped.cracked_flat_block_tiles": "Cracked Flat %s Block Tiles",
|
||||||
|
"block_type.chipped.cracked_block_bricks": "Cracked %s Block Bricks",
|
||||||
|
"block_type.chipped.creeper_block_carving": "Creeper %s Block Carving",
|
||||||
|
"block_type.chipped.crying_block": "Crying %s Block",
|
||||||
|
"block_type.chipped.curly_block_pillar": "Curly %s Block Pillar",
|
||||||
|
"block_type.chipped.cut_blank_block": "Cut Blank %s Block",
|
||||||
|
"block_type.chipped.cut_block_column": "Cut %s Block Column",
|
||||||
|
"block_type.chipped.duh_block": "Duh %s Block",
|
||||||
|
"block_type.chipped.edged_block_bricks": "Edged %s Block Bricks",
|
||||||
|
"block_type.chipped.engraved_block": "Engraved %s Block",
|
||||||
|
"block_type.chipped.eroded_block": "Eroded %s Block",
|
||||||
|
"block_type.chipped.etched_block_bricks": "Etched %s Block Bricks",
|
||||||
|
"block_type.chipped.fine_block_pillar": "Fine %s Block Pillar",
|
||||||
|
"block_type.chipped.flat_block_tiles": "Flat %s Block Tiles",
|
||||||
|
"block_type.chipped.glad_block": "Glad %s Block",
|
||||||
|
"block_type.chipped.inlayed_block": "Inlayed %s Block",
|
||||||
|
"block_type.chipped.inscribed_block": "Inscribed %s Block",
|
||||||
|
"block_type.chipped.layed_block_bricks": "Layed %s Block Bricks",
|
||||||
|
"block_type.chipped.loded_block": "Loded %s Block",
|
||||||
|
"block_type.chipped.massive_block_bricks": "Massive %s Block Bricks",
|
||||||
|
"block_type.chipped.offset_block_bricks": "Offset %s Block Bricks",
|
||||||
|
"block_type.chipped.ornate_block_pillar": "Ornate %s Block Pillar",
|
||||||
|
"block_type.chipped.overlapping_block_tiles": "Overlapping %s Block Tiles",
|
||||||
|
"block_type.chipped.pillar_block_bricks": "Pillar %s Block Bricks",
|
||||||
|
"block_type.chipped.polished_block": "Polished %s Block",
|
||||||
|
"block_type.chipped.prismal_block_remnants": "Prismal %s Block Remnants",
|
||||||
|
"block_type.chipped.block_bricks": "%s Block Bricks",
|
||||||
|
"block_type.chipped.block_mini_tiles": "%s Block Mini Tiles",
|
||||||
|
"block_type.chipped.block_pillar": "%s Block Pillar",
|
||||||
|
"block_type.chipped.block_pillar_top": "%s Block Pillar Top",
|
||||||
|
"block_type.chipped.block_scales": "%s Block Scales",
|
||||||
|
"block_type.chipped.rough_block": "Rough %s Block",
|
||||||
|
"block_type.chipped.rounded_block_bricks": "Rounded %s Block Bricks",
|
||||||
|
"block_type.chipped.runic_carved_block": "Runic Carved %s Block",
|
||||||
|
"block_type.chipped.sad_block": "Sad %s Block",
|
||||||
|
"block_type.chipped.sanded_block": "Sanded %s Block",
|
||||||
|
"block_type.chipped.simple_block_pillar": "Simple %s Block Pillar",
|
||||||
|
"block_type.chipped.small_block_bricks": "Small %s Block Bricks",
|
||||||
|
"block_type.chipped.smooth_inlayed_block": "Smooth Inlayed %s Block",
|
||||||
|
"block_type.chipped.smooth_block_column": "Smooth %s Block Column",
|
||||||
|
"block_type.chipped.smooth_ringed_block": "Smooth Ringed %s Block",
|
||||||
|
"block_type.chipped.smoothed_double_inlayed_block": "Smoothed Double Inlayed %s Block",
|
||||||
|
"block_type.chipped.spider_block_carving": "Spider %s Block Carving",
|
||||||
|
"block_type.chipped.spiraled_block": "Spiraled %s Block",
|
||||||
|
"block_type.chipped.stacked_block_bricks": "Stacked %s Block Bricks",
|
||||||
|
"block_type.chipped.thick_inlayed_block": "Thick Inlayed %s Block",
|
||||||
|
"block_type.chipped.tiled_bordered_block": "Tiled Bordered %s Block",
|
||||||
|
"block_type.chipped.tiled_block": "Tiled %s Block",
|
||||||
|
"block_type.chipped.tiled_block_column": "Tiled %s Block Column",
|
||||||
|
"block_type.chipped.tiny_brick_bordered_block": "Tiny Brick Bordered %s Block",
|
||||||
|
"block_type.chipped.tiny_layered_block_bricks": "Tiny Layered %s Block Bricks",
|
||||||
|
"block_type.chipped.tiny_layered_block_slabs": "Tiny Layered %s Block Slabs",
|
||||||
|
"block_type.chipped.tiny_block_bricks": "Tiny %s Block Bricks",
|
||||||
|
"block_type.chipped.trodden_block": "Trodden %s Block",
|
||||||
|
"block_type.chipped.unamused_block": "Unamused %s Block",
|
||||||
|
"block_type.chipped.vertical_cut_block": "Vertical Cut %s Block",
|
||||||
|
"block_type.chipped.vertical_disordered_block_bricks": "Vertical Disordered %s Block Bricks",
|
||||||
|
"block_type.chipped.weathered_block": "Weathered %s Block",
|
||||||
|
"block_type.chipped.block_panels": "%s Block Panels",
|
||||||
|
"block_type.chipped.ancient_block": "Ancient %s Block",
|
||||||
|
"block_type.chipped.chipped_block": "Chipped %s Block",
|
||||||
|
"block_type.chipped.embossed_block": "Embossed %s Block",
|
||||||
|
"block_type.chipped.layered_block": "Layered %s Block",
|
||||||
|
"block_type.chipped.plated_block": "Plated %s Block",
|
||||||
|
"block_type.chipped.pressed_block": "Pressed %s Block",
|
||||||
|
"block_type.chipped.reinforced_block": "Reinforced %s Block",
|
||||||
|
"block_type.chipped.sheet_block": "Sheet %s Block",
|
||||||
|
"block_type.chipped.shuttered_block": "Shuttered %s Block",
|
||||||
|
"block_type.chipped.stacked_block": "Stacked %s Block",
|
||||||
|
|
||||||
|
"_comment_bar": "---------------------------------------- BARS --------------------",
|
||||||
|
"block_type.chipped.bars_top": "%s Bars Top",
|
||||||
|
"block_type.chipped.barbed_bars": "Barbed %s Bars",
|
||||||
|
"block_type.chipped.bolted_bars": "Bolted %s Bars",
|
||||||
|
"block_type.chipped.chained_bars": "Chained %s Bars",
|
||||||
|
"block_type.chipped.crossbolted_bars": "Crossbolted %s Bars",
|
||||||
|
"block_type.chipped.crossed_bars": "Crossed %s Bars",
|
||||||
|
"block_type.chipped.floral_bars": "Floral %s Bars",
|
||||||
|
"block_type.chipped.harp_bars": "Harp %s Bars",
|
||||||
|
"block_type.chipped.linked_bars": "Linked %s Bars",
|
||||||
|
"block_type.chipped.loose_bars": "Loose %s Bars",
|
||||||
|
"block_type.chipped.piked_bars": "Piked %s Bars",
|
||||||
|
"block_type.chipped.railed_bars": "Railed %s Bars",
|
||||||
|
"block_type.chipped.sighthole_bars": "Sighthole %s Bars",
|
||||||
|
"block_type.chipped.stepped_bars": "Stepped %s Bars",
|
||||||
|
"block_type.chipped.sturdy_bars": "Sturdy %s Bars",
|
||||||
|
"block_type.chipped.supported_bars": "Supported %s Bars",
|
||||||
|
"block_type.chipped.thorned_bars": "Thorned %s Bars",
|
||||||
|
"block_type.chipped.vined_bars": "Vined %s Bars",
|
||||||
|
"block_type.chipped.woven_bars": "Woven %s Bars",
|
||||||
|
"block_type.chipped.zippered_bars": "Zippered %s Bars",
|
||||||
|
"block_type.chipped.victorian_bars_pikes": "Victorian %s Bars Pikes",
|
||||||
|
"_comment_raw_block": "---------------------------------------- RAW_BLOCK --------------------",
|
||||||
|
"block_type.chipped.angry_raw_block": "Angry Raw %s Block",
|
||||||
|
"block_type.chipped.blank_raw_block_carving": "Blank Raw %s Block Carving",
|
||||||
|
"block_type.chipped.bordered_raw_block": "Bordered Raw %s Block",
|
||||||
|
"block_type.chipped.brick_bordered_raw_block": "Brick Bordered Raw %s Block",
|
||||||
|
"block_type.chipped.carved_raw_block": "Carved Raw %s Block",
|
||||||
|
"block_type.chipped.checkered_raw_block_tiles": "Checkered Raw %s Block Tiles",
|
||||||
|
"block_type.chipped.cobbled_raw_block": "Cobbled Raw %s Block",
|
||||||
|
"block_type.chipped.cracked_disordered_raw_block_bricks": "Cracked Disordered Raw %s Block Bricks",
|
||||||
|
"block_type.chipped.cracked_flat_raw_block_tiles": "Cracked Flat Raw %s Block Tiles",
|
||||||
|
"block_type.chipped.cracked_raw_block_bricks": "Cracked Raw %s Block Bricks",
|
||||||
|
"block_type.chipped.creeper_raw_block_carving": "Creeper Raw %s Block Carving",
|
||||||
|
"block_type.chipped.crying_raw_block": "Crying Raw %s Block",
|
||||||
|
"block_type.chipped.curly_raw_block_pillar": "Curly Raw %s Block Pillar",
|
||||||
|
"block_type.chipped.cut_blank_raw_block": "Cut Blank Raw %s Block",
|
||||||
|
"block_type.chipped.cut_raw_block_column": "Cut Raw %s Block Column",
|
||||||
|
"block_type.chipped.duh_raw_block": "Duh Raw %s Block",
|
||||||
|
"block_type.chipped.edged_raw_block_bricks": "Edged Raw %s Block Bricks",
|
||||||
|
"block_type.chipped.engraved_raw_block": "Engraved Raw %s Block",
|
||||||
|
"block_type.chipped.eroded_raw_block": "Eroded Raw %s Block",
|
||||||
|
"block_type.chipped.etched_raw_block_bricks": "Etched Raw %s Block Bricks",
|
||||||
|
"block_type.chipped.fine_raw_block_pillar": "Fine Raw %s Block Pillar",
|
||||||
|
"block_type.chipped.flat_raw_block_tiles": "Flat Raw %s Block Tiles",
|
||||||
|
"block_type.chipped.glad_raw_block": "Glad Raw %s Block",
|
||||||
|
"block_type.chipped.inlayed_raw_block": "Inlayed Raw %s Block",
|
||||||
|
"block_type.chipped.inscribed_raw_block": "Inscribed Raw %s Block",
|
||||||
|
"block_type.chipped.layed_raw_block_bricks": "Layed Raw %s Block Bricks",
|
||||||
|
"block_type.chipped.loded_raw_block": "Loded Raw %s Block",
|
||||||
|
"block_type.chipped.massive_raw_block_bricks": "Massive Raw %s Block Bricks",
|
||||||
|
"block_type.chipped.offset_raw_block_bricks": "Offset Raw %s Block Bricks",
|
||||||
|
"block_type.chipped.ornate_raw_block_pillar": "Ornate Raw %s Block Pillar",
|
||||||
|
"block_type.chipped.overlapping_raw_block_tiles": "Overlapping Raw %s Block Tiles",
|
||||||
|
"block_type.chipped.pillar_raw_block_bricks": "Pillar Raw %s Block Bricks",
|
||||||
|
"block_type.chipped.polished_raw_block": "Polished Raw %s Block",
|
||||||
|
"block_type.chipped.prismal_raw_block_remnants": "Prismal Raw %s Block Remnants",
|
||||||
|
"block_type.chipped.raw_block_bricks": "Raw %s Block Bricks",
|
||||||
|
"block_type.chipped.raw_block_mini_tiles": "Raw %s Block Mini Tiles",
|
||||||
|
"block_type.chipped.raw_block_pillar": "Raw %s Block Pillar",
|
||||||
|
"block_type.chipped.raw_block_pillar_top": "Raw %s Block Pillar Top",
|
||||||
|
"block_type.chipped.raw_block_scales": "Raw %s Block Scales",
|
||||||
|
"block_type.chipped.rough_raw_block": "Rough Raw %s Block",
|
||||||
|
"block_type.chipped.rounded_raw_block_bricks": "Rounded Raw %s Block Bricks",
|
||||||
|
"block_type.chipped.runic_carved_raw_block": "Runic Carved Raw %s Block",
|
||||||
|
"block_type.chipped.sad_raw_block": "Sad Raw %s Block",
|
||||||
|
"block_type.chipped.sanded_raw_block": "Sanded Raw %s Block",
|
||||||
|
"block_type.chipped.simple_raw_block_pillar": "Simple Raw %s Block Pillar",
|
||||||
|
"block_type.chipped.small_raw_block_bricks": "Small Raw %s Block Bricks",
|
||||||
|
"block_type.chipped.smooth_inlayed_raw_block": "Smooth Inlayed Raw %s Block",
|
||||||
|
"block_type.chipped.smooth_raw_block_column": "Smooth Raw %s Block Column",
|
||||||
|
"block_type.chipped.smooth_ringed_raw_block": "Smooth Ringed Raw %s Block",
|
||||||
|
"block_type.chipped.smoothed_double_inlayed_raw_block": "Smoothed Double Inlayed Raw %s Block",
|
||||||
|
"block_type.chipped.spider_raw_block_carving": "Spider Raw %s Block Carving",
|
||||||
|
"block_type.chipped.spiraled_raw_block": "Spiraled Raw %s Block",
|
||||||
|
"block_type.chipped.stacked_raw_block_bricks": "Stacked Raw %s Block Bricks",
|
||||||
|
"block_type.chipped.thick_inlayed_raw_block": "Thick Inlayed Raw %s Block",
|
||||||
|
"block_type.chipped.tiled_bordered_raw_block": "Tiled Bordered Raw %s Block",
|
||||||
|
"block_type.chipped.tiled_raw_block": "Tiled Raw %s Block",
|
||||||
|
"block_type.chipped.tiled_raw_block_column": "Tiled Raw %s Block Column",
|
||||||
|
"block_type.chipped.tiny_brick_bordered_raw_block": "Tiny Brick Bordered Raw %s Block",
|
||||||
|
"block_type.chipped.tiny_layered_raw_block_bricks": "Tiny Layered Raw %s Block Bricks",
|
||||||
|
"block_type.chipped.tiny_layered_raw_block_slabs": "Tiny Layered Raw %s Block Slabs",
|
||||||
|
"block_type.chipped.tiny_raw_block_bricks": "Tiny Raw %s Block Bricks",
|
||||||
|
"block_type.chipped.trodden_raw_block": "Trodden Raw %s Block",
|
||||||
|
"block_type.chipped.unamused_raw_block": "Unamused Raw %s Block",
|
||||||
|
"block_type.chipped.vertical_cut_raw_block": "Vertical Cut Raw %s Block",
|
||||||
|
"block_type.chipped.vertical_disordered_raw_block_bricks": "Vertical Disordered Raw %s Block Bricks",
|
||||||
|
"block_type.chipped.weathered_raw_block": "Weathered Raw %s Block",
|
||||||
|
|
||||||
|
"block_type.rechiseled.block_beams": "%s Block Beams",
|
||||||
|
"block_type.rechiseled.block_beams_connecting": "%s Block Beams",
|
||||||
|
"block_type.rechiseled.block_bordered": "%s Block Bordered",
|
||||||
|
"block_type.rechiseled.block_bordered_connecting": "%s Block Bordered",
|
||||||
|
"block_type.rechiseled.block_bordered_crosses": "%s Block Bordered Crosses",
|
||||||
|
"block_type.rechiseled.block_bordered_crosses_connecting": "%s Block Bordered Crosses",
|
||||||
|
"block_type.rechiseled.block_bordered_diagonal_tiles": "%s Block Bordered Diagonal Tiles",
|
||||||
|
"block_type.rechiseled.block_bordered_diagonal_tiles_connecting": "%s Block Bordered Diagonal Tiles",
|
||||||
|
"block_type.rechiseled.block_bordered_plating": "%s Block Bordered Plating",
|
||||||
|
"block_type.rechiseled.block_bordered_plating_connecting": "%s Block Bordered Plating",
|
||||||
|
"block_type.rechiseled.block_brick_bordered": "%s Block Brick Bordered",
|
||||||
|
"block_type.rechiseled.block_bricks": "%s Block Bricks",
|
||||||
|
"block_type.rechiseled.block_bricks_connecting": "%s Block Bricks",
|
||||||
|
"block_type.rechiseled.block_chiseled": "%s Block Chiseled",
|
||||||
|
"block_type.rechiseled.block_chiseled_clovers": "%s Block Chiseled Clovers",
|
||||||
|
"block_type.rechiseled.block_chiseled_clovers_connecting": "%s Block Chiseled Clovers",
|
||||||
|
"block_type.rechiseled.block_chiseled_connecting": "%s Block Chiseled",
|
||||||
|
"block_type.rechiseled.block_circles": "%s Block Circles",
|
||||||
|
"block_type.rechiseled.block_circles_connecting": "%s Block Circles",
|
||||||
|
"block_type.rechiseled.block_clovers": "%s Block Clovers",
|
||||||
|
"block_type.rechiseled.block_clovers_connecting": "%s Block Clovers",
|
||||||
|
"block_type.rechiseled.block_compressed": "%s Block Compressed",
|
||||||
|
"block_type.rechiseled.block_compressed_connecting": "%s Block Compressed",
|
||||||
|
"block_type.rechiseled.block_crushed": "%s Block Crushed",
|
||||||
|
"block_type.rechiseled.block_crystal": "%s Block Crystal",
|
||||||
|
"block_type.rechiseled.block_crystal_connecting": "%s Block Crystal",
|
||||||
|
"block_type.rechiseled.block_cut": "%s Block Cut",
|
||||||
|
"block_type.rechiseled.block_cut_connecting": "%s Block Cut",
|
||||||
|
"block_type.rechiseled.block_edged": "%s Block Edged",
|
||||||
|
"block_type.rechiseled.block_edged_connecting": "%s Block Edged",
|
||||||
|
"block_type.rechiseled.block_framed": "%s Block Framed",
|
||||||
|
"block_type.rechiseled.block_framed_connecting": "%s Block Framed",
|
||||||
|
"block_type.rechiseled.block_gears": "%s Block Gears",
|
||||||
|
"block_type.rechiseled.block_gears_connecting": "%s Block Gears",
|
||||||
|
"block_type.rechiseled.block_lines": "%s Block Lines",
|
||||||
|
"block_type.rechiseled.block_lines_connecting": "%s Block Lines",
|
||||||
|
"block_type.rechiseled.block_patterned": "%s Block Patterned",
|
||||||
|
"block_type.rechiseled.block_patterned_connecting": "%s Block Patterned",
|
||||||
|
"block_type.rechiseled.block_patterned_squares": "%s Block Patterned Squares",
|
||||||
|
"block_type.rechiseled.block_patterned_squares_connecting": "%s Block Patterned Squares",
|
||||||
|
"block_type.rechiseled.block_paving": "%s Block Paving",
|
||||||
|
"block_type.rechiseled.block_paving_connecting": "%s Block Paving",
|
||||||
|
"block_type.rechiseled.block_pillar": "%s Block Pillar",
|
||||||
|
"block_type.rechiseled.block_pillar_connecting": "%s Block Pillar",
|
||||||
|
"block_type.rechiseled.block_pipes": "%s Block Pipes",
|
||||||
|
"block_type.rechiseled.block_pipes_connecting": "%s Block Pipes",
|
||||||
|
"block_type.rechiseled.block_plated": "%s Block Plated",
|
||||||
|
"block_type.rechiseled.block_polished": "%s Block Polished",
|
||||||
|
"block_type.rechiseled.block_polished_connecting": "%s Block Polished",
|
||||||
|
"block_type.rechiseled.block_processed": "%s Block Processed",
|
||||||
|
"block_type.rechiseled.block_processed_connecting": "%s Block Processed",
|
||||||
|
"block_type.rechiseled.block_pulverized": "%s Block Pulverized",
|
||||||
|
"block_type.rechiseled.block_reinforced": "%s Block Reinforced",
|
||||||
|
"block_type.rechiseled.block_scales": "%s Block Scales",
|
||||||
|
"block_type.rechiseled.block_scales_connecting": "%s Block Scales",
|
||||||
|
"block_type.rechiseled.block_shiny": "%s Block Shiny",
|
||||||
|
"block_type.rechiseled.block_shiny_connecting": "%s Block Shiny",
|
||||||
|
"block_type.rechiseled.block_small_bricks": "%s Block Small Bricks",
|
||||||
|
"block_type.rechiseled.block_small_bricks_connecting": "%s Block Small Bricks",
|
||||||
|
"block_type.rechiseled.block_small_tiles": "%s Block Small Tiles",
|
||||||
|
"block_type.rechiseled.block_small_tiles_connecting": "%s Block Small Tiles",
|
||||||
|
"block_type.rechiseled.block_striped": "%s Block Striped",
|
||||||
|
"block_type.rechiseled.block_striped_connecting": "%s Block Striped",
|
||||||
|
"block_type.rechiseled.block_tiles": "%s Block Tiles",
|
||||||
|
"block_type.rechiseled.block_tiles_connecting": "%s Block Tiles",
|
||||||
|
"block_type.rechiseled.block_waxed": "%s Block Waxed",
|
||||||
|
"block_type.rechiseled.block_waxed_connecting": "%s Block Waxed",
|
||||||
|
"block_type.rechiseled.block_diagonal_tiles": "%s Block Diagonal Tiles",
|
||||||
|
"block_type.rechiseled.block_diagonal_tiles_connecting": "%s Block Diagonal Tiles",
|
||||||
|
"block_type.rechiseled.block_jewel": "%s Block Jewel",
|
||||||
|
"block_type.rechiseled.block_smooth": "%s Block Smooth",
|
||||||
|
"block_type.rechiseled.block_sheets": "%s Block Sheets",
|
||||||
|
"block_type.rechiseled.block_crosses": "%s Block Crosses",
|
||||||
|
"block_type.rechiseled.block_plating": "%s Block Plating",
|
||||||
|
"block_type.rechiseled.block_connecting_connecting": "%s Block"
|
||||||
|
}
|
||||||
@@ -0,0 +1,4 @@
|
|||||||
|
{
|
||||||
|
"globalpacks.source.global": "[Global] %s",
|
||||||
|
"globalpacks.source.global_opt": "[Global (Optional)] %s"
|
||||||
|
}
|
||||||
@@ -0,0 +1,13 @@
|
|||||||
|
{
|
||||||
|
"entity.goblintraders.goblin_trader": "Goblin Trader",
|
||||||
|
"entity.goblintraders.vein_goblin_trader": "Vein Goblin Trader",
|
||||||
|
"subtitle.goblintraders.goblin_trader.annoyed_grunt": "Annoyed Grunt",
|
||||||
|
"subtitle.goblintraders.goblin_trader.idle_grunt": "Idle Grunt",
|
||||||
|
"item.goblintraders.goblin_trader_spawn_egg": "Goblin Trader Spawn Egg",
|
||||||
|
"item.goblintraders.vein_goblin_trader_spawn_egg": "Vein Goblin Trader Spawn Egg",
|
||||||
|
"stat.goblintraders.trade_with_goblin": "Traded with Goblins",
|
||||||
|
"custom.goblintraders.tuned": "Goblin Tuned",
|
||||||
|
"custom.goblintraders.lore": "A special item reengineered by the goblin with enhanced attributes",
|
||||||
|
"custom.goblintraders.moon_boots": "Moon Boots",
|
||||||
|
"custom.goblintraders.mystery_map": "Mystery Map"
|
||||||
|
}
|
||||||
@@ -0,0 +1,11 @@
|
|||||||
|
{
|
||||||
|
"item.idas.music_disc_slither": "Music Disc",
|
||||||
|
"item.idas.music_disc_slither.desc": "Cama - Slither",
|
||||||
|
"item.idas.music_disc_calidum": "Music Disc",
|
||||||
|
"item.idas.music_disc_calidum.desc": "Cama - calidum",
|
||||||
|
"item.idas.disc_fragment_slither.desc": "Disc Fragment Slither",
|
||||||
|
"item.idas.disc_fragment_slither": "Disc Fragment Slither",
|
||||||
|
"jukebox_song.idas.slither": "Cama - Slither",
|
||||||
|
"jukebox_song.idas.calidum": "Cama - calidum",
|
||||||
|
"itemGroup.idas": "IDAS"
|
||||||
|
}
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,11 @@
|
|||||||
|
{
|
||||||
|
"item.integrated_stronghold.music_disc_sight": "Music Disc",
|
||||||
|
"item.integrated_stronghold.music_disc_sight.desc": "Cama - sight",
|
||||||
|
"item.integrated_stronghold.music_disc_forlorn": "Music Disc",
|
||||||
|
"item.integrated_stronghold.music_disc_forlorn.desc": "Cama - Forlorn",
|
||||||
|
"jukebox_song.integrated_stronghold.sight": "Cama - sight",
|
||||||
|
"jukebox_song.integrated_stronghold.forlorn": "Cama - Forlorn",
|
||||||
|
"item.integrated_stronghold.disc_fragment_sight": "Disc Fragment",
|
||||||
|
"item.integrated_stronghold.disc_fragment_sight.desc": "Music Disc - sight",
|
||||||
|
"itemGroup.integrated_stronghold": "Integrated Stronghold"
|
||||||
|
}
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
{
|
||||||
|
"justenoughprofessions.professions.title": "Professions"
|
||||||
|
}
|
||||||
@@ -0,0 +1,4 @@
|
|||||||
|
{
|
||||||
|
"leaky.removedItems": ". Cleaned items automatically to prevent lag",
|
||||||
|
"leaky.detect": "Detected: %d stacked items in %s at: "
|
||||||
|
}
|
||||||
@@ -0,0 +1,6 @@
|
|||||||
|
{
|
||||||
|
"gui.lionfishapi.optifine.message": "Optifine is very incompatible between different mods!",
|
||||||
|
"gui.lionfishapi.optifine.xenonsuggestions": "Instead Optimization Mod Xenon",
|
||||||
|
"gui.lionfishapi.optifine.oculussuggestions": "Instead Shader Mod Oculus",
|
||||||
|
"gui.lionfishapi.optifine.title": "STOP USING OPTIFINE"
|
||||||
|
}
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
{
|
||||||
|
"item.macaws_bridges_delight.edible_bridge": "Edible Bridge"
|
||||||
|
}
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
{
|
||||||
|
"fieldguide.name.minecraft.pale_oak_sapling": "Pale Oak Tree"
|
||||||
|
}
|
||||||
@@ -0,0 +1,5 @@
|
|||||||
|
{
|
||||||
|
"mm_lib.info.welcome" : "%s, welcome to Mysterious Mountain Lib, a library for Syameimaru Zheng's most of mods.",
|
||||||
|
"mm_lib.info.welcome_foolish" : "%s, welcome to Zaia Enterprise Lib, a library for Zaia Enterprise's most of produce. Persented by Zaia.",
|
||||||
|
"mm_lib.jei.chance" : "%1$s%% chance"
|
||||||
|
}
|
||||||
@@ -0,0 +1,55 @@
|
|||||||
|
{
|
||||||
|
"text.owo.itemGroup.tab_template": [
|
||||||
|
{ "index": 0 },
|
||||||
|
{ "text": " > ", "color": "gray" },
|
||||||
|
{ "index": 1, "color": "dark_gray" }
|
||||||
|
],
|
||||||
|
"text.owo.itemGroup.select_hint": {"text": "Shift-click to select multiple", "color": "gray"},
|
||||||
|
"text.owo.configure_hot_reload.title": "Configure Hot Reload",
|
||||||
|
"text.owo.configure_hot_reload.choose_file": "Choose file",
|
||||||
|
"text.owo.configure_hot_reload.save": "Save",
|
||||||
|
"text.owo.configure_hot_reload.model": [
|
||||||
|
{"text": "Model: ", "color": "yellow"},
|
||||||
|
{"index": 0, "color": "gray"}
|
||||||
|
],
|
||||||
|
"text.owo.configure_hot_reload.reload_from.unset": "Unset",
|
||||||
|
"text.owo.configure_hot_reload.reload_from": [
|
||||||
|
{"text": "Reload from: ", "color": "yellow"},
|
||||||
|
{"index": 0, "color": "gray"}
|
||||||
|
],
|
||||||
|
"text.owo.config.search": "Search...",
|
||||||
|
"text.owo.config.search.matches": "%d of %d",
|
||||||
|
"text.owo.config.search.no_matches": "No matches",
|
||||||
|
"text.owo.config.must_restart": "Some changes you made require a restart to apply",
|
||||||
|
"text.owo.config.button.exit_minecraft": "Exit Minecraft",
|
||||||
|
"text.owo.config.button.ignore_restart": "Restart later",
|
||||||
|
"text.owo.config.button.range.edit_as_text": "Edit as text",
|
||||||
|
"text.owo.config.button.range.edit_with_slider": "Edit with slider",
|
||||||
|
"text.owo.config.applies_after_restart": [
|
||||||
|
{"text": "⏻ ", "color": "#FAEA48"},
|
||||||
|
{"text": "This option applies after a restart", "color": "gray"}
|
||||||
|
],
|
||||||
|
"text.owo.config.managed_by_server": [
|
||||||
|
{"text": "⚑ ", "color": "#EB1D36"},
|
||||||
|
{"text": "This option is being managed by the server\n Disconnect to edit it", "color": "gray"}
|
||||||
|
],
|
||||||
|
"text.owo.config.button.reload": "Reload",
|
||||||
|
"text.owo.config.button.done": "Done",
|
||||||
|
"text.owo.config.sections_tooltip": "Sections",
|
||||||
|
"text.owo.config.sections": {"text": "Sections", "underlined": true},
|
||||||
|
"text.owo.config.list.add_entry": "Add entry",
|
||||||
|
"text.owo.config.boolean_toggle.enabled": [
|
||||||
|
"",
|
||||||
|
{"text": "[", "color": "gray"},
|
||||||
|
{"text": "✔", "color": "#28FFBF"},
|
||||||
|
{"text": "]", "color": "gray"},
|
||||||
|
" Enabled"
|
||||||
|
],
|
||||||
|
"text.owo.config.boolean_toggle.disabled": [
|
||||||
|
"",
|
||||||
|
{"text": "[", "color": "gray"},
|
||||||
|
{"text": "❌", "color": "#EB1D36"},
|
||||||
|
{"text": "]", "color": "gray"},
|
||||||
|
" Disabled"
|
||||||
|
]
|
||||||
|
}
|
||||||
+1
@@ -0,0 +1 @@
|
|||||||
|
{}
|
||||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,245 @@
|
|||||||
|
{
|
||||||
|
"block.rechiseledcreate.mechanical_chisel": "Mechanical Chisel",
|
||||||
|
"rechiseledcreate.item_group": "Rechiseled: Create Integration",
|
||||||
|
"rechiseledcreate.block.acacia_window_covered": "Covered Acacia Window",
|
||||||
|
"rechiseledcreate.block.acacia_window_covered_connecting": "Covered Acacia Window",
|
||||||
|
"rechiseledcreate.block.acacia_window_diagonal": "Diagonal Acacia Window",
|
||||||
|
"rechiseledcreate.block.acacia_window_diagonal_connecting": "Diagonal Acacia Window",
|
||||||
|
"rechiseledcreate.block.acacia_window_large": "Large Acacia Window",
|
||||||
|
"rechiseledcreate.block.acacia_window_large_connecting": "Large Acacia Window",
|
||||||
|
"rechiseledcreate.block.acacia_window_panes": "Acacia Window Panes",
|
||||||
|
"rechiseledcreate.block.acacia_window_panes_connecting": "Acacia Window Panes",
|
||||||
|
"rechiseledcreate.block.acacia_window_rounded": "Rounded Acacia Window",
|
||||||
|
"rechiseledcreate.block.acacia_window_rounded_connecting": "Rounded Acacia Window",
|
||||||
|
"rechiseledcreate.block.acacia_window_slim": "Slim Acacia Window",
|
||||||
|
"rechiseledcreate.block.acacia_window_slim_connecting": "Slim Acacia Window",
|
||||||
|
"rechiseledcreate.block.acacia_window_swirling": "Swirling Acacia Window",
|
||||||
|
"rechiseledcreate.block.acacia_window_swirling_connecting": "Swirling Acacia Window",
|
||||||
|
"rechiseledcreate.block.acacia_window_tiles": "Acacia Window Tiles",
|
||||||
|
"rechiseledcreate.block.acacia_window_tiles_connecting": "Acacia Window Tiles",
|
||||||
|
"rechiseledcreate.block.andesite_cut_polished_connecting": "Polished Cut Andesite",
|
||||||
|
"block.rechiseledcreate.andesite_cut_polished_stairs_connecting": "Polished Cut Andesite Stairs",
|
||||||
|
"block.rechiseledcreate.andesite_cut_polished_slab_connecting": "Polished Cut Andesite Slab",
|
||||||
|
"rechiseledcreate.block.andesite_cut_small_brick_connecting": "Small Andesite Bricks",
|
||||||
|
"block.rechiseledcreate.andesite_cut_small_brick_stairs_connecting": "Small Andesite Bricks Stairs",
|
||||||
|
"block.rechiseledcreate.andesite_cut_small_brick_slab_connecting": "Small Andesite Bricks Slab",
|
||||||
|
"rechiseledcreate.block.asurine_cut_polished_connecting": "Polished Cut Asurine",
|
||||||
|
"block.rechiseledcreate.asurine_cut_polished_stairs_connecting": "Polished Cut Asurine Stairs",
|
||||||
|
"block.rechiseledcreate.asurine_cut_polished_slab_connecting": "Polished Cut Asurine Slab",
|
||||||
|
"rechiseledcreate.block.asurine_cut_small_brick_connecting": "Small Asurine Bricks",
|
||||||
|
"block.rechiseledcreate.asurine_cut_small_brick_stairs_connecting": "Small Asurine Bricks Stairs",
|
||||||
|
"block.rechiseledcreate.asurine_cut_small_brick_slab_connecting": "Small Asurine Bricks Slab",
|
||||||
|
"rechiseledcreate.block.birch_window_bars": "Birch Window Bars",
|
||||||
|
"rechiseledcreate.block.birch_window_bars_connecting": "Birch Window Bars",
|
||||||
|
"rechiseledcreate.block.birch_window_diagonal": "Diagonal Birch Window",
|
||||||
|
"rechiseledcreate.block.birch_window_diagonal_connecting": "Diagonal Birch Window",
|
||||||
|
"rechiseledcreate.block.birch_window_large": "Large Birch Window",
|
||||||
|
"rechiseledcreate.block.birch_window_large_connecting": "Large Birch Window",
|
||||||
|
"rechiseledcreate.block.birch_window_panes": "Birch Window Panes",
|
||||||
|
"rechiseledcreate.block.birch_window_panes_connecting": "Birch Window Panes",
|
||||||
|
"rechiseledcreate.block.birch_window_rounded": "Rounded Birch Window",
|
||||||
|
"rechiseledcreate.block.birch_window_rounded_connecting": "Rounded Birch Window",
|
||||||
|
"rechiseledcreate.block.birch_window_slim": "Slim Birch Window",
|
||||||
|
"rechiseledcreate.block.birch_window_slim_connecting": "Slim Birch Window",
|
||||||
|
"rechiseledcreate.block.birch_window_swirling": "Swirling Birch Window",
|
||||||
|
"rechiseledcreate.block.birch_window_swirling_connecting": "Swirling Birch Window",
|
||||||
|
"rechiseledcreate.block.birch_window_tiles": "Birch Window Tiles",
|
||||||
|
"rechiseledcreate.block.birch_window_tiles_connecting": "Birch Window Tiles",
|
||||||
|
"rechiseledcreate.block.calcite_cut_polished_connecting": "Polished Cut Calcite",
|
||||||
|
"block.rechiseledcreate.calcite_cut_polished_stairs_connecting": "Polished Cut Calcite Stairs",
|
||||||
|
"block.rechiseledcreate.calcite_cut_polished_slab_connecting": "Polished Cut Calcite Slab",
|
||||||
|
"rechiseledcreate.block.calcite_cut_small_brick_connecting": "Small Calcite Bricks",
|
||||||
|
"block.rechiseledcreate.calcite_cut_small_brick_stairs_connecting": "Small Calcite Bricks Stairs",
|
||||||
|
"block.rechiseledcreate.calcite_cut_small_brick_slab_connecting": "Small Calcite Bricks Slab",
|
||||||
|
"rechiseledcreate.block.crimsite_cut_polished_connecting": "Polished Cut Crimsite",
|
||||||
|
"block.rechiseledcreate.crimsite_cut_polished_stairs_connecting": "Polished Cut Crimsite Stairs",
|
||||||
|
"block.rechiseledcreate.crimsite_cut_polished_slab_connecting": "Polished Cut Crimsite Slab",
|
||||||
|
"rechiseledcreate.block.crimsite_cut_small_brick_connecting": "Small Crimsite Bricks",
|
||||||
|
"block.rechiseledcreate.crimsite_cut_small_brick_stairs_connecting": "Small Crimsite Bricks Stairs",
|
||||||
|
"block.rechiseledcreate.crimsite_cut_small_brick_slab_connecting": "Small Crimsite Bricks Slab",
|
||||||
|
"rechiseledcreate.block.crimson_window_bars": "Crimson Window Bars",
|
||||||
|
"rechiseledcreate.block.crimson_window_bars_connecting": "Crimson Window Bars",
|
||||||
|
"rechiseledcreate.block.crimson_window_covered": "Covered Crimson Window",
|
||||||
|
"rechiseledcreate.block.crimson_window_covered_connecting": "Covered Crimson Window",
|
||||||
|
"rechiseledcreate.block.crimson_window_large": "Large Crimson Window",
|
||||||
|
"rechiseledcreate.block.crimson_window_large_connecting": "Large Crimson Window",
|
||||||
|
"rechiseledcreate.block.crimson_window_panes": "Crimson Window Panes",
|
||||||
|
"rechiseledcreate.block.crimson_window_panes_connecting": "Crimson Window Panes",
|
||||||
|
"rechiseledcreate.block.crimson_window_rounded": "Rounded Crimson Window",
|
||||||
|
"rechiseledcreate.block.crimson_window_rounded_connecting": "Rounded Crimson Window",
|
||||||
|
"rechiseledcreate.block.crimson_window_slim": "Slim Crimson Window",
|
||||||
|
"rechiseledcreate.block.crimson_window_slim_connecting": "Slim Crimson Window",
|
||||||
|
"rechiseledcreate.block.crimson_window_swirling": "Swirling Crimson Window",
|
||||||
|
"rechiseledcreate.block.crimson_window_swirling_connecting": "Swirling Crimson Window",
|
||||||
|
"rechiseledcreate.block.crimson_window_tiles": "Crimson Window Tiles",
|
||||||
|
"rechiseledcreate.block.crimson_window_tiles_connecting": "Crimson Window Tiles",
|
||||||
|
"rechiseledcreate.block.dark_oak_window_bars": "Dark Oak Window Bars",
|
||||||
|
"rechiseledcreate.block.dark_oak_window_bars_connecting": "Dark Oak Window Bars",
|
||||||
|
"rechiseledcreate.block.dark_oak_window_covered": "Covered Dark Oak Window",
|
||||||
|
"rechiseledcreate.block.dark_oak_window_covered_connecting": "Covered Dark Oak Window",
|
||||||
|
"rechiseledcreate.block.dark_oak_window_diagonal": "Diagonal Dark Oak Window",
|
||||||
|
"rechiseledcreate.block.dark_oak_window_diagonal_connecting": "Diagonal Dark Oak Window",
|
||||||
|
"rechiseledcreate.block.dark_oak_window_panes": "Dark Oak Window Panes",
|
||||||
|
"rechiseledcreate.block.dark_oak_window_panes_connecting": "Dark Oak Window Panes",
|
||||||
|
"rechiseledcreate.block.dark_oak_window_rounded": "Rounded Dark Oak Window",
|
||||||
|
"rechiseledcreate.block.dark_oak_window_rounded_connecting": "Rounded Dark Oak Window",
|
||||||
|
"rechiseledcreate.block.dark_oak_window_slim": "Slim Dark Oak Window",
|
||||||
|
"rechiseledcreate.block.dark_oak_window_slim_connecting": "Slim Dark Oak Window",
|
||||||
|
"rechiseledcreate.block.dark_oak_window_swirling": "Swirling Dark Oak Window",
|
||||||
|
"rechiseledcreate.block.dark_oak_window_swirling_connecting": "Swirling Dark Oak Window",
|
||||||
|
"rechiseledcreate.block.dark_oak_window_tiles": "Dark Oak Window Tiles",
|
||||||
|
"rechiseledcreate.block.dark_oak_window_tiles_connecting": "Dark Oak Window Tiles",
|
||||||
|
"rechiseledcreate.block.deepslate_cut_polished_connecting": "Polished Cut Deepslate",
|
||||||
|
"block.rechiseledcreate.deepslate_cut_polished_stairs_connecting": "Polished Cut Deepslate Stairs",
|
||||||
|
"block.rechiseledcreate.deepslate_cut_polished_slab_connecting": "Polished Cut Deepslate Slab",
|
||||||
|
"rechiseledcreate.block.deepslate_cut_small_brick_connecting": "Small Deepslate Bricks",
|
||||||
|
"block.rechiseledcreate.deepslate_cut_small_brick_stairs_connecting": "Small Deepslate Bricks Stairs",
|
||||||
|
"block.rechiseledcreate.deepslate_cut_small_brick_slab_connecting": "Small Deepslate Bricks Slab",
|
||||||
|
"rechiseledcreate.block.diorite_cut_polished_connecting": "Polished Cut Diorite",
|
||||||
|
"block.rechiseledcreate.diorite_cut_polished_stairs_connecting": "Polished Cut Diorite Stairs",
|
||||||
|
"block.rechiseledcreate.diorite_cut_polished_slab_connecting": "Polished Cut Diorite Slab",
|
||||||
|
"rechiseledcreate.block.diorite_cut_small_brick_connecting": "Small Diorite Bricks",
|
||||||
|
"block.rechiseledcreate.diorite_cut_small_brick_stairs_connecting": "Small Diorite Bricks Stairs",
|
||||||
|
"block.rechiseledcreate.diorite_cut_small_brick_slab_connecting": "Small Diorite Bricks Slab",
|
||||||
|
"rechiseledcreate.block.dripstone_cut_polished_connecting": "Polished Cut Dripstone",
|
||||||
|
"block.rechiseledcreate.dripstone_cut_polished_stairs_connecting": "Polished Cut Dripstone Stairs",
|
||||||
|
"block.rechiseledcreate.dripstone_cut_polished_slab_connecting": "Polished Cut Dripstone Slab",
|
||||||
|
"rechiseledcreate.block.dripstone_cut_small_brick_connecting": "Small Dripstone Bricks",
|
||||||
|
"block.rechiseledcreate.dripstone_cut_small_brick_stairs_connecting": "Small Dripstone Bricks Stairs",
|
||||||
|
"block.rechiseledcreate.dripstone_cut_small_brick_slab_connecting": "Small Dripstone Bricks Slab",
|
||||||
|
"rechiseledcreate.block.granite_cut_polished_connecting": "Polished Cut Granite",
|
||||||
|
"block.rechiseledcreate.granite_cut_polished_stairs_connecting": "Polished Cut Granite Stairs",
|
||||||
|
"block.rechiseledcreate.granite_cut_polished_slab_connecting": "Polished Cut Granite Slab",
|
||||||
|
"rechiseledcreate.block.granite_cut_small_brick_connecting": "Small Granite Bricks",
|
||||||
|
"block.rechiseledcreate.granite_cut_small_brick_stairs_connecting": "Small Granite Bricks Stairs",
|
||||||
|
"block.rechiseledcreate.granite_cut_small_brick_slab_connecting": "Small Granite Bricks Slab",
|
||||||
|
"rechiseledcreate.block.jungle_window_bars": "Jungle Window Bars",
|
||||||
|
"rechiseledcreate.block.jungle_window_bars_connecting": "Jungle Window Bars",
|
||||||
|
"rechiseledcreate.block.jungle_window_covered": "Covered Jungle Window",
|
||||||
|
"rechiseledcreate.block.jungle_window_covered_connecting": "Covered Jungle Window",
|
||||||
|
"rechiseledcreate.block.jungle_window_diagonal": "Diagonal Jungle Window",
|
||||||
|
"rechiseledcreate.block.jungle_window_diagonal_connecting": "Diagonal Jungle Window",
|
||||||
|
"rechiseledcreate.block.jungle_window_large": "Large Jungle Window",
|
||||||
|
"rechiseledcreate.block.jungle_window_large_connecting": "Large Jungle Window",
|
||||||
|
"rechiseledcreate.block.jungle_window_panes": "Jungle Window Panes",
|
||||||
|
"rechiseledcreate.block.jungle_window_panes_connecting": "Jungle Window Panes",
|
||||||
|
"rechiseledcreate.block.jungle_window_rounded": "Rounded Jungle Window",
|
||||||
|
"rechiseledcreate.block.jungle_window_rounded_connecting": "Rounded Jungle Window",
|
||||||
|
"rechiseledcreate.block.jungle_window_swirling": "Swirling Jungle Window",
|
||||||
|
"rechiseledcreate.block.jungle_window_swirling_connecting": "Swirling Jungle Window",
|
||||||
|
"rechiseledcreate.block.jungle_window_tiles": "Jungle Window Tiles",
|
||||||
|
"rechiseledcreate.block.jungle_window_tiles_connecting": "Jungle Window Tiles",
|
||||||
|
"rechiseledcreate.block.limestone_cut_polished_connecting": "Polished Cut Limestone",
|
||||||
|
"block.rechiseledcreate.limestone_cut_polished_stairs_connecting": "Polished Cut Limestone Stairs",
|
||||||
|
"block.rechiseledcreate.limestone_cut_polished_slab_connecting": "Polished Cut Limestone Slab",
|
||||||
|
"rechiseledcreate.block.limestone_cut_small_brick_connecting": "Small Limestone Bricks",
|
||||||
|
"block.rechiseledcreate.limestone_cut_small_brick_stairs_connecting": "Small Limestone Bricks Stairs",
|
||||||
|
"block.rechiseledcreate.limestone_cut_small_brick_slab_connecting": "Small Limestone Bricks Slab",
|
||||||
|
"rechiseledcreate.block.mangrove_window_bars": "Mangrove Window Bars",
|
||||||
|
"rechiseledcreate.block.mangrove_window_bars_connecting": "Mangrove Window Bars",
|
||||||
|
"rechiseledcreate.block.mangrove_window_covered": "Covered Mangrove Window",
|
||||||
|
"rechiseledcreate.block.mangrove_window_covered_connecting": "Covered Mangrove Window",
|
||||||
|
"rechiseledcreate.block.mangrove_window_diagonal": "Diagonal Mangrove Window",
|
||||||
|
"rechiseledcreate.block.mangrove_window_diagonal_connecting": "Diagonal Mangrove Window",
|
||||||
|
"rechiseledcreate.block.mangrove_window_large": "Large Mangrove Window",
|
||||||
|
"rechiseledcreate.block.mangrove_window_large_connecting": "Large Mangrove Window",
|
||||||
|
"rechiseledcreate.block.mangrove_window_slim": "Slim Mangrove Window",
|
||||||
|
"rechiseledcreate.block.mangrove_window_slim_connecting": "Slim Mangrove Window",
|
||||||
|
"rechiseledcreate.block.mangrove_window_panes": "Mangrove Window Panes",
|
||||||
|
"rechiseledcreate.block.mangrove_window_panes_connecting": "Mangrove Window Panes",
|
||||||
|
"rechiseledcreate.block.mangrove_window_swirling": "Swirling Mangrove Window",
|
||||||
|
"rechiseledcreate.block.mangrove_window_swirling_connecting": "Swirling Mangrove Window",
|
||||||
|
"rechiseledcreate.block.mangrove_window_tiles": "Mangrove Window Tiles",
|
||||||
|
"rechiseledcreate.block.mangrove_window_tiles_connecting": "Mangrove Window Tiles",
|
||||||
|
"rechiseledcreate.block.oak_window_bars": "Oak Window Bars",
|
||||||
|
"rechiseledcreate.block.oak_window_bars_connecting": "Oak Window Bars",
|
||||||
|
"rechiseledcreate.block.oak_window_covered": "Covered Oak Window",
|
||||||
|
"rechiseledcreate.block.oak_window_covered_connecting": "Covered Oak Window",
|
||||||
|
"rechiseledcreate.block.oak_window_diagonal": "Diagonal Oak Window",
|
||||||
|
"rechiseledcreate.block.oak_window_diagonal_connecting": "Diagonal Oak Window",
|
||||||
|
"rechiseledcreate.block.oak_window_large": "Large Oak Window",
|
||||||
|
"rechiseledcreate.block.oak_window_large_connecting": "Large Oak Window",
|
||||||
|
"rechiseledcreate.block.oak_window_rounded": "Rounded Oak Window",
|
||||||
|
"rechiseledcreate.block.oak_window_rounded_connecting": "Rounded Oak Window",
|
||||||
|
"rechiseledcreate.block.oak_window_slim": "Slim Oak Window",
|
||||||
|
"rechiseledcreate.block.oak_window_slim_connecting": "Slim Oak Window",
|
||||||
|
"rechiseledcreate.block.oak_window_swirling": "Swirling Oak Window",
|
||||||
|
"rechiseledcreate.block.oak_window_swirling_connecting": "Swirling Oak Window",
|
||||||
|
"rechiseledcreate.block.oak_window_tiles": "Oak Window Tiles",
|
||||||
|
"rechiseledcreate.block.oak_window_tiles_connecting": "Oak Window Tiles",
|
||||||
|
"rechiseledcreate.block.ochrum_cut_polished_connecting": "Polished Cut Ochrum",
|
||||||
|
"block.rechiseledcreate.ochrum_cut_polished_stairs_connecting": "Polished Cut Ochrum Stairs",
|
||||||
|
"block.rechiseledcreate.ochrum_cut_polished_slab_connecting": "Polished Cut Ochrum Slab",
|
||||||
|
"rechiseledcreate.block.ochrum_cut_small_brick_connecting": "Small Ochrum Bricks",
|
||||||
|
"block.rechiseledcreate.ochrum_cut_small_brick_stairs_connecting": "Small Ochrum Bricks Stairs",
|
||||||
|
"block.rechiseledcreate.ochrum_cut_small_brick_slab_connecting": "Small Ochrum Bricks Slab",
|
||||||
|
"rechiseledcreate.block.rose_quartz_bricks": "Rose Quartz Bricks",
|
||||||
|
"rechiseledcreate.block.rose_quartz_bricks_connecting": "Rose Quartz Bricks",
|
||||||
|
"rechiseledcreate.block.rose_quartz_chiseled": "Chiseled Rose Quartz",
|
||||||
|
"rechiseledcreate.block.rose_quartz_chiseled_connecting": "Chiseled Rose Quartz",
|
||||||
|
"rechiseledcreate.block.rose_quartz_crushed": "Crushed Rose Quartz",
|
||||||
|
"rechiseledcreate.block.rose_quartz_crushed_connecting": "Crushed Rose Quartz",
|
||||||
|
"rechiseledcreate.block.rose_quartz_polished_block": "Polished Block of Rose Quartz",
|
||||||
|
"rechiseledcreate.block.rose_quartz_polished_block_connecting": "Polished Block of Rose Quartz",
|
||||||
|
"rechiseledcreate.block.rose_quartz_squares": "Rose Quartz Squares",
|
||||||
|
"rechiseledcreate.block.rose_quartz_squares_connecting": "Rose Quartz Squares",
|
||||||
|
"rechiseledcreate.block.rose_quartz_tiles_connecting": "Rose Quartz Tiles",
|
||||||
|
"rechiseledcreate.block.scorchia_cut_polished_connecting": "Polished Cut Scorchia",
|
||||||
|
"block.rechiseledcreate.scorchia_cut_polished_stairs_connecting": "Polished Cut Scorchia Stairs",
|
||||||
|
"block.rechiseledcreate.scorchia_cut_polished_slab_connecting": "Polished Cut Scorchia Slab",
|
||||||
|
"rechiseledcreate.block.scorchia_cut_small_brick_connecting": "Small Scorchia Bricks",
|
||||||
|
"block.rechiseledcreate.scorchia_cut_small_brick_stairs_connecting": "Small Scorchia Bricks Stairs",
|
||||||
|
"block.rechiseledcreate.scorchia_cut_small_brick_slab_connecting": "Small Scorchia Bricks Slab",
|
||||||
|
"rechiseledcreate.block.scoria_cut_polished_connecting": "Polished Cut Scoria",
|
||||||
|
"block.rechiseledcreate.scoria_cut_polished_stairs_connecting": "Polished Cut Scoria Stairs",
|
||||||
|
"block.rechiseledcreate.scoria_cut_polished_slab_connecting": "Polished Cut Scoria Slab",
|
||||||
|
"rechiseledcreate.block.scoria_cut_small_brick_connecting": "Small Scoria Bricks",
|
||||||
|
"block.rechiseledcreate.scoria_cut_small_brick_stairs_connecting": "Small Scoria Bricks Stairs",
|
||||||
|
"block.rechiseledcreate.scoria_cut_small_brick_slab_connecting": "Small Scoria Bricks Slab",
|
||||||
|
"rechiseledcreate.block.spruce_window_bars": "Spruce Window Bars",
|
||||||
|
"rechiseledcreate.block.spruce_window_bars_connecting": "Spruce Window Bars",
|
||||||
|
"rechiseledcreate.block.spruce_window_covered": "Covered Spruce Window",
|
||||||
|
"rechiseledcreate.block.spruce_window_covered_connecting": "Covered Spruce Window",
|
||||||
|
"rechiseledcreate.block.spruce_window_diagonal": "Diagonal Spruce Window",
|
||||||
|
"rechiseledcreate.block.spruce_window_diagonal_connecting": "Diagonal Spruce Window",
|
||||||
|
"rechiseledcreate.block.spruce_window_large": "Large Spruce Window",
|
||||||
|
"rechiseledcreate.block.spruce_window_large_connecting": "Large Spruce Window",
|
||||||
|
"rechiseledcreate.block.spruce_window_panes": "Spruce Window Panes",
|
||||||
|
"rechiseledcreate.block.spruce_window_panes_connecting": "Spruce Window Panes",
|
||||||
|
"rechiseledcreate.block.spruce_window_rounded": "Rounded Spruce Window",
|
||||||
|
"rechiseledcreate.block.spruce_window_rounded_connecting": "Rounded Spruce Window",
|
||||||
|
"rechiseledcreate.block.spruce_window_slim": "Slim Spruce Window",
|
||||||
|
"rechiseledcreate.block.spruce_window_slim_connecting": "Slim Spruce Window",
|
||||||
|
"rechiseledcreate.block.spruce_window_swirling": "Swirling Spruce Window",
|
||||||
|
"rechiseledcreate.block.spruce_window_swirling_connecting": "Swirling Spruce Window",
|
||||||
|
"rechiseledcreate.block.spruce_window_tiles": "Spruce Window Tiles",
|
||||||
|
"rechiseledcreate.block.spruce_window_tiles_connecting": "Spruce Window Tiles",
|
||||||
|
"rechiseledcreate.block.tuff_cut_polished_connecting": "Polished Cut Tuff",
|
||||||
|
"block.rechiseledcreate.tuff_cut_polished_stairs_connecting": "Polished Cut Tuff Stairs",
|
||||||
|
"block.rechiseledcreate.tuff_cut_polished_slab_connecting": "Polished Cut Tuff Slab",
|
||||||
|
"rechiseledcreate.block.tuff_cut_small_brick_connecting": "Small Tuff Bricks",
|
||||||
|
"block.rechiseledcreate.tuff_cut_small_brick_stairs_connecting": "Small Tuff Bricks Stairs",
|
||||||
|
"block.rechiseledcreate.tuff_cut_small_brick_slab_connecting": "Small Tuff Bricks Slab",
|
||||||
|
"rechiseledcreate.block.veridium_cut_polished_connecting": "Polished Cut Veridium",
|
||||||
|
"block.rechiseledcreate.veridium_cut_polished_stairs_connecting": "Polished Cut Veridium Stairs",
|
||||||
|
"block.rechiseledcreate.veridium_cut_polished_slab_connecting": "Polished Cut Veridium Slab",
|
||||||
|
"rechiseledcreate.block.veridium_cut_small_brick_connecting": "Small Veridium Bricks",
|
||||||
|
"block.rechiseledcreate.veridium_cut_small_brick_stairs_connecting": "Small Veridium Bricks Stairs",
|
||||||
|
"block.rechiseledcreate.veridium_cut_small_brick_slab_connecting": "Small Veridium Bricks Slab",
|
||||||
|
"rechiseledcreate.block.warped_window_bars": "Warped Window Bars",
|
||||||
|
"rechiseledcreate.block.warped_window_bars_connecting": "Warped Window Bars",
|
||||||
|
"rechiseledcreate.block.warped_window_covered": "Covered Warped Window",
|
||||||
|
"rechiseledcreate.block.warped_window_covered_connecting": "Covered Warped Window",
|
||||||
|
"rechiseledcreate.block.warped_window_diagonal": "Diagonal Warped Window",
|
||||||
|
"rechiseledcreate.block.warped_window_diagonal_connecting": "Diagonal Warped Window",
|
||||||
|
"rechiseledcreate.block.warped_window_large": "Large Warped Window",
|
||||||
|
"rechiseledcreate.block.warped_window_large_connecting": "Large Warped Window",
|
||||||
|
"rechiseledcreate.block.warped_window_panes": "Warped Window Panes",
|
||||||
|
"rechiseledcreate.block.warped_window_panes_connecting": "Warped Window Panes",
|
||||||
|
"rechiseledcreate.block.warped_window_rounded": "Rounded Warped Window",
|
||||||
|
"rechiseledcreate.block.warped_window_rounded_connecting": "Rounded Warped Window",
|
||||||
|
"rechiseledcreate.block.warped_window_slim": "Slim Warped Window",
|
||||||
|
"rechiseledcreate.block.warped_window_slim_connecting": "Slim Warped Window",
|
||||||
|
"rechiseledcreate.block.warped_window_tiles": "Warped Window Tiles",
|
||||||
|
"rechiseledcreate.block.warped_window_tiles_connecting": "Warped Window Tiles"
|
||||||
|
}
|
||||||
@@ -0,0 +1,185 @@
|
|||||||
|
{
|
||||||
|
"effect.relics_rpgs.greater_defense_armor": "Fortitude",
|
||||||
|
"effect.relics_rpgs.greater_defense_armor.description": "Increases armor.",
|
||||||
|
"effect.relics_rpgs.greater_evasion_attack": "Evasion",
|
||||||
|
"effect.relics_rpgs.greater_evasion_attack.description": "Increases attack damage.",
|
||||||
|
"effect.relics_rpgs.greater_physical_trance": "Battle Trance",
|
||||||
|
"effect.relics_rpgs.greater_physical_trance.description": "Increases melee and ranged attack speed.",
|
||||||
|
"effect.relics_rpgs.greater_spell_trance": "Spell Trance",
|
||||||
|
"effect.relics_rpgs.greater_spell_trance.description": "Increases spell haste.",
|
||||||
|
"effect.relics_rpgs.lesser_arcane_fire": "Spell Power",
|
||||||
|
"effect.relics_rpgs.lesser_arcane_fire.description": "Increases spell power.",
|
||||||
|
"effect.relics_rpgs.lesser_attack_damage": "Sharpness",
|
||||||
|
"effect.relics_rpgs.lesser_attack_damage.description": "Increases attack damage.",
|
||||||
|
"effect.relics_rpgs.lesser_attack_speed": "Valor",
|
||||||
|
"effect.relics_rpgs.lesser_attack_speed.description": "Increases attack speed.",
|
||||||
|
"effect.relics_rpgs.lesser_frost_healing": "Spell Power",
|
||||||
|
"effect.relics_rpgs.lesser_frost_healing.description": "Increases spell power.",
|
||||||
|
"effect.relics_rpgs.lesser_ranged_damage": "Eagle Eye",
|
||||||
|
"effect.relics_rpgs.lesser_ranged_damage.description": "Increases ranged attack damage.",
|
||||||
|
"effect.relics_rpgs.lesser_spell_crit_chance": "Volatility",
|
||||||
|
"effect.relics_rpgs.lesser_spell_crit_chance.description": "Increases spell critical strike chance.",
|
||||||
|
"effect.relics_rpgs.lesser_spell_crit_damage": "Amplify Spell",
|
||||||
|
"effect.relics_rpgs.lesser_spell_crit_damage.description": "Increases spell critical damage.",
|
||||||
|
"effect.relics_rpgs.lesser_spell_haste": "Spell Haste",
|
||||||
|
"effect.relics_rpgs.lesser_spell_haste.description": "Increases spell haste.",
|
||||||
|
"effect.relics_rpgs.lesser_spell_power": "Spell Power",
|
||||||
|
"effect.relics_rpgs.lesser_spell_power.description": "Increases spell power.",
|
||||||
|
"effect.relics_rpgs.medium_arcane_power": "Arcane Power",
|
||||||
|
"effect.relics_rpgs.medium_arcane_power.description": "Increases spell power.",
|
||||||
|
"effect.relics_rpgs.medium_attack_damage": "Strength",
|
||||||
|
"effect.relics_rpgs.medium_attack_damage.description": "Increases attack damage.",
|
||||||
|
"effect.relics_rpgs.medium_attack_speed": "Tempo",
|
||||||
|
"effect.relics_rpgs.medium_attack_speed.description": "Increases attack speed.",
|
||||||
|
"effect.relics_rpgs.medium_defense": "Toughness",
|
||||||
|
"effect.relics_rpgs.medium_defense.description": "Increases armor toughness.",
|
||||||
|
"effect.relics_rpgs.medium_evasion": "Monkey's Agility",
|
||||||
|
"effect.relics_rpgs.medium_evasion.description": "Increases evasion chance.",
|
||||||
|
"effect.relics_rpgs.medium_fire_power": "Fire Power",
|
||||||
|
"effect.relics_rpgs.medium_fire_power.description": "Increases spell power.",
|
||||||
|
"effect.relics_rpgs.medium_frost_power": "Frost Power",
|
||||||
|
"effect.relics_rpgs.medium_frost_power.description": "Increases spell power.",
|
||||||
|
"effect.relics_rpgs.medium_healing_power": "Healing Power",
|
||||||
|
"effect.relics_rpgs.medium_healing_power.description": "Increases spell power.",
|
||||||
|
"effect.relics_rpgs.medium_ranged_damage": "Power",
|
||||||
|
"effect.relics_rpgs.medium_ranged_damage.description": "Increases ranged attack damage.",
|
||||||
|
"effect.relics_rpgs.medium_spell_haste": "Spell Haste",
|
||||||
|
"effect.relics_rpgs.medium_spell_haste.description": "Increases spell haste.",
|
||||||
|
"effect.relics_rpgs.medium_spell_power": "Spell Power",
|
||||||
|
"effect.relics_rpgs.medium_spell_power.description": "Increases spell power.",
|
||||||
|
"effect.relics_rpgs.stun": "Stunned",
|
||||||
|
"effect.relics_rpgs.stun.description": "Cannot move or act.",
|
||||||
|
"effect.relics_rpgs.superior_attack_damage": "Might",
|
||||||
|
"effect.relics_rpgs.superior_attack_damage.description": "Increases attack damage.",
|
||||||
|
"effect.relics_rpgs.superior_defense_health": "Vigor",
|
||||||
|
"effect.relics_rpgs.superior_defense_health.description": "Increases maximum health.",
|
||||||
|
"effect.relics_rpgs.superior_healing_taken": "Divinity",
|
||||||
|
"effect.relics_rpgs.superior_healing_taken.description": "Increases healing taken.",
|
||||||
|
"effect.relics_rpgs.superior_spell_power": "Spell Power",
|
||||||
|
"effect.relics_rpgs.superior_spell_power.description": "Increases spell power.",
|
||||||
|
"item.relics_rpgs.greater_healing_taken": "Ankh",
|
||||||
|
"item.relics_rpgs.greater_perk_defense_block": "Sacred Wardstone",
|
||||||
|
"item.relics_rpgs.greater_perk_evasion_attack": "Captain's Hook",
|
||||||
|
"item.relics_rpgs.greater_perk_heal_cleanse": "Holy Water",
|
||||||
|
"item.relics_rpgs.greater_perk_heal_danger": "Verdant Dragon Scale",
|
||||||
|
"item.relics_rpgs.greater_perk_melee_stun": "Blackjack",
|
||||||
|
"item.relics_rpgs.greater_perk_ranged_levitate": "Updraft Arrow",
|
||||||
|
"item.relics_rpgs.greater_perk_roll_damage": "Thunderbird Feather",
|
||||||
|
"item.relics_rpgs.greater_perk_shield_reset": "Etienne's Enigma",
|
||||||
|
"item.relics_rpgs.greater_perk_spell_stun": "Malevolent Gaze",
|
||||||
|
"item.relics_rpgs.greater_proc_defense_danger": "Petrified Dragon Scale",
|
||||||
|
"item.relics_rpgs.greater_proc_physical_trance": "Sharpened Dragon Scale",
|
||||||
|
"item.relics_rpgs.greater_proc_spell_trance": "Twisted Dragon Scale",
|
||||||
|
"item.relics_rpgs.jewel_figurine_citrine": "Citrine Cat Figurine",
|
||||||
|
"item.relics_rpgs.jewel_figurine_jade": "Jade Hawk Figurine",
|
||||||
|
"item.relics_rpgs.jewel_figurine_ruby": "Ruby Serpent Figurine",
|
||||||
|
"item.relics_rpgs.jewel_figurine_sapphire": "Sapphire Turtle Figurine",
|
||||||
|
"item.relics_rpgs.jewel_figurine_tanzanite": "Tanzanite Bat Figurine",
|
||||||
|
"item.relics_rpgs.jewel_figurine_topaz": "Topaz Fox Figurine",
|
||||||
|
"item.relics_rpgs.lesser_evasion": "Lucky Coin",
|
||||||
|
"item.relics_rpgs.lesser_melee_crit_chance": "Dice of Fate",
|
||||||
|
"item.relics_rpgs.lesser_melee_crit_damage": "Serrated Fang",
|
||||||
|
"item.relics_rpgs.lesser_proc_arcane_fire": "Spellfire Stone",
|
||||||
|
"item.relics_rpgs.lesser_proc_crit_damage": "Splintered Focus Crystal",
|
||||||
|
"item.relics_rpgs.lesser_proc_frost_healing": "Frozen Lotus",
|
||||||
|
"item.relics_rpgs.lesser_proc_spell_crit": "Scarab of Infinite Mysteries",
|
||||||
|
"item.relics_rpgs.lesser_roll": "Feather Talisman",
|
||||||
|
"item.relics_rpgs.lesser_use_damage": "Meteorite Whetstone",
|
||||||
|
"item.relics_rpgs.lesser_use_dex": "Medal of Valor",
|
||||||
|
"item.relics_rpgs.lesser_use_health": "Everflowing Vial",
|
||||||
|
"item.relics_rpgs.lesser_use_ranged": "Eagle Eye",
|
||||||
|
"item.relics_rpgs.lesser_use_spell_haste": "Sorcerer’s Chronograph",
|
||||||
|
"item.relics_rpgs.lesser_use_spell_power": "Silver Crescent",
|
||||||
|
"item.relics_rpgs.medium_proc_arcane_power": "Arcane Orb",
|
||||||
|
"item.relics_rpgs.medium_proc_attack_damage": "Badge of Tenacity",
|
||||||
|
"item.relics_rpgs.medium_proc_attack_speed": "Dragon Skull Trophy",
|
||||||
|
"item.relics_rpgs.medium_proc_defense": "Titanium Nautilus Shell",
|
||||||
|
"item.relics_rpgs.medium_proc_evasion": "Monkey Talisman",
|
||||||
|
"item.relics_rpgs.medium_proc_fire_power": "Fire Orb",
|
||||||
|
"item.relics_rpgs.medium_proc_frost_power": "Frost Orb",
|
||||||
|
"item.relics_rpgs.medium_proc_healing_power": "Holy Orb",
|
||||||
|
"item.relics_rpgs.medium_proc_ranged_damage": "Golden Bowstring",
|
||||||
|
"item.relics_rpgs.medium_proc_spell_haste": "Hourglass of the Unraveller",
|
||||||
|
"item.relics_rpgs.medium_proc_spell_power": "Crystal Skull",
|
||||||
|
"item.relics_rpgs.superior_use_area_attack_damage": "Horn of the White City",
|
||||||
|
"item.relics_rpgs.superior_use_area_defense_health": "Heart of the Beast",
|
||||||
|
"item.relics_rpgs.superior_use_zone_healing_taken": "Glimmering Crystal Sliver",
|
||||||
|
"item.relics_rpgs.superior_use_zone_spell_power": "Black Orb",
|
||||||
|
"itemGroup.relics_rpgs.generic": "Relics",
|
||||||
|
"spell.relics_rpgs.greater_perk_defense_block.description": "Blocking with a shield heals you by {heal}.",
|
||||||
|
"spell.relics_rpgs.greater_perk_defense_block.name": "Wardstone",
|
||||||
|
"spell.relics_rpgs.greater_perk_defense_danger.description": "Taking damage below {health_threshold} health, increases armor by {bonus} for {effect_duration} seconds.",
|
||||||
|
"spell.relics_rpgs.greater_perk_defense_danger.name": "Fortitude",
|
||||||
|
"spell.relics_rpgs.greater_perk_evasion_attack.description": "Evading an attack has a {trigger_chance_1} chance to make your next attack {bonus} stronger.",
|
||||||
|
"spell.relics_rpgs.greater_perk_evasion_attack.name": "Counterattack",
|
||||||
|
"spell.relics_rpgs.greater_perk_heal_danger.description": "Healing a target below {health_threshold} health, receives additional {heal} healing.",
|
||||||
|
"spell.relics_rpgs.greater_perk_heal_danger.name": "Desperation",
|
||||||
|
"spell.relics_rpgs.greater_perk_healing_cleanse.description": "Healing spells have a {trigger_chance} chance to remove a harmful effect from the target.",
|
||||||
|
"spell.relics_rpgs.greater_perk_healing_cleanse.name": "Purification",
|
||||||
|
"spell.relics_rpgs.greater_perk_melee_stun.description": "On melee hit: {trigger_chance} chance to stun the target and nearby enemies for {effect_duration} seconds.",
|
||||||
|
"spell.relics_rpgs.greater_perk_melee_stun.name": "Stunning Strikes",
|
||||||
|
"spell.relics_rpgs.greater_perk_ranged_levitate.description": "On arrow hit: {trigger_chance} chance to levitate the target and nearby enemies for {effect_duration} seconds.",
|
||||||
|
"spell.relics_rpgs.greater_perk_ranged_levitate.name": "Levitation",
|
||||||
|
"spell.relics_rpgs.greater_perk_roll_damage.description": "Rolling conjures a small discharge of lightning around you, dealing {damage} damage to nearby enemies.",
|
||||||
|
"spell.relics_rpgs.greater_perk_roll_damage.name": "Lightning Roll",
|
||||||
|
"spell.relics_rpgs.greater_perk_shield_reset.description": "Rolling resets the cooldown of your currently held shield.",
|
||||||
|
"spell.relics_rpgs.greater_perk_shield_reset.name": "Shield Recharge",
|
||||||
|
"spell.relics_rpgs.greater_perk_spell_stun.description": "On spell hit: {trigger_chance} chance to stun the target and nearby enemies for {effect_duration} seconds.",
|
||||||
|
"spell.relics_rpgs.greater_perk_spell_stun.name": "Disruption",
|
||||||
|
"spell.relics_rpgs.greater_proc_physical_trance.description": "On hit: {trigger_chance_1} chance to enter battle trance, increasing melee and ranged attack speed by {bonus}. Stacking up to {effect_amplifier_cap} times, lasting for {effect_duration} seconds.",
|
||||||
|
"spell.relics_rpgs.greater_proc_physical_trance.name": "Battle Trance",
|
||||||
|
"spell.relics_rpgs.greater_proc_spell_trance.description": "On spell hit: {trigger_chance_1} chance to enter magic trance, increasing spell haste by {bonus}. Stacking up to {effect_amplifier_cap} times, lasting for {effect_duration} seconds.",
|
||||||
|
"spell.relics_rpgs.greater_proc_spell_trance.name": "Spell Trance",
|
||||||
|
"spell.relics_rpgs.lesser_proc_arcane_fire.description": "On spell hit: {trigger_chance} chance to increase arcane and fire spell power by {bonus} for {effect_duration} seconds.",
|
||||||
|
"spell.relics_rpgs.lesser_proc_arcane_fire.name": "Spell Power",
|
||||||
|
"spell.relics_rpgs.lesser_proc_crit_damage.description": "On spell hit: Spell critical strikes have {trigger_chance} chance to increase spell critical damage by {bonus} for {effect_duration} seconds.",
|
||||||
|
"spell.relics_rpgs.lesser_proc_crit_damage.name": "Amplify Spell",
|
||||||
|
"spell.relics_rpgs.lesser_proc_frost_healing.description": "On spell hit: {trigger_chance} chance to increase frost and healing spell power by {bonus} for {effect_duration} seconds.",
|
||||||
|
"spell.relics_rpgs.lesser_proc_frost_healing.name": "Spell Power",
|
||||||
|
"spell.relics_rpgs.lesser_proc_spell_crit.description": "On spell hit: {trigger_chance} chance to increase spell critical chance by {bonus} for {effect_duration} seconds.",
|
||||||
|
"spell.relics_rpgs.lesser_proc_spell_crit.name": "Volatility",
|
||||||
|
"spell.relics_rpgs.lesser_use_damage.description": "Use: Increases attack damage by {bonus} for {effect_duration} seconds.",
|
||||||
|
"spell.relics_rpgs.lesser_use_damage.name": "Sharpness",
|
||||||
|
"spell.relics_rpgs.lesser_use_dex.description": "Use: Increases melee and ranged attack speed by {bonus} for {effect_duration} seconds.",
|
||||||
|
"spell.relics_rpgs.lesser_use_dex.name": "Valor",
|
||||||
|
"spell.relics_rpgs.lesser_use_health.description": "Use: Heals you for {heal_percent} of your max health.",
|
||||||
|
"spell.relics_rpgs.lesser_use_health.name": "Sip",
|
||||||
|
"spell.relics_rpgs.lesser_use_ranged.description": "Use: Increases ranged attack damage by {bonus} for {effect_duration} seconds.",
|
||||||
|
"spell.relics_rpgs.lesser_use_ranged.name": "Eagle Eye",
|
||||||
|
"spell.relics_rpgs.lesser_use_spell_haste.description": "Use: Increases spell haste by {bonus} for {effect_duration} seconds.",
|
||||||
|
"spell.relics_rpgs.lesser_use_spell_haste.name": "Spell Haste",
|
||||||
|
"spell.relics_rpgs.lesser_use_spell_power.description": "Use: Increases spell power by {bonus} for {effect_duration} seconds.",
|
||||||
|
"spell.relics_rpgs.lesser_use_spell_power.name": "Spell Power",
|
||||||
|
"spell.relics_rpgs.medium_proc_attack_damage.description": "On melee hit: {trigger_chance} chance to increase attack damage by {bonus} for {effect_duration} seconds.",
|
||||||
|
"spell.relics_rpgs.medium_proc_attack_damage.name": "Strength",
|
||||||
|
"spell.relics_rpgs.medium_proc_attack_speed.description": "On hit: {trigger_chance_1} chance to increase melee and ranged attack speed by {bonus} for {effect_duration} seconds.",
|
||||||
|
"spell.relics_rpgs.medium_proc_attack_speed.name": "Tempo",
|
||||||
|
"spell.relics_rpgs.medium_proc_defense.description": "On damage taken: {trigger_chance} chance to increase armor toughness by {bonus} for {effect_duration} seconds.",
|
||||||
|
"spell.relics_rpgs.medium_proc_defense.name": "Toughness",
|
||||||
|
"spell.relics_rpgs.medium_proc_evasion.description": "On damage taken: {trigger_chance} chance to increase evasion chance by {bonus} for {effect_duration} seconds.",
|
||||||
|
"spell.relics_rpgs.medium_proc_evasion.name": "Monkey's Agility",
|
||||||
|
"spell.relics_rpgs.medium_proc_ranged_damage.description": "On arrow hit: {trigger_chance} chance to increase ranged attack damage by {bonus} for {effect_duration} seconds.",
|
||||||
|
"spell.relics_rpgs.medium_proc_ranged_damage.name": "Power",
|
||||||
|
"spell.relics_rpgs.medium_proc_spell_haste.description": "On spell hit: {trigger_chance} chance to increase spell haste by {bonus} for {effect_duration} seconds.",
|
||||||
|
"spell.relics_rpgs.medium_proc_spell_haste.name": "Spell Haste",
|
||||||
|
"spell.relics_rpgs.medium_proc_spell_power.description": "On spell hit: {trigger_chance} chance to increase spell power by {bonus} for {effect_duration} seconds.",
|
||||||
|
"spell.relics_rpgs.medium_proc_spell_power.name": "Spell Power",
|
||||||
|
"spell.relics_rpgs.medium_use_arcane_power.description": "Use: Increases arcane spell power by {bonus} for {effect_duration} seconds.",
|
||||||
|
"spell.relics_rpgs.medium_use_arcane_power.name": "Arcane Power",
|
||||||
|
"spell.relics_rpgs.medium_use_fire_power.description": "Use: Increases fire spell power by {bonus} for {effect_duration} seconds.",
|
||||||
|
"spell.relics_rpgs.medium_use_fire_power.name": "Fire Power",
|
||||||
|
"spell.relics_rpgs.medium_use_frost_power.description": "Use: Increases frost spell power by {bonus} for {effect_duration} seconds.",
|
||||||
|
"spell.relics_rpgs.medium_use_frost_power.name": "Frost Power",
|
||||||
|
"spell.relics_rpgs.medium_use_healing_power.description": "Use: Increases healing spell power by {bonus} for {effect_duration} seconds.",
|
||||||
|
"spell.relics_rpgs.medium_use_healing_power.name": "Healing Power",
|
||||||
|
"spell.relics_rpgs.superior_use_area_attack_damage.description": "Use: Increases size, melee and ranged attack damage of nearby allies by {bonus} for {effect_duration} seconds.",
|
||||||
|
"spell.relics_rpgs.superior_use_area_attack_damage.name": "Might",
|
||||||
|
"spell.relics_rpgs.superior_use_area_defense_health.description": "Use: Increases maximum health of nearby allies by {bonus} for {effect_duration} seconds.",
|
||||||
|
"spell.relics_rpgs.superior_use_area_defense_health.name": "Vigor",
|
||||||
|
"spell.relics_rpgs.superior_use_zone_healing_taken.description": "Use: Conjures a healing circle, {cloud_radius} blocks, lasting {cloud_duration} seconds. While standing in this circle, allies receives {bonus} more healing.",
|
||||||
|
"spell.relics_rpgs.superior_use_zone_healing_taken.name": "Divinity",
|
||||||
|
"spell.relics_rpgs.superior_use_zone_spell_power.description": "Use: Conjures a powerful circle, lasting {cloud_duration} seconds. While standing in this circle, the caster gains {bonus} spell power.",
|
||||||
|
"spell.relics_rpgs.superior_use_zone_spell_power.name": "Spell Power",
|
||||||
|
"trinkets.slot.charm.trinket": "Trinket",
|
||||||
|
"trinkets.slot.spell.trinket": "Trinket"
|
||||||
|
}
|
||||||
@@ -0,0 +1,22 @@
|
|||||||
|
{
|
||||||
|
"spell.rpg_series.cleave.description": "Performs a spin attack, dealing {damage} damage to nearby enemies.",
|
||||||
|
"spell.rpg_series.cleave.name": "Cleave",
|
||||||
|
"spell.rpg_series.fan_of_knives.description": "Throws several of your blades in a cone, dealing {damage} damage, bouncing off terrain up to {bounce} times.",
|
||||||
|
"spell.rpg_series.fan_of_knives.name": "Fan of Knives",
|
||||||
|
"spell.rpg_series.flurry.description": "Hold to unleash a rapid series of strikes, while also gaining momentum.",
|
||||||
|
"spell.rpg_series.flurry.name": "Flurry",
|
||||||
|
"spell.rpg_series.ground_slam.description": "Leaps into the air and slams into the ground, dealing {damage} damage to nearby enemies.",
|
||||||
|
"spell.rpg_series.ground_slam.name": "Ground Slam",
|
||||||
|
"spell.rpg_series.impale.description": "Throws your weapon forwards, dealing {damage} damage and powerful knockback.",
|
||||||
|
"spell.rpg_series.impale.name": "Impale",
|
||||||
|
"spell.rpg_series.smash.description": "Delivers a strike with powerful knockback, disabling shield and item usage of target.",
|
||||||
|
"spell.rpg_series.smash.name": "Smash",
|
||||||
|
"spell.rpg_series.swift_strikes.description": "Unleash a rapid series of strikes.",
|
||||||
|
"spell.rpg_series.swift_strikes.name": "Swift Strikes",
|
||||||
|
"spell.rpg_series.swipe.description": "Slide forward with your weapon, striking all enemies along your path.",
|
||||||
|
"spell.rpg_series.swipe.name": "Swipe",
|
||||||
|
"spell.rpg_series.thrust.description": "Lunge forward with your weapon, striking all enemies along your path.",
|
||||||
|
"spell.rpg_series.thrust.name": "Thrust",
|
||||||
|
"spell.rpg_series.whirlwind.description": "Hold to spin around, dealing {damage} damage per second, to nearby enemies.",
|
||||||
|
"spell.rpg_series.whirlwind.name": "Whirlwind"
|
||||||
|
}
|
||||||
@@ -0,0 +1,148 @@
|
|||||||
|
{
|
||||||
|
"menu.savingSubLevels": "Saving sub-levels",
|
||||||
|
|
||||||
|
"commands.sable.helper.missing_sub_level_container": "Couldn't find sub-level container for this level!",
|
||||||
|
"commands.sable.helper.missing_physics_system": "Couldn't find sub-level physics system for this level!",
|
||||||
|
|
||||||
|
"commands.sable.sub_level": "sub-level",
|
||||||
|
"commands.sable.sub_levels": "%s sub-levels",
|
||||||
|
|
||||||
|
"commands.sable.physics.global": "global",
|
||||||
|
"commands.sable.physics.local": "local",
|
||||||
|
|
||||||
|
"commands.sable.spawn.success": "Spawned %s",
|
||||||
|
"commands.sable.spawn.clone.success": "Cloned sublevel",
|
||||||
|
|
||||||
|
"commands.sable.physics.impulse.angular.success": "Applied %s angular impulse to %s of %s",
|
||||||
|
"commands.sable.physics.impulse.linear.success": "Applied %s linear impulse to %s of %s",
|
||||||
|
"commands.sable.physics.rotation.add.success": "Added %s rotation to %s of %s",
|
||||||
|
"commands.sable.physics.rotation.set.success": "Set rotation of %s to %s",
|
||||||
|
"commands.sable.physics.translation.add.success": "Added %s translation to %s of %s",
|
||||||
|
"commands.sable.physics.translation.set.success": "Set translation of %s to %s",
|
||||||
|
|
||||||
|
"commands.sable.joint.missing_sublevel_target": "Failed to find sub-level for joint",
|
||||||
|
"commands.sable.joint.success": "Successfully created joint",
|
||||||
|
|
||||||
|
"commands.sable.sub_level.set_name.success_singular": "Set name of sub-level to %s",
|
||||||
|
"commands.sable.sub_level.set_name.success_multiple": "Set name of %s sub-levels to %s",
|
||||||
|
|
||||||
|
"commands.sable.sub_level.get_name.success": "Name of sub-level is %s",
|
||||||
|
"commands.sable.sub_level.get_name.failure_unnamed": "Sub-level has no name",
|
||||||
|
|
||||||
|
"commands.sable.sub_level.clear_name.success_singular": "Cleared name of sub-level",
|
||||||
|
"commands.sable.sub_level.clear_name.success_multiple": "Cleared name of %s sub-levels",
|
||||||
|
|
||||||
|
"commands.sable.sub_level.teleport_with_orientation.success": "Teleported %s to %.2f, %.2f, %.2f facing %.2f, %.2f",
|
||||||
|
"commands.sable.sub_level.teleport.success": "Teleported %s to %.2f, %.2f, %.2f",
|
||||||
|
"commands.sable.sub_level.remove.success": "Removed %s",
|
||||||
|
"commands.sable.sub_level.assemble.no_blocks": "Couldn't assemble sub-level, no valid blocks found",
|
||||||
|
"commands.sable.sub_level.assemble.connected.too_many_blocks": "Couldn't assemble sub-level, too many blocks (maximum %s)",
|
||||||
|
"commands.sable.sub_level.shatter.no_blocks": "Couldn't shatter into sub-levels, no valid blocks found",
|
||||||
|
"commands.sable.sub_level.shatter.connected.too_many_blocks": "Couldn't shatter into sub-levels, too many blocks (maximum %s)",
|
||||||
|
"commands.sable.sub_level.shatter.region.success": "Shattered a region with %s blocks into new sub-levels",
|
||||||
|
"commands.sable.sub_level.shatter.connected.success": "Shattered %s connected blocks into new sub-levels",
|
||||||
|
"commands.sable.sub_level.shatter.range.success": "Shattered a range with %s blocks into new sub-levels",
|
||||||
|
"commands.sable.sub_level.shatter.radius.success": "Shattered a radius with %s blocks into new sub-levels",
|
||||||
|
"commands.sable.sub_level.shatter.sub_level.success": "Shattered %s into %s new sub-levels",
|
||||||
|
"commands.sable.sub_level.shatter.sub_level.only_single_block": "Can't shatter single-block sub-levels",
|
||||||
|
"commands.sable.sub_level.assemble.region.success": "Assembled a region %s blocks to a new sub-level",
|
||||||
|
"commands.sable.sub_level.assemble.connected.success": "Assembled %s connected blocks to a new sub-level",
|
||||||
|
"commands.sable.sub_level.assemble.radius.success": "Assembled a radius with %s blocks to a new sub-level",
|
||||||
|
"commands.sable.sub_level.assemble.range.success": "Assembled a range with %s blocks to a new sub-level",
|
||||||
|
|
||||||
|
"commands.sable.physics.paused.success": "Set physics paused to be %s",
|
||||||
|
"commands.sable.physics.paused_toggled.success": "Toggled physics paused to be %s",
|
||||||
|
|
||||||
|
"commands.sable.place_schematic.failure": "Couldn't find schematic!",
|
||||||
|
"commands.sable.place_schematic.success": "Placed schematic!",
|
||||||
|
|
||||||
|
"commands.sable.fail.not_inside_sub_level": "Position outside of sub-level plot",
|
||||||
|
"commands.sable.fail.no_sub_levels": "No sub-levels found",
|
||||||
|
"commands.sable.fail.unmodified": "No sub-levels were modified",
|
||||||
|
"commands.sable.fail.no_axis_for_rotation": "No axis for rotation",
|
||||||
|
|
||||||
|
"commands.sable.info.count": "Found %s sub-levels:",
|
||||||
|
"commands.sable.info.name": "%s:",
|
||||||
|
"commands.sable.info.name.tooltip": "Serialization Pointer: %s",
|
||||||
|
"commands.sable.info.position": " Position: %.2f %.2f %.2f",
|
||||||
|
"commands.sable.info.orientation": " Orientation: %.2f %.2f %.2f %.2f",
|
||||||
|
"commands.sable.info.linear_velocity": " Linear Velocity: %.2f %.2f %.2f",
|
||||||
|
"commands.sable.info.angular_velocity": " Angular Velocity: %.2f %.2f %.2f",
|
||||||
|
"commands.sable.info.mass": " Mass: %.2f",
|
||||||
|
"commands.sable.info.world_bounds": " World Bounds: %.2f x %.2f x %.2f",
|
||||||
|
|
||||||
|
"commands.data.sub_level.get": "%s on sub-level %s after scale factor of %s is %s",
|
||||||
|
"commands.data.sub_level.modified": "Modified sub-level auxiliary data of %s",
|
||||||
|
"commands.data.sub_level.query": "%s has the following auxiliary sub-level data: %s",
|
||||||
|
|
||||||
|
"argument.sable.body.selector.all": "All sub-levels",
|
||||||
|
"argument.sable.body.selector.nearest": "Nearest sub-level",
|
||||||
|
"argument.sable.body.selector.random": "Random sub-level",
|
||||||
|
"argument.sable.body.selector.viewed": "Viewed sub-level",
|
||||||
|
"argument.sable.body.selector.latest": "Latest sub-level",
|
||||||
|
"argument.sable.body.selector.tracking": "Tracking sub-level",
|
||||||
|
"argument.sable.body.selector.inside": "Inside sub-level",
|
||||||
|
"argument.sable.body.static_world": "The static world",
|
||||||
|
|
||||||
|
"argument.sable.sub_level.modifier.distance": "Distance to sub-level",
|
||||||
|
"argument.sable.sub_level.modifier.x": "x position",
|
||||||
|
"argument.sable.sub_level.modifier.y": "y position",
|
||||||
|
"argument.sable.sub_level.modifier.z": "z position",
|
||||||
|
"argument.sable.sub_level.modifier.dx": "Sub-levels between x and x + dx",
|
||||||
|
"argument.sable.sub_level.modifier.dy": "Sub-levels between y and y + dy",
|
||||||
|
"argument.sable.sub_level.modifier.dz": "Sub-levels between z and z + dz",
|
||||||
|
"argument.sable.sub_level.modifier.vx": "x velocity",
|
||||||
|
"argument.sable.sub_level.modifier.vy": "y velocity",
|
||||||
|
"argument.sable.sub_level.modifier.vz": "z velocity",
|
||||||
|
"argument.sable.sub_level.modifier.speed": "Sub-level speed",
|
||||||
|
"argument.sable.sub_level.modifier.mass": "Sub-level weight",
|
||||||
|
"argument.sable.sub_level.modifier.volume": "Volume of sub-level bounding box",
|
||||||
|
"argument.sable.sub_level.modifier.width": "X axis size of sub-level bounding box",
|
||||||
|
"argument.sable.sub_level.modifier.height": "Y axis size of sub-level bounding box",
|
||||||
|
"argument.sable.sub_level.modifier.length": "Z axis size of sub-level bounding box",
|
||||||
|
"argument.sable.sub_level.modifier.limit": "Maximum number of sub-levels to return",
|
||||||
|
"argument.sable.sub_level.modifier.name": "Sub-level name",
|
||||||
|
"argument.sable.sub_level.modifier.sort": "Sort the sub-levels by distance",
|
||||||
|
"argument.sable.unexpected_end_of_input": "Unexpected end of input",
|
||||||
|
"argument.sable.single_sub_level_required": "Only one sub-level is allowed, but the provided selector allows more than one",
|
||||||
|
"argument.sable.sub_level.invalid": "Invalid sub-level selector",
|
||||||
|
"argument.sable.sub_level.expected_end_of_modifier": "Expected end of modifier",
|
||||||
|
"argument.sable.sub_level.expected_positive_integer": "Expected a positive integer",
|
||||||
|
"argument.sable.sub_level.expected_positive_decimal": "Expected a positive decimal",
|
||||||
|
"argument.sable.sub_level.expected_positive_range": "Expected a positive range",
|
||||||
|
"argument.sable.sub_level.expected_sorting": "Expected sorting type of either nearest or furthest",
|
||||||
|
|
||||||
|
"inspector.sable.sub_level_container.title": "Sub-level Container",
|
||||||
|
|
||||||
|
"attribute.name.player.sub_level_punch_strength": "Push Strength",
|
||||||
|
"attribute.name.player.sub_level_punch_cooldown": "Push Cooldown",
|
||||||
|
|
||||||
|
"options.sable_menu": "Sub-Level Settings... ",
|
||||||
|
"options.physics_steps": "Physics Steps",
|
||||||
|
"options.physics_steps_template": "%s steps / second",
|
||||||
|
"options.physics_steps.tooltip": "How many times the physics simulation is stepped in every second. Higher values will be significantly more performance intensive, but will have higher accuracy.",
|
||||||
|
|
||||||
|
"sub_level.toast.checkLog": "See log for more details",
|
||||||
|
"sub_level.toast.loadFailure": "Failed to load sub-level at %s",
|
||||||
|
"sub_level.toast.saveFailure": "Failed to save sub-level at %s",
|
||||||
|
"sub_level.toast.physicsFailure": "Physics failure for sub-level at %s",
|
||||||
|
"sub_level.toast.attemptingRecovery": "Attempting recovery",
|
||||||
|
|
||||||
|
"camera_type.sub_level_view": "Entering Contraption Camera",
|
||||||
|
"camera_type.sub_level_view_unlocked": "Entering Unlocked Contraption Camera",
|
||||||
|
|
||||||
|
"force_group.sable.gravity": "Gravity",
|
||||||
|
"force_group.sable.drag": "Drag",
|
||||||
|
"force_group.sable.levitation": "Levitation",
|
||||||
|
"force_group.sable.balloon_lift": "Balloon Lift",
|
||||||
|
"force_group.sable.propulsion": "Propulsion",
|
||||||
|
"force_group.sable.lift": "Lift",
|
||||||
|
"force_group.sable.magnetic_force": "Magnetic",
|
||||||
|
|
||||||
|
"schematic.sable.mirror_not_supported": "Cannot mirror schematics containing sub-levels!",
|
||||||
|
|
||||||
|
"death.attack.fall.from_sublevel": "%1$s fell from %2$s",
|
||||||
|
|
||||||
|
"sable.create.mechanical_arm.points_removed_sublevel_and_range": "%1$s selected interaction point(s) removed due to range limitations or not being anchored.",
|
||||||
|
"sable.create.remove.points_removed_sublevel" : "%1$s selected interaction point(s) removed due to not being anchored"
|
||||||
|
}
|
||||||
@@ -0,0 +1,99 @@
|
|||||||
|
{
|
||||||
|
"effect.cataclysm.blazing_brand.desc": "Reduces armor proportional to the amplifier. Attackers gain lifesteal.",
|
||||||
|
"effect.simplycataclysm.accursed_rage": "Accursed Rage",
|
||||||
|
"effect.simplycataclysm.accursed_rage.desc": "You deal more damage with Cursium weapons.",
|
||||||
|
"effect.simplycataclysm.blazing_brand.desc": "Reduces armor proportional to the amplifier. Attackers gain lifesteal.",
|
||||||
|
"effect.simplycataclysm.pulse_charge": "Pulse Charge",
|
||||||
|
"effect.simplycataclysm.pulse_charge.desc": "A shockwave is released at a sufficient amplifier.",
|
||||||
|
"effect.simplycataclysm.pulse_cooldown": "Pulse Cooldown",
|
||||||
|
"effect.simplycataclysm.pulse_cooldown.desc": "Pulse Charge cannot be accumulated until this effect ceases.",
|
||||||
|
"itemGroup.simplycataclysm.sc_weapons": "Simply Swords: Cataclysm",
|
||||||
|
"item.simplycataclysm.ancient_metal_chakram": "Ancient Metal Chakram",
|
||||||
|
"item.simplycataclysm.ancient_metal_claymore": "Ancient Metal Claymore",
|
||||||
|
"item.simplycataclysm.ancient_metal_cutlass": "Ancient Metal Cutlass",
|
||||||
|
"item.simplycataclysm.ancient_metal_glaive": "Ancient Metal Glaive",
|
||||||
|
"item.simplycataclysm.ancient_metal_greataxe": "Ancient Metal Greataxe",
|
||||||
|
"item.simplycataclysm.ancient_metal_greathammer": "Ancient Metal Greathammer",
|
||||||
|
"item.simplycataclysm.ancient_metal_halberd": "Ancient Metal Halberd",
|
||||||
|
"item.simplycataclysm.ancient_metal_katana": "Ancient Metal Katana",
|
||||||
|
"item.simplycataclysm.ancient_metal_longsword": "Ancient Metal Longsword",
|
||||||
|
"item.simplycataclysm.ancient_metal_rapier": "Ancient Metal Rapier",
|
||||||
|
"item.simplycataclysm.ancient_metal_sai": "Ancient Metal Sai",
|
||||||
|
"item.simplycataclysm.ancient_metal_scythe": "Ancient Metal Scythe",
|
||||||
|
"item.simplycataclysm.ancient_metal_spear": "Ancient Metal Spear",
|
||||||
|
"item.simplycataclysm.ancient_metal_twinblade": "Ancient Metal Twinblade",
|
||||||
|
"item.simplycataclysm.ancient_metal_warglaive": "Ancient Metal Warglaive",
|
||||||
|
"item.simplycataclysm.black_steel_chakram": "Black Steel Chakram",
|
||||||
|
"item.simplycataclysm.black_steel_claymore": "Black Steel Claymore",
|
||||||
|
"item.simplycataclysm.black_steel_cutlass": "Black Steel Cutlass",
|
||||||
|
"item.simplycataclysm.black_steel_glaive": "Black Steel Glaive",
|
||||||
|
"item.simplycataclysm.black_steel_greataxe": "Black Steel Greataxe",
|
||||||
|
"item.simplycataclysm.black_steel_greathammer": "Black Steel Greathammer",
|
||||||
|
"item.simplycataclysm.black_steel_halberd": "Black Steel Halberd",
|
||||||
|
"item.simplycataclysm.black_steel_katana": "Black Steel Katana",
|
||||||
|
"item.simplycataclysm.black_steel_longsword": "Black Steel Longsword",
|
||||||
|
"item.simplycataclysm.black_steel_rapier": "Black Steel Rapier",
|
||||||
|
"item.simplycataclysm.black_steel_sai": "Black Steel Sai",
|
||||||
|
"item.simplycataclysm.black_steel_scythe": "Black Steel Scythe",
|
||||||
|
"item.simplycataclysm.black_steel_spear": "Black Steel Spear",
|
||||||
|
"item.simplycataclysm.black_steel_twinblade": "Black Steel Twinblade",
|
||||||
|
"item.simplycataclysm.black_steel_warglaive": "Black Steel Warglaive",
|
||||||
|
"item.simplycataclysm.cursium_chakram": "Cursium Chakram",
|
||||||
|
"item.simplycataclysm.cursium_claymore": "Cursium Claymore",
|
||||||
|
"item.simplycataclysm.cursium_cutlass": "Cursium Cutlass",
|
||||||
|
"item.simplycataclysm.cursium_glaive": "Cursium Glaive",
|
||||||
|
"item.simplycataclysm.cursium_greataxe": "Cursium Greataxe",
|
||||||
|
"item.simplycataclysm.cursium_greathammer": "Cursium Greathammer",
|
||||||
|
"item.simplycataclysm.cursium_halberd": "Cursium Halberd",
|
||||||
|
"item.simplycataclysm.cursium_katana": "Cursium Katana",
|
||||||
|
"item.simplycataclysm.cursium_longsword": "Cursium Longsword",
|
||||||
|
"item.simplycataclysm.cursium_rapier": "Cursium Rapier",
|
||||||
|
"item.simplycataclysm.cursium_sai": "Cursium Sai",
|
||||||
|
"item.simplycataclysm.cursium_scythe": "Cursium Scythe",
|
||||||
|
"item.simplycataclysm.cursium_spear": "Cursium Spear",
|
||||||
|
"item.simplycataclysm.cursium_twinblade": "Cursium Twinblade",
|
||||||
|
"item.simplycataclysm.cursium_warglaive": "Cursium Warglaive",
|
||||||
|
"item.simplycataclysm.ignitium_chakram": "Ignitium Chakram",
|
||||||
|
"item.simplycataclysm.ignitium_claymore": "Ignitium Claymore",
|
||||||
|
"item.simplycataclysm.ignitium_cutlass": "Ignitium Cutlass",
|
||||||
|
"item.simplycataclysm.ignitium_glaive": "Ignitium Glaive",
|
||||||
|
"item.simplycataclysm.ignitium_greataxe": "Ignitium Greataxe",
|
||||||
|
"item.simplycataclysm.ignitium_greathammer": "Ignitium Greathammer",
|
||||||
|
"item.simplycataclysm.ignitium_halberd": "Ignitium Halberd",
|
||||||
|
"item.simplycataclysm.ignitium_katana": "Ignitium Katana",
|
||||||
|
"item.simplycataclysm.ignitium_longsword": "Ignitium Longsword",
|
||||||
|
"item.simplycataclysm.ignitium_rapier": "Ignitium Rapier",
|
||||||
|
"item.simplycataclysm.ignitium_sai": "Ignitium Sai",
|
||||||
|
"item.simplycataclysm.ignitium_scythe": "Ignitium Scythe",
|
||||||
|
"item.simplycataclysm.ignitium_spear": "Ignitium Spear",
|
||||||
|
"item.simplycataclysm.ignitium_twinblade": "Ignitium Twinblade",
|
||||||
|
"item.simplycataclysm.ignitium_warglaive": "Ignitium Warglaive",
|
||||||
|
"item.simplycataclysm.witherite_chakram": "Witherite Chakram",
|
||||||
|
"item.simplycataclysm.witherite_claymore": "Witherite Claymore",
|
||||||
|
"item.simplycataclysm.witherite_cutlass": "Witherite Cutlass",
|
||||||
|
"item.simplycataclysm.witherite_glaive": "Witherite Glaive",
|
||||||
|
"item.simplycataclysm.witherite_greataxe": "Witherite Greataxe",
|
||||||
|
"item.simplycataclysm.witherite_greathammer": "Witherite Greathammer",
|
||||||
|
"item.simplycataclysm.witherite_halberd": "Witherite Halberd",
|
||||||
|
"item.simplycataclysm.witherite_katana": "Witherite Katana",
|
||||||
|
"item.simplycataclysm.witherite_longsword": "Witherite Longsword",
|
||||||
|
"item.simplycataclysm.witherite_rapier": "Witherite Rapier",
|
||||||
|
"item.simplycataclysm.witherite_sai": "Witherite Sai",
|
||||||
|
"item.simplycataclysm.witherite_scythe": "Witherite Scythe",
|
||||||
|
"item.simplycataclysm.witherite_spear": "Witherite Spear",
|
||||||
|
"item.simplycataclysm.witherite_twinblade": "Witherite Twinblade",
|
||||||
|
"item.simplycataclysm.witherite_warglaive": "Witherite Warglaive",
|
||||||
|
"sounds.simplycataclysm.accursed_rage_max": "Accursed Rage reaches maximum",
|
||||||
|
"sounds.simplycataclysm.mecha_pulse_shockwave": "Shockwave released",
|
||||||
|
"tooltip.simplycataclysm.trait_tooltip": "Ability: ",
|
||||||
|
"tooltip.simplycataclysm.view_trait_tooltip": "<Hold Shift>",
|
||||||
|
"tooltip.simplycataclysm.trait.accursed_rage": "Accursed Rage",
|
||||||
|
"tooltip.simplycataclysm.trait.accursed_rage.desc": "Can stack Accursed Rage on the user. Attackers with Accursed Rage do more damage with Cursium weapons based on the amplifier.",
|
||||||
|
"tooltip.simplycataclysm.trait.blazing_brand": "Blazing Brand",
|
||||||
|
"tooltip.simplycataclysm.trait.blazing_brand.desc": "Can stack Blazing Brand on the target, reducing armor based on the amplifier. Attackers gain a small amount of lifesteal.",
|
||||||
|
"tooltip.simplycataclysm.trait.mecha_pulse": "Mecha Pulse",
|
||||||
|
"tooltip.simplycataclysm.trait.mecha_pulse.desc": "Can stack Pulse Charge on the attacker. Upon reaching a sufficient amplifier, a shockwave stuns and deals damage to the target.",
|
||||||
|
"tooltip.simplycataclysm.trait.mecha_smite": "Mecha Smite",
|
||||||
|
"tooltip.simplycataclysm.trait.mecha_smite.desc": "Ignites targets and inflicts them with Wither. Can grant Regeneration when attacking while below half health.",
|
||||||
|
"tooltip.simplycataclysm.trait.fireproof_unbreakable": "- Fireproof & Unbreakable -"
|
||||||
|
}
|
||||||
@@ -0,0 +1,5 @@
|
|||||||
|
{
|
||||||
|
"simplytooltips.key.category": "Simply Tooltips",
|
||||||
|
"key.simplytooltips.cycle_tab": "Cycle Tooltip Tab",
|
||||||
|
"key.simplytooltips.capture_gif": "Capture Tooltip GIF"
|
||||||
|
}
|
||||||
@@ -0,0 +1,567 @@
|
|||||||
|
{
|
||||||
|
"effect.skill_tree_rpgs.ambush": "Ambush",
|
||||||
|
"effect.skill_tree_rpgs.ambush.description": "Increased attack damage.",
|
||||||
|
"effect.skill_tree_rpgs.arcane_exposure": "Arcane Exposure",
|
||||||
|
"effect.skill_tree_rpgs.arcane_exposure.description": "Increased arcane damage taken.",
|
||||||
|
"effect.skill_tree_rpgs.arcane_slowness": "Arcane Slowness",
|
||||||
|
"effect.skill_tree_rpgs.arcane_slowness.description": "Decreased movement speed.",
|
||||||
|
"effect.skill_tree_rpgs.arcane_speed": "Arcane Speed",
|
||||||
|
"effect.skill_tree_rpgs.arcane_speed.description": "Increased movement speed.",
|
||||||
|
"effect.skill_tree_rpgs.arcane_ward": "Arcane Ward",
|
||||||
|
"effect.skill_tree_rpgs.arcane_ward.description": "Absorbs damage.",
|
||||||
|
"effect.skill_tree_rpgs.arctic_reflex": "Arctic Reflex",
|
||||||
|
"effect.skill_tree_rpgs.arctic_reflex.description": "Increased dodge chance.",
|
||||||
|
"effect.skill_tree_rpgs.ardent_defender": "Ardent Defender",
|
||||||
|
"effect.skill_tree_rpgs.ardent_defender.description": "Increases max health.",
|
||||||
|
"effect.skill_tree_rpgs.banner_protection": "Protective Banner",
|
||||||
|
"effect.skill_tree_rpgs.banner_protection.description": "Reduces damage taken.",
|
||||||
|
"effect.skill_tree_rpgs.battle_shout": "Battle Shout",
|
||||||
|
"effect.skill_tree_rpgs.battle_shout.description": "Increased attack power.",
|
||||||
|
"effect.skill_tree_rpgs.blazing_speed": "Blazing Speed",
|
||||||
|
"effect.skill_tree_rpgs.blazing_speed.description": "Increased movement speed.",
|
||||||
|
"effect.skill_tree_rpgs.blizzard_slow": "Blizzard Slow",
|
||||||
|
"effect.skill_tree_rpgs.blizzard_slow.description": "Decreased movement speed.",
|
||||||
|
"effect.skill_tree_rpgs.celestial_orb": "Celestial Orb",
|
||||||
|
"effect.skill_tree_rpgs.celestial_orb.description": "Damages nearby enemies.",
|
||||||
|
"effect.skill_tree_rpgs.cheat_death": "Cheat Death",
|
||||||
|
"effect.skill_tree_rpgs.cheat_death.description": "Reduces damage taken.",
|
||||||
|
"effect.skill_tree_rpgs.cloak_of_shadows": "Cloak of Shadows",
|
||||||
|
"effect.skill_tree_rpgs.cloak_of_shadows.description": "Protects you from an attack",
|
||||||
|
"effect.skill_tree_rpgs.concussion_blow": "Concussing Blow",
|
||||||
|
"effect.skill_tree_rpgs.concussion_blow.description": "Next attack stuns.",
|
||||||
|
"effect.skill_tree_rpgs.crusaders_mark": "Crusader's Mark",
|
||||||
|
"effect.skill_tree_rpgs.crusaders_mark.description": "Increased damage taken",
|
||||||
|
"effect.skill_tree_rpgs.deflection": "Deflection",
|
||||||
|
"effect.skill_tree_rpgs.deflection.description": "Protects you from physical attacks.",
|
||||||
|
"effect.skill_tree_rpgs.divine_favor": "Divine Favor",
|
||||||
|
"effect.skill_tree_rpgs.divine_favor.description": "Guaranteed spell critical strike.",
|
||||||
|
"effect.skill_tree_rpgs.divine_strength": "Divine Strength",
|
||||||
|
"effect.skill_tree_rpgs.divine_strength.description": "Increased attack damage.",
|
||||||
|
"effect.skill_tree_rpgs.enrage": "Enrage",
|
||||||
|
"effect.skill_tree_rpgs.enrage.description": "Increased size and attack speed.",
|
||||||
|
"effect.skill_tree_rpgs.fire_vulnerability": "Fire Vulnerability",
|
||||||
|
"effect.skill_tree_rpgs.fire_vulnerability.description": "Increased damage taken from fire.",
|
||||||
|
"effect.skill_tree_rpgs.fire_ward": "Flame Ward",
|
||||||
|
"effect.skill_tree_rpgs.fire_ward.description": "Absorbs damage.",
|
||||||
|
"effect.skill_tree_rpgs.fleet_footed": "Fleet Footed",
|
||||||
|
"effect.skill_tree_rpgs.fleet_footed.description": "Increased movement speed.",
|
||||||
|
"effect.skill_tree_rpgs.flurry_trance": "Flurry Trance",
|
||||||
|
"effect.skill_tree_rpgs.flurry_trance.description": "Increased Attack Damage.",
|
||||||
|
"effect.skill_tree_rpgs.fracture": "Fracture",
|
||||||
|
"effect.skill_tree_rpgs.fracture.description": "Reduces armor.",
|
||||||
|
"effect.skill_tree_rpgs.frost_shield_speed": "Frost Shield Speed",
|
||||||
|
"effect.skill_tree_rpgs.frost_shield_speed.description": "Increased movement speed.",
|
||||||
|
"effect.skill_tree_rpgs.frost_vulnerability": "Winter's Chill",
|
||||||
|
"effect.skill_tree_rpgs.frost_vulnerability.description": "Increased damage taken from frost critical strikes.",
|
||||||
|
"effect.skill_tree_rpgs.frost_ward": "Frost Ward",
|
||||||
|
"effect.skill_tree_rpgs.frost_ward.description": "Absorbs damage.",
|
||||||
|
"effect.skill_tree_rpgs.healing_focus": "Healing Focus",
|
||||||
|
"effect.skill_tree_rpgs.healing_focus.description": "Increased healing received.",
|
||||||
|
"effect.skill_tree_rpgs.incanter_cadence": "Incanters' Cadence",
|
||||||
|
"effect.skill_tree_rpgs.incanter_cadence.description": "Increased spell haste.",
|
||||||
|
"effect.skill_tree_rpgs.killing_spree": "Killing Spree",
|
||||||
|
"effect.skill_tree_rpgs.killing_spree.description": "Increased attack damage.",
|
||||||
|
"effect.skill_tree_rpgs.leeching_strike": "Leeching Strike",
|
||||||
|
"effect.skill_tree_rpgs.leeching_strike.description": "Next attack heals you.",
|
||||||
|
"effect.skill_tree_rpgs.natures_grasp": "Nature's Grasp",
|
||||||
|
"effect.skill_tree_rpgs.natures_grasp.description": "Immobilized.",
|
||||||
|
"effect.skill_tree_rpgs.pain_suppression": "Pain Suppression",
|
||||||
|
"effect.skill_tree_rpgs.pain_suppression.description": "Reduces damage taken.",
|
||||||
|
"effect.skill_tree_rpgs.phase_shift": "Phase Shift",
|
||||||
|
"effect.skill_tree_rpgs.phase_shift.description": "Reduces damage taken.",
|
||||||
|
"effect.skill_tree_rpgs.presence_of_mind": "Presence of Mind",
|
||||||
|
"effect.skill_tree_rpgs.presence_of_mind.description": "Next spell cast is instant.",
|
||||||
|
"effect.skill_tree_rpgs.punishment": "Punishment",
|
||||||
|
"effect.skill_tree_rpgs.punishment.description": "Guaranteed Critical Strike!",
|
||||||
|
"effect.skill_tree_rpgs.pursuit_of_justice": "Pursuit of Justice",
|
||||||
|
"effect.skill_tree_rpgs.pursuit_of_justice.description": "Increased movement speed.",
|
||||||
|
"effect.skill_tree_rpgs.redoubt": "Redoubt",
|
||||||
|
"effect.skill_tree_rpgs.redoubt.description": "Increased armor.",
|
||||||
|
"effect.skill_tree_rpgs.rhythm": "Rhythm",
|
||||||
|
"effect.skill_tree_rpgs.rhythm.description": "Increased ranged attack speed.",
|
||||||
|
"effect.skill_tree_rpgs.seal_of_crusader": "Seal of Crusader",
|
||||||
|
"effect.skill_tree_rpgs.seal_of_crusader.description": "Increased attack speed.",
|
||||||
|
"effect.skill_tree_rpgs.shatter": "Shatter",
|
||||||
|
"effect.skill_tree_rpgs.shatter.description": "Reduces armor.",
|
||||||
|
"effect.skill_tree_rpgs.side_step": "Sidestep",
|
||||||
|
"effect.skill_tree_rpgs.side_step.description": "Increased evasion chance.",
|
||||||
|
"effect.skill_tree_rpgs.supercharge": "Supercharge",
|
||||||
|
"effect.skill_tree_rpgs.supercharge.description": "Powerful ranged shot.",
|
||||||
|
"effect.skill_tree_rpgs.tactical_maneuver": "Tactical Maneuver",
|
||||||
|
"effect.skill_tree_rpgs.tactical_maneuver.description": "Increased roll recharge.",
|
||||||
|
"effect.skill_tree_rpgs.vitality": "Vitality",
|
||||||
|
"effect.skill_tree_rpgs.vitality.description": "Increased evasion chance.",
|
||||||
|
"item.skill_tree_rpgs.orb_of_oblivion": "Orb of Oblivion",
|
||||||
|
"item.skill_tree_rpgs.orb_of_oblivion.lore.0": "Reset all skill points spend on the Class Skill Tree.",
|
||||||
|
"modifier_condition.skill_tree_rpgs.axe": "While holding an Axe:",
|
||||||
|
"modifier_condition.skill_tree_rpgs.bow": "While holding a Bow:",
|
||||||
|
"modifier_condition.skill_tree_rpgs.claymore": "While holding a Claymore:",
|
||||||
|
"modifier_condition.skill_tree_rpgs.crossbow": "While holding a Crossbow:",
|
||||||
|
"modifier_condition.skill_tree_rpgs.dagger": "While holding a Dagger:",
|
||||||
|
"modifier_condition.skill_tree_rpgs.damage_staff": "While holding a Damage Staff:",
|
||||||
|
"modifier_condition.skill_tree_rpgs.damage_wand": "While holding a Damage Wand:",
|
||||||
|
"modifier_condition.skill_tree_rpgs.double_axe": "While holding a Double Axe:",
|
||||||
|
"modifier_condition.skill_tree_rpgs.glaive": "While holding a Glaive:",
|
||||||
|
"modifier_condition.skill_tree_rpgs.hammer": "While holding a Hammer:",
|
||||||
|
"modifier_condition.skill_tree_rpgs.healing_staff": "While holding a Healing Staff:",
|
||||||
|
"modifier_condition.skill_tree_rpgs.healing_wand": "While holding a Healing Wand:",
|
||||||
|
"modifier_condition.skill_tree_rpgs.heavy_crossbow": "While holding a Heavy Crossbow:",
|
||||||
|
"modifier_condition.skill_tree_rpgs.long_bow": "While holding a Long Bow:",
|
||||||
|
"modifier_condition.skill_tree_rpgs.mace": "While holding a Mace:",
|
||||||
|
"modifier_condition.skill_tree_rpgs.rapid_crossbow": "While holding a Rapid Crossbow:",
|
||||||
|
"modifier_condition.skill_tree_rpgs.shield": "While holding a Shield",
|
||||||
|
"modifier_condition.skill_tree_rpgs.short_bow": "While holding a Short Bow:",
|
||||||
|
"modifier_condition.skill_tree_rpgs.sickle": "While holding a Sickle:",
|
||||||
|
"modifier_condition.skill_tree_rpgs.spear": "While holding a Spear:",
|
||||||
|
"modifier_condition.skill_tree_rpgs.spell_blade": "While holding a Spell Blade:",
|
||||||
|
"modifier_condition.skill_tree_rpgs.spell_scythe": "While holding a Spell Scythe:",
|
||||||
|
"modifier_condition.skill_tree_rpgs.sword": "While holding a Sword:",
|
||||||
|
"skill.skill_tree_rpgs.arcane_boost.title": "Arcane Attunement",
|
||||||
|
"skill.skill_tree_rpgs.arcane_root.title": "Path of Arcane",
|
||||||
|
"skill.skill_tree_rpgs.arcane_tier_1_passive_1.title": "Fissile Magic",
|
||||||
|
"skill.skill_tree_rpgs.arcane_tier_1_passive_2.title": "Evocation Radiance",
|
||||||
|
"skill.skill_tree_rpgs.arcane_tier_2_passive_1.title": "Arcane Trap",
|
||||||
|
"skill.skill_tree_rpgs.arcane_tier_2_passive_2.title": "Phase Shift",
|
||||||
|
"skill.skill_tree_rpgs.arcane_tier_2_spell_1_modifier_1.title": "Conjured Missile",
|
||||||
|
"skill.skill_tree_rpgs.arcane_tier_2_spell_1_modifier_2.title": "Crippling Barrage",
|
||||||
|
"skill.skill_tree_rpgs.arcane_tier_3_passive_1.title": "Spell Riposte",
|
||||||
|
"skill.skill_tree_rpgs.arcane_tier_3_passive_2.title": "Arcane Ward",
|
||||||
|
"skill.skill_tree_rpgs.arcane_tier_3_spell_1_modifier_1.title": "Beam Exposure",
|
||||||
|
"skill.skill_tree_rpgs.arcane_tier_3_spell_1_modifier_2.title": "Beam Propulsion",
|
||||||
|
"skill.skill_tree_rpgs.arcane_tier_4_spell_1_modifier_1.title": "Presence of Mind",
|
||||||
|
"skill.skill_tree_rpgs.arcane_tier_4_spell_1_modifier_2.title": "Purge",
|
||||||
|
"skill.skill_tree_rpgs.archer_boost.title": "Archer Empowerment",
|
||||||
|
"skill.skill_tree_rpgs.archer_root.title": "Path of the Archer",
|
||||||
|
"skill.skill_tree_rpgs.archer_tier_1_passive_1.title": "Rhythm",
|
||||||
|
"skill.skill_tree_rpgs.archer_tier_1_passive_2.title": "Concussive Shot",
|
||||||
|
"skill.skill_tree_rpgs.archer_tier_2_passive_1.title": "Momentum",
|
||||||
|
"skill.skill_tree_rpgs.archer_tier_2_passive_2.title": "Tactical Maneuver",
|
||||||
|
"skill.skill_tree_rpgs.archer_tier_2_spell_1_modifier_1.title": "Improved Hunter's Mark",
|
||||||
|
"skill.skill_tree_rpgs.archer_tier_2_spell_1_modifier_2.title": "Nature's Grasp",
|
||||||
|
"skill.skill_tree_rpgs.archer_tier_3_passive_1.title": "Supercharge",
|
||||||
|
"skill.skill_tree_rpgs.archer_tier_3_passive_2.title": "Deflection",
|
||||||
|
"skill.skill_tree_rpgs.archer_tier_3_spell_1_modifier_1.title": "Extensive Barrage",
|
||||||
|
"skill.skill_tree_rpgs.archer_tier_3_spell_1_modifier_2.title": "Blood Barrage",
|
||||||
|
"skill.skill_tree_rpgs.archer_tier_4_spell_1_modifier_1.title": "Conjured Arrow",
|
||||||
|
"skill.skill_tree_rpgs.archer_tier_4_spell_1_modifier_2.title": "Magic Punch",
|
||||||
|
"skill.skill_tree_rpgs.fire_boost.title": "Fire Attunement",
|
||||||
|
"skill.skill_tree_rpgs.fire_root.title": "Path of Fire",
|
||||||
|
"skill.skill_tree_rpgs.fire_tier_1_passive_1.title": "Scorching Flames",
|
||||||
|
"skill.skill_tree_rpgs.fire_tier_1_passive_2.title": "Hot Impact",
|
||||||
|
"skill.skill_tree_rpgs.fire_tier_2_passive_1.title": "Flame Trap",
|
||||||
|
"skill.skill_tree_rpgs.fire_tier_2_passive_2.title": "Blazing Speed",
|
||||||
|
"skill.skill_tree_rpgs.fire_tier_2_spell_1_modifier_1.title": "Explosive Breath",
|
||||||
|
"skill.skill_tree_rpgs.fire_tier_2_spell_1_modifier_2.title": "Flame Throwing",
|
||||||
|
"skill.skill_tree_rpgs.fire_tier_3_passive_1.title": "Eruption",
|
||||||
|
"skill.skill_tree_rpgs.fire_tier_3_passive_2.title": "Flame Ward",
|
||||||
|
"skill.skill_tree_rpgs.fire_tier_3_spell_1_modifier_1.title": "Meteor Shower",
|
||||||
|
"skill.skill_tree_rpgs.fire_tier_3_spell_1_modifier_2.title": "Meteor Splash",
|
||||||
|
"skill.skill_tree_rpgs.fire_tier_4_spell_1_modifier_1.title": "Great Wall",
|
||||||
|
"skill.skill_tree_rpgs.fire_tier_4_spell_1_modifier_2.title": "Healing Flames",
|
||||||
|
"skill.skill_tree_rpgs.fireball.description": "Unlock Fireball",
|
||||||
|
"skill.skill_tree_rpgs.fireball.title": "Fireball",
|
||||||
|
"skill.skill_tree_rpgs.frost_boost.title": "Frost Attunement",
|
||||||
|
"skill.skill_tree_rpgs.frost_root.title": "Path of Frost",
|
||||||
|
"skill.skill_tree_rpgs.frost_tier_1_passive_1.title": "Winter's Chill",
|
||||||
|
"skill.skill_tree_rpgs.frost_tier_1_passive_2.title": "Frostbite",
|
||||||
|
"skill.skill_tree_rpgs.frost_tier_2_passive_1.title": "Frost Trap",
|
||||||
|
"skill.skill_tree_rpgs.frost_tier_2_passive_2.title": "Arctic Reflex",
|
||||||
|
"skill.skill_tree_rpgs.frost_tier_2_spell_1_modifier_1.title": "Frost Splinters",
|
||||||
|
"skill.skill_tree_rpgs.frost_tier_2_spell_1_modifier_2.title": "Deep Freeze",
|
||||||
|
"skill.skill_tree_rpgs.frost_tier_3_passive_1.title": "Cold Snap",
|
||||||
|
"skill.skill_tree_rpgs.frost_tier_3_passive_2.title": "Frost Ward",
|
||||||
|
"skill.skill_tree_rpgs.frost_tier_3_spell_1_modifier_1.title": "Nimble Shield",
|
||||||
|
"skill.skill_tree_rpgs.frost_tier_3_spell_1_modifier_2.title": "Durable Shield",
|
||||||
|
"skill.skill_tree_rpgs.frost_tier_4_spell_1_modifier_1.title": "Hail Storm",
|
||||||
|
"skill.skill_tree_rpgs.frost_tier_4_spell_1_modifier_2.title": "Snow Storm",
|
||||||
|
"skill.skill_tree_rpgs.paladin_boost.title": "Paladin Empowerment",
|
||||||
|
"skill.skill_tree_rpgs.paladin_root.title": "Path of the Paladin",
|
||||||
|
"skill.skill_tree_rpgs.paladin_tier_1_passive_1.title": "Seal of Righteousness",
|
||||||
|
"skill.skill_tree_rpgs.paladin_tier_1_passive_2.title": "Redoubt",
|
||||||
|
"skill.skill_tree_rpgs.paladin_tier_2_passive_1.title": "Crusader Strike",
|
||||||
|
"skill.skill_tree_rpgs.paladin_tier_2_passive_2.title": "Conviction",
|
||||||
|
"skill.skill_tree_rpgs.paladin_tier_2_spell_1_modifier_1.title": "Cleanse",
|
||||||
|
"skill.skill_tree_rpgs.paladin_tier_2_spell_1_modifier_2.title": "Blessed Protection",
|
||||||
|
"skill.skill_tree_rpgs.paladin_tier_3_passive_1.title": "Divine Hammer",
|
||||||
|
"skill.skill_tree_rpgs.paladin_tier_3_passive_2.title": "Ardent Defender",
|
||||||
|
"skill.skill_tree_rpgs.paladin_tier_3_spell_1_modifier_1.title": "Empowered Judgement",
|
||||||
|
"skill.skill_tree_rpgs.paladin_tier_3_spell_1_modifier_2.title": "Judgement of Command",
|
||||||
|
"skill.skill_tree_rpgs.paladin_tier_4_spell_1_modifier_1.title": "Persistent Banner",
|
||||||
|
"skill.skill_tree_rpgs.paladin_tier_4_spell_1_modifier_2.title": "Protective Banner",
|
||||||
|
"skill.skill_tree_rpgs.priest_boost.title": "Holy Attunement",
|
||||||
|
"skill.skill_tree_rpgs.priest_root.title": "Path of the Light",
|
||||||
|
"skill.skill_tree_rpgs.priest_tier_1_passive_1.title": "Healing Focus",
|
||||||
|
"skill.skill_tree_rpgs.priest_tier_1_passive_2.title": "Incanters' Cadence",
|
||||||
|
"skill.skill_tree_rpgs.priest_tier_2_passive_1.title": "Fade",
|
||||||
|
"skill.skill_tree_rpgs.priest_tier_2_passive_2.title": "Divine Favor",
|
||||||
|
"skill.skill_tree_rpgs.priest_tier_2_spell_1_modifier_1.title": "Graceful Channeling",
|
||||||
|
"skill.skill_tree_rpgs.priest_tier_2_spell_1_modifier_2.title": "Searing Light",
|
||||||
|
"skill.skill_tree_rpgs.priest_tier_3_passive_1.title": "Pain Suppression",
|
||||||
|
"skill.skill_tree_rpgs.priest_tier_3_passive_2.title": "Celestial Orbs",
|
||||||
|
"skill.skill_tree_rpgs.priest_tier_3_spell_1_modifier_1.title": "Mass Dispel",
|
||||||
|
"skill.skill_tree_rpgs.priest_tier_3_spell_1_modifier_2.title": "Consecration",
|
||||||
|
"skill.skill_tree_rpgs.priest_tier_4_spell_1_modifier_1.title": "Barrier Recovery",
|
||||||
|
"skill.skill_tree_rpgs.priest_tier_4_spell_1_modifier_2.title": "Barrier Duration",
|
||||||
|
"skill.skill_tree_rpgs.rogue_boost.title": "Rogue Empowerment",
|
||||||
|
"skill.skill_tree_rpgs.rogue_root.title": "Path of the Rogue",
|
||||||
|
"skill.skill_tree_rpgs.rogue_tier_1_passive_1.title": "Coated Blades",
|
||||||
|
"skill.skill_tree_rpgs.rogue_tier_1_passive_2.title": "Fracture",
|
||||||
|
"skill.skill_tree_rpgs.rogue_tier_2_passive_1.title": "Sidestep",
|
||||||
|
"skill.skill_tree_rpgs.rogue_tier_2_passive_2.title": "Leeching Strike",
|
||||||
|
"skill.skill_tree_rpgs.rogue_tier_2_spell_1_modifier_1.title": "Blade Fury",
|
||||||
|
"skill.skill_tree_rpgs.rogue_tier_2_spell_1_modifier_2.title": "Explosive Powder",
|
||||||
|
"skill.skill_tree_rpgs.rogue_tier_3_passive_1.title": "Cheat Death",
|
||||||
|
"skill.skill_tree_rpgs.rogue_tier_3_passive_2.title": "Preparation",
|
||||||
|
"skill.skill_tree_rpgs.rogue_tier_3_spell_1_modifier_1.title": "Cloak of Shadows",
|
||||||
|
"skill.skill_tree_rpgs.rogue_tier_3_spell_1_modifier_2.title": "Ambush",
|
||||||
|
"skill.skill_tree_rpgs.rogue_tier_4_spell_1_modifier_1.title": "Stealth Speed",
|
||||||
|
"skill.skill_tree_rpgs.rogue_tier_4_spell_1_modifier_2.title": "Deep Stealth",
|
||||||
|
"skill.skill_tree_rpgs.warrior_boost.title": "Warrior Empowerment",
|
||||||
|
"skill.skill_tree_rpgs.warrior_root.title": "Path of the Warrior",
|
||||||
|
"skill.skill_tree_rpgs.warrior_tier_1_passive_1.title": "Killing Spree",
|
||||||
|
"skill.skill_tree_rpgs.warrior_tier_1_passive_2.title": "Vitality",
|
||||||
|
"skill.skill_tree_rpgs.warrior_tier_2_passive_1.title": "Intercept",
|
||||||
|
"skill.skill_tree_rpgs.warrior_tier_2_passive_2.title": "Second Wind",
|
||||||
|
"skill.skill_tree_rpgs.warrior_tier_2_spell_1_modifier_1.title": "Bouncing Throw",
|
||||||
|
"skill.skill_tree_rpgs.warrior_tier_2_spell_1_modifier_2.title": "Punching Throw",
|
||||||
|
"skill.skill_tree_rpgs.warrior_tier_3_passive_1.title": "Enrage",
|
||||||
|
"skill.skill_tree_rpgs.warrior_tier_3_passive_2.title": "Shockwave",
|
||||||
|
"skill.skill_tree_rpgs.warrior_tier_3_spell_1_modifier_1.title": "Battle Shout",
|
||||||
|
"skill.skill_tree_rpgs.warrior_tier_3_spell_1_modifier_2.title": "Challenging Shout",
|
||||||
|
"skill.skill_tree_rpgs.warrior_tier_4_spell_1_modifier_1.title": "Endurance",
|
||||||
|
"skill.skill_tree_rpgs.warrior_tier_4_spell_1_modifier_2.title": "Concussion Blow",
|
||||||
|
"skill.skill_tree_rpgs.weapon_arcane_blast_modifier_1.title": "Conjured Arcane Charge",
|
||||||
|
"skill.skill_tree_rpgs.weapon_arcane_blast_modifier_2.title": "Arcane Endurance",
|
||||||
|
"skill.skill_tree_rpgs.weapon_arcane_root.title": "Arcane Staff Specialisation",
|
||||||
|
"skill.skill_tree_rpgs.weapon_axe_root.title": "Axe Specialisation",
|
||||||
|
"skill.skill_tree_rpgs.weapon_bow_passive_1.title": "Dazing Arrow",
|
||||||
|
"skill.skill_tree_rpgs.weapon_bow_passive_2.title": "Poison Arrow",
|
||||||
|
"skill.skill_tree_rpgs.weapon_bow_root.title": "Bow Specialisation",
|
||||||
|
"skill.skill_tree_rpgs.weapon_claymore_root.title": "Claymore Specialisation",
|
||||||
|
"skill.skill_tree_rpgs.weapon_cleave_modifier_1.title": "Wide Cleave",
|
||||||
|
"skill.skill_tree_rpgs.weapon_cleave_modifier_2.title": "Hot Hatchet",
|
||||||
|
"skill.skill_tree_rpgs.weapon_crossbow_passive_1.title": "Weakening Bolt",
|
||||||
|
"skill.skill_tree_rpgs.weapon_crossbow_passive_2.title": "Fuse Bolt",
|
||||||
|
"skill.skill_tree_rpgs.weapon_crossbow_root.title": "Crossbow Specialisation",
|
||||||
|
"skill.skill_tree_rpgs.weapon_dagger_root.title": "Dagger Specialisation",
|
||||||
|
"skill.skill_tree_rpgs.weapon_double_axe_root.title": "Double Axe Specialisation",
|
||||||
|
"skill.skill_tree_rpgs.weapon_fan_of_knives_modifier_1.title": "Ricochet",
|
||||||
|
"skill.skill_tree_rpgs.weapon_fan_of_knives_modifier_2.title": "Expanded Fan",
|
||||||
|
"skill.skill_tree_rpgs.weapon_fire_blast_modifier_1.title": "Blast Radius",
|
||||||
|
"skill.skill_tree_rpgs.weapon_fire_blast_modifier_2.title": "Blast Punch",
|
||||||
|
"skill.skill_tree_rpgs.weapon_fire_root.title": "Fire Staff Specialisation",
|
||||||
|
"skill.skill_tree_rpgs.weapon_flurry_modifier_1.title": "Relentless Flurry",
|
||||||
|
"skill.skill_tree_rpgs.weapon_flurry_modifier_2.title": "Frenzied Strikes",
|
||||||
|
"skill.skill_tree_rpgs.weapon_frost_root.title": "Frost Staff Specialisation",
|
||||||
|
"skill.skill_tree_rpgs.weapon_frostbolt_modifier_1.title": "Frost Bounce",
|
||||||
|
"skill.skill_tree_rpgs.weapon_frostbolt_modifier_2.title": "Lingering Chill",
|
||||||
|
"skill.skill_tree_rpgs.weapon_glaive_root.title": "Glaive Specialisation",
|
||||||
|
"skill.skill_tree_rpgs.weapon_ground_slam_modifier_1.title": "Aftershock",
|
||||||
|
"skill.skill_tree_rpgs.weapon_ground_slam_modifier_2.title": "Punishment",
|
||||||
|
"skill.skill_tree_rpgs.weapon_hammer_root.title": "Hammer Specialisation",
|
||||||
|
"skill.skill_tree_rpgs.weapon_holy_root.title": "Holy Staff Specialisation",
|
||||||
|
"skill.skill_tree_rpgs.weapon_holy_shock_modifier_1.title": "Improved Healing",
|
||||||
|
"skill.skill_tree_rpgs.weapon_holy_shock_modifier_2.title": "Holy Blast",
|
||||||
|
"skill.skill_tree_rpgs.weapon_impale_modifier_1.title": "Pierce",
|
||||||
|
"skill.skill_tree_rpgs.weapon_impale_modifier_2.title": "Pin Down",
|
||||||
|
"skill.skill_tree_rpgs.weapon_mace_root.title": "Mace Specialisation",
|
||||||
|
"skill.skill_tree_rpgs.weapon_sickle_root.title": "Sickle Specialisation",
|
||||||
|
"skill.skill_tree_rpgs.weapon_smash_modifier_1.title": "Justice Served",
|
||||||
|
"skill.skill_tree_rpgs.weapon_smash_modifier_2.title": "Shatter",
|
||||||
|
"skill.skill_tree_rpgs.weapon_spear_root.title": "Spear Specialisation",
|
||||||
|
"skill.skill_tree_rpgs.weapon_swift_strikes_modifier_1.title": "Frequent Strikes",
|
||||||
|
"skill.skill_tree_rpgs.weapon_swift_strikes_modifier_2.title": "Precision",
|
||||||
|
"skill.skill_tree_rpgs.weapon_swipe_modifier_1.title": "Evasive Swipe",
|
||||||
|
"skill.skill_tree_rpgs.weapon_swipe_modifier_2.title": "Sequential Swipes",
|
||||||
|
"skill.skill_tree_rpgs.weapon_sword_root.title": "Sword Specialisation",
|
||||||
|
"skill.skill_tree_rpgs.weapon_thrust_modifier_1.title": "Full Thrust",
|
||||||
|
"skill.skill_tree_rpgs.weapon_thrust_modifier_2.title": "Impaling Thrust",
|
||||||
|
"skill.skill_tree_rpgs.weapon_whirlwind_modifier_1.title": "Whirlwind Mastery",
|
||||||
|
"skill.skill_tree_rpgs.weapon_whirlwind_modifier_2.title": "Hamstring",
|
||||||
|
"spell.skill_tree_rpgs.arcane_tier_1_passive_1.description": "Arcane spell impacts have {trigger_chance} chance, to cause a small explosion, dealing {damage} damage.",
|
||||||
|
"spell.skill_tree_rpgs.arcane_tier_1_passive_1.name": "Fissile Magic",
|
||||||
|
"spell.skill_tree_rpgs.arcane_tier_1_passive_2.description": "Arcane spell impacts have {trigger_chance} chance, to heal the you for {heal}.",
|
||||||
|
"spell.skill_tree_rpgs.arcane_tier_1_passive_2.name": "Evocation Radiance",
|
||||||
|
"spell.skill_tree_rpgs.arcane_tier_2_passive_1.description": "Upon rolling, you leave behind an Arcane Trap, lasting {cloud_duration} sec, dealing {damage} damage to entering enemies.",
|
||||||
|
"spell.skill_tree_rpgs.arcane_tier_2_passive_1.name": "Arcane Trap",
|
||||||
|
"spell.skill_tree_rpgs.arcane_tier_2_passive_2.description": "Upon rolling, you become invulnerable for {effect_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.arcane_tier_2_passive_2.name": "Phase Shift",
|
||||||
|
"spell.skill_tree_rpgs.arcane_tier_2_spell_1_modifier_1.description": "Arcane Missile shoots {extra_launch} additional missile per batch.",
|
||||||
|
"spell.skill_tree_rpgs.arcane_tier_2_spell_1_modifier_1.name": "Conjured Missile",
|
||||||
|
"spell.skill_tree_rpgs.arcane_tier_2_spell_1_modifier_2.description": "Arcane Missiles apply slowness, reducing movement speed by {bonus}, stacking up to {effect_amplifier_cap} times, lasting {effect_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.arcane_tier_2_spell_1_modifier_2.name": "Crippling Barrage",
|
||||||
|
"spell.skill_tree_rpgs.arcane_tier_3_passive_1.description": "Upon taking damage, an Arcane Bolt is launched at the attacker, dealing {damage} damage.",
|
||||||
|
"spell.skill_tree_rpgs.arcane_tier_3_passive_1.name": "Spell Riposte",
|
||||||
|
"spell.skill_tree_rpgs.arcane_tier_3_passive_2.description": "Arcane spells have {trigger_chance} chance, to grant you Arcane Ward, absorbing high amount of damage, lasting {effect_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.arcane_tier_3_passive_2.name": "Arcane Ward",
|
||||||
|
"spell.skill_tree_rpgs.arcane_tier_3_spell_1_modifier_1.description": "Arcane Beam applies Arcane Exposure increasing Arcane damage taken by {bonus}, stacking up to {effect_amplifier_cap} times, lasting {effect_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.arcane_tier_3_spell_1_modifier_1.name": "Beam Exposure",
|
||||||
|
"spell.skill_tree_rpgs.arcane_tier_3_spell_1_modifier_2.description": "Arcane Beam hits increase your speed and jump strength by {bonus} for {effect_duration} sec, stacking up to {effect_amplifier_cap} times.",
|
||||||
|
"spell.skill_tree_rpgs.arcane_tier_3_spell_1_modifier_2.name": "Beam Propulsion",
|
||||||
|
"spell.skill_tree_rpgs.arcane_tier_4_spell_1_modifier_1.description": "Blink turns your next spell cast instant, within the next {stash_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.arcane_tier_4_spell_1_modifier_1.name": "Presence of Mind",
|
||||||
|
"spell.skill_tree_rpgs.arcane_tier_4_spell_1_modifier_2.description": "Blink attempts to remove 2 negative effects from you entirely.",
|
||||||
|
"spell.skill_tree_rpgs.arcane_tier_4_spell_1_modifier_2.name": "Purge",
|
||||||
|
"spell.skill_tree_rpgs.archer_tier_1_passive_1.description": "Hitting Marked target increasing ranged attack speed by {bonus}, stacking up to {effect_amplifier_cap} times, lasting {effect_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.archer_tier_1_passive_1.name": "Rhythm",
|
||||||
|
"spell.skill_tree_rpgs.archer_tier_1_passive_2.description": "Arrows have {trigger_chance} chance, to stun the target for {effect_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.archer_tier_1_passive_2.name": "Concussive Shot",
|
||||||
|
"spell.skill_tree_rpgs.archer_tier_2_passive_1.description": "Rolling grants you an additional stack of Rhythm.",
|
||||||
|
"spell.skill_tree_rpgs.archer_tier_2_passive_1.name": "Momentum",
|
||||||
|
"spell.skill_tree_rpgs.archer_tier_2_passive_2.description": "Rolling has {trigger_chance} chance to increase your roll recharge speed by {bonus}, for {effect_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.archer_tier_2_passive_2.name": "Tactical Maneuver",
|
||||||
|
"spell.skill_tree_rpgs.archer_tier_2_spell_1_modifier_1.description": "Power Shot applies {stash_amplifier_add} additional Hunter's Mark stack.",
|
||||||
|
"spell.skill_tree_rpgs.archer_tier_2_spell_1_modifier_1.name": "Improved Hunter's Mark",
|
||||||
|
"spell.skill_tree_rpgs.archer_tier_2_spell_1_modifier_2.description": "Entangling Roots has {impact_chance} chance to immobilize the target for {effect_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.archer_tier_2_spell_1_modifier_2.name": "Nature's Grasp",
|
||||||
|
"spell.skill_tree_rpgs.archer_tier_3_passive_1.description": "Arrow hits have {trigger_chance_1} chance to Supercharge your next shot within {stash_duration} sec, taking longer to pull but dealing {bonus} damage with strong knockback.",
|
||||||
|
"spell.skill_tree_rpgs.archer_tier_3_passive_1.name": "Supercharge",
|
||||||
|
"spell.skill_tree_rpgs.archer_tier_3_passive_2.description": "Upon taking damage below {threshold} health you gain Deflection effect, parrying the next {effect_amplifier} incoming melee attack, lasting {effect_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.archer_tier_3_passive_2.name": "Deflection",
|
||||||
|
"spell.skill_tree_rpgs.archer_tier_3_spell_1_modifier_1.description": "Barrage fires {extra_launch} extra arrow.",
|
||||||
|
"spell.skill_tree_rpgs.archer_tier_3_spell_1_modifier_1.name": "Extensive Barrage",
|
||||||
|
"spell.skill_tree_rpgs.archer_tier_3_spell_1_modifier_2.description": "Barrage arrow hits heal you by {heal}.",
|
||||||
|
"spell.skill_tree_rpgs.archer_tier_3_spell_1_modifier_2.name": "Blood Barrage",
|
||||||
|
"spell.skill_tree_rpgs.archer_tier_4_spell_1_modifier_1.description": "Magic Arrow has {trigger_chance} chance to reset its own cooldown.",
|
||||||
|
"spell.skill_tree_rpgs.archer_tier_4_spell_1_modifier_1.name": "Conjured Arrow",
|
||||||
|
"spell.skill_tree_rpgs.archer_tier_4_spell_1_modifier_2.description": "Magic Arrow deals extra {knockback_multiply_base} knockback.",
|
||||||
|
"spell.skill_tree_rpgs.archer_tier_4_spell_1_modifier_2.name": "Magic Punch",
|
||||||
|
"spell.skill_tree_rpgs.fire_tier_1_passive_1.description": "Fire spell impacts have {trigger_chance} chance to apply Fire Vulnerability. Increasing damage taken from fire spells by {bonus}, stacking up to {effect_amplifier_cap} times, lasting {effect_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.fire_tier_1_passive_1.name": "Scorching Flames",
|
||||||
|
"spell.skill_tree_rpgs.fire_tier_1_passive_2.description": "Fire spell impacts have {trigger_chance} chance to stun the target for {effect_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.fire_tier_1_passive_2.name": "Hot Impact",
|
||||||
|
"spell.skill_tree_rpgs.fire_tier_2_passive_1.description": "Upon rolling, you leave behind a Flame Trap, lasting {cloud_duration} sec, dealing {damage} damage and applying Fire Vulnerability to entering enemies.",
|
||||||
|
"spell.skill_tree_rpgs.fire_tier_2_passive_1.name": "Flame Trap",
|
||||||
|
"spell.skill_tree_rpgs.fire_tier_2_passive_2.description": "Upon rolling, you have {trigger_chance} chance to gain {bonus} movement speed for {effect_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.fire_tier_2_passive_2.name": "Blazing Speed",
|
||||||
|
"spell.skill_tree_rpgs.fire_tier_2_spell_1_modifier_1.description": "Fire Breath hits have {trigger_chance} chance to explode a target, dealing {damage} damage to nearby enemies.",
|
||||||
|
"spell.skill_tree_rpgs.fire_tier_2_spell_1_modifier_1.name": "Explosive Breath",
|
||||||
|
"spell.skill_tree_rpgs.fire_tier_2_spell_1_modifier_2.description": "Increased the range of Fire Breath by {range_add}.",
|
||||||
|
"spell.skill_tree_rpgs.fire_tier_2_spell_1_modifier_2.name": "Flame Throwing",
|
||||||
|
"spell.skill_tree_rpgs.fire_tier_3_passive_1.description": "Taking damage has {trigger_chance} chance to cause a strong explosion, dealing {damage} damage to nearby enemies.",
|
||||||
|
"spell.skill_tree_rpgs.fire_tier_3_passive_1.name": "Eruption",
|
||||||
|
"spell.skill_tree_rpgs.fire_tier_3_passive_2.description": "Fire spells have {trigger_chance_1} chance, to grant you Flame Ward, absorbing damage and dealing {damage} damage to attackers, lasts {stash_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.fire_tier_3_passive_2.name": "Flame Ward",
|
||||||
|
"spell.skill_tree_rpgs.fire_tier_3_spell_1_modifier_1.description": "Meteor launches {extra_launch} extra projectile.",
|
||||||
|
"spell.skill_tree_rpgs.fire_tier_3_spell_1_modifier_1.name": "Meteor Shower",
|
||||||
|
"spell.skill_tree_rpgs.fire_tier_3_spell_1_modifier_2.description": "Meteor impacts leave a fiery area behind, lasting {cloud_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.fire_tier_3_spell_1_modifier_2.name": "Meteor Splash",
|
||||||
|
"spell.skill_tree_rpgs.fire_tier_4_spell_1_modifier_1.description": "Wall of Flames spawns 2 additional columns.",
|
||||||
|
"spell.skill_tree_rpgs.fire_tier_4_spell_1_modifier_1.name": "Great Wall",
|
||||||
|
"spell.skill_tree_rpgs.fire_tier_4_spell_1_modifier_2.description": "Wall of Flames heals you and allies for {heal}.",
|
||||||
|
"spell.skill_tree_rpgs.fire_tier_4_spell_1_modifier_2.name": "Healing Flames",
|
||||||
|
"spell.skill_tree_rpgs.frost_tier_1_passive_1.description": "Frost spell impacts have {trigger_chance} chance to apply Winter's Chill effect. Increasing damage taken from frost spell critical strikes by {bonus}, stacking up to {effect_amplifier_cap} times, lasting {effect_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.frost_tier_1_passive_1.name": "Winter's Chill",
|
||||||
|
"spell.skill_tree_rpgs.frost_tier_1_passive_2.description": "Frost spell impacts have {trigger_chance} chance, to freeze the target for {effect_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.frost_tier_1_passive_2.name": "Frostbite",
|
||||||
|
"spell.skill_tree_rpgs.frost_tier_2_passive_1.description": "Upon rolling, you leave behind a Frost Trap, lasting {cloud_duration} sec, applying Freeze effect to entering enemies.",
|
||||||
|
"spell.skill_tree_rpgs.frost_tier_2_passive_1.name": "Frost Trap",
|
||||||
|
"spell.skill_tree_rpgs.frost_tier_2_passive_2.description": "Upon rolling, you have {trigger_chance_1} chance to instantly cast a spell, within the next {stash_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.frost_tier_2_passive_2.name": "Arctic Reflex",
|
||||||
|
"spell.skill_tree_rpgs.frost_tier_2_spell_1_modifier_1.description": "Frost Nova causes secondary explosions, dealing {damage} damage to nearby enemies.",
|
||||||
|
"spell.skill_tree_rpgs.frost_tier_2_spell_1_modifier_1.name": "Frost Splinters",
|
||||||
|
"spell.skill_tree_rpgs.frost_tier_2_spell_1_modifier_2.description": "Frost Nova applies {effect_amplifier_add} more stack of Freeze effect.",
|
||||||
|
"spell.skill_tree_rpgs.frost_tier_2_spell_1_modifier_2.name": "Deep Freeze",
|
||||||
|
"spell.skill_tree_rpgs.frost_tier_3_passive_1.description": "Taking damage has {trigger_chance} chance to reset cooldowns of Frost spells.",
|
||||||
|
"spell.skill_tree_rpgs.frost_tier_3_passive_1.name": "Cold Snap",
|
||||||
|
"spell.skill_tree_rpgs.frost_tier_3_passive_2.description": "Frost spells have {trigger_chance_1} chance, to grant you Frost Ward, absorbing damage and slowing attackers, lasts {stash_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.frost_tier_3_passive_2.name": "Frost Ward",
|
||||||
|
"spell.skill_tree_rpgs.frost_tier_3_spell_1_modifier_1.description": "Allows normal movement speed during the effect of Frost Shield.",
|
||||||
|
"spell.skill_tree_rpgs.frost_tier_3_spell_1_modifier_1.name": "Nimble Shield",
|
||||||
|
"spell.skill_tree_rpgs.frost_tier_3_spell_1_modifier_2.description": "Increases the duration of Frost Shield by {effect_duration_add} sec.",
|
||||||
|
"spell.skill_tree_rpgs.frost_tier_3_spell_1_modifier_2.name": "Durable Shield",
|
||||||
|
"spell.skill_tree_rpgs.frost_tier_4_spell_1_modifier_1.description": "Blizzard damage increased by {power_multiplier}.",
|
||||||
|
"spell.skill_tree_rpgs.frost_tier_4_spell_1_modifier_1.name": "Hail Storm",
|
||||||
|
"spell.skill_tree_rpgs.frost_tier_4_spell_1_modifier_2.description": "Blizzard applies Slowness for {effect_duration} sec, stacking up to {effect_amplifier_cap} times.",
|
||||||
|
"spell.skill_tree_rpgs.frost_tier_4_spell_1_modifier_2.name": "Snow Storm",
|
||||||
|
"spell.skill_tree_rpgs.paladin_tier_1_passive_1.description": "Melee attacks have {trigger_chance_1} chance, to deal additional {damage} damage based on Healing Power.",
|
||||||
|
"spell.skill_tree_rpgs.paladin_tier_1_passive_1.name": "Seal of Righteousness",
|
||||||
|
"spell.skill_tree_rpgs.paladin_tier_1_passive_2.description": "Blocking with shield grants {bonus} armor, stacking up to {effect_amplifier_cap} times, lasting {effect_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.paladin_tier_1_passive_2.name": "Redoubt",
|
||||||
|
"spell.skill_tree_rpgs.paladin_tier_2_passive_1.description": "Upon rolling, you have {trigger_chance_1} chance for your next melee attack to apply Crusader's Mark, increasing damage taken by {bonus}, for {effect_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.paladin_tier_2_passive_1.name": "Crusader Strike",
|
||||||
|
"spell.skill_tree_rpgs.paladin_tier_2_passive_2.description": "Upon rolling, you have {trigger_chance} chance to reset the cooldown of Divine Protection.",
|
||||||
|
"spell.skill_tree_rpgs.paladin_tier_2_passive_2.name": "Conviction",
|
||||||
|
"spell.skill_tree_rpgs.paladin_tier_2_spell_1_modifier_1.description": "Flash Heal attempts to cure the target, by reducing the strength of a harmful effect.",
|
||||||
|
"spell.skill_tree_rpgs.paladin_tier_2_spell_1_modifier_1.name": "Cleanse",
|
||||||
|
"spell.skill_tree_rpgs.paladin_tier_2_spell_1_modifier_2.description": "Divine Protection provides {effect_amplifier_add} extra effect stack.",
|
||||||
|
"spell.skill_tree_rpgs.paladin_tier_2_spell_1_modifier_2.name": "Blessed Protection",
|
||||||
|
"spell.skill_tree_rpgs.paladin_tier_3_passive_1.description": "Melee attacks throw a hammer at the target, dealing {damage} damage, ricocheting {ricochet} to nearby enemies.",
|
||||||
|
"spell.skill_tree_rpgs.paladin_tier_3_passive_1.name": "Divine Hammer",
|
||||||
|
"spell.skill_tree_rpgs.paladin_tier_3_passive_2.description": "Upon taking damage below {threshold} health, your max health is increased by {bonus}, for {effect_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.paladin_tier_3_passive_2.name": "Ardent Defender",
|
||||||
|
"spell.skill_tree_rpgs.paladin_tier_3_spell_1_modifier_1.description": "Increases the damage of Judgement by {power_multiplier}.",
|
||||||
|
"spell.skill_tree_rpgs.paladin_tier_3_spell_1_modifier_1.name": "Empowered Judgement",
|
||||||
|
"spell.skill_tree_rpgs.paladin_tier_3_spell_1_modifier_2.description": "Judgement taunts enemies hit, forcing them to attack you.",
|
||||||
|
"spell.skill_tree_rpgs.paladin_tier_3_spell_1_modifier_2.name": "Judgement of Command",
|
||||||
|
"spell.skill_tree_rpgs.paladin_tier_4_spell_1_modifier_1.description": "Increases the duration of Battle Banner by {spawn_duration_add} sec.",
|
||||||
|
"spell.skill_tree_rpgs.paladin_tier_4_spell_1_modifier_1.name": "Persistent Banner",
|
||||||
|
"spell.skill_tree_rpgs.paladin_tier_4_spell_1_modifier_2.description": "Battle Banner also reduces damage taken by {bonus}.",
|
||||||
|
"spell.skill_tree_rpgs.paladin_tier_4_spell_1_modifier_2.name": "Protective Banner",
|
||||||
|
"spell.skill_tree_rpgs.priest_tier_1_passive_1.description": "Healing spells apply Healing Focus effect. Increasing healing received by {bonus}, stacking up to {effect_amplifier_cap} times, lasting {effect_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.priest_tier_1_passive_1.name": "Healing Focus",
|
||||||
|
"spell.skill_tree_rpgs.priest_tier_1_passive_2.description": "Spell hits have {trigger_chance} chance to increase spell haste by {bonus}, stacking up to {effect_amplifier_cap} times, lasting {effect_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.priest_tier_1_passive_2.name": "Incanters' Cadence",
|
||||||
|
"spell.skill_tree_rpgs.priest_tier_2_passive_1.description": "Upon rolling, nearby mobs stop attacking you, allowing them to target your allies.",
|
||||||
|
"spell.skill_tree_rpgs.priest_tier_2_passive_1.name": "Fade",
|
||||||
|
"spell.skill_tree_rpgs.priest_tier_2_passive_2.description": "Upon rolling, you have {trigger_chance_1} chance to guarantee critical strike for your next spell cast.",
|
||||||
|
"spell.skill_tree_rpgs.priest_tier_2_passive_2.name": "Divine Favor",
|
||||||
|
"spell.skill_tree_rpgs.priest_tier_2_spell_1_modifier_1.description": "Reduces the cooldown of Holy Light by {cooldown_duration_deduct} sec.",
|
||||||
|
"spell.skill_tree_rpgs.priest_tier_2_spell_1_modifier_1.name": "Graceful Channeling",
|
||||||
|
"spell.skill_tree_rpgs.priest_tier_2_spell_1_modifier_2.description": "Holy Light deals {power_multiplier} more damage, and lights enemies on fire.",
|
||||||
|
"spell.skill_tree_rpgs.priest_tier_2_spell_1_modifier_2.name": "Searing Light",
|
||||||
|
"spell.skill_tree_rpgs.priest_tier_3_passive_1.description": "Healing targets under {threshold} health, grants them Pain Suppression, reducing damage taken by {bonus}, for {effect_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.priest_tier_3_passive_1.name": "Pain Suppression",
|
||||||
|
"spell.skill_tree_rpgs.priest_tier_3_passive_2.description": "Spell critical strikes and heals grant you {stash_amplifier} Celestial Orbs. Orbs damage enemies attacking you, dealing {damage} spell damage.",
|
||||||
|
"spell.skill_tree_rpgs.priest_tier_3_passive_2.name": "Celestial Orbs",
|
||||||
|
"spell.skill_tree_rpgs.priest_tier_3_spell_1_modifier_1.description": "Circle of Healing removes {effect_amplifier} negative effect from allies.",
|
||||||
|
"spell.skill_tree_rpgs.priest_tier_3_spell_1_modifier_1.name": "Mass Dispel",
|
||||||
|
"spell.skill_tree_rpgs.priest_tier_3_spell_1_modifier_2.description": "Circle of Healing leaves a consecrated area behind, dealing {damage} damage to enemies, for {cloud_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.priest_tier_3_spell_1_modifier_2.name": "Consecration",
|
||||||
|
"spell.skill_tree_rpgs.priest_tier_4_spell_1_modifier_1.description": "Reduces the cooldown of Barrier by {cooldown_duration_deduct} sec.",
|
||||||
|
"spell.skill_tree_rpgs.priest_tier_4_spell_1_modifier_1.name": "Barrier Recovery",
|
||||||
|
"spell.skill_tree_rpgs.priest_tier_4_spell_1_modifier_2.description": "Increases the duration of Barrier by {spawn_duration_add} sec.",
|
||||||
|
"spell.skill_tree_rpgs.priest_tier_4_spell_1_modifier_2.name": "Barrier Duration",
|
||||||
|
"spell.skill_tree_rpgs.rogue_tier_1_passive_1.description": "Melee attacks have {trigger_chance_1} chance, to apply poison effect lasting {effect_duration} sec, stacking up based on your attack damage.",
|
||||||
|
"spell.skill_tree_rpgs.rogue_tier_1_passive_1.name": "Coated Blades",
|
||||||
|
"spell.skill_tree_rpgs.rogue_tier_1_passive_2.description": "Melee attacks have {trigger_chance_1} chance to wound the enemy, dealing {damage} damage and reducing its armor by {bonus}, for {effect_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.rogue_tier_1_passive_2.name": "Fracture",
|
||||||
|
"spell.skill_tree_rpgs.rogue_tier_2_passive_1.description": "Upon rolling, you gain a stack of Sidestep, increasing your Evasion Chance by {bonus}, stacking up to {stash_amplifier} times. Removed when taking damage.",
|
||||||
|
"spell.skill_tree_rpgs.rogue_tier_2_passive_1.name": "Sidestep",
|
||||||
|
"spell.skill_tree_rpgs.rogue_tier_2_passive_2.description": "Upon rolling, you have {trigger_chance_1} chance for your next melee attack to heal you by {heal}.",
|
||||||
|
"spell.skill_tree_rpgs.rogue_tier_2_passive_2.name": "Leeching Strike",
|
||||||
|
"spell.skill_tree_rpgs.rogue_tier_2_spell_1_modifier_1.description": "Increases the maximum number of Slice and Dice stacks by {effect_amplifier_cap_add}.",
|
||||||
|
"spell.skill_tree_rpgs.rogue_tier_2_spell_1_modifier_1.name": "Blade Fury",
|
||||||
|
"spell.skill_tree_rpgs.rogue_tier_2_spell_1_modifier_2.description": "Shock Powder has {trigger_chance} chance to create secondary explosions, dealing {damage} damage.",
|
||||||
|
"spell.skill_tree_rpgs.rogue_tier_2_spell_1_modifier_2.name": "Explosive Powder",
|
||||||
|
"spell.skill_tree_rpgs.rogue_tier_3_passive_1.description": "When taking damage that would be fatal, you become invulnerable for {effect_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.rogue_tier_3_passive_1.name": "Cheat Death",
|
||||||
|
"spell.skill_tree_rpgs.rogue_tier_3_passive_2.description": "Upon evading an attack, you have {trigger_chance} chance for all your cooldowns to reset.",
|
||||||
|
"spell.skill_tree_rpgs.rogue_tier_3_passive_2.name": "Preparation",
|
||||||
|
"spell.skill_tree_rpgs.rogue_tier_3_spell_1_modifier_1.description": "Shadowstep grants you Cloak of Shadows effect, protecting your from {effect_amplifier} incoming attack for {effect_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.rogue_tier_3_spell_1_modifier_1.name": "Cloak of Shadows",
|
||||||
|
"spell.skill_tree_rpgs.rogue_tier_3_spell_1_modifier_2.description": "Next attack after Shadowstep, within {effect_duration} sec, deals {bonus} extra damage.",
|
||||||
|
"spell.skill_tree_rpgs.rogue_tier_3_spell_1_modifier_2.name": "Ambush",
|
||||||
|
"spell.skill_tree_rpgs.rogue_tier_4_spell_1_modifier_1.description": "Stealth no longer slows you down.",
|
||||||
|
"spell.skill_tree_rpgs.rogue_tier_4_spell_1_modifier_1.name": "Stealth Speed",
|
||||||
|
"spell.skill_tree_rpgs.rogue_tier_4_spell_1_modifier_2.description": "Increases the duration of Stealth by {effect_duration_add} sec.",
|
||||||
|
"spell.skill_tree_rpgs.rogue_tier_4_spell_1_modifier_2.name": "Deep Stealth",
|
||||||
|
"spell.skill_tree_rpgs.warrior_tier_1_passive_1.description": "Killing an enemy increases Attack Damage by {bonus}, stacking up to {effect_amplifier_cap} times, lasting {effect_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.warrior_tier_1_passive_1.name": "Killing Spree",
|
||||||
|
"spell.skill_tree_rpgs.warrior_tier_1_passive_2.description": "Blocking with shield has {trigger_chance} chance to increase your Evasion Chance by {bonus}, stacking up to {effect_amplifier_cap} times, lasting {effect_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.warrior_tier_1_passive_2.name": "Vitality",
|
||||||
|
"spell.skill_tree_rpgs.warrior_tier_2_passive_1.description": "Upon rolling, you have {trigger_chance} chance to reset the cooldown of Charge.",
|
||||||
|
"spell.skill_tree_rpgs.warrior_tier_2_passive_1.name": "Intercept",
|
||||||
|
"spell.skill_tree_rpgs.warrior_tier_2_passive_2.description": "Upon rolling, you have {trigger_chance} chance to restore 10%% of your total health.",
|
||||||
|
"spell.skill_tree_rpgs.warrior_tier_2_passive_2.name": "Second Wind",
|
||||||
|
"spell.skill_tree_rpgs.warrior_tier_2_spell_1_modifier_1.description": "Shattering Throw ricochets to {ricochet} additional target.",
|
||||||
|
"spell.skill_tree_rpgs.warrior_tier_2_spell_1_modifier_1.name": "Bouncing Throw",
|
||||||
|
"spell.skill_tree_rpgs.warrior_tier_2_spell_1_modifier_2.description": "Shattering Throw deals {knockback_multiply_base} more knockback.",
|
||||||
|
"spell.skill_tree_rpgs.warrior_tier_2_spell_1_modifier_2.name": "Punching Throw",
|
||||||
|
"spell.skill_tree_rpgs.warrior_tier_3_passive_1.description": "Taking damage has {trigger_chance_1} chance to apply Enrage effect, increasing your Size and Attack Speed by {bonus} but also the damage you take, stacking up to {effect_amplifier_cap} times, lasting {stash_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.warrior_tier_3_passive_1.name": "Enrage",
|
||||||
|
"spell.skill_tree_rpgs.warrior_tier_3_passive_2.description": "Taking damage below {threshold} causes a shockwave, stunning enemies nearby for {effect_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.warrior_tier_3_passive_2.name": "Shockwave",
|
||||||
|
"spell.skill_tree_rpgs.warrior_tier_3_spell_1_modifier_1.description": "Shout increases Attack Damage of allies by {bonus}, lasting {effect_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.warrior_tier_3_spell_1_modifier_1.name": "Battle Shout",
|
||||||
|
"spell.skill_tree_rpgs.warrior_tier_3_spell_1_modifier_2.description": "Shout taunts all affected enemies.",
|
||||||
|
"spell.skill_tree_rpgs.warrior_tier_3_spell_1_modifier_2.name": "Challenging Shout",
|
||||||
|
"spell.skill_tree_rpgs.warrior_tier_4_spell_1_modifier_1.description": "Charge lasts {effect_duration_add} sec longer.",
|
||||||
|
"spell.skill_tree_rpgs.warrior_tier_4_spell_1_modifier_1.name": "Endurance",
|
||||||
|
"spell.skill_tree_rpgs.warrior_tier_4_spell_1_modifier_2.description": "Next attack after using Charge, stuns the target for {effect_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.warrior_tier_4_spell_1_modifier_2.name": "Concussion Blow",
|
||||||
|
"spell.skill_tree_rpgs.weapon_arcane_blast_modifier_1.description": "Increases the maximum number of Arcane Charges by {effect_amplifier_cap_add}.",
|
||||||
|
"spell.skill_tree_rpgs.weapon_arcane_blast_modifier_1.name": "Conjured Arcane Charge",
|
||||||
|
"spell.skill_tree_rpgs.weapon_arcane_blast_modifier_2.description": "Increases the duration of Arcane Charges by {effect_duration_add} sec.",
|
||||||
|
"spell.skill_tree_rpgs.weapon_arcane_blast_modifier_2.name": "Arcane Endurance",
|
||||||
|
"spell.skill_tree_rpgs.weapon_arcane_root.description": "Arcane Blast deals {power_multiplier} increased damage.",
|
||||||
|
"spell.skill_tree_rpgs.weapon_arcane_root.name": "Arcane Mastery",
|
||||||
|
"spell.skill_tree_rpgs.weapon_axe_root.description": "",
|
||||||
|
"spell.skill_tree_rpgs.weapon_axe_root.name": "Axe Specialisation",
|
||||||
|
"spell.skill_tree_rpgs.weapon_bow_passive_1.description": "Arrow hits have {trigger_chance} chance to slow the target for {effect_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.weapon_bow_passive_1.name": "Dazing Arrow",
|
||||||
|
"spell.skill_tree_rpgs.weapon_bow_passive_2.description": "Arrow hits have {trigger_chance} chance to apply Poison for {effect_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.weapon_bow_passive_2.name": "Poison Arrow",
|
||||||
|
"spell.skill_tree_rpgs.weapon_bow_root.description": "",
|
||||||
|
"spell.skill_tree_rpgs.weapon_bow_root.name": "Bow Specialisation",
|
||||||
|
"spell.skill_tree_rpgs.weapon_cleave_modifier_1.description": "Extends the reach of Cleave by +0.5 blocks.",
|
||||||
|
"spell.skill_tree_rpgs.weapon_cleave_modifier_1.name": "Wide Cleave",
|
||||||
|
"spell.skill_tree_rpgs.weapon_cleave_modifier_2.description": "Reduces the cooldown of Cleave by {cooldown_duration_deduct} sec.",
|
||||||
|
"spell.skill_tree_rpgs.weapon_cleave_modifier_2.name": "Hot Hatchet",
|
||||||
|
"spell.skill_tree_rpgs.weapon_crossbow_passive_1.description": "Crossbow shots have {trigger_chance} chance to apply Weakness to the target for {effect_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.weapon_crossbow_passive_1.name": "Weakening Bolt",
|
||||||
|
"spell.skill_tree_rpgs.weapon_crossbow_passive_2.description": "Crossbow shots have {trigger_chance} chance to cause a small explosion on the target.",
|
||||||
|
"spell.skill_tree_rpgs.weapon_crossbow_passive_2.name": "Fuse Bolt",
|
||||||
|
"spell.skill_tree_rpgs.weapon_crossbow_root.description": "",
|
||||||
|
"spell.skill_tree_rpgs.weapon_crossbow_root.name": "Crossbow Specialisation",
|
||||||
|
"spell.skill_tree_rpgs.weapon_dagger_root.description": "",
|
||||||
|
"spell.skill_tree_rpgs.weapon_dagger_root.name": "Dagger Specialisation",
|
||||||
|
"spell.skill_tree_rpgs.weapon_double_axe_root.description": "",
|
||||||
|
"spell.skill_tree_rpgs.weapon_double_axe_root.name": "Double Axe Specialisation",
|
||||||
|
"spell.skill_tree_rpgs.weapon_fan_of_knives_modifier_1.description": "Fan of Knives daggers ricochet to {ricochet} additional targets.",
|
||||||
|
"spell.skill_tree_rpgs.weapon_fan_of_knives_modifier_1.name": "Ricochet",
|
||||||
|
"spell.skill_tree_rpgs.weapon_fan_of_knives_modifier_2.description": "Fan of Knives launches {extra_launch} additional daggers.",
|
||||||
|
"spell.skill_tree_rpgs.weapon_fan_of_knives_modifier_2.name": "Expanded Fan",
|
||||||
|
"spell.skill_tree_rpgs.weapon_fire_blast_modifier_1.description": "Increases the area of effect of Pyroblast by {bonus}.",
|
||||||
|
"spell.skill_tree_rpgs.weapon_fire_blast_modifier_1.name": "Blast Radius",
|
||||||
|
"spell.skill_tree_rpgs.weapon_fire_blast_modifier_2.description": "Increases the knockback of Pyroblast by {knockback_multiply_base}.",
|
||||||
|
"spell.skill_tree_rpgs.weapon_fire_blast_modifier_2.name": "Blast Punch",
|
||||||
|
"spell.skill_tree_rpgs.weapon_fire_root.description": "Pyroblast has {bonus} increased critical strike chance.",
|
||||||
|
"spell.skill_tree_rpgs.weapon_fire_root.name": "Fire Mastery",
|
||||||
|
"spell.skill_tree_rpgs.weapon_flurry_modifier_1.description": "Flurry performs 1 additional strike.",
|
||||||
|
"spell.skill_tree_rpgs.weapon_flurry_modifier_1.name": "Relentless Flurry",
|
||||||
|
"spell.skill_tree_rpgs.weapon_flurry_modifier_2.description": "Each strike of Flurry increases your Attack Damage by {bonus} for {effect_duration} sec, stacking up to {effect_amplifier_cap} times.",
|
||||||
|
"spell.skill_tree_rpgs.weapon_flurry_modifier_2.name": "Frenzied Strikes",
|
||||||
|
"spell.skill_tree_rpgs.weapon_frost_root.description": "Frostbolt deals {bonus} increased critical strike damage.",
|
||||||
|
"spell.skill_tree_rpgs.weapon_frost_root.name": "Frost Mastery",
|
||||||
|
"spell.skill_tree_rpgs.weapon_frostbolt_modifier_1.description": "Frostbolt ricochets to {ricochet} additional target.",
|
||||||
|
"spell.skill_tree_rpgs.weapon_frostbolt_modifier_1.name": "Frost Bounce",
|
||||||
|
"spell.skill_tree_rpgs.weapon_frostbolt_modifier_2.description": "Frostbolt slow effect lasts {effect_duration_add} sec longer.",
|
||||||
|
"spell.skill_tree_rpgs.weapon_frostbolt_modifier_2.name": "Lingering Chill",
|
||||||
|
"spell.skill_tree_rpgs.weapon_glaive_root.description": "",
|
||||||
|
"spell.skill_tree_rpgs.weapon_glaive_root.name": "Glaive Specialisation",
|
||||||
|
"spell.skill_tree_rpgs.weapon_ground_slam_modifier_1.description": "Ground Slam has {impact_chance} chance to stun the target for {effect_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.weapon_ground_slam_modifier_1.name": "Aftershock",
|
||||||
|
"spell.skill_tree_rpgs.weapon_ground_slam_modifier_2.description": "Casting Ground Slam has {trigger_chance_1} chance to guarantee a critical strike for the next melee attack.",
|
||||||
|
"spell.skill_tree_rpgs.weapon_ground_slam_modifier_2.name": "Punishment",
|
||||||
|
"spell.skill_tree_rpgs.weapon_hammer_root.description": "",
|
||||||
|
"spell.skill_tree_rpgs.weapon_hammer_root.name": "Hammer Specialisation",
|
||||||
|
"spell.skill_tree_rpgs.weapon_holy_root.description": "Reduces the cooldown of Holy Shock by {cooldown_duration_deduct} sec.",
|
||||||
|
"spell.skill_tree_rpgs.weapon_holy_root.name": "Holy Swiftness",
|
||||||
|
"spell.skill_tree_rpgs.weapon_holy_shock_modifier_1.description": "Holy Shock heals for {power_multiplier} more.",
|
||||||
|
"spell.skill_tree_rpgs.weapon_holy_shock_modifier_1.name": "Improved Healing",
|
||||||
|
"spell.skill_tree_rpgs.weapon_holy_shock_modifier_2.description": "Damaging with Holy Shock causes small explosion, hitting enemies within {impact_range} blocks radius.",
|
||||||
|
"spell.skill_tree_rpgs.weapon_holy_shock_modifier_2.name": "Holy Blast",
|
||||||
|
"spell.skill_tree_rpgs.weapon_impale_modifier_1.description": "Impale spear pierces through {pierce} targets.",
|
||||||
|
"spell.skill_tree_rpgs.weapon_impale_modifier_1.name": "Pierce",
|
||||||
|
"spell.skill_tree_rpgs.weapon_impale_modifier_2.description": "Impale pins the target, applying Immobilize for {effect_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.weapon_impale_modifier_2.name": "Pin Down",
|
||||||
|
"spell.skill_tree_rpgs.weapon_mace_root.description": "",
|
||||||
|
"spell.skill_tree_rpgs.weapon_mace_root.name": "Mace Specialisation",
|
||||||
|
"spell.skill_tree_rpgs.weapon_sickle_root.description": "",
|
||||||
|
"spell.skill_tree_rpgs.weapon_sickle_root.name": "Sickle Specialisation",
|
||||||
|
"spell.skill_tree_rpgs.weapon_smash_modifier_1.description": "Smash hits have {trigger_chance} chance to reset its own cooldown.",
|
||||||
|
"spell.skill_tree_rpgs.weapon_smash_modifier_1.name": "Justice Served",
|
||||||
|
"spell.skill_tree_rpgs.weapon_smash_modifier_2.description": "Smash reduces the target's armor by {bonus} for {effect_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.weapon_smash_modifier_2.name": "Shatter",
|
||||||
|
"spell.skill_tree_rpgs.weapon_spear_root.description": "",
|
||||||
|
"spell.skill_tree_rpgs.weapon_spear_root.name": "Spear Specialisation",
|
||||||
|
"spell.skill_tree_rpgs.weapon_swift_strikes_modifier_1.description": "Reduces the cooldown of Swift Strikes by {cooldown_duration_deduct} sec.",
|
||||||
|
"spell.skill_tree_rpgs.weapon_swift_strikes_modifier_1.name": "Frequent Strikes",
|
||||||
|
"spell.skill_tree_rpgs.weapon_swift_strikes_modifier_2.description": "Swift Strikes deals {melee_damage_multiplier} more damage.",
|
||||||
|
"spell.skill_tree_rpgs.weapon_swift_strikes_modifier_2.name": "Precision",
|
||||||
|
"spell.skill_tree_rpgs.weapon_swipe_modifier_1.description": "You are invulnerable when using Swipe.",
|
||||||
|
"spell.skill_tree_rpgs.weapon_swipe_modifier_1.name": "Evasive Swipe",
|
||||||
|
"spell.skill_tree_rpgs.weapon_swipe_modifier_2.description": "Swipe hits have {trigger_chance} chance to reset the cooldown of Swipe.",
|
||||||
|
"spell.skill_tree_rpgs.weapon_swipe_modifier_2.name": "Sequential Swipes",
|
||||||
|
"spell.skill_tree_rpgs.weapon_sword_root.description": "",
|
||||||
|
"spell.skill_tree_rpgs.weapon_sword_root.name": "Sword Specialisation",
|
||||||
|
"spell.skill_tree_rpgs.weapon_thrust_modifier_1.description": "Thrust charges you further forward.",
|
||||||
|
"spell.skill_tree_rpgs.weapon_thrust_modifier_1.name": "Full Thrust",
|
||||||
|
"spell.skill_tree_rpgs.weapon_thrust_modifier_2.description": "Thrust deals {melee_damage_multiplier} more damage.",
|
||||||
|
"spell.skill_tree_rpgs.weapon_thrust_modifier_2.name": "Impaling Thrust",
|
||||||
|
"spell.skill_tree_rpgs.weapon_whirlwind_modifier_1.description": "Whirlwind deals {power_multiplier} more damage.",
|
||||||
|
"spell.skill_tree_rpgs.weapon_whirlwind_modifier_1.name": "Whirlwind Mastery",
|
||||||
|
"spell.skill_tree_rpgs.weapon_whirlwind_modifier_2.description": "Whirlwind has {impact_chance} chance to immobilize the target for {effect_duration} sec.",
|
||||||
|
"spell.skill_tree_rpgs.weapon_whirlwind_modifier_2.name": "Hamstring"
|
||||||
|
}
|
||||||
@@ -0,0 +1,65 @@
|
|||||||
|
{
|
||||||
|
"sodium.option_impact.low": "Low",
|
||||||
|
"sodium.option_impact.medium": "Medium",
|
||||||
|
"sodium.option_impact.high": "High",
|
||||||
|
"sodium.option_impact.extreme": "Extreme",
|
||||||
|
"sodium.option_impact.varies": "Varies",
|
||||||
|
"sodium.options.pages.quality": "Quality",
|
||||||
|
"sodium.options.pages.performance": "Performance",
|
||||||
|
"sodium.options.pages.advanced": "Advanced",
|
||||||
|
"sodium.options.view_distance.tooltip": "The render distance controls how far away terrain will be rendered. Shorter distances mean that less terrain will be rendered, improving frame rates.",
|
||||||
|
"sodium.options.simulation_distance.tooltip": "The simulation distance controls how far away terrain and entities will be loaded and ticked. Shorter distances can reduce the internal server's load and may improve frame rates.",
|
||||||
|
"sodium.options.brightness.tooltip": "Controls the minimum brightness in the world. When increased, darker areas of the world will appear brighter. This does not affect the brightness of already well-lit areas.",
|
||||||
|
"sodium.options.gui_scale.tooltip": "Sets the maximum scale factor to be used for the user interface. If \"auto\" is used, then the largest scale factor will always be used.",
|
||||||
|
"sodium.options.fullscreen.tooltip": "If enabled, the game will display in full-screen (if supported).",
|
||||||
|
"sodium.options.fullscreen_resolution.tooltip": "The monitor resolution and refresh rate to be used when in fullscreen mode. Changing this option may interfere with other applications and cause a delay when switching between applications.\n\nThis is only supported on the Windows operating system.",
|
||||||
|
"sodium.options.v_sync.tooltip": "If enabled, the game's frame rate will be synchronized to the monitor's refresh rate, making for a generally smoother experience at the expense of overall input latency. This setting might reduce performance if your system is too slow.",
|
||||||
|
"sodium.options.fps_limit.tooltip": "Limits the maximum number of frames per second. This can help reduce battery usage and system load when multi-tasking. If VSync is enabled, this option will be ignored unless it is lower than your display's refresh rate.",
|
||||||
|
"sodium.options.view_bobbing.tooltip": "If enabled, the player's view will sway and bob when moving around. Players who experience motion sickness while playing may benefit from disabling this.",
|
||||||
|
"sodium.options.attack_indicator.tooltip": "Controls where the Attack Indicator is displayed on screen.",
|
||||||
|
"sodium.options.autosave_indicator.tooltip": "If enabled, an indicator will be shown when the game is saving the world to disk.",
|
||||||
|
"sodium.options.graphics_quality.tooltip": "The default graphics quality controls some legacy options and is necessary for mod compatibility. If the options below are left to \"Default\", they will use this setting.",
|
||||||
|
"sodium.options.clouds_quality.tooltip": "The quality level used for rendering clouds in the sky. Even though the options are labeled \"Fast\" and \"Fancy\", the effect on performance is negligible.",
|
||||||
|
"sodium.options.weather_quality.tooltip": "Controls the distance that weather effects, such as rain and snow, will be rendered.",
|
||||||
|
"sodium.options.leaves_quality.name": "Leaves",
|
||||||
|
"sodium.options.leaves_quality.tooltip": "Controls whether leaves will be rendered as transparent (fancy) or opaque (fast).",
|
||||||
|
"sodium.options.particle_quality.tooltip": "Controls the maximum number of particles which can be present on screen at any one time.",
|
||||||
|
"sodium.options.smooth_lighting.tooltip": "Enables the smooth lighting and shading of blocks in the world. This can very slightly increase the amount of time it takes to load or update a chunk, but it doesn't affect frame rates.",
|
||||||
|
"sodium.options.biome_blend.value": "%s block(s)",
|
||||||
|
"sodium.options.biome_blend.tooltip": "The distance (in blocks) which biome colors are smoothly blended across. Using higher values will greatly increase the amount of time it takes to load or update chunks, for diminishing improvements in quality.",
|
||||||
|
"sodium.options.entity_distance.tooltip": "The render distance multiplier used by entity rendering. Smaller values decrease, and larger values increase, the maximum distance at which entities will be rendered.",
|
||||||
|
"sodium.options.entity_shadows.tooltip": "If enabled, basic shadows will be rendered beneath mobs and other entities.",
|
||||||
|
"sodium.options.vignette.name": "Vignette",
|
||||||
|
"sodium.options.vignette.tooltip": "If enabled, a vignette effect will be applied when the player is in darker areas, which makes the overall image darker and more dramatic.",
|
||||||
|
"sodium.options.mipmap_levels.tooltip": "Controls the number of mipmaps which will be used for block model textures. Higher values provide better rendering of blocks in the distance, but could adversely affect performance with resource packs that use many animated textures.",
|
||||||
|
"sodium.options.use_block_face_culling.name": "Use Block Face Culling",
|
||||||
|
"sodium.options.use_block_face_culling.tooltip": "If enabled, only the faces of blocks which are facing the camera will be submitted for rendering. This can eliminate a large number of block faces very early in the rendering process, which greatly improves rendering performance. Some resource packs may have issues with this option, so try disabling it if you're seeing holes in blocks.",
|
||||||
|
"sodium.options.use_fog_occlusion.name": "Use Fog Occlusion",
|
||||||
|
"sodium.options.use_fog_occlusion.tooltip": "If enabled, chunks which are determined to be fully hidden by fog effects will not be rendered, helping to improve performance. The improvement can be more dramatic when fog effects are heavier (such as while underwater), but it may cause undesirable visual artifacts between the sky and fog in some scenarios.",
|
||||||
|
"sodium.options.use_entity_culling.name": "Use Entity Culling",
|
||||||
|
"sodium.options.use_entity_culling.tooltip": "If enabled, entities which are within the camera viewport, but not inside of a visible chunk, will be skipped during rendering. This optimization uses the visibility data which already exists for chunk rendering and does not add overhead.",
|
||||||
|
"sodium.options.animate_only_visible_textures.name": "Animate Only Visible Textures",
|
||||||
|
"sodium.options.animate_only_visible_textures.tooltip": "If enabled, only the animated textures which are determined to be visible in the current image will be updated. This can provide a significant performance improvement on some hardware, especially with heavier resource packs. If you experience issues with some textures not being animated, try disabling this option.",
|
||||||
|
"sodium.options.cpu_render_ahead_limit.name": "CPU Render-Ahead Limit",
|
||||||
|
"sodium.options.cpu_render_ahead_limit.tooltip": "For debugging only. Specifies the maximum number of frames which can be in-flight to the GPU. Changing this value is not recommended, as very low or high values may create frame rate instability.",
|
||||||
|
"sodium.options.cpu_render_ahead_limit.value": "%s frame(s)",
|
||||||
|
"sodium.options.performance_impact_string": "Performance Impact: %s",
|
||||||
|
"sodium.options.use_persistent_mapping.name": "Use Persistent Mapping",
|
||||||
|
"sodium.options.use_persistent_mapping.tooltip": "For debugging only. If enabled, persistent memory mappings will be used for the staging buffer so that unnecessary memory copies can be avoided. Disabling this can be useful for narrowing down the cause of graphical corruption.\n\nRequires OpenGL 4.4 or ARB_buffer_storage.",
|
||||||
|
"sodium.options.chunk_update_threads.name": "Chunk Update Threads",
|
||||||
|
"sodium.options.chunk_update_threads.tooltip": "Specifies the number of threads to use for chunk building and sorting. Using more threads can speed up chunk loading and update speed, but may negatively impact frame times. The default value is usually good enough for all situations.",
|
||||||
|
"sodium.options.always_defer_chunk_updates.name": "Always Defer Chunk Updates",
|
||||||
|
"sodium.options.always_defer_chunk_updates.tooltip": "If enabled, rendering will never wait for chunk updates to finish, even if they are important. This can greatly improve frame rates in some scenarios, but it may create significant visual lag where blocks take a while to appear or disappear.",
|
||||||
|
"sodium.options.use_no_error_context.name": "Use No Error Context",
|
||||||
|
"sodium.options.use_no_error_context.tooltip": "When enabled, the OpenGL context will be created with error checking disabled. This slightly improves rendering performance, but it can make debugging sudden unexplained crashes much harder.",
|
||||||
|
"sodium.options.buttons.undo": "Undo",
|
||||||
|
"sodium.options.buttons.apply": "Apply",
|
||||||
|
"sodium.options.buttons.donate": "Buy us a coffee!",
|
||||||
|
"sodium.console.game_restart": "The game must be restarted to apply one or more video settings!",
|
||||||
|
"sodium.console.broken_nvidia_driver": "Your NVIDIA graphics drivers are out of date!\n * This will cause severe performance issues and crashes when Sodium is installed.\n * Please update your graphics drivers to the latest version (version 536.23 or newer.)",
|
||||||
|
"sodium.console.core_shaders_error": "The following resource packs are incompatible with Sodium:",
|
||||||
|
"sodium.console.core_shaders_warn": "The following resource packs may be incompatible with Sodium:",
|
||||||
|
"sodium.console.core_shaders_info": "Check the game log for detailed information.",
|
||||||
|
"sodium.console.config_not_loaded": "The configuration file for Sodium has been corrupted, or is currently unreadable. Some options have been temporarily reset to their defaults. Please open the Video Settings screen to resolve this problem.",
|
||||||
|
"sodium.console.config_file_was_reset": "The config file has been reset to known-good defaults."
|
||||||
|
}
|
||||||
@@ -0,0 +1,446 @@
|
|||||||
|
{
|
||||||
|
"itemGroup.stonezone": "Stone Zone",
|
||||||
|
"itemGroup.stonezone.stonezone": "Stone Zone",
|
||||||
|
"item.stonezone.all_stones": "All Stones",
|
||||||
|
"tooltip.stonezone.stone_type": "Stone Type: %s",
|
||||||
|
"tooltip.stonezone.mud_type": "Mud Type: %s",
|
||||||
|
|
||||||
|
"stone_type.what_is_stone.limestone": "Beige Limestone",
|
||||||
|
"stone_type.what_is_stone.marble": "White Marble",
|
||||||
|
|
||||||
|
"stone_type.wetland_whimsy.limestone": "Lemonstone",
|
||||||
|
|
||||||
|
"block_type.twigs.column": "%s Column",
|
||||||
|
|
||||||
|
"block_type.betterarcheology.cracked_bricks": "Cracked %s Bricks",
|
||||||
|
"block_type.betterarcheology.cracked_brick_stairs": "Cracked %s Brick Stairs",
|
||||||
|
"block_type.betterarcheology.cracked_brick_slab": "Cracked %s Brick Slab",
|
||||||
|
|
||||||
|
"block_type.quark.vertical_slab": "%s Vertical Slab",
|
||||||
|
"block_type.quark.polished_vertical_slab": "Polished %s Vertical Slab",
|
||||||
|
"block_type.quark.pillar": "%s Pillar",
|
||||||
|
"block_type.quark.brick_lattice": "%s Brick Lattice",
|
||||||
|
"block_type.quark.carved_bricks": "Carved %s Bricks",
|
||||||
|
|
||||||
|
"block_type.bbb.layer": "%s Layer",
|
||||||
|
"block_type.bbb.smooth_layer": "Smooth %s Layer",
|
||||||
|
"block_type.bbb.brick_layer": "%s Brick Layer",
|
||||||
|
"block_type.bbb.tiles": "%s Tiles",
|
||||||
|
"block_type.bbb.tile_stairs": "%s Tile Stairs",
|
||||||
|
"block_type.bbb.tile_slab": "%s Tile Slab",
|
||||||
|
"block_type.bbb.column": "%s Column",
|
||||||
|
"block_type.bbb.urn": "%s Urn",
|
||||||
|
"block_type.bbb.fence": "%s Fence",
|
||||||
|
"block_type.bbb.moulding": "%s Moulding",
|
||||||
|
|
||||||
|
"block_type.create.cut": "Cut %s",
|
||||||
|
"block_type.create.cut_slab": "Cut %s Slab",
|
||||||
|
"block_type.create.cut_stairs": "Cut %s Stairs",
|
||||||
|
"block_type.create.cut_wall": "Cut %s Wall",
|
||||||
|
"block_type.create.polished_cut": "Polished Cut %s",
|
||||||
|
"block_type.create.polished_cut_slab": "Polished Cut %s Slab",
|
||||||
|
"block_type.create.polished_cut_stairs": "Polished Cut %s Stairs",
|
||||||
|
"block_type.create.polished_cut_wall": "Polished Cut %s Wall",
|
||||||
|
"block_type.create.cut_bricks": "Cut %s Bricks",
|
||||||
|
"block_type.create.cut_brick_slab": "Cut %s Brick Slab",
|
||||||
|
"block_type.create.cut_brick_stairs": "Cut %s Brick Stairs",
|
||||||
|
"block_type.create.cut_brick_wall": "Cut %s Brick Wall",
|
||||||
|
"block_type.create.small_bricks": "Small %s Bricks",
|
||||||
|
"block_type.create.small_brick_slab": "Small %s Brick Slab",
|
||||||
|
"block_type.create.small_brick_stairs": "Small %s Brick Stairs",
|
||||||
|
"block_type.create.small_brick_wall": "Small %s Brick Wall",
|
||||||
|
"block_type.create.pillar": "%s Pillar",
|
||||||
|
"block_type.create.layered": "Layered %s",
|
||||||
|
|
||||||
|
"block_type.stoneworks.cracked_tiles": "Cracked %s Tiles",
|
||||||
|
"block_type.stoneworks.pillar": "%s Pillar",
|
||||||
|
"block_type.stoneworks.tiles": "%s Tiles",
|
||||||
|
"block_type.stoneworks.tile_stairs": "%s Tile Stairs",
|
||||||
|
"block_type.stoneworks.tile_slab": "%s Tile Slab",
|
||||||
|
"block_type.stoneworks.tile_wall": "%s Tile Wall",
|
||||||
|
"block_type.stoneworks.plates": "%s Plates",
|
||||||
|
"block_type.stoneworks.plate_stairs": "%s Plate Stairs",
|
||||||
|
"block_type.stoneworks.plate_slab": "%s Plate Slab",
|
||||||
|
"block_type.stoneworks.plate_wall": "%s Plate Wall",
|
||||||
|
"block_type.stoneworks.cracked_plates": "Cracked %s Plates",
|
||||||
|
"block_type.stoneworks.pavers": "%s Pavers",
|
||||||
|
"block_type.stoneworks.paver_stairs": "%s Paver Stairs",
|
||||||
|
"block_type.stoneworks.paver_slab": "%s Paver Slab",
|
||||||
|
"block_type.stoneworks.paver_wall": "%s Paver Wall",
|
||||||
|
"block_type.stoneworks.cracked_pavers": "Cracked %s Pavers",
|
||||||
|
"block_type.stoneworks.shingles": "%s Shingles",
|
||||||
|
"block_type.stoneworks.shingle_stairs": "%s Shingle Stairs",
|
||||||
|
"block_type.stoneworks.shingle_slab": "%s Shingle Slab",
|
||||||
|
"block_type.stoneworks.shingle_wall": "%s Shingle Wall",
|
||||||
|
"block_type.stoneworks.cracked_shingles": "Cracked %s Shingles",
|
||||||
|
|
||||||
|
"block_type.rechiseled.big_tiles": "Large %s Tiles",
|
||||||
|
"block_type.rechiseled.big_tiles_connecting": "Large %s Tiles",
|
||||||
|
"block_type.rechiseled.bordered": "Bordered %s",
|
||||||
|
"block_type.rechiseled.bordered_connecting": "Bordered %s",
|
||||||
|
"block_type.rechiseled.brick_pattern": "%s Brick Pattern",
|
||||||
|
"block_type.rechiseled.brick_pattern_connecting": "%s Brick Pattern",
|
||||||
|
"block_type.rechiseled.brick_paving": "%s Brick Paving",
|
||||||
|
"block_type.rechiseled.brick_paving_connecting": "%s Brick Paving",
|
||||||
|
"block_type.rechiseled.crushed": "Crushed %s",
|
||||||
|
"block_type.rechiseled.crushed_connecting": "Crushed %s",
|
||||||
|
"block_type.rechiseled.diagonal_bricks": "Diagonal %s Bricks",
|
||||||
|
"block_type.rechiseled.diagonal_bricks_connecting": "Diagonal %s Bricks",
|
||||||
|
"block_type.rechiseled.path": "%s Path",
|
||||||
|
"block_type.rechiseled.path_connecting": "%s Path",
|
||||||
|
"block_type.rechiseled.rotated_bricks": "Rotated %s Bricks",
|
||||||
|
"block_type.rechiseled.rotated_bricks_connecting": "Rotated %s Bricks",
|
||||||
|
"block_type.rechiseled.small_bricks": "Small %s Bricks",
|
||||||
|
"block_type.rechiseled.small_bricks_connecting": "Small %s Bricks",
|
||||||
|
"block_type.rechiseled.small_tiles": "Small %s Tiles",
|
||||||
|
"block_type.rechiseled.small_tiles_connecting": "Small %s Tiles",
|
||||||
|
"block_type.rechiseled.smooth_brick_paving": "Smooth %s Brick Paving",
|
||||||
|
"block_type.rechiseled.smooth_brick_paving_connecting": "Smooth %s Brick Paving",
|
||||||
|
"block_type.rechiseled.smooth_large_tiles": "Large Smooth %s Tiles",
|
||||||
|
"block_type.rechiseled.smooth_large_tiles_connecting": "Large Smooth %s Tiles",
|
||||||
|
"block_type.rechiseled.smooth_rotated_bricks": "Rotated Smooth %s Bricks",
|
||||||
|
"block_type.rechiseled.smooth_rotated_bricks_connecting": "Rotated Smooth %s Bricks",
|
||||||
|
"block_type.rechiseled.smooth_tiles": "Smooth %s Tiles",
|
||||||
|
"block_type.rechiseled.smooth_tiles_connecting": "Smooth %s Tiles",
|
||||||
|
"block_type.rechiseled.squares": "%s Squares",
|
||||||
|
"block_type.rechiseled.squares_connecting": "%s Squares",
|
||||||
|
"block_type.rechiseled.tiles": "%s Tiles",
|
||||||
|
"block_type.rechiseled.tiles_connecting": "%s Tiles",
|
||||||
|
"block_type.rechiseled.waves": "%s Waves",
|
||||||
|
"block_type.rechiseled.waves_connecting": "%s Waves",
|
||||||
|
"block_type.rechiseled.slated": "Slated %s",
|
||||||
|
|
||||||
|
"block_type.rechiseled.big_tiles_slab": "Large %s Tiles Slab",
|
||||||
|
"block_type.rechiseled.big_tiles_slab_connecting": "Large %s Tiles Slab",
|
||||||
|
"block_type.rechiseled.bordered_slab": "Bordered %s Slab",
|
||||||
|
"block_type.rechiseled.bordered_slab_connecting": "Bordered %s Slab",
|
||||||
|
"block_type.rechiseled.brick_pattern_slab": "%s Brick Pattern Slab",
|
||||||
|
"block_type.rechiseled.brick_pattern_slab_connecting": "%s Brick Pattern Slab",
|
||||||
|
"block_type.rechiseled.brick_paving_slab": "%s Brick Paving Slab",
|
||||||
|
"block_type.rechiseled.brick_paving_slab_connecting": "%s Brick Paving Slab",
|
||||||
|
"block_type.rechiseled.crushed_slab": "Crushed %s Slab",
|
||||||
|
"block_type.rechiseled.crushed_slab_connecting": "Crushed %s Slab",
|
||||||
|
"block_type.rechiseled.diagonal_bricks_slab": "Diagonal %s Bricks Slab",
|
||||||
|
"block_type.rechiseled.diagonal_bricks_slab_connecting": "Diagonal %s Bricks Slab",
|
||||||
|
"block_type.rechiseled.path_slab": "%s Path Slab",
|
||||||
|
"block_type.rechiseled.path_slab_connecting": "%s Path Slab",
|
||||||
|
"block_type.rechiseled.rotated_bricks_slab": "Rotated %s Bricks Slab",
|
||||||
|
"block_type.rechiseled.rotated_bricks_slab_connecting": "Rotated %s Bricks Slab",
|
||||||
|
"block_type.rechiseled.small_bricks_slab": "Small %s Bricks Slab",
|
||||||
|
"block_type.rechiseled.small_bricks_slab_connecting": "Small %s Bricks Slab",
|
||||||
|
"block_type.rechiseled.small_tiles_slab": "Small %s Tiles Slab",
|
||||||
|
"block_type.rechiseled.small_tiles_slab_connecting": "Small %s Tiles Slab",
|
||||||
|
"block_type.rechiseled.smooth_brick_paving_slab": "Smooth %s Brick Paving Slab",
|
||||||
|
"block_type.rechiseled.smooth_brick_paving_slab_connecting": "Smooth %s Brick Paving Slab",
|
||||||
|
"block_type.rechiseled.smooth_large_tiles_slab": "Large Smooth %s Tiles Slab",
|
||||||
|
"block_type.rechiseled.smooth_large_tiles_slab_connecting": "Large Smooth %s Tiles Slab",
|
||||||
|
"block_type.rechiseled.smooth_rotated_bricks_slab": "Rotated Smooth %s Bricks Slab",
|
||||||
|
"block_type.rechiseled.smooth_rotated_bricks_slab_connecting": "Rotated Smooth %s Bricks Slab",
|
||||||
|
"block_type.rechiseled.smooth_tiles_slab": "Smooth %s Tiles Slab",
|
||||||
|
"block_type.rechiseled.smooth_tiles_slab_connecting": "Smooth %s Tiles Slab",
|
||||||
|
"block_type.rechiseled.squares_slab": "%s Squares Slab",
|
||||||
|
"block_type.rechiseled.squares_slab_connecting": "%s Squares Slab",
|
||||||
|
"block_type.rechiseled.tiles_slab": "%s Tiles Slab",
|
||||||
|
"block_type.rechiseled.tiles_slab_connecting": "%s Tiles Slab",
|
||||||
|
"block_type.rechiseled.waves_slab": "%s Waves Slab",
|
||||||
|
"block_type.rechiseled.waves_slab_connecting": "%s Waves Slab",
|
||||||
|
"block_type.rechiseled.slated_slab": "Slated %s Slab",
|
||||||
|
|
||||||
|
"block_type.rechiseled.big_tiles_stairs": "Large %s Tiles Stairs",
|
||||||
|
"block_type.rechiseled.big_tiles_stairs_connecting": "Large %s Tiles Stairs",
|
||||||
|
"block_type.rechiseled.bordered_stairs": "Bordered %s Stairs",
|
||||||
|
"block_type.rechiseled.bordered_stairs_connecting": "Bordered %s Stairs",
|
||||||
|
"block_type.rechiseled.brick_pattern_stairs": "%s Brick Pattern Stairs",
|
||||||
|
"block_type.rechiseled.brick_pattern_stairs_connecting": "%s Brick Pattern Stairs",
|
||||||
|
"block_type.rechiseled.brick_paving_stairs": "%s Brick Paving Stairs",
|
||||||
|
"block_type.rechiseled.brick_paving_stairs_connecting": "%s Brick Paving Stairs",
|
||||||
|
"block_type.rechiseled.crushed_stairs": "Crushed %s Stairs",
|
||||||
|
"block_type.rechiseled.crushed_stairs_connecting": "Crushed %s Stairs",
|
||||||
|
"block_type.rechiseled.diagonal_bricks_stairs": "Diagonal %s Bricks Stairs",
|
||||||
|
"block_type.rechiseled.diagonal_bricks_stairs_connecting": "Diagonal %s Bricks Stairs",
|
||||||
|
"block_type.rechiseled.path_stairs": "%s Path Stairs",
|
||||||
|
"block_type.rechiseled.path_stairs_connecting": "%s Path Stairs",
|
||||||
|
"block_type.rechiseled.rotated_bricks_stairs": "Rotated %s Bricks Stairs",
|
||||||
|
"block_type.rechiseled.rotated_bricks_stairs_connecting": "Rotated %s Bricks Stairs",
|
||||||
|
"block_type.rechiseled.small_bricks_stairs": "Small %s Bricks Stairs",
|
||||||
|
"block_type.rechiseled.small_bricks_stairs_connecting": "Small %s Bricks Stairs",
|
||||||
|
"block_type.rechiseled.small_tiles_stairs": "Small %s Tiles Stairs",
|
||||||
|
"block_type.rechiseled.small_tiles_stairs_connecting": "Small %s Tiles Stairs",
|
||||||
|
"block_type.rechiseled.smooth_brick_paving_stairs": "Smooth %s Brick Paving Stairs",
|
||||||
|
"block_type.rechiseled.smooth_brick_paving_stairs_connecting": "Smooth %s Brick Paving Stairs",
|
||||||
|
"block_type.rechiseled.smooth_large_tiles_stairs": "Large Smooth %s Tiles Stairs",
|
||||||
|
"block_type.rechiseled.smooth_large_tiles_stairs_connecting": "Large Smooth %s Tiles Stairs",
|
||||||
|
"block_type.rechiseled.smooth_rotated_bricks_stairs": "Rotated Smooth %s Bricks Stairs",
|
||||||
|
"block_type.rechiseled.smooth_rotated_bricks_stairs_connecting": "Rotated Smooth %s Bricks Stairs",
|
||||||
|
"block_type.rechiseled.smooth_tiles_stairs": "Smooth %s Tiles Stairs",
|
||||||
|
"block_type.rechiseled.smooth_tiles_stairs_connecting": "Smooth %s Tiles Stairs",
|
||||||
|
"block_type.rechiseled.squares_stairs": "%s Squares Stairs",
|
||||||
|
"block_type.rechiseled.squares_stairs_connecting": "%s Squares Stairs",
|
||||||
|
"block_type.rechiseled.tiles_stairs": "%s Tiles Stairs",
|
||||||
|
"block_type.rechiseled.tiles_stairs_connecting": "%s Tiles Stairs",
|
||||||
|
"block_type.rechiseled.waves_stairs": "%s Waves Stairs",
|
||||||
|
"block_type.rechiseled.waves_stairs_connecting": "%s Waves Stairs",
|
||||||
|
"block_type.rechiseled.slated_stairs": "Slated %s Stairs",
|
||||||
|
|
||||||
|
"block_type.blockus.herringbone_bricks": "Herringbone %s Bricks",
|
||||||
|
"block_type.blockus.smooth_stairs": "Smooth %s Stairs",
|
||||||
|
"block_type.blockus.brick_pillar": "%s Brick Pillar",
|
||||||
|
"block_type.blockus.circular_paving": "%s Circular Paving",
|
||||||
|
"block_type.blockus.door": "%s Door",
|
||||||
|
"block_type.blockus.tile_slab": "%s Tile Slab",
|
||||||
|
"block_type.blockus.tile_stairs": "%s Tile Stairs",
|
||||||
|
"block_type.blockus.tile_wall": "%s Tile Wall",
|
||||||
|
"block_type.blockus.tiles": "%s Tiles",
|
||||||
|
"block_type.blockus.trapdoor": "%s Trapdoor",
|
||||||
|
|
||||||
|
"block_type.stonechest.chest": "%s Chest",
|
||||||
|
"item_type.stonechest.part": "%s Part",
|
||||||
|
|
||||||
|
|
||||||
|
"block_type.mcwbridges.bridge":"%s Bridge",
|
||||||
|
"block_type.mcwbridges.brick_bridge":"%s Brick Bridge",
|
||||||
|
"block_type.mcwbridges.mossy_brick_bridge":"Mossy %s Brick Bridge",
|
||||||
|
"block_type.mcwbridges.bridge_pier":"%s Bridge Support",
|
||||||
|
"block_type.mcwbridges.mossy_bridge_pier":"Mossy %s Bridge Support",
|
||||||
|
"block_type.mcwbridges.brick_bridge_stair":"%s Brick Bridge Stair",
|
||||||
|
"block_type.mcwbridges.mossy_bridge_stair":"Mossy %s Bridge Stair",
|
||||||
|
"block_type.mcwbridges.balustrade_bricks_bridge":"Balustrade %s Bricks Bridge",
|
||||||
|
"block_type.mcwbridges.balustrade_mossy_bricks_bridge":"Balustrade Mossy %s Bricks Bridge",
|
||||||
|
|
||||||
|
"block_type.mcwfences.modern_brick_wall": "Modern %s Brick Wall",
|
||||||
|
"block_type.mcwfences.brick_railing_gate": "%s Brick Railing Gate",
|
||||||
|
"block_type.mcwfences.railing_brick_wall": "Railing %s Brick Wall",
|
||||||
|
"block_type.mcwfences.grass_topped_wall": "%s Grass Topped Wall",
|
||||||
|
"block_type.mcwfences.pillar_wall": "%s Pillar Wall",
|
||||||
|
"block_type.mcwfences.railing_gate": "%s Railing Gate",
|
||||||
|
"block_type.mcwfences.railing_wall": "Railing %s Wall",
|
||||||
|
"block_type.mcwfences.modern_wall": "Modern %s Wall",
|
||||||
|
|
||||||
|
"block_type.mcwwindows.window":"Resizeable %s Window",
|
||||||
|
"block_type.mcwwindows.window2":"Rectangle %s Window",
|
||||||
|
"block_type.mcwwindows.four_window":"%s Four Pane Window",
|
||||||
|
"block_type.mcwwindows.brick_gothic":"%s Brick Gothic Window",
|
||||||
|
"block_type.mcwwindows.brick_arrow_slit":"%s Brick Arrow Slit",
|
||||||
|
"block_type.mcwwindows.pane_window":"%s Pane Window",
|
||||||
|
|
||||||
|
"block_type.mcwroofs.roof":"%s Roof",
|
||||||
|
"block_type.mcwroofs.attic_roof":"%s Attic Roof",
|
||||||
|
"block_type.mcwroofs.top_roof":"%s Top Roof",
|
||||||
|
"block_type.mcwroofs.lower_roof":"%s Lower Base Roof",
|
||||||
|
"block_type.mcwroofs.steep_roof":"%s Steep Base Roof",
|
||||||
|
"block_type.mcwroofs.upper_lower_roof":"%s Lower Top Roof",
|
||||||
|
"block_type.mcwroofs.upper_steep_roof":"%s Steep Top Roof",
|
||||||
|
|
||||||
|
"block_type.mcwroofs.bricks_roof":"%s Bricks Roof",
|
||||||
|
"block_type.mcwroofs.bricks_attic_roof":"%s Bricks Attic Roof",
|
||||||
|
"block_type.mcwroofs.bricks_top_roof":"%s Bricks Top Roof",
|
||||||
|
"block_type.mcwroofs.bricks_lower_roof":"%s Bricks Lower Base Roof",
|
||||||
|
"block_type.mcwroofs.bricks_steep_roof":"%s Bricks Steep Base Roof",
|
||||||
|
"block_type.mcwroofs.bricks_upper_lower_roof":"%s Bricks Lower Top Roof",
|
||||||
|
"block_type.mcwroofs.bricks_upper_steep_roof":"%s Bricks Steep Top Roof",
|
||||||
|
|
||||||
|
"block_type.mcwstairs.brick_terrace_stairs": "%s Brick Terrace Stairs",
|
||||||
|
"block_type.mcwstairs.brick_skyline_stairs": "%s Brick Skyline Stairs",
|
||||||
|
"block_type.mcwstairs.brick_compact_stairs": "%s Brick Compact Stairs",
|
||||||
|
"block_type.mcwstairs.brick_bulk_stairs": "%s Brick Bulk Stairs",
|
||||||
|
"block_type.mcwstairs.brick_loft_stairs": "%s Brick Loft Stairs",
|
||||||
|
"block_type.mcwstairs.brick_railing": "%s Brick Railing",
|
||||||
|
"block_type.mcwstairs.brick_balcony": "%s Brick Balcony",
|
||||||
|
"block_type.mcwstairs.brick_platform": "%s Brick Platform",
|
||||||
|
"block_type.mcwstairs.mossy_brick_terrace_stairs": "Mossy %s Brick Terrace Stairs",
|
||||||
|
"block_type.mcwstairs.mossy_brick_skyline_stairs": "Mossy %s Brick Skyline Stairs",
|
||||||
|
"block_type.mcwstairs.mossy_brick_compact_stairs": "Mossy %s Brick Compact Stairs",
|
||||||
|
"block_type.mcwstairs.mossy_brick_bulk_stairs": "Mossy %s Brick Bulk Stairs",
|
||||||
|
"block_type.mcwstairs.mossy_brick_loft_stairs": "Mossy %s Brick Loft Stairs",
|
||||||
|
"block_type.mcwstairs.mossy_brick_railing": "Mossy %s Brick Railing",
|
||||||
|
"block_type.mcwstairs.mossy_brick_balcony": "Mossy %s Brick Balcony",
|
||||||
|
"block_type.mcwstairs.mossy_brick_platform": "Mossy %s Brick Platform",
|
||||||
|
|
||||||
|
"block_type.mcwpaths.running_bond": "%s Running Bond",
|
||||||
|
"block_type.mcwpaths.running_bond_slab": "%s Running Bond Slab",
|
||||||
|
"block_type.mcwpaths.strewn_rocky_path": "%s Strewn Rocky Path",
|
||||||
|
"block_type.mcwpaths.windmill_weave_path": "%s Windmill Weave Path",
|
||||||
|
"block_type.mcwpaths.windmill_weave_slab": "%s Windmill Weave Slab",
|
||||||
|
"block_type.mcwpaths.windmill_weave": "%s Windmill Weave",
|
||||||
|
"block_type.mcwpaths.running_bond_path": "%s Running Bond Path",
|
||||||
|
"block_type.mcwpaths.flagstone_path": "%s Flagstone Path",
|
||||||
|
"block_type.mcwpaths.flagstone_slab": "%s Flagstone Slab",
|
||||||
|
"block_type.mcwpaths.flagstone": "%s Flagstone",
|
||||||
|
"block_type.mcwpaths.crystal_floor_path": "%s Crystal Floor Path",
|
||||||
|
"block_type.mcwpaths.crystal_floor_slab": "%s Crystal Floor Slab",
|
||||||
|
"block_type.mcwpaths.crystal_floor": "%s Crystal Floor",
|
||||||
|
"block_type.mcwpaths.mossy_running_bond": "Mossy %s Running Bond",
|
||||||
|
"block_type.mcwpaths.mossy_running_bond_slab": "Mossy %s Running Bond Slab",
|
||||||
|
"block_type.mcwpaths.mossy_running_bond_path": "Mossy %s Running Bond Path",
|
||||||
|
"block_type.mcwpaths.mossy_strewn_rocky_path": "Mossy %s Strewn Rocky Path",
|
||||||
|
"block_type.mcwpaths.mossy_windmill_weave_path": "Mossy %s Windmill Weave Path",
|
||||||
|
"block_type.mcwpaths.mossy_windmill_weave_slab": "Mossy %s Windmill Weave Slab",
|
||||||
|
"block_type.mcwpaths.mossy_windmill_weave": "Mossy %s Windmill Weave",
|
||||||
|
"block_type.mcwpaths.mossy_flagstone_path": "Mossy %s Flagstone Path",
|
||||||
|
"block_type.mcwpaths.mossy_flagstone_slab": "Mossy %s Flagstone Slab",
|
||||||
|
"block_type.mcwpaths.mossy_flagstone": "Mossy %s Flagstone",
|
||||||
|
"block_type.mcwpaths.mossy_crystal_floor_path": "Mossy %s Crystal Floor Path",
|
||||||
|
"block_type.mcwpaths.mossy_crystal_floor_slab": "Mossy %s Crystal Floor Slab",
|
||||||
|
"block_type.mcwpaths.mossy_crystal_floor": "Mossy %s Crystal Floor",
|
||||||
|
|
||||||
|
"block_type.chipped.bricks":"%s Bricks",
|
||||||
|
"block_type.chipped.gravel":"%s Gravel",
|
||||||
|
"block_type.chipped.mini_tiles":"%s Mini Tiles",
|
||||||
|
"block_type.chipped.pillar":"%s Pillar",
|
||||||
|
"block_type.chipped.pillar_top":"%s Pillar Top",
|
||||||
|
"block_type.chipped.pointed_dripstone":"%s Pointed Dripstone",
|
||||||
|
"block_type.chipped.scales":"%s Scales",
|
||||||
|
"block_type.chipped.angry":"Angry %s",
|
||||||
|
"block_type.chipped.blank_carving":"Blank %s Carving",
|
||||||
|
"block_type.chipped.bordered":"Bordered %s",
|
||||||
|
"block_type.chipped.brick_bordered":"Brick Bordered %s",
|
||||||
|
"block_type.chipped.carved":"Carved %s",
|
||||||
|
"block_type.chipped.checkered_tiles":"Checkered %s Tiles",
|
||||||
|
"block_type.chipped.cobbled":"Cobbled %s",
|
||||||
|
"block_type.chipped.cracked_bricks":"Cracked %s Bricks",
|
||||||
|
"block_type.chipped.cracked_disordered_bricks":"Cracked Disordered %s Bricks",
|
||||||
|
"block_type.chipped.cracked_flat_tiles":"Cracked Flat %s Tiles",
|
||||||
|
"block_type.chipped.creeper_carving":"Creeper %s Carving",
|
||||||
|
"block_type.chipped.crying":"Crying %s",
|
||||||
|
"block_type.chipped.curly_pillar":"Curly %s Pillar",
|
||||||
|
"block_type.chipped.cut_column":"Cut %s Column",
|
||||||
|
"block_type.chipped.cut_blank":"Cut Blank %s",
|
||||||
|
"block_type.chipped.duh":"Duh %s",
|
||||||
|
"block_type.chipped.edged_bricks":"Edged %s Bricks",
|
||||||
|
"block_type.chipped.engraved":"Engraved %s",
|
||||||
|
"block_type.chipped.eroded":"Eroded %s",
|
||||||
|
"block_type.chipped.etched_bricks":"Etched %s Bricks",
|
||||||
|
"block_type.chipped.fine_pillar":"Fine %s Pillar",
|
||||||
|
"block_type.chipped.flat_tiles":"Flat %s Tiles",
|
||||||
|
"block_type.chipped.glad":"Glad %s",
|
||||||
|
"block_type.chipped.inlayed":"Inlayed %s",
|
||||||
|
"block_type.chipped.inscribed":"Inscribed %s",
|
||||||
|
"block_type.chipped.layed_bricks":"Layed %s Bricks",
|
||||||
|
"block_type.chipped.loded":"Loded %s",
|
||||||
|
"block_type.chipped.massive_bricks":"Massive %s Bricks",
|
||||||
|
"block_type.chipped.offset_bricks":"Offset %s Bricks",
|
||||||
|
"block_type.chipped.ornate_pillar":"Ornate %s Pillar",
|
||||||
|
"block_type.chipped.overlapping_tiles":"Overlapping %s Tiles",
|
||||||
|
"block_type.chipped.pillar_bricks":"Pillar %s Bricks",
|
||||||
|
"block_type.chipped.polished":"Polished %s",
|
||||||
|
"block_type.chipped.prismal_remnants":"Prismal %s Remnants",
|
||||||
|
"block_type.chipped.rough":"Rough %s",
|
||||||
|
"block_type.chipped.rounded_bricks":"Rounded %s Bricks",
|
||||||
|
"block_type.chipped.runic_carved":"Runic Carved %s",
|
||||||
|
"block_type.chipped.sad":"Sad %s",
|
||||||
|
"block_type.chipped.sanded":"Sanded %s",
|
||||||
|
"block_type.chipped.simple_pillar":"Simple %s Pillar",
|
||||||
|
"block_type.chipped.small_bricks":"Small %s Bricks",
|
||||||
|
"block_type.chipped.smooth_column":"Smooth %s Column",
|
||||||
|
"block_type.chipped.smooth_inlayed":"Smooth Inlayed %s",
|
||||||
|
"block_type.chipped.smooth_ringed":"Smooth Ringed %s",
|
||||||
|
"block_type.chipped.smoothed_double_inlayed":"Smoothed Double Inlayed %s",
|
||||||
|
"block_type.chipped.spider_carving":"Spider %s Carving",
|
||||||
|
"block_type.chipped.spiraled":"Spiraled %s",
|
||||||
|
"block_type.chipped.stacked_bricks":"Stacked %s Bricks",
|
||||||
|
"block_type.chipped.thick_inlayed":"Thick Inlayed %s",
|
||||||
|
"block_type.chipped.tiled":"Tiled %s",
|
||||||
|
"block_type.chipped.tiled_column":"Tiled %s Column",
|
||||||
|
"block_type.chipped.tiled_bordered":"Tiled Bordered %s",
|
||||||
|
"block_type.chipped.tiny_bricks":"Tiny %s Bricks",
|
||||||
|
"block_type.chipped.tiny_brick_bordered":"Tiny Brick Bordered %s",
|
||||||
|
"block_type.chipped.tiny_layered_bricks":"Tiny Layered %s Bricks",
|
||||||
|
"block_type.chipped.tiny_layered_slabs":"Tiny Layered %s Slabs",
|
||||||
|
"block_type.chipped.trodden":"Trodden %s",
|
||||||
|
"block_type.chipped.unamused":"Unamused %s",
|
||||||
|
"block_type.chipped.vertical_cut":"Vertical Cut %s",
|
||||||
|
"block_type.chipped.vertical_disordered_bricks":"Vertical Disordered %s Bricks",
|
||||||
|
"block_type.chipped.weathered":"Weathered %s",
|
||||||
|
|
||||||
|
"block_type.additional_lights.al_lamp": "%s Lamp",
|
||||||
|
"block_type.additional_lights.al_torch": "%s AlTorch",
|
||||||
|
"block_type.additional_lights.al_torch_bricks": "%s Bricks AlTorch",
|
||||||
|
"block_type.additional_lights.al_torch_mossy_bricks": "Mossy %s Bricks AlTorch",
|
||||||
|
"block_type.additional_lights.al_torch_smooth": "Smooth %s AlTorch",
|
||||||
|
"block_type.additional_lights.fire_pit_s_bricks": "%s Bricks Fire Pit",
|
||||||
|
"block_type.additional_lights.fire_pit_s_mossy_bricks": "Mossy %s Bricks Fire Pit",
|
||||||
|
"block_type.additional_lights.fire_pit_s_smooth": "Smooth %s Fire Pit",
|
||||||
|
"block_type.additional_lights.fire_pit_s": "%s Fire Pit",
|
||||||
|
"block_type.additional_lights.fire_pit_l_bricks": "%s Bricks Fire Pit - L",
|
||||||
|
"block_type.additional_lights.fire_pit_l_mossy_bricks": "Mossy %s Bricks Fire Pit - L",
|
||||||
|
"block_type.additional_lights.fire_pit_l_smooth": "Smooth %s Fire Pit - L",
|
||||||
|
"block_type.additional_lights.fire_pit_l": "%s Fire Pit - L",
|
||||||
|
"block_type.additional_lights.standing_torch_s_bricks": "%s Bricks Standing Torch",
|
||||||
|
"block_type.additional_lights.standing_torch_s_mossy_bricks": "Mossy %s Bricks Standing Torch",
|
||||||
|
"block_type.additional_lights.standing_torch_s_smooth": "Smooth %s Standing Torch",
|
||||||
|
"block_type.additional_lights.standing_torch_s": "%s Standing Torch",
|
||||||
|
"block_type.additional_lights.standing_torch_l_bricks": "%s Bricks Standing Torch - L",
|
||||||
|
"block_type.additional_lights.standing_torch_l_mossy_bricks": "Mossy %s Bricks Standing Torch - L",
|
||||||
|
"block_type.additional_lights.standing_torch_l_smooth": "Smooth %s Standing Torch - L",
|
||||||
|
"block_type.additional_lights.standing_torch_l": "%s Standing Torch - L",
|
||||||
|
"block_type.additional_lights.fire_pit_s_polished": "Polished %s Fire Pit",
|
||||||
|
"block_type.additional_lights.fire_pit_l_polished": "Polished %s Fire Pit - L",
|
||||||
|
"block_type.additional_lights.standing_torch_s_polished": "Polished %s Standing Torch",
|
||||||
|
"block_type.additional_lights.standing_torch_l_polished": "Polished %s Standing Torch - L",
|
||||||
|
|
||||||
|
"block_type.more_beautiful_torches.torch": "%s Torch",
|
||||||
|
"block_type.more_beautiful_torches.soul_torch": "%s Soul Torch",
|
||||||
|
"block_type.more_beautiful_torches.redstone_torch": "%s Redstone Torch",
|
||||||
|
"block_type.more_beautiful_torches.bricks_torch": "%s Bricks Torch",
|
||||||
|
"block_type.more_beautiful_torches.bricks_soul_torch": "%s Bricks Soul Torch",
|
||||||
|
"block_type.more_beautiful_torches.bricks_redstone_torch": "%s Bricks Redstone Torch",
|
||||||
|
"block_type.more_beautiful_torches.smooth_torch": "Smooth %s Torch",
|
||||||
|
"block_type.more_beautiful_torches.smooth_soul_torch": "Smooth %s Soul Torch",
|
||||||
|
"block_type.more_beautiful_torches.smooth_redstone_torch": "Smooth %s Redstone Torch",
|
||||||
|
"block_type.more_beautiful_torches.polished_torch": "Polished %s Torch",
|
||||||
|
"block_type.more_beautiful_torches.polished_soul_torch": "Polished %s Soul Torch",
|
||||||
|
"block_type.more_beautiful_torches.polished_redstone_torch": "Polished %s Redstone Torch",
|
||||||
|
|
||||||
|
"block_type.blocksplus.wall": "%s Wall",
|
||||||
|
"block_type.blocksplus.pillar": "%s Pillar",
|
||||||
|
"block_type.blocksplus.brick_pillar": "%s Brick Pillar",
|
||||||
|
"block_type.blocksplus.smooth_stairs": "Smooth %s Stairs",
|
||||||
|
"block_type.blocksplus.smooth_wall": "Smooth %s Wall",
|
||||||
|
"block_type.blocksplus.smooth_pillar": "Smooth %s Pillar",
|
||||||
|
"block_type.blocksplus.smooth_bricks": "Smooth %s Bricks",
|
||||||
|
"block_type.blocksplus.smooth_brick_stairs": "Smooth %s Brick Stairs",
|
||||||
|
"block_type.blocksplus.smooth_brick_slab": "Smooth %s Brick Slab",
|
||||||
|
"block_type.blocksplus.smooth_brick_wall": "Smooth %s Brick Wall",
|
||||||
|
"block_type.blocksplus.smooth_brick_pillar": "Smooth %s Brick Pillar",
|
||||||
|
"block_type.blocksplus.cracked_smooth_bricks": "Cracked Smooth %s Bricks",
|
||||||
|
"block_type.blocksplus.mossy_smooth_bricks": "Mossy Smooth %s Bricks",
|
||||||
|
"block_type.blocksplus.chiseled_smooth_bricks": "Chiseled Smooth %s Bricks",
|
||||||
|
"block_type.blocksplus.polished_wall": "Polished %s Wall",
|
||||||
|
"block_type.blocksplus.polished_bricks": "Polished %s Bricks",
|
||||||
|
"block_type.blocksplus.polished_brick_stairs": "Polished %s Brick Stairs",
|
||||||
|
"block_type.blocksplus.polished_brick_slab": "Polished %s Brick Slab",
|
||||||
|
"block_type.blocksplus.polished_brick_wall": "Polished %s Brick Wall",
|
||||||
|
"block_type.blocksplus.polished_brick_pillar": "Polished %s Brick Pillar",
|
||||||
|
"block_type.blocksplus.chiseled_polished": "Chiseled Polished %s",
|
||||||
|
"block_type.blocksplus.cracked_polished_bricks": "Cracked Polished %s Bricks",
|
||||||
|
"block_type.blocksplus.mossy_polished_bricks": "Mossy Polished %s Bricks",
|
||||||
|
"block_type.blocksplus.furnace": "%s Furnace",
|
||||||
|
|
||||||
|
"block_type.buildersaddition.vertical_slab": "%s Vertical Slab",
|
||||||
|
"block_type.buildersaddition.smooth_vertical_slab": "Smooth %s Vertical Slab",
|
||||||
|
"block_type.buildersaddition.bricks_vertical_slab": "%s Bricks Vertical Slab",
|
||||||
|
"block_type.buildersaddition.mossy_bricks_vertical_slab": "Mossy %s Bricks Vertical Slab",
|
||||||
|
"block_type.buildersaddition.cut_pillar": "Cut %s Pillar",
|
||||||
|
"block_type.buildersaddition.cut_smooth_pillar": "Cut Smooth %s Pillar",
|
||||||
|
"block_type.buildersaddition.cut_bricks_pillar": "Cut %s Bricks Pillar",
|
||||||
|
"block_type.buildersaddition.cut_mossy_bricks_pillar": "Cut Mossy %s Bricks Pillar",
|
||||||
|
|
||||||
|
"block_type.fwaystones.brick_waystone": "%s Brick Waystone",
|
||||||
|
|
||||||
|
"block_type.handcrafted.pillar_trim": "%s Pillar Trim",
|
||||||
|
"block_type.handcrafted.corner_trim": "%s Corner Trim",
|
||||||
|
|
||||||
|
"block_type.decorative_blocks.pillar": "%s Pillar",
|
||||||
|
|
||||||
|
"block_type.blocksyouneed_luna.laid": "Laid %s",
|
||||||
|
"block_type.blocksyouneed_luna.laid_stairs": "Laid %s Stairs",
|
||||||
|
"block_type.blocksyouneed_luna.laid_slab": "Laid %s Slab",
|
||||||
|
"block_type.blocksyouneed_luna.laid_wall": "Laid %s Wall",
|
||||||
|
|
||||||
|
"block_type.waystones.waystone": "%s Waystone",
|
||||||
|
|
||||||
|
"block_type.candlelight.counter": "%s Counter",
|
||||||
|
"block_type.candlelight.stove": "%s Stove",
|
||||||
|
"block_type.candlelight.kitchen_sink": "%s Kitchen Sink"
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
{
|
||||||
|
"supermartijn642corelib.widgets.scrollbar.narration": "scroll bar"
|
||||||
|
}
|
||||||
@@ -0,0 +1,4 @@
|
|||||||
|
{
|
||||||
|
"key.time_on_display.toggle": "Toggle Time Display",
|
||||||
|
"key.category.time_on_display.overlay": "TimeOnDisplay"
|
||||||
|
}
|
||||||
@@ -0,0 +1,6 @@
|
|||||||
|
{
|
||||||
|
"block.village_taverns.barrel": "Brew Keg",
|
||||||
|
"block.village_taverns.barrel.hint": "Workbench for Bartender Villagers.",
|
||||||
|
"entity.minecraft.villager.bartender": "Bartender",
|
||||||
|
"entity.minecraft.villager.village_taverns.bartender": "Bartender"
|
||||||
|
}
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
{
|
||||||
|
"gui.waystonessable.waystone.sublevel": " [SubLevel]"
|
||||||
|
}
|
||||||
@@ -0,0 +1,30 @@
|
|||||||
|
{
|
||||||
|
"generator.wover.amplified": "BetterX - Amplified",
|
||||||
|
"generator.wover.large": "BetterX - Large Biomes",
|
||||||
|
"generator.wover.normal": "BetterX",
|
||||||
|
"generator.wover.superflat": "BetterX - Superflat",
|
||||||
|
"title.screen.wover.worldgen.avg_biome_size": "Average Biome Size (in Chunks)",
|
||||||
|
"title.screen.wover.worldgen.barrens_biome_size": "Barrens",
|
||||||
|
"title.screen.wover.worldgen.center_biome_size": "Central Biomes",
|
||||||
|
"title.screen.wover.worldgen.central_radius": "Central Void Radius (in Chunks)",
|
||||||
|
"title.screen.wover.worldgen.custom_end_biome_source": "Use Custom End Biome Source",
|
||||||
|
"title.screen.wover.worldgen.custom_end_terrain": "Custom End Terrain Generator",
|
||||||
|
"title.screen.wover.worldgen.end_void": "Generate Small Islands",
|
||||||
|
"title.screen.wover.worldgen.generator_template": " Generator Template",
|
||||||
|
"title.screen.wover.worldgen.land_biome_size": "Land Biomes",
|
||||||
|
"title.screen.wover.worldgen.legacy_square": "Use Legacy Map (1.17)",
|
||||||
|
"title.screen.wover.worldgen.main": "World Generator Settings",
|
||||||
|
"title.screen.wover.worldgen.nether_amplified": "Double the Nether Height (Amplified)",
|
||||||
|
"title.screen.wover.worldgen.nether_biome_size": "Biome Size",
|
||||||
|
"title.screen.wover.worldgen.nether_vertical": "Generate vertical Biomes",
|
||||||
|
"title.screen.wover.worldgen.nether_vertical_biome_size": "Biome Height",
|
||||||
|
"title.screen.wover.worldgen.no_generator_config": "This generator has no additional configuration options.",
|
||||||
|
"title.screen.wover.worldgen.other": "Other Settings",
|
||||||
|
"title.screen.wover.worldgen.the_end_generator": "End Generator",
|
||||||
|
"title.screen.wover.worldgen.the_nether_generator": "Nether Generator",
|
||||||
|
"title.screen.wover.worldgen.overworld_generator": "Overworld Generator",
|
||||||
|
"title.screen.wover.worldgen.void_biome_size": "Small Island Biomes",
|
||||||
|
"title.wover.the_end": "End",
|
||||||
|
"title.wover.the_nether": "Nether",
|
||||||
|
"title.wover.overworld": "Overworld"
|
||||||
|
}
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
{
|
||||||
|
}
|
||||||
@@ -0,0 +1,17 @@
|
|||||||
|
{
|
||||||
|
"description.config.wover.client.general.check_for_new_versions": "WorldWeaver includes a simple version checker that can notify you when new updates of our mods are available. To do this, we need to read a resource from one of our web servers. To process the request, together with your IP address (we need to know where to send the response) we also send your Minecraft version (so we can choose the right mod version). The transmitted data will never be used or processed by us for other purposes, but must be stored in our log files for 4 weeks for legal reasons.",
|
||||||
|
"description.config.wover.client.general.force_betterx_world_type": "The world type determines how a world is generated. In most cases, BetterX should be kept as the default (you can change the type at any time in the world creation screen). This type is optimized for maximum compatibility between DataPacks, our mod, and other NeoForge mods. It also provides some unique features for BetterNether and BetterEnd. You should only disable this option if you have a reason to do so!",
|
||||||
|
"description.config.wover.client.loading.disable_experimental_warning": "The warning screen appears whenever your world does not use the vanilla version settings. This can happen when you start a world in a preview version, but also when you use mods to change the world creation. If this option is enabled, the warning will be skipped when you load an existing world. It will still be displayed (as a reminder) when a new world is created.",
|
||||||
|
"title.config.wover.client.general.check_for_new_versions": "Check for new versions and notify",
|
||||||
|
"title.config.wover.client.general.force_betterx_world_type": "BetterX World Type as default for new worlds",
|
||||||
|
"title.config.wover.client.loading.disable_experimental_warning": "Hide Experimental Warning",
|
||||||
|
"warning.config.wover.client.general.force_betterx_world_type": "MOST LIKELY YOU WILL WANT TO KEEP THIS OPTION ENABLED.\n",
|
||||||
|
"wover.welcome.description": "... and a huge hearty **thank you** for downloading and playing our mods. We hope you enjoy them as much as we do.\n\nBefore we start, there are a few things we need to set up, so please continue reading the following boring part.",
|
||||||
|
"wover.welcome.title": "Welcome to ",
|
||||||
|
"wover.updates.description": "Some of the installed mods are outdated. We continually improve and extend our content as well as provide important bug-fixes.\nPlease consider updating your mods using the provided links below.",
|
||||||
|
"wover.updates.download_link": "Download",
|
||||||
|
"wover.updates.modrinth_link": "[Modrinth]",
|
||||||
|
"wover.updates.curseforge_link": "[Curseforge]",
|
||||||
|
"wover.updates.title": "Mod Updates",
|
||||||
|
"wover.updates.disable_check": "Disable Update Check"
|
||||||
|
}
|
||||||
@@ -0,0 +1,295 @@
|
|||||||
|
{
|
||||||
|
"gui.xaero_open_map" : "Open World Map",
|
||||||
|
"gui.xaero_open_settings" : "Open Settings",
|
||||||
|
"gui.xaero_debug" : "Debug",
|
||||||
|
"gui.xaero_lighting" : "Lighting",
|
||||||
|
"gui.xaero_block_colours" : "Block Colours",
|
||||||
|
"gui.xaero_accurate" : "Accurate",
|
||||||
|
"gui.xaero_vanilla" : "Vanilla",
|
||||||
|
"gui.xaero_load_chunks" : "Load New Chunks",
|
||||||
|
"gui.xaero_update_chunks" : "Update Chunks",
|
||||||
|
"gui.xaero_terrain_depth" : "Terrain Depth",
|
||||||
|
"gui.xaero_terrain_slopes" : "Terrain Slopes",
|
||||||
|
"gui.xaero_footsteps" : "Footsteps",
|
||||||
|
"gui.xaero_light_levels" : "Light Levels",
|
||||||
|
"gui.xaero_requires_reload" : "Requires reloading the world to take effect! Lower ",
|
||||||
|
"gui.xaero_flowers" : "Load Flowers",
|
||||||
|
"gui.xaero_texture_compression" : "Texture Compression",
|
||||||
|
"gui.xaero_world_map_screen" : "World Map Screen",
|
||||||
|
"gui.xaero_world_map_settings" : "Xaero's World Map Settings",
|
||||||
|
"gui.xaero_wm_coordinates" : "Cursor Coordinates",
|
||||||
|
"gui.xaero_biome_colors" : "Biomes In Vanilla Mode",
|
||||||
|
"gui.xaero_worldmap_waypoints" : "World Map Waypoints",
|
||||||
|
"gui.xaero_map_zoom_in" : "Zoom In (alternative)",
|
||||||
|
"gui.xaero_map_zoom_out" : "Zoom Out (alternative)",
|
||||||
|
"gui.xaero_map_unconfirmed" : "World map needs confirmation!",
|
||||||
|
"gui.xaero_confirm" : "Confirm",
|
||||||
|
"gui.xaero_cancel" : "Cancel",
|
||||||
|
"gui.xaero_map_selection" : "Map Selection",
|
||||||
|
"gui.xaero_mw_single" : "Single",
|
||||||
|
"gui.xaero_mw_manual" : "Manual",
|
||||||
|
"gui.xaero_mw_spawn" : "World Spawn",
|
||||||
|
"gui.xaero_create_new_map" : "Create New Map",
|
||||||
|
"gui.xaero_rename" : "Rename",
|
||||||
|
"gui.xaero_delete" : "Delete",
|
||||||
|
"gui.xaero_map_name" : "World Map Name",
|
||||||
|
"gui.xaero_delete_map_msg1" : "Are you sure you would like to delete the selected map?",
|
||||||
|
"gui.xaero_delete_map_msg2" : "Only the latest deleted map is backed up.",
|
||||||
|
"gui.xaero_delete_map_msg3" : "Please confirm deletion by pressing Yes again.",
|
||||||
|
"gui.xaero_delete_map_msg4" : "Map",
|
||||||
|
"gui.xaero_quick_confirm" : "Quick Manual Confirmation",
|
||||||
|
"gui.xaero_default" : "Default",
|
||||||
|
"gui.xaero_map_selection_box" : "Manual - you are asked to select and confirm the world map every time you switch worlds or dimensions. \n \n World Spawn - the world map is selected and confirmed automatically based on the world spawn point that the game client is aware of. Can break if the server is using the vanilla compass item for a custom function. \n \n Single - each dimension has a single world map that is automatically confirmed. Useful for simple servers with a single world. \n \n Server - install the world map mod on the server side to use this automatic mode.",
|
||||||
|
"gui.xaero_select_map" : "Select Map",
|
||||||
|
"gui.xaero_render_arrow" : "Render Player Arrow",
|
||||||
|
"gui.xaero_display_zoom" : "Display Zoom Level",
|
||||||
|
"gui.xaero_wm_ignore_heightmaps" : "Ignore Server Heightmaps",
|
||||||
|
"gui.xaero_wm_box_ignore_heightmaps" : "Some servers put custom values in the world heightmaps, which can cause incorrectly rendered maps. Sometimes it can even happen in heavily modded singleplayer worlds. This option should fix such issues at the expense of a bit of performance. Do not use unless you need to. Reenter the world after toggling the option! Stored per world/server, not part of the config profile.",
|
||||||
|
"gui.xaero_wm_waypoint_scale" : "Waypoint Scale",
|
||||||
|
"gui.xaero_wm_error_loading_properties" : "Error loading server world map properties. Please retry.",
|
||||||
|
"gui.xaero_mw_server" : "Server",
|
||||||
|
"gui.xaero_mw_server_box" : "Map selection is automatically controlled by the server. You can turn this off with \"ignoreServerLevelId\" in the server-specific config in the XaeroWorldMap directory.",
|
||||||
|
"gui.xaero_wm_next" : "Next >>",
|
||||||
|
"gui.xaero_wm_previous" : "<< Prev",
|
||||||
|
"gui.xaero_wm_slopes_legacy" : "Legacy",
|
||||||
|
"gui.xaero_open_map_animation" : "Animation On Open",
|
||||||
|
"gui.xaero_wm_slopes_default_3d" : "Default 3D",
|
||||||
|
"gui.xaero_wm_slopes_default_2d" : "Default 2D",
|
||||||
|
"effect.xaeroworldmap.no_world_map" : "No World Map",
|
||||||
|
"effect.xaeroworldmap.no_world_map_harmful" : "No World Map",
|
||||||
|
"effect.xaeroworldmap.no_world_map_beneficial" : "No World Map",
|
||||||
|
"gui.xaero_no_world_map_message" : "The map is disabled with a potion effect.",
|
||||||
|
"gui.xaero_box_zoom_in" : "%s Zoom In \n (or mouse wheel)",
|
||||||
|
"gui.xaero_box_zoom_out" : "%s Zoom Out \n (or mouse wheel)",
|
||||||
|
"gui.xaero_box_controls" : "Controls \n \n Click and drag to scroll the map. \n Scroll the mouse wheel to zoom in and out (CTRL for precise). \n Right-click the map for some useful shortcuts. \n Some UI buttons have additional key bindings displayed in their tooltip. \n \n Right-click a map element (e.g. waypoint) for options. \n %1$sClick here to edit the key bindings.",
|
||||||
|
"gui.xaero_box_controls_minimap" : "§2%s§r to create a new waypoint. \n §2%s§r to create a quick temporary waypoint. \n §2%s§r to switch the waypoint set. \n §2%s§r to toggle rendering all waypoint sets. \n §2%s§r to open the full waypoint menu. \n \n ",
|
||||||
|
"gui.xaero_box_controls_pac" : "§2%s§r to open the Parties and Claims menu. \n \n ",
|
||||||
|
"gui.xaero_box_export" : "Export the map as a PNG file.",
|
||||||
|
"gui.xaero_export_confirm_1" : "Do you want to export the map as a PNG file?",
|
||||||
|
"gui.xaero_export_confirm_2" : "The game will temporarily appear frozen while it's working.",
|
||||||
|
"gui.xaero_box_map_switching" : "Map Switching Options",
|
||||||
|
"gui.xaero_box_open_waypoints" : "Waypoints",
|
||||||
|
"gui.xaero_box_close_waypoints" : "Close Waypoints",
|
||||||
|
"gui.xaero_box_open_settings" : "§2%s§r Open Settings",
|
||||||
|
"gui.xaero_box_close_settings" : "§2%s§r Close Settings",
|
||||||
|
"gui.xaero_wm_up" : "[Go Up]",
|
||||||
|
"gui.xaero_wm_down" : "[Go Down]",
|
||||||
|
"gui.xaero_filter_waypoints_by_name" : "Filter Waypoints...",
|
||||||
|
"gui.xaero_wm_search_invalid_regex" : "Invalid Regex syntax!",
|
||||||
|
"gui.xaero_box_full_waypoints_menu" : "%s Open Full Waypoint Menu",
|
||||||
|
"gui.xaero_box_rendering_all_sets" : "%s Rendering all waypoint sets",
|
||||||
|
"gui.xaero_box_rendering_current_set" : "%s Rendering only the current set",
|
||||||
|
"gui.xaero_zoom_buttons" : "Zoom Buttons",
|
||||||
|
"gui.xaero_box_showing_disabled" : "Showing disabled waypoints",
|
||||||
|
"gui.xaero_box_hiding_disabled" : "Hiding disabled waypoints",
|
||||||
|
"gui.xaero_box_waypoints_minimap_required" : "The waypoint feature requires the Xaero's Minimap mod!",
|
||||||
|
"gui.xaero_box_waypoints_disabled" : "Waypoints are disabled in the world map settings!",
|
||||||
|
"gui.xaero_right_click_waypoint_edit" : "§2%s§r Edit Waypoint",
|
||||||
|
"gui.xaero_right_click_waypoint_teleport" : "§2%s§r Teleport to Waypoint",
|
||||||
|
"gui.xaero_right_click_waypoint_disable" : "§2%s§r Disable Waypoint",
|
||||||
|
"gui.xaero_right_click_waypoint_enable" : "§2%s§r Enable Waypoint",
|
||||||
|
"gui.xaero_right_click_waypoint_restore" : "Restore Waypoint",
|
||||||
|
"gui.xaero_right_click_waypoint_delete_confirm" : "§2%s§r Confirm Deletion",
|
||||||
|
"gui.xaero_right_click_waypoint_delete" : "§2%s§r Delete Waypoint",
|
||||||
|
"gui.xaero_right_click_map_create_waypoint" : "§2%s§r Create Waypoint",
|
||||||
|
"gui.xaero_right_click_map_create_temporary_waypoint" : "§2%s§r Set Temporary Waypoint",
|
||||||
|
"gui.xaero_right_click_map_waypoints_menu" : "§2%s§r Open Waypoint Menu",
|
||||||
|
"gui.xaero_right_click_map_teleport" : "Teleport Here",
|
||||||
|
"gui.xaero_right_click_map_title" : "Choose an Option",
|
||||||
|
"gui.xaero_right_click_box_map_settings" : "§2%s§r Open Settings",
|
||||||
|
"gui.xaero_right_click_box_map_export" : "Export Map as PNG",
|
||||||
|
"gui.xaero_waypoint_backgrounds" : "Render Waypoint Backgrounds",
|
||||||
|
"gui.xaero_right_click_map_cant_teleport" : "§8(Teleport) Ambiguous Y...",
|
||||||
|
"gui.xaero_right_click_map_cant_teleport_world" : "§8(Teleport) Unconfirmed...",
|
||||||
|
"gui.xaero_right_click_map_cant_create_waypoint" : "§8Can't Set A Waypoint Here...",
|
||||||
|
"gui.xaero_no_world_map_item_message" : "The mod is configured to require the following item in your hotbar or equipped:",
|
||||||
|
"gui.xaero_right_click_waypoint_share" : "Share Waypoint In Chat",
|
||||||
|
"gui.xaero_right_click_map_share_location" : "Share Location In Chat",
|
||||||
|
"gui.xaero_right_click_map_cant_share_location" : "§8Can't Share This Location...",
|
||||||
|
"gui.xaero_current_map_locked1" : "The currently selected map is used by another process (Minecraft client).",
|
||||||
|
"gui.xaero_current_map_locked2" : "Please select a different map of this server (bottom left icon).",
|
||||||
|
"gui.xaero_wm_detect_ambiguous_y" : "Detect Ambiguous Y In Discovered",
|
||||||
|
"gui.xaero_wm_box_detect_ambiguous_y" : "A single pixel on the map can contain multiple transparent layers and an opaque block under them. In older non-cache map data files, only the Y level (height) of the opaque block is stored in such cases, which often makes it unsafe to blindly teleport to the stored Y coordinate. When this setting is ON, the mod treats such map pixels as it would undiscovered chunks. It defaults to 2D waypoints and disables direct teleportation to such pixels. Disable this at your own risk!",
|
||||||
|
"gui.xaero_box_closing_menu_when_hopping" : "Closing the menu when hopping to a waypoint (left-clicking in the menu)",
|
||||||
|
"gui.xaero_box_not_closing_menu_when_hopping" : "Not closing the menu when hopping to a waypoint (left-clicking in the menu)",
|
||||||
|
"gui.xaero_wm_update_notification" : "Update Notifications",
|
||||||
|
"gui.xaero_wm_adjust_height_for_carpetlike_blocks" : "Adjust Y For Short Blocks",
|
||||||
|
"gui.xaero_wm_box_adjust_height_for_carpetlike_blocks" : "Subtract 1 from the height value for short carpetlike blocks, e.g. carpet, 1-layer snow, lilypad etc. This prevents such blocks from causing harsh shading on the map like a full block. Waypoints and teleportation over these blocks should make more sense too.",
|
||||||
|
"gui.xaero_box_only_current_map_waypoints" : "Displaying only the waypoints bound to the current world map, even if another waypoint sub-world is selected for the minimap using the full waypoint menu.",
|
||||||
|
"gui.xaero_box_waypoints_selected_by_minimap" : "Displaying waypoints from the same waypoint sub-world as you are viewing in game and on the minimap. The sub-world can be switched in the full waypoint menu.",
|
||||||
|
"gui.xaero_wm_min_zoom_local_waypoints" : "Min Zoom For Local Waypoints",
|
||||||
|
"gui.xaero_wm_arrow_colour" : "Arrow Color",
|
||||||
|
"gui.xaero_wm_box_arrow_color" : "Color of the arrow that indicates the position and the rotation of the player.",
|
||||||
|
"gui.xaero_wm_color_minimap" : "Minimap",
|
||||||
|
"gui.xaero_wm_red" : "Red",
|
||||||
|
"gui.xaero_wm_green" : "Green",
|
||||||
|
"gui.xaero_wm_blue" : "Blue",
|
||||||
|
"gui.xaero_wm_yellow" : "Yellow",
|
||||||
|
"gui.xaero_wm_purple" : "Purple",
|
||||||
|
"gui.xaero_wm_white" : "White",
|
||||||
|
"gui.xaero_wm_black" : "Black",
|
||||||
|
"gui.xaero_wm_legacy_color" : "Legacy",
|
||||||
|
"gui.xaero_wm_team_color" : "Team",
|
||||||
|
"gui.xaero_wm_using_custom_subworld" : "Waypoints: %1$s",
|
||||||
|
"gui.xaero_box_minimap_radar" : "%s Minimap entity radar is displayed (requires Xaero's Minimap)",
|
||||||
|
"gui.xaero_box_no_minimap_radar" : "%s Minimap entity radar is not displayed",
|
||||||
|
"gui.xaero_wm_toggle_minimap_radar" : "Toggle Minimap Radar On World Map",
|
||||||
|
"gui.xaero_wm_player_same_party" : "Same Party",
|
||||||
|
"gui.xaero_wm_player_ally_party" : "Ally Party",
|
||||||
|
"gui.xaero_box_players_pac_required" : "The party player menu feature requires the Open Parties and Claims mod!",
|
||||||
|
"gui.xaero_box_claims_pac_required" : "The chunk claim feature requires the Open Parties and Claims mod!",
|
||||||
|
"gui.xaero_box_pac_displaying_claims" : "%s Displaying chunk claims",
|
||||||
|
"gui.xaero_box_pac_not_displaying_claims" : "%s Not displaying chunk claims",
|
||||||
|
"gui.xaero_wm_pac_player_teleport_command" : "Player Teleport Command",
|
||||||
|
"gui.xaero_wm_box_pac_player_teleport_command" : "The chat command used on this world/server to teleport you to other players on the map when Open Parties and Claims is installed.",
|
||||||
|
"gui.xaero_wm_pac_marked_for_forceload" : " (Forceloadable)",
|
||||||
|
"gui.xaero_wm_pac_claim_tooltip" : "%1$s's Claim%2$s",
|
||||||
|
"gui.xaero_wm_pac_server_claim_tooltip" : "Server Claim%1$s",
|
||||||
|
"gui.xaero_wm_pac_expired_claim_tooltip" : "Expired Claim%1$s",
|
||||||
|
"gui.xaero_box_rendering_waypoints" : "%s Rendering waypoints",
|
||||||
|
"gui.xaero_box_not_rendering_waypoints" : "%s Not rendering waypoints",
|
||||||
|
"gui.xaero_box_showing_tracked_players" : "%s Rendering players",
|
||||||
|
"gui.xaero_box_hiding_tracked_players" : "%s Not rendering players",
|
||||||
|
"gui.xaero_toggle_tracked_players" : "Toggle Tracked Players",
|
||||||
|
"gui.xaero_wm_player_teleport_command" : "Player Teleport Command",
|
||||||
|
"gui.xaero_wm_box_player_teleport_command" : "The chat command used on this world/server to teleport you to tracked players on the map (not regular radar). Stored per world/server, not part of the config profile.",
|
||||||
|
"gui.xaero_filter_players_by_name" : "Filter Players...",
|
||||||
|
"gui.xaero_right_click_player_teleport" : "§2%s§r Teleport to Player",
|
||||||
|
"gui.xaero_right_click_player_config" : "§2%s§r Edit Player Config",
|
||||||
|
"gui.xaero_box_close_players" : "Close Tracked Player Menu",
|
||||||
|
"gui.xaero_box_open_players" : "Tracked Player Menu",
|
||||||
|
"gui.xaero_toggle_pac_chunk_claims" : "Toggle Chunk Claims",
|
||||||
|
"gui.xaero_pac_claim_chunks" : "Claim Selected",
|
||||||
|
"gui.xaero_pac_unclaim_chunks" : "Unclaim Selected",
|
||||||
|
"gui.xaero_pac_forceload_chunks" : "Forceload Selected",
|
||||||
|
"gui.xaero_pac_unforceload_chunks" : "Unforceload Selected",
|
||||||
|
"gui.xaero_pac_claim_selection_out_of_range" : "§8(Claims) Out of Range...",
|
||||||
|
"gui.xaero_wm_pac_claims" : "Display Chunk Claims",
|
||||||
|
"gui.xaero_wm_box_pac_claims" : "Display chunk claims from the Open Parties and Claims mod as a colored overlay.",
|
||||||
|
"gui.xaero_wm_pac_claims_border_opacity" : "Chunk Claims Border Opacity",
|
||||||
|
"gui.xaero_wm_box_pac_claims_border_opacity" : "The opacity of the chunk claims overlay border color. Chunk claims require the Open Parties and Claims mod.",
|
||||||
|
"gui.xaero_wm_pac_claims_fill_opacity" : "Chunk Claims Fill Opacity",
|
||||||
|
"gui.xaero_wm_box_pac_claims_fill_opacity" : "The opacity of the chunk claims overlay fill color. Chunk claims require the Open Parties and Claims mod.",
|
||||||
|
"gui.xaero_map_menu_please_wait" : "Please wait...",
|
||||||
|
"gui.xaero_wm_teleport_command" : "Map Teleport Command",
|
||||||
|
"gui.xaero_wm_teleport_command_waypoints" : "Waypoint Command",
|
||||||
|
"gui.xaero_wm_teleport_command_waypoints_hint" : "Waypoint teleportation is configured by the minimap.",
|
||||||
|
"gui.xaero_wm_teleport_allowed" : "Map Teleportation",
|
||||||
|
"gui.xaero_wm_teleport_allowed_tooltip" : "Whether right-click map teleportation is allowed. Waypoint teleportation is configured separately in the full waypoint menu options.",
|
||||||
|
"gui.xaero_wm_right_click_map_teleport_not_allowed" : "§8(Teleport) Disabled",
|
||||||
|
"gui.xaero_wm_option_requires_minimap" : "This option requires the Xaero's Minimap mod.",
|
||||||
|
"gui.xaero_wm_option_requires_ingame" : "This option requires you to be in game.",
|
||||||
|
"gui.xaero_wm_settings_search" : "Settings Search",
|
||||||
|
"gui.xaero_wm_settings_search_placeholder" : "Search...",
|
||||||
|
"gui.xaero_wm_settings_not_found" : "No matching entries found for your input!",
|
||||||
|
"gui.xaero_wm_minimap_settings" : "Minimap Settings",
|
||||||
|
"gui.xaero_wm_reset_defaults" : "Restore Default Settings",
|
||||||
|
"gui.xaero_wm_reset_message" : "Are you sure you would like to restore the default settings?",
|
||||||
|
"gui.xaero_wm_reset_message2" : "This action cannot be undone!",
|
||||||
|
"gui.xaero_wm_partial_y_teleportation" : "Use Y With Partial When TP",
|
||||||
|
"gui.xaero_wm_box_partial_y_teleportation" : "When teleporting to a map location, offset the Y coordinate by 0.5 to avoid falling through carpet-like blocks into the void. Otherwise, the integer Y coordinate is used.",
|
||||||
|
"gui.xaero_wm_display_stained_glass" : "Display Stained Glass",
|
||||||
|
"gui_xaero_wm_dropdown_map_select" : "Map Selection",
|
||||||
|
"gui.xaero_wm_hovered_biome" : "Cursor Biome",
|
||||||
|
"gui.xaero_wm_unknown_biome" : "Unknown Biome",
|
||||||
|
"gui.xaero_wm_cave_mode_depth" : "Cave Mode Depth",
|
||||||
|
"gui.xaero_box_update_chunks" : "Update chunks on the non-world-save maps (multiplayer).",
|
||||||
|
"gui.xaero_box_load_chunks" : "Add new chunks to the non-world-save maps (multiplayer).",
|
||||||
|
"gui.xaero_wm_legible_cave_maps" : "Legible Cave Maps",
|
||||||
|
"gui.xaero_wm_box_legible_cave_maps" : "Use depth-based lighting in cave mode instead of actual block lighting, making it easier to mentally separate the different cave layers.",
|
||||||
|
"gui.xaero_box_cave_mode" : "Cave Mode",
|
||||||
|
"gui.xaero_box_cave_mode_not_allowed" : "Cave Mode (not allowed in settings)",
|
||||||
|
"gui.xaero_wm_cave_mode_start_auto" : "auto",
|
||||||
|
"gui.xaero_wm_cave_mode_start" : "Cave Mode Top Y",
|
||||||
|
"gui.xaero_wm_cave_mode_type" : "Cave Mode Type",
|
||||||
|
"gui.xaero_wm_box_cave_mode_type" : "The cave mode type to use when cave mode is enabled. \n \n OFF - display above ground even when cave mode is automatically or manually enabled (same as old world map versions without cave mode) \n Layered - separate cave maps into multiple layers depending on the used top Y \n Full - ignore the used top Y, use a single layer for cave maps and map everything from the world top to the world bottom",
|
||||||
|
"gui.xaero_wm_default_cave_mode_type" : "Default Cave Mode Type",
|
||||||
|
"gui.xaero_wm_box_default_cave_mode_type" : "The default cave mode type assigned to dimensions visited for the first time in a world/server. You can read more about cave mode types by clicking the cave mode icon on the map screen.",
|
||||||
|
"gui.xaero_wm_cave_mode_type_layered" : "Layered",
|
||||||
|
"gui.xaero_wm_cave_mode_type_full" : "Full",
|
||||||
|
"gui.xaero_auto_cave_mode" : "Auto Cave Mode",
|
||||||
|
"gui.xaero_box_auto_cave_mode" : "How the mod should determine the \"auto\" top Y when viewing the full screen map. The ceiling size refers to the size of a square ceiling of solid blocks that has to be detected above you to activate the cave mode. The solid blocks don't have to be on the same Y level. \n \n Minimap - if installed, match the minimap mod's cave mode, otherwise use the ceiling size 3x3",
|
||||||
|
"gui.xaero_auto_cave_mode_minimap" : "Minimap",
|
||||||
|
"gui.xaero_wm_ceiling" : "%1$s Ceiling",
|
||||||
|
"gui.xaero_wm_display_cave_mode_start" : "Display Cave Mode Top Y",
|
||||||
|
"gui.xaero_wm_cave_mode_start_display" : "Top Y: %d",
|
||||||
|
"gui.xaero_wm_cave_mode_toggle_timer" : "Cave Mode Toggle Timer",
|
||||||
|
"gui.xaero_wm_box_cave_mode_toggle_timer" : "The minimum time to wait between toggles of cave mode to prevent flickering when quickly switching between being under blocks and not. This only applies when \"Auto Cave Mode\" isn't redirecting to the minimap mod. The latest minimap mod has a separate setting for this as well.",
|
||||||
|
"effect.xaeroworldmap.no_cave_maps" : "No WM Cave Maps",
|
||||||
|
"effect.xaeroworldmap.no_cave_maps_harmful" : "No WM Cave Maps",
|
||||||
|
"gui.xaero_wm_biome_blending" : "Biome Blending",
|
||||||
|
"gui.xaero_wm_box_biome_blending" : "Smooth out biome color edges by sampling biome colors for multiple blocks for every block on the map. Turning this off can significantly improve performance when biome color calculation is modded to be much more heavyweight than vanilla.",
|
||||||
|
"gui.xaero_png_result_not_prepared" : "Can't export just yet! The world map has not been prepared yet.",
|
||||||
|
"gui.xaero_png_result_empty" : "The exported area is empty!",
|
||||||
|
"gui.xaero_png_result_too_big" : "The exported area is way too big to scale down! Please make a smaller selection.",
|
||||||
|
"gui.xaero_png_result_image_too_big" : "The image size is beyond what's possible to store in a BufferedImage!",
|
||||||
|
"gui.xaero_png_result_out_of_memory" : "The export failed because the Java heap ran out of memory! Please try again or allocate more memory.",
|
||||||
|
"gui.xaero_png_result_bad_fbo" : "The export failed because the mod failed to create an OpenGL framebuffer.",
|
||||||
|
"gui.xaero_png_result_io_exception" : "The export failed because of an IO exception! Please try again. The full exception has been logged.",
|
||||||
|
"gui.xaero_png_result_success" : "Successfully exported the map!",
|
||||||
|
"gui.xaero_export_screen" : "World Map PNG Export",
|
||||||
|
"gui.xaero_export_screen_exporting" : "Exporting... Will temporarily appear frozen. Might take a while!",
|
||||||
|
"gui.xaero_export_option_full" : "Force Full Map",
|
||||||
|
"gui.xaero_box_export_option_full" : "Export the whole map even if you've made a map selection.",
|
||||||
|
"gui.xaero_export_option_multiple_images" : "Multiple Unscaled Images",
|
||||||
|
"gui.xaero_box_export_option_multiple_images" : "Export the map as multiple unscaled images no matter how big it is. This does not have the same memory limitations as a single image.",
|
||||||
|
"gui.xaero_export_option_nighttime" : "Nighttime",
|
||||||
|
"gui.xaero_box_export_option_nighttime" : "Export the map with nighttime lighting. This doesn't affect cave mode maps.",
|
||||||
|
"gui.xaero_export_option_scale_down_square" : "Max Single Image Size",
|
||||||
|
"gui.xaero_export_option_scale_down_square_value" : "%1$dx%1$d reg",
|
||||||
|
"gui.xaero_export_option_scale_down_square_unscaled" : "Unscaled",
|
||||||
|
"gui.xaero_box_export_option_scale_down_square" : "The size, in regions, of a square image equivalent to the resolution that a large exported map will be scaled down to if necessary. For example, 20x20 stands for 400 regions, 512x512 blocks/pixels each. The resulting image doesn't have to be a square. 10x40 is also 400 regions. \n \n Your computer or the Java heap size might not be able to handle higher export resolutions.",
|
||||||
|
"gui.xaero_export_option_highlights" : "Include Active Highlights",
|
||||||
|
"gui.xaero_box_export_option_highlights" : "Export the map with all currently enabled highlights (e.g. claims) applied to the map. When exporting the full map, highlights very far from your discovered map won't be included.",
|
||||||
|
"gui.xaero_world_save" : "World Save",
|
||||||
|
"gui.xaero_map_writing_distance" : "Map Writing Distance",
|
||||||
|
"gui.xaero_box_map_writing_distance" : "The maximum X and Z distance in chunks at which chunks can be loaded or updated on a non-world-save map. For the \"Unlimited\" option, go all the way to the left. World save maps always generate within your render distance",
|
||||||
|
"gui.xaero_map_writing_distance_unlimited" : "Unlimited",
|
||||||
|
"gui.xaero_full_reload" : "Reload All Regions",
|
||||||
|
"gui.xaero_box_full_reload" : "Reload all regions on the map without having to manually view them. The reloading process will work in the background and turn off when it's done. It is important to note that going to another dimension will pause it until you come back and changing maps will fully cancel it.",
|
||||||
|
"gui.xaero_full_resave" : "Convert All Regions",
|
||||||
|
"gui.xaero_box_full_resave" : "Reload and resave all regions on the map without having to manually visit them. World save maps will be converted into normal map data saved to a separate map instance \"Converted World Save\", stored in the folder \"cm$converted\", which can be transferred to multiplayer map instances for the same world, using file manager. The reloading process will work in the background and turn off when it's done. It is important to note that going to another dimension will pause it until you come back and changing maps will fully cancel it.",
|
||||||
|
"gui.xaero_full_reload_in_progress" : "Full map reload is in progress...",
|
||||||
|
"gui.xaero_reload_viewed_regions" : "Reload Viewed Regions",
|
||||||
|
"gui.xaero_box_reload_viewed_regions" : "Reload every region that is displayed on your screen once.",
|
||||||
|
"gui.xaero_converted_world_save" : "Converted World Save",
|
||||||
|
"gui.xaero_unknown_dimension_type1" : "Currently unknown dimension type!",
|
||||||
|
"gui.xaero_unknown_dimension_type2" : "The map functions are limited. Visiting the dimension once might help.",
|
||||||
|
"gui_xaero_wm_dropdown_dimension_select" : "Dimension Selection",
|
||||||
|
"gui.xaero_wm_dimension_teleport_command" : "Map Cross-Dimension Teleport Command",
|
||||||
|
"gui.xaero_wm_teleport_not_connected" : "You are trying to teleport to a map that is not connected to the current confirmed/auto one. If you are sure that this map is from your current sub-server/world save, then you can enable teleportation by adding a connection in the map selection screen -> Connect. But beware, if you connect unrelated maps and teleport, then there is a good chance you will suffocate in a block or die from fall damage, so be careful and connect only the right ones.",
|
||||||
|
"gui.xaero_wm_teleport_never_confirmed" : "You cannot teleport yet because you have not yet confirmed a single map in your current dimension. Please confirm a map in your current dimension or change map selection type to an automatic one.",
|
||||||
|
"gui.xaero_connect_map" : "Connect",
|
||||||
|
"gui.xaero_disconnect_map" : "Disconnect",
|
||||||
|
"gui.xaero_wm_connect_with_auto_msg" : "Would you like to create the following connection between maps?",
|
||||||
|
"gui.xaero_wm_disconnect_from_auto_msg" : "Would you like to delete the following connection between maps?",
|
||||||
|
"gui.xaero_dimension_toggle_button" : "§2%s§r Toggle Dimension (hold shift to reverse)",
|
||||||
|
"gui.xaero_toggle_dimension" : "Toggle Dimension",
|
||||||
|
"gui.xaero_switched_to_dimension" : "Switched to §2%s§r",
|
||||||
|
"gui.xaero_switched_to_current_dimension" : "Switched to §2%s§r (current)",
|
||||||
|
"gui.xaero_pac_claim_selection_out_of_dimension" : "§8(Claims) Out of Dimension...",
|
||||||
|
"gui.xaero_world_map_server_settings" : "Open Server Settings",
|
||||||
|
"gui.xaero_wm_cave_mode_allowed" : "Full Screen Cave Mode",
|
||||||
|
"gui.xaero_wm_box_cave_mode_allowed" : "Cave mode on the full screen world map. It's a mapping mode that can go deeper than the surface blocks, mainly to display underground caves and interiors of buildings. Cave mode is usually enabled automatically (see \"Auto Cave Mode\"), but can also be enabled manually on the world map screen.",
|
||||||
|
"gui.xaero_wm_cave_mode_allowed_dimensions" : "Full Screen Cave Mode Dimensions",
|
||||||
|
"gui.xaero_wm_box_cave_mode_allowed_dimensions" : "A list of dimension IDs, separated by comas, where cave mode should work on the full screen world map. If the list is empty (just []), cave mode works in every dimension.",
|
||||||
|
"gui.xaero_world_map_redirect_legacy" : "Disabled by a server plugin!",
|
||||||
|
"gui.xaero_world_map_config_redirect_fairplay" : "Disabled by fair-play mode enforced by the server!",
|
||||||
|
"gui.xaero_world_map_config_redirect_effect" : "Disabled by a status effect!",
|
||||||
|
"gui.xaero_wm_unit_s" : "s",
|
||||||
|
"gui.xaero_wm_unit_ms" : "ms",
|
||||||
|
"gui.xaero_wm_default_teleport_command" : "Default Map Teleport Command",
|
||||||
|
"gui.xaero_wm_default_teleport_command_dimension" : "Default Cross-Dim Teleport Command",
|
||||||
|
"gui.xaero_wm_default_player_teleport_command" : "Default Player Teleport Command",
|
||||||
|
"gui.xaero_wm_use_default" : "Use Default",
|
||||||
|
"gui.xaero_wm_box_map_teleport_command" : "The chat commands used on this world/server to teleport you to positions on the map. Stored per world/server, not part of the config profile.",
|
||||||
|
"gui.xaero_map_item" : "Fullscreen Map Item",
|
||||||
|
"gui.xaero_box_map_item" : "The ID of an item required in the hotbar for the fullscreen world map to function. Set it to \"-\" to have no item requirement.",
|
||||||
|
"gui.xaero_wm_display_minimap_radar" : "Minimap Radar",
|
||||||
|
"gui.xaero_wm_box_display_minimap_radar" : "Display minimap radar on the fullscreen map. Only works when the Xaero's Minimap mod is installed.",
|
||||||
|
"gui.xaero_render_worldmap_waypoints" : "Render World Map Waypoints",
|
||||||
|
"gui.xaero_wm_display_tracked_players" : "Display Tracked Players",
|
||||||
|
"gui.xaero_wm_reset_config_profile_default" : "Reset Profile Defaults",
|
||||||
|
"gui.xaero_wm_reset_config_profile_default_message" : "Are you sure you want to restore the default values in the config profile?",
|
||||||
|
"gui.xaero_wm_reset_config_profile_default_message2" : "This action cannot be undone! Non-profile options aren't affected."
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user