{ "effect.skill_tree_rpgs.ambush": "Ambush", "effect.skill_tree_rpgs.ambush.description": "Increased attack damage.", "effect.skill_tree_rpgs.arcane_exposure": "Arcane Exposure", "effect.skill_tree_rpgs.arcane_exposure.description": "Increased arcane damage taken.", "effect.skill_tree_rpgs.arcane_slowness": "Arcane Slowness", "effect.skill_tree_rpgs.arcane_slowness.description": "Decreased movement speed.", "effect.skill_tree_rpgs.arcane_speed": "Arcane Speed", "effect.skill_tree_rpgs.arcane_speed.description": "Increased movement speed.", "effect.skill_tree_rpgs.arcane_ward": "Arcane Ward", "effect.skill_tree_rpgs.arcane_ward.description": "Absorbs damage.", "effect.skill_tree_rpgs.arctic_reflex": "Arctic Reflex", "effect.skill_tree_rpgs.arctic_reflex.description": "Increased dodge chance.", "effect.skill_tree_rpgs.ardent_defender": "Ardent Defender", "effect.skill_tree_rpgs.ardent_defender.description": "Increases max health.", "effect.skill_tree_rpgs.banner_protection": "Protective Banner", "effect.skill_tree_rpgs.banner_protection.description": "Reduces damage taken.", "effect.skill_tree_rpgs.battle_shout": "Battle Shout", "effect.skill_tree_rpgs.battle_shout.description": "Increased attack power.", "effect.skill_tree_rpgs.blazing_speed": "Blazing Speed", "effect.skill_tree_rpgs.blazing_speed.description": "Increased movement speed.", "effect.skill_tree_rpgs.blizzard_slow": "Blizzard Slow", "effect.skill_tree_rpgs.blizzard_slow.description": "Decreased movement speed.", "effect.skill_tree_rpgs.celestial_orb": "Celestial Orb", "effect.skill_tree_rpgs.celestial_orb.description": "Damages nearby enemies.", "effect.skill_tree_rpgs.cheat_death": "Cheat Death", "effect.skill_tree_rpgs.cheat_death.description": "Reduces damage taken.", "effect.skill_tree_rpgs.cloak_of_shadows": "Cloak of Shadows", "effect.skill_tree_rpgs.cloak_of_shadows.description": "Protects you from an attack", "effect.skill_tree_rpgs.concussion_blow": "Concussing Blow", "effect.skill_tree_rpgs.concussion_blow.description": "Next attack stuns.", "effect.skill_tree_rpgs.crusaders_mark": "Crusader's Mark", "effect.skill_tree_rpgs.crusaders_mark.description": "Increased damage taken", "effect.skill_tree_rpgs.deflection": "Deflection", "effect.skill_tree_rpgs.deflection.description": "Protects you from physical attacks.", "effect.skill_tree_rpgs.divine_favor": "Divine Favor", "effect.skill_tree_rpgs.divine_favor.description": "Guaranteed spell critical strike.", "effect.skill_tree_rpgs.divine_strength": "Divine Strength", "effect.skill_tree_rpgs.divine_strength.description": "Increased attack damage.", "effect.skill_tree_rpgs.enrage": "Enrage", "effect.skill_tree_rpgs.enrage.description": "Increased size and attack speed.", "effect.skill_tree_rpgs.fire_vulnerability": "Fire Vulnerability", "effect.skill_tree_rpgs.fire_vulnerability.description": "Increased damage taken from fire.", "effect.skill_tree_rpgs.fire_ward": "Flame Ward", "effect.skill_tree_rpgs.fire_ward.description": "Absorbs damage.", "effect.skill_tree_rpgs.fleet_footed": "Fleet Footed", "effect.skill_tree_rpgs.fleet_footed.description": "Increased movement speed.", "effect.skill_tree_rpgs.flurry_trance": "Flurry Trance", "effect.skill_tree_rpgs.flurry_trance.description": "Increased Attack Damage.", "effect.skill_tree_rpgs.fracture": "Fracture", "effect.skill_tree_rpgs.fracture.description": "Reduces armor.", "effect.skill_tree_rpgs.frost_shield_speed": "Frost Shield Speed", "effect.skill_tree_rpgs.frost_shield_speed.description": "Increased movement speed.", "effect.skill_tree_rpgs.frost_vulnerability": "Winter's Chill", "effect.skill_tree_rpgs.frost_vulnerability.description": "Increased damage taken from frost critical strikes.", "effect.skill_tree_rpgs.frost_ward": "Frost Ward", "effect.skill_tree_rpgs.frost_ward.description": "Absorbs damage.", "effect.skill_tree_rpgs.healing_focus": "Healing Focus", "effect.skill_tree_rpgs.healing_focus.description": "Increased healing received.", "effect.skill_tree_rpgs.incanter_cadence": "Incanters' Cadence", "effect.skill_tree_rpgs.incanter_cadence.description": "Increased spell haste.", "effect.skill_tree_rpgs.killing_spree": "Killing Spree", "effect.skill_tree_rpgs.killing_spree.description": "Increased attack damage.", "effect.skill_tree_rpgs.leeching_strike": "Leeching Strike", "effect.skill_tree_rpgs.leeching_strike.description": "Next attack heals you.", "effect.skill_tree_rpgs.natures_grasp": "Nature's Grasp", "effect.skill_tree_rpgs.natures_grasp.description": "Immobilized.", "effect.skill_tree_rpgs.pain_suppression": "Pain Suppression", "effect.skill_tree_rpgs.pain_suppression.description": "Reduces damage taken.", "effect.skill_tree_rpgs.phase_shift": "Phase Shift", "effect.skill_tree_rpgs.phase_shift.description": "Reduces damage taken.", "effect.skill_tree_rpgs.presence_of_mind": "Presence of Mind", "effect.skill_tree_rpgs.presence_of_mind.description": "Next spell cast is instant.", "effect.skill_tree_rpgs.punishment": "Punishment", "effect.skill_tree_rpgs.punishment.description": "Guaranteed Critical Strike!", "effect.skill_tree_rpgs.pursuit_of_justice": "Pursuit of Justice", "effect.skill_tree_rpgs.pursuit_of_justice.description": "Increased movement speed.", "effect.skill_tree_rpgs.redoubt": "Redoubt", "effect.skill_tree_rpgs.redoubt.description": "Increased armor.", "effect.skill_tree_rpgs.rhythm": "Rhythm", "effect.skill_tree_rpgs.rhythm.description": "Increased ranged attack speed.", "effect.skill_tree_rpgs.seal_of_crusader": "Seal of Crusader", "effect.skill_tree_rpgs.seal_of_crusader.description": "Increased attack speed.", "effect.skill_tree_rpgs.shatter": "Shatter", "effect.skill_tree_rpgs.shatter.description": "Reduces armor.", "effect.skill_tree_rpgs.side_step": "Sidestep", "effect.skill_tree_rpgs.side_step.description": "Increased evasion chance.", "effect.skill_tree_rpgs.supercharge": "Supercharge", "effect.skill_tree_rpgs.supercharge.description": "Powerful ranged shot.", "effect.skill_tree_rpgs.tactical_maneuver": "Tactical Maneuver", "effect.skill_tree_rpgs.tactical_maneuver.description": "Increased roll recharge.", "effect.skill_tree_rpgs.vitality": "Vitality", "effect.skill_tree_rpgs.vitality.description": "Increased evasion chance.", "item.skill_tree_rpgs.orb_of_oblivion": "Orb of Oblivion", "item.skill_tree_rpgs.orb_of_oblivion.lore.0": "Reset all skill points spend on the Class Skill Tree.", "modifier_condition.skill_tree_rpgs.axe": "While holding an Axe:", "modifier_condition.skill_tree_rpgs.bow": "While holding a Bow:", "modifier_condition.skill_tree_rpgs.claymore": "While holding a Claymore:", "modifier_condition.skill_tree_rpgs.crossbow": "While holding a Crossbow:", "modifier_condition.skill_tree_rpgs.dagger": "While holding a Dagger:", "modifier_condition.skill_tree_rpgs.damage_staff": "While holding a Damage Staff:", "modifier_condition.skill_tree_rpgs.damage_wand": "While holding a Damage Wand:", "modifier_condition.skill_tree_rpgs.double_axe": "While holding a Double Axe:", "modifier_condition.skill_tree_rpgs.glaive": "While holding a Glaive:", "modifier_condition.skill_tree_rpgs.hammer": "While holding a Hammer:", "modifier_condition.skill_tree_rpgs.healing_staff": "While holding a Healing Staff:", "modifier_condition.skill_tree_rpgs.healing_wand": "While holding a Healing Wand:", "modifier_condition.skill_tree_rpgs.heavy_crossbow": "While holding a Heavy Crossbow:", "modifier_condition.skill_tree_rpgs.long_bow": "While holding a Long Bow:", "modifier_condition.skill_tree_rpgs.mace": "While holding a Mace:", "modifier_condition.skill_tree_rpgs.rapid_crossbow": "While holding a Rapid Crossbow:", "modifier_condition.skill_tree_rpgs.shield": "While holding a Shield", "modifier_condition.skill_tree_rpgs.short_bow": "While holding a Short Bow:", "modifier_condition.skill_tree_rpgs.sickle": "While holding a Sickle:", "modifier_condition.skill_tree_rpgs.spear": "While holding a Spear:", "modifier_condition.skill_tree_rpgs.spell_blade": "While holding a Spell Blade:", "modifier_condition.skill_tree_rpgs.spell_scythe": "While holding a Spell Scythe:", "modifier_condition.skill_tree_rpgs.sword": "While holding a Sword:", "skill.skill_tree_rpgs.arcane_boost.title": "Arcane Attunement", "skill.skill_tree_rpgs.arcane_root.title": "Path of Arcane", "skill.skill_tree_rpgs.arcane_tier_1_passive_1.title": "Fissile Magic", "skill.skill_tree_rpgs.arcane_tier_1_passive_2.title": "Evocation Radiance", "skill.skill_tree_rpgs.arcane_tier_2_passive_1.title": "Arcane Trap", "skill.skill_tree_rpgs.arcane_tier_2_passive_2.title": "Phase Shift", "skill.skill_tree_rpgs.arcane_tier_2_spell_1_modifier_1.title": "Conjured Missile", "skill.skill_tree_rpgs.arcane_tier_2_spell_1_modifier_2.title": "Crippling Barrage", "skill.skill_tree_rpgs.arcane_tier_3_passive_1.title": "Spell Riposte", "skill.skill_tree_rpgs.arcane_tier_3_passive_2.title": "Arcane Ward", "skill.skill_tree_rpgs.arcane_tier_3_spell_1_modifier_1.title": "Beam Exposure", "skill.skill_tree_rpgs.arcane_tier_3_spell_1_modifier_2.title": "Beam Propulsion", "skill.skill_tree_rpgs.arcane_tier_4_spell_1_modifier_1.title": "Presence of Mind", "skill.skill_tree_rpgs.arcane_tier_4_spell_1_modifier_2.title": "Purge", "skill.skill_tree_rpgs.archer_boost.title": "Archer Empowerment", "skill.skill_tree_rpgs.archer_root.title": "Path of the Archer", "skill.skill_tree_rpgs.archer_tier_1_passive_1.title": "Rhythm", "skill.skill_tree_rpgs.archer_tier_1_passive_2.title": "Concussive Shot", "skill.skill_tree_rpgs.archer_tier_2_passive_1.title": "Momentum", "skill.skill_tree_rpgs.archer_tier_2_passive_2.title": "Tactical Maneuver", "skill.skill_tree_rpgs.archer_tier_2_spell_1_modifier_1.title": "Improved Hunter's Mark", "skill.skill_tree_rpgs.archer_tier_2_spell_1_modifier_2.title": "Nature's Grasp", "skill.skill_tree_rpgs.archer_tier_3_passive_1.title": "Supercharge", "skill.skill_tree_rpgs.archer_tier_3_passive_2.title": "Deflection", "skill.skill_tree_rpgs.archer_tier_3_spell_1_modifier_1.title": "Extensive Barrage", "skill.skill_tree_rpgs.archer_tier_3_spell_1_modifier_2.title": "Blood Barrage", "skill.skill_tree_rpgs.archer_tier_4_spell_1_modifier_1.title": "Conjured Arrow", "skill.skill_tree_rpgs.archer_tier_4_spell_1_modifier_2.title": "Magic Punch", "skill.skill_tree_rpgs.fire_boost.title": "Fire Attunement", "skill.skill_tree_rpgs.fire_root.title": "Path of Fire", "skill.skill_tree_rpgs.fire_tier_1_passive_1.title": "Scorching Flames", "skill.skill_tree_rpgs.fire_tier_1_passive_2.title": "Hot Impact", "skill.skill_tree_rpgs.fire_tier_2_passive_1.title": "Flame Trap", "skill.skill_tree_rpgs.fire_tier_2_passive_2.title": "Blazing Speed", "skill.skill_tree_rpgs.fire_tier_2_spell_1_modifier_1.title": "Explosive Breath", "skill.skill_tree_rpgs.fire_tier_2_spell_1_modifier_2.title": "Flame Throwing", "skill.skill_tree_rpgs.fire_tier_3_passive_1.title": "Eruption", "skill.skill_tree_rpgs.fire_tier_3_passive_2.title": "Flame Ward", "skill.skill_tree_rpgs.fire_tier_3_spell_1_modifier_1.title": "Meteor Shower", "skill.skill_tree_rpgs.fire_tier_3_spell_1_modifier_2.title": "Meteor Splash", "skill.skill_tree_rpgs.fire_tier_4_spell_1_modifier_1.title": "Great Wall", "skill.skill_tree_rpgs.fire_tier_4_spell_1_modifier_2.title": "Healing Flames", "skill.skill_tree_rpgs.fireball.description": "Unlock Fireball", "skill.skill_tree_rpgs.fireball.title": "Fireball", "skill.skill_tree_rpgs.frost_boost.title": "Frost Attunement", "skill.skill_tree_rpgs.frost_root.title": "Path of Frost", "skill.skill_tree_rpgs.frost_tier_1_passive_1.title": "Winter's Chill", "skill.skill_tree_rpgs.frost_tier_1_passive_2.title": "Frostbite", "skill.skill_tree_rpgs.frost_tier_2_passive_1.title": "Frost Trap", "skill.skill_tree_rpgs.frost_tier_2_passive_2.title": "Arctic Reflex", "skill.skill_tree_rpgs.frost_tier_2_spell_1_modifier_1.title": "Frost Splinters", "skill.skill_tree_rpgs.frost_tier_2_spell_1_modifier_2.title": "Deep Freeze", "skill.skill_tree_rpgs.frost_tier_3_passive_1.title": "Cold Snap", "skill.skill_tree_rpgs.frost_tier_3_passive_2.title": "Frost Ward", "skill.skill_tree_rpgs.frost_tier_3_spell_1_modifier_1.title": "Nimble Shield", "skill.skill_tree_rpgs.frost_tier_3_spell_1_modifier_2.title": "Durable Shield", "skill.skill_tree_rpgs.frost_tier_4_spell_1_modifier_1.title": "Hail Storm", "skill.skill_tree_rpgs.frost_tier_4_spell_1_modifier_2.title": "Snow Storm", "skill.skill_tree_rpgs.paladin_boost.title": "Paladin Empowerment", "skill.skill_tree_rpgs.paladin_root.title": "Path of the Paladin", "skill.skill_tree_rpgs.paladin_tier_1_passive_1.title": "Seal of Righteousness", "skill.skill_tree_rpgs.paladin_tier_1_passive_2.title": "Redoubt", "skill.skill_tree_rpgs.paladin_tier_2_passive_1.title": "Crusader Strike", "skill.skill_tree_rpgs.paladin_tier_2_passive_2.title": "Conviction", "skill.skill_tree_rpgs.paladin_tier_2_spell_1_modifier_1.title": "Cleanse", "skill.skill_tree_rpgs.paladin_tier_2_spell_1_modifier_2.title": "Blessed Protection", "skill.skill_tree_rpgs.paladin_tier_3_passive_1.title": "Divine Hammer", "skill.skill_tree_rpgs.paladin_tier_3_passive_2.title": "Ardent Defender", "skill.skill_tree_rpgs.paladin_tier_3_spell_1_modifier_1.title": "Empowered Judgement", "skill.skill_tree_rpgs.paladin_tier_3_spell_1_modifier_2.title": "Judgement of Command", "skill.skill_tree_rpgs.paladin_tier_4_spell_1_modifier_1.title": "Persistent Banner", "skill.skill_tree_rpgs.paladin_tier_4_spell_1_modifier_2.title": "Protective Banner", "skill.skill_tree_rpgs.priest_boost.title": "Holy Attunement", "skill.skill_tree_rpgs.priest_root.title": "Path of the Light", "skill.skill_tree_rpgs.priest_tier_1_passive_1.title": "Healing Focus", "skill.skill_tree_rpgs.priest_tier_1_passive_2.title": "Incanters' Cadence", "skill.skill_tree_rpgs.priest_tier_2_passive_1.title": "Fade", "skill.skill_tree_rpgs.priest_tier_2_passive_2.title": "Divine Favor", "skill.skill_tree_rpgs.priest_tier_2_spell_1_modifier_1.title": "Graceful Channeling", "skill.skill_tree_rpgs.priest_tier_2_spell_1_modifier_2.title": "Searing Light", "skill.skill_tree_rpgs.priest_tier_3_passive_1.title": "Pain Suppression", "skill.skill_tree_rpgs.priest_tier_3_passive_2.title": "Celestial Orbs", "skill.skill_tree_rpgs.priest_tier_3_spell_1_modifier_1.title": "Mass Dispel", "skill.skill_tree_rpgs.priest_tier_3_spell_1_modifier_2.title": "Consecration", "skill.skill_tree_rpgs.priest_tier_4_spell_1_modifier_1.title": "Barrier Recovery", "skill.skill_tree_rpgs.priest_tier_4_spell_1_modifier_2.title": "Barrier Duration", "skill.skill_tree_rpgs.rogue_boost.title": "Rogue Empowerment", "skill.skill_tree_rpgs.rogue_root.title": "Path of the Rogue", "skill.skill_tree_rpgs.rogue_tier_1_passive_1.title": "Coated Blades", "skill.skill_tree_rpgs.rogue_tier_1_passive_2.title": "Fracture", "skill.skill_tree_rpgs.rogue_tier_2_passive_1.title": "Sidestep", "skill.skill_tree_rpgs.rogue_tier_2_passive_2.title": "Leeching Strike", "skill.skill_tree_rpgs.rogue_tier_2_spell_1_modifier_1.title": "Blade Fury", "skill.skill_tree_rpgs.rogue_tier_2_spell_1_modifier_2.title": "Explosive Powder", "skill.skill_tree_rpgs.rogue_tier_3_passive_1.title": "Cheat Death", "skill.skill_tree_rpgs.rogue_tier_3_passive_2.title": "Preparation", "skill.skill_tree_rpgs.rogue_tier_3_spell_1_modifier_1.title": "Cloak of Shadows", "skill.skill_tree_rpgs.rogue_tier_3_spell_1_modifier_2.title": "Ambush", "skill.skill_tree_rpgs.rogue_tier_4_spell_1_modifier_1.title": "Stealth Speed", "skill.skill_tree_rpgs.rogue_tier_4_spell_1_modifier_2.title": "Deep Stealth", "skill.skill_tree_rpgs.warrior_boost.title": "Warrior Empowerment", "skill.skill_tree_rpgs.warrior_root.title": "Path of the Warrior", "skill.skill_tree_rpgs.warrior_tier_1_passive_1.title": "Killing Spree", "skill.skill_tree_rpgs.warrior_tier_1_passive_2.title": "Vitality", "skill.skill_tree_rpgs.warrior_tier_2_passive_1.title": "Intercept", "skill.skill_tree_rpgs.warrior_tier_2_passive_2.title": "Second Wind", "skill.skill_tree_rpgs.warrior_tier_2_spell_1_modifier_1.title": "Bouncing Throw", "skill.skill_tree_rpgs.warrior_tier_2_spell_1_modifier_2.title": "Punching Throw", "skill.skill_tree_rpgs.warrior_tier_3_passive_1.title": "Enrage", "skill.skill_tree_rpgs.warrior_tier_3_passive_2.title": "Shockwave", "skill.skill_tree_rpgs.warrior_tier_3_spell_1_modifier_1.title": "Battle Shout", "skill.skill_tree_rpgs.warrior_tier_3_spell_1_modifier_2.title": "Challenging Shout", "skill.skill_tree_rpgs.warrior_tier_4_spell_1_modifier_1.title": "Endurance", "skill.skill_tree_rpgs.warrior_tier_4_spell_1_modifier_2.title": "Concussion Blow", "skill.skill_tree_rpgs.weapon_arcane_blast_modifier_1.title": "Conjured Arcane Charge", "skill.skill_tree_rpgs.weapon_arcane_blast_modifier_2.title": "Arcane Endurance", "skill.skill_tree_rpgs.weapon_arcane_root.title": "Arcane Staff Specialisation", "skill.skill_tree_rpgs.weapon_axe_root.title": "Axe Specialisation", "skill.skill_tree_rpgs.weapon_bow_passive_1.title": "Dazing Arrow", "skill.skill_tree_rpgs.weapon_bow_passive_2.title": "Poison Arrow", "skill.skill_tree_rpgs.weapon_bow_root.title": "Bow Specialisation", "skill.skill_tree_rpgs.weapon_claymore_root.title": "Claymore Specialisation", "skill.skill_tree_rpgs.weapon_cleave_modifier_1.title": "Wide Cleave", "skill.skill_tree_rpgs.weapon_cleave_modifier_2.title": "Hot Hatchet", "skill.skill_tree_rpgs.weapon_crossbow_passive_1.title": "Weakening Bolt", "skill.skill_tree_rpgs.weapon_crossbow_passive_2.title": "Fuse Bolt", "skill.skill_tree_rpgs.weapon_crossbow_root.title": "Crossbow Specialisation", "skill.skill_tree_rpgs.weapon_dagger_root.title": "Dagger Specialisation", "skill.skill_tree_rpgs.weapon_double_axe_root.title": "Double Axe Specialisation", "skill.skill_tree_rpgs.weapon_fan_of_knives_modifier_1.title": "Ricochet", "skill.skill_tree_rpgs.weapon_fan_of_knives_modifier_2.title": "Expanded Fan", "skill.skill_tree_rpgs.weapon_fire_blast_modifier_1.title": "Blast Radius", "skill.skill_tree_rpgs.weapon_fire_blast_modifier_2.title": "Blast Punch", "skill.skill_tree_rpgs.weapon_fire_root.title": "Fire Staff Specialisation", "skill.skill_tree_rpgs.weapon_flurry_modifier_1.title": "Relentless Flurry", "skill.skill_tree_rpgs.weapon_flurry_modifier_2.title": "Frenzied Strikes", "skill.skill_tree_rpgs.weapon_frost_root.title": "Frost Staff Specialisation", "skill.skill_tree_rpgs.weapon_frostbolt_modifier_1.title": "Frost Bounce", "skill.skill_tree_rpgs.weapon_frostbolt_modifier_2.title": "Lingering Chill", "skill.skill_tree_rpgs.weapon_glaive_root.title": "Glaive Specialisation", "skill.skill_tree_rpgs.weapon_ground_slam_modifier_1.title": "Aftershock", "skill.skill_tree_rpgs.weapon_ground_slam_modifier_2.title": "Punishment", "skill.skill_tree_rpgs.weapon_hammer_root.title": "Hammer Specialisation", "skill.skill_tree_rpgs.weapon_holy_root.title": "Holy Staff Specialisation", "skill.skill_tree_rpgs.weapon_holy_shock_modifier_1.title": "Improved Healing", "skill.skill_tree_rpgs.weapon_holy_shock_modifier_2.title": "Holy Blast", "skill.skill_tree_rpgs.weapon_impale_modifier_1.title": "Pierce", "skill.skill_tree_rpgs.weapon_impale_modifier_2.title": "Pin Down", "skill.skill_tree_rpgs.weapon_mace_root.title": "Mace Specialisation", "skill.skill_tree_rpgs.weapon_sickle_root.title": "Sickle Specialisation", "skill.skill_tree_rpgs.weapon_smash_modifier_1.title": "Justice Served", "skill.skill_tree_rpgs.weapon_smash_modifier_2.title": "Shatter", "skill.skill_tree_rpgs.weapon_spear_root.title": "Spear Specialisation", "skill.skill_tree_rpgs.weapon_swift_strikes_modifier_1.title": "Frequent Strikes", "skill.skill_tree_rpgs.weapon_swift_strikes_modifier_2.title": "Precision", "skill.skill_tree_rpgs.weapon_swipe_modifier_1.title": "Evasive Swipe", "skill.skill_tree_rpgs.weapon_swipe_modifier_2.title": "Sequential Swipes", "skill.skill_tree_rpgs.weapon_sword_root.title": "Sword Specialisation", "skill.skill_tree_rpgs.weapon_thrust_modifier_1.title": "Full Thrust", "skill.skill_tree_rpgs.weapon_thrust_modifier_2.title": "Impaling Thrust", "skill.skill_tree_rpgs.weapon_whirlwind_modifier_1.title": "Whirlwind Mastery", "skill.skill_tree_rpgs.weapon_whirlwind_modifier_2.title": "Hamstring", "spell.skill_tree_rpgs.arcane_tier_1_passive_1.description": "Arcane spell impacts have {trigger_chance} chance, to cause a small explosion, dealing {damage} damage.", "spell.skill_tree_rpgs.arcane_tier_1_passive_1.name": "Fissile Magic", "spell.skill_tree_rpgs.arcane_tier_1_passive_2.description": "Arcane spell impacts have {trigger_chance} chance, to heal the you for {heal}.", "spell.skill_tree_rpgs.arcane_tier_1_passive_2.name": "Evocation Radiance", "spell.skill_tree_rpgs.arcane_tier_2_passive_1.description": "Upon rolling, you leave behind an Arcane Trap, lasting {cloud_duration} sec, dealing {damage} damage to entering enemies.", "spell.skill_tree_rpgs.arcane_tier_2_passive_1.name": "Arcane Trap", "spell.skill_tree_rpgs.arcane_tier_2_passive_2.description": "Upon rolling, you become invulnerable for {effect_duration} sec.", "spell.skill_tree_rpgs.arcane_tier_2_passive_2.name": "Phase Shift", "spell.skill_tree_rpgs.arcane_tier_2_spell_1_modifier_1.description": "Arcane Missile shoots {extra_launch} additional missile per batch.", "spell.skill_tree_rpgs.arcane_tier_2_spell_1_modifier_1.name": "Conjured Missile", "spell.skill_tree_rpgs.arcane_tier_2_spell_1_modifier_2.description": "Arcane Missiles apply slowness, reducing movement speed by {bonus}, stacking up to {effect_amplifier_cap} times, lasting {effect_duration} sec.", "spell.skill_tree_rpgs.arcane_tier_2_spell_1_modifier_2.name": "Crippling Barrage", "spell.skill_tree_rpgs.arcane_tier_3_passive_1.description": "Upon taking damage, an Arcane Bolt is launched at the attacker, dealing {damage} damage.", "spell.skill_tree_rpgs.arcane_tier_3_passive_1.name": "Spell Riposte", "spell.skill_tree_rpgs.arcane_tier_3_passive_2.description": "Arcane spells have {trigger_chance} chance, to grant you Arcane Ward, absorbing high amount of damage, lasting {effect_duration} sec.", "spell.skill_tree_rpgs.arcane_tier_3_passive_2.name": "Arcane Ward", "spell.skill_tree_rpgs.arcane_tier_3_spell_1_modifier_1.description": "Arcane Beam applies Arcane Exposure increasing Arcane damage taken by {bonus}, stacking up to {effect_amplifier_cap} times, lasting {effect_duration} sec.", "spell.skill_tree_rpgs.arcane_tier_3_spell_1_modifier_1.name": "Beam Exposure", "spell.skill_tree_rpgs.arcane_tier_3_spell_1_modifier_2.description": "Arcane Beam hits increase your speed and jump strength by {bonus} for {effect_duration} sec, stacking up to {effect_amplifier_cap} times.", "spell.skill_tree_rpgs.arcane_tier_3_spell_1_modifier_2.name": "Beam Propulsion", "spell.skill_tree_rpgs.arcane_tier_4_spell_1_modifier_1.description": "Blink turns your next spell cast instant, within the next {stash_duration} sec.", "spell.skill_tree_rpgs.arcane_tier_4_spell_1_modifier_1.name": "Presence of Mind", "spell.skill_tree_rpgs.arcane_tier_4_spell_1_modifier_2.description": "Blink attempts to remove 2 negative effects from you entirely.", "spell.skill_tree_rpgs.arcane_tier_4_spell_1_modifier_2.name": "Purge", "spell.skill_tree_rpgs.archer_tier_1_passive_1.description": "Hitting Marked target increasing ranged attack speed by {bonus}, stacking up to {effect_amplifier_cap} times, lasting {effect_duration} sec.", "spell.skill_tree_rpgs.archer_tier_1_passive_1.name": "Rhythm", "spell.skill_tree_rpgs.archer_tier_1_passive_2.description": "Arrows have {trigger_chance} chance, to stun the target for {effect_duration} sec.", "spell.skill_tree_rpgs.archer_tier_1_passive_2.name": "Concussive Shot", "spell.skill_tree_rpgs.archer_tier_2_passive_1.description": "Rolling grants you an additional stack of Rhythm.", "spell.skill_tree_rpgs.archer_tier_2_passive_1.name": "Momentum", "spell.skill_tree_rpgs.archer_tier_2_passive_2.description": "Rolling has {trigger_chance} chance to increase your roll recharge speed by {bonus}, for {effect_duration} sec.", "spell.skill_tree_rpgs.archer_tier_2_passive_2.name": "Tactical Maneuver", "spell.skill_tree_rpgs.archer_tier_2_spell_1_modifier_1.description": "Power Shot applies {stash_amplifier_add} additional Hunter's Mark stack.", "spell.skill_tree_rpgs.archer_tier_2_spell_1_modifier_1.name": "Improved Hunter's Mark", "spell.skill_tree_rpgs.archer_tier_2_spell_1_modifier_2.description": "Entangling Roots has {impact_chance} chance to immobilize the target for {effect_duration} sec.", "spell.skill_tree_rpgs.archer_tier_2_spell_1_modifier_2.name": "Nature's Grasp", "spell.skill_tree_rpgs.archer_tier_3_passive_1.description": "Arrow hits have {trigger_chance_1} chance to Supercharge your next shot within {stash_duration} sec, taking longer to pull but dealing {bonus} damage with strong knockback.", "spell.skill_tree_rpgs.archer_tier_3_passive_1.name": "Supercharge", "spell.skill_tree_rpgs.archer_tier_3_passive_2.description": "Upon taking damage below {threshold} health you gain Deflection effect, parrying the next {effect_amplifier} incoming melee attack, lasting {effect_duration} sec.", "spell.skill_tree_rpgs.archer_tier_3_passive_2.name": "Deflection", "spell.skill_tree_rpgs.archer_tier_3_spell_1_modifier_1.description": "Barrage fires {extra_launch} extra arrow.", "spell.skill_tree_rpgs.archer_tier_3_spell_1_modifier_1.name": "Extensive Barrage", "spell.skill_tree_rpgs.archer_tier_3_spell_1_modifier_2.description": "Barrage arrow hits heal you by {heal}.", "spell.skill_tree_rpgs.archer_tier_3_spell_1_modifier_2.name": "Blood Barrage", "spell.skill_tree_rpgs.archer_tier_4_spell_1_modifier_1.description": "Magic Arrow has {trigger_chance} chance to reset its own cooldown.", "spell.skill_tree_rpgs.archer_tier_4_spell_1_modifier_1.name": "Conjured Arrow", "spell.skill_tree_rpgs.archer_tier_4_spell_1_modifier_2.description": "Magic Arrow deals extra {knockback_multiply_base} knockback.", "spell.skill_tree_rpgs.archer_tier_4_spell_1_modifier_2.name": "Magic Punch", "spell.skill_tree_rpgs.fire_tier_1_passive_1.description": "Fire spell impacts have {trigger_chance} chance to apply Fire Vulnerability. Increasing damage taken from fire spells by {bonus}, stacking up to {effect_amplifier_cap} times, lasting {effect_duration} sec.", "spell.skill_tree_rpgs.fire_tier_1_passive_1.name": "Scorching Flames", "spell.skill_tree_rpgs.fire_tier_1_passive_2.description": "Fire spell impacts have {trigger_chance} chance to stun the target for {effect_duration} sec.", "spell.skill_tree_rpgs.fire_tier_1_passive_2.name": "Hot Impact", "spell.skill_tree_rpgs.fire_tier_2_passive_1.description": "Upon rolling, you leave behind a Flame Trap, lasting {cloud_duration} sec, dealing {damage} damage and applying Fire Vulnerability to entering enemies.", "spell.skill_tree_rpgs.fire_tier_2_passive_1.name": "Flame Trap", "spell.skill_tree_rpgs.fire_tier_2_passive_2.description": "Upon rolling, you have {trigger_chance} chance to gain {bonus} movement speed for {effect_duration} sec.", "spell.skill_tree_rpgs.fire_tier_2_passive_2.name": "Blazing Speed", "spell.skill_tree_rpgs.fire_tier_2_spell_1_modifier_1.description": "Fire Breath hits have {trigger_chance} chance to explode a target, dealing {damage} damage to nearby enemies.", "spell.skill_tree_rpgs.fire_tier_2_spell_1_modifier_1.name": "Explosive Breath", "spell.skill_tree_rpgs.fire_tier_2_spell_1_modifier_2.description": "Increased the range of Fire Breath by {range_add}.", "spell.skill_tree_rpgs.fire_tier_2_spell_1_modifier_2.name": "Flame Throwing", "spell.skill_tree_rpgs.fire_tier_3_passive_1.description": "Taking damage has {trigger_chance} chance to cause a strong explosion, dealing {damage} damage to nearby enemies.", "spell.skill_tree_rpgs.fire_tier_3_passive_1.name": "Eruption", "spell.skill_tree_rpgs.fire_tier_3_passive_2.description": "Fire spells have {trigger_chance_1} chance, to grant you Flame Ward, absorbing damage and dealing {damage} damage to attackers, lasts {stash_duration} sec.", "spell.skill_tree_rpgs.fire_tier_3_passive_2.name": "Flame Ward", "spell.skill_tree_rpgs.fire_tier_3_spell_1_modifier_1.description": "Meteor launches {extra_launch} extra projectile.", "spell.skill_tree_rpgs.fire_tier_3_spell_1_modifier_1.name": "Meteor Shower", "spell.skill_tree_rpgs.fire_tier_3_spell_1_modifier_2.description": "Meteor impacts leave a fiery area behind, lasting {cloud_duration} sec.", "spell.skill_tree_rpgs.fire_tier_3_spell_1_modifier_2.name": "Meteor Splash", "spell.skill_tree_rpgs.fire_tier_4_spell_1_modifier_1.description": "Wall of Flames spawns 2 additional columns.", "spell.skill_tree_rpgs.fire_tier_4_spell_1_modifier_1.name": "Great Wall", "spell.skill_tree_rpgs.fire_tier_4_spell_1_modifier_2.description": "Wall of Flames heals you and allies for {heal}.", "spell.skill_tree_rpgs.fire_tier_4_spell_1_modifier_2.name": "Healing Flames", "spell.skill_tree_rpgs.frost_tier_1_passive_1.description": "Frost spell impacts have {trigger_chance} chance to apply Winter's Chill effect. Increasing damage taken from frost spell critical strikes by {bonus}, stacking up to {effect_amplifier_cap} times, lasting {effect_duration} sec.", "spell.skill_tree_rpgs.frost_tier_1_passive_1.name": "Winter's Chill", "spell.skill_tree_rpgs.frost_tier_1_passive_2.description": "Frost spell impacts have {trigger_chance} chance, to freeze the target for {effect_duration} sec.", "spell.skill_tree_rpgs.frost_tier_1_passive_2.name": "Frostbite", "spell.skill_tree_rpgs.frost_tier_2_passive_1.description": "Upon rolling, you leave behind a Frost Trap, lasting {cloud_duration} sec, applying Freeze effect to entering enemies.", "spell.skill_tree_rpgs.frost_tier_2_passive_1.name": "Frost Trap", "spell.skill_tree_rpgs.frost_tier_2_passive_2.description": "Upon rolling, you have {trigger_chance_1} chance to instantly cast a spell, within the next {stash_duration} sec.", "spell.skill_tree_rpgs.frost_tier_2_passive_2.name": "Arctic Reflex", "spell.skill_tree_rpgs.frost_tier_2_spell_1_modifier_1.description": "Frost Nova causes secondary explosions, dealing {damage} damage to nearby enemies.", "spell.skill_tree_rpgs.frost_tier_2_spell_1_modifier_1.name": "Frost Splinters", "spell.skill_tree_rpgs.frost_tier_2_spell_1_modifier_2.description": "Frost Nova applies {effect_amplifier_add} more stack of Freeze effect.", "spell.skill_tree_rpgs.frost_tier_2_spell_1_modifier_2.name": "Deep Freeze", "spell.skill_tree_rpgs.frost_tier_3_passive_1.description": "Taking damage has {trigger_chance} chance to reset cooldowns of Frost spells.", "spell.skill_tree_rpgs.frost_tier_3_passive_1.name": "Cold Snap", "spell.skill_tree_rpgs.frost_tier_3_passive_2.description": "Frost spells have {trigger_chance_1} chance, to grant you Frost Ward, absorbing damage and slowing attackers, lasts {stash_duration} sec.", "spell.skill_tree_rpgs.frost_tier_3_passive_2.name": "Frost Ward", "spell.skill_tree_rpgs.frost_tier_3_spell_1_modifier_1.description": "Allows normal movement speed during the effect of Frost Shield.", "spell.skill_tree_rpgs.frost_tier_3_spell_1_modifier_1.name": "Nimble Shield", "spell.skill_tree_rpgs.frost_tier_3_spell_1_modifier_2.description": "Increases the duration of Frost Shield by {effect_duration_add} sec.", "spell.skill_tree_rpgs.frost_tier_3_spell_1_modifier_2.name": "Durable Shield", "spell.skill_tree_rpgs.frost_tier_4_spell_1_modifier_1.description": "Blizzard damage increased by {power_multiplier}.", "spell.skill_tree_rpgs.frost_tier_4_spell_1_modifier_1.name": "Hail Storm", "spell.skill_tree_rpgs.frost_tier_4_spell_1_modifier_2.description": "Blizzard applies Slowness for {effect_duration} sec, stacking up to {effect_amplifier_cap} times.", "spell.skill_tree_rpgs.frost_tier_4_spell_1_modifier_2.name": "Snow Storm", "spell.skill_tree_rpgs.paladin_tier_1_passive_1.description": "Melee attacks have {trigger_chance_1} chance, to deal additional {damage} damage based on Healing Power.", "spell.skill_tree_rpgs.paladin_tier_1_passive_1.name": "Seal of Righteousness", "spell.skill_tree_rpgs.paladin_tier_1_passive_2.description": "Blocking with shield grants {bonus} armor, stacking up to {effect_amplifier_cap} times, lasting {effect_duration} sec.", "spell.skill_tree_rpgs.paladin_tier_1_passive_2.name": "Redoubt", "spell.skill_tree_rpgs.paladin_tier_2_passive_1.description": "Upon rolling, you have {trigger_chance_1} chance for your next melee attack to apply Crusader's Mark, increasing damage taken by {bonus}, for {effect_duration} sec.", "spell.skill_tree_rpgs.paladin_tier_2_passive_1.name": "Crusader Strike", "spell.skill_tree_rpgs.paladin_tier_2_passive_2.description": "Upon rolling, you have {trigger_chance} chance to reset the cooldown of Divine Protection.", "spell.skill_tree_rpgs.paladin_tier_2_passive_2.name": "Conviction", "spell.skill_tree_rpgs.paladin_tier_2_spell_1_modifier_1.description": "Flash Heal attempts to cure the target, by reducing the strength of a harmful effect.", "spell.skill_tree_rpgs.paladin_tier_2_spell_1_modifier_1.name": "Cleanse", "spell.skill_tree_rpgs.paladin_tier_2_spell_1_modifier_2.description": "Divine Protection provides {effect_amplifier_add} extra effect stack.", "spell.skill_tree_rpgs.paladin_tier_2_spell_1_modifier_2.name": "Blessed Protection", "spell.skill_tree_rpgs.paladin_tier_3_passive_1.description": "Melee attacks throw a hammer at the target, dealing {damage} damage, ricocheting {ricochet} to nearby enemies.", "spell.skill_tree_rpgs.paladin_tier_3_passive_1.name": "Divine Hammer", "spell.skill_tree_rpgs.paladin_tier_3_passive_2.description": "Upon taking damage below {threshold} health, your max health is increased by {bonus}, for {effect_duration} sec.", "spell.skill_tree_rpgs.paladin_tier_3_passive_2.name": "Ardent Defender", "spell.skill_tree_rpgs.paladin_tier_3_spell_1_modifier_1.description": "Increases the damage of Judgement by {power_multiplier}.", "spell.skill_tree_rpgs.paladin_tier_3_spell_1_modifier_1.name": "Empowered Judgement", "spell.skill_tree_rpgs.paladin_tier_3_spell_1_modifier_2.description": "Judgement taunts enemies hit, forcing them to attack you.", "spell.skill_tree_rpgs.paladin_tier_3_spell_1_modifier_2.name": "Judgement of Command", "spell.skill_tree_rpgs.paladin_tier_4_spell_1_modifier_1.description": "Increases the duration of Battle Banner by {spawn_duration_add} sec.", "spell.skill_tree_rpgs.paladin_tier_4_spell_1_modifier_1.name": "Persistent Banner", "spell.skill_tree_rpgs.paladin_tier_4_spell_1_modifier_2.description": "Battle Banner also reduces damage taken by {bonus}.", "spell.skill_tree_rpgs.paladin_tier_4_spell_1_modifier_2.name": "Protective Banner", "spell.skill_tree_rpgs.priest_tier_1_passive_1.description": "Healing spells apply Healing Focus effect. Increasing healing received by {bonus}, stacking up to {effect_amplifier_cap} times, lasting {effect_duration} sec.", "spell.skill_tree_rpgs.priest_tier_1_passive_1.name": "Healing Focus", "spell.skill_tree_rpgs.priest_tier_1_passive_2.description": "Spell hits have {trigger_chance} chance to increase spell haste by {bonus}, stacking up to {effect_amplifier_cap} times, lasting {effect_duration} sec.", "spell.skill_tree_rpgs.priest_tier_1_passive_2.name": "Incanters' Cadence", "spell.skill_tree_rpgs.priest_tier_2_passive_1.description": "Upon rolling, nearby mobs stop attacking you, allowing them to target your allies.", "spell.skill_tree_rpgs.priest_tier_2_passive_1.name": "Fade", "spell.skill_tree_rpgs.priest_tier_2_passive_2.description": "Upon rolling, you have {trigger_chance_1} chance to guarantee critical strike for your next spell cast.", "spell.skill_tree_rpgs.priest_tier_2_passive_2.name": "Divine Favor", "spell.skill_tree_rpgs.priest_tier_2_spell_1_modifier_1.description": "Reduces the cooldown of Holy Light by {cooldown_duration_deduct} sec.", "spell.skill_tree_rpgs.priest_tier_2_spell_1_modifier_1.name": "Graceful Channeling", "spell.skill_tree_rpgs.priest_tier_2_spell_1_modifier_2.description": "Holy Light deals {power_multiplier} more damage, and lights enemies on fire.", "spell.skill_tree_rpgs.priest_tier_2_spell_1_modifier_2.name": "Searing Light", "spell.skill_tree_rpgs.priest_tier_3_passive_1.description": "Healing targets under {threshold} health, grants them Pain Suppression, reducing damage taken by {bonus}, for {effect_duration} sec.", "spell.skill_tree_rpgs.priest_tier_3_passive_1.name": "Pain Suppression", "spell.skill_tree_rpgs.priest_tier_3_passive_2.description": "Spell critical strikes and heals grant you {stash_amplifier} Celestial Orbs. Orbs damage enemies attacking you, dealing {damage} spell damage.", "spell.skill_tree_rpgs.priest_tier_3_passive_2.name": "Celestial Orbs", "spell.skill_tree_rpgs.priest_tier_3_spell_1_modifier_1.description": "Circle of Healing removes {effect_amplifier} negative effect from allies.", "spell.skill_tree_rpgs.priest_tier_3_spell_1_modifier_1.name": "Mass Dispel", "spell.skill_tree_rpgs.priest_tier_3_spell_1_modifier_2.description": "Circle of Healing leaves a consecrated area behind, dealing {damage} damage to enemies, for {cloud_duration} sec.", "spell.skill_tree_rpgs.priest_tier_3_spell_1_modifier_2.name": "Consecration", "spell.skill_tree_rpgs.priest_tier_4_spell_1_modifier_1.description": "Reduces the cooldown of Barrier by {cooldown_duration_deduct} sec.", "spell.skill_tree_rpgs.priest_tier_4_spell_1_modifier_1.name": "Barrier Recovery", "spell.skill_tree_rpgs.priest_tier_4_spell_1_modifier_2.description": "Increases the duration of Barrier by {spawn_duration_add} sec.", "spell.skill_tree_rpgs.priest_tier_4_spell_1_modifier_2.name": "Barrier Duration", "spell.skill_tree_rpgs.rogue_tier_1_passive_1.description": "Melee attacks have {trigger_chance_1} chance, to apply poison effect lasting {effect_duration} sec, stacking up based on your attack damage.", "spell.skill_tree_rpgs.rogue_tier_1_passive_1.name": "Coated Blades", "spell.skill_tree_rpgs.rogue_tier_1_passive_2.description": "Melee attacks have {trigger_chance_1} chance to wound the enemy, dealing {damage} damage and reducing its armor by {bonus}, for {effect_duration} sec.", "spell.skill_tree_rpgs.rogue_tier_1_passive_2.name": "Fracture", "spell.skill_tree_rpgs.rogue_tier_2_passive_1.description": "Upon rolling, you gain a stack of Sidestep, increasing your Evasion Chance by {bonus}, stacking up to {stash_amplifier} times. Removed when taking damage.", "spell.skill_tree_rpgs.rogue_tier_2_passive_1.name": "Sidestep", "spell.skill_tree_rpgs.rogue_tier_2_passive_2.description": "Upon rolling, you have {trigger_chance_1} chance for your next melee attack to heal you by {heal}.", "spell.skill_tree_rpgs.rogue_tier_2_passive_2.name": "Leeching Strike", "spell.skill_tree_rpgs.rogue_tier_2_spell_1_modifier_1.description": "Increases the maximum number of Slice and Dice stacks by {effect_amplifier_cap_add}.", "spell.skill_tree_rpgs.rogue_tier_2_spell_1_modifier_1.name": "Blade Fury", "spell.skill_tree_rpgs.rogue_tier_2_spell_1_modifier_2.description": "Shock Powder has {trigger_chance} chance to create secondary explosions, dealing {damage} damage.", "spell.skill_tree_rpgs.rogue_tier_2_spell_1_modifier_2.name": "Explosive Powder", "spell.skill_tree_rpgs.rogue_tier_3_passive_1.description": "When taking damage that would be fatal, you become invulnerable for {effect_duration} sec.", "spell.skill_tree_rpgs.rogue_tier_3_passive_1.name": "Cheat Death", "spell.skill_tree_rpgs.rogue_tier_3_passive_2.description": "Upon evading an attack, you have {trigger_chance} chance for all your cooldowns to reset.", "spell.skill_tree_rpgs.rogue_tier_3_passive_2.name": "Preparation", "spell.skill_tree_rpgs.rogue_tier_3_spell_1_modifier_1.description": "Shadowstep grants you Cloak of Shadows effect, protecting your from {effect_amplifier} incoming attack for {effect_duration} sec.", "spell.skill_tree_rpgs.rogue_tier_3_spell_1_modifier_1.name": "Cloak of Shadows", "spell.skill_tree_rpgs.rogue_tier_3_spell_1_modifier_2.description": "Next attack after Shadowstep, within {effect_duration} sec, deals {bonus} extra damage.", "spell.skill_tree_rpgs.rogue_tier_3_spell_1_modifier_2.name": "Ambush", "spell.skill_tree_rpgs.rogue_tier_4_spell_1_modifier_1.description": "Stealth no longer slows you down.", "spell.skill_tree_rpgs.rogue_tier_4_spell_1_modifier_1.name": "Stealth Speed", "spell.skill_tree_rpgs.rogue_tier_4_spell_1_modifier_2.description": "Increases the duration of Stealth by {effect_duration_add} sec.", "spell.skill_tree_rpgs.rogue_tier_4_spell_1_modifier_2.name": "Deep Stealth", "spell.skill_tree_rpgs.warrior_tier_1_passive_1.description": "Killing an enemy increases Attack Damage by {bonus}, stacking up to {effect_amplifier_cap} times, lasting {effect_duration} sec.", "spell.skill_tree_rpgs.warrior_tier_1_passive_1.name": "Killing Spree", "spell.skill_tree_rpgs.warrior_tier_1_passive_2.description": "Blocking with shield has {trigger_chance} chance to increase your Evasion Chance by {bonus}, stacking up to {effect_amplifier_cap} times, lasting {effect_duration} sec.", "spell.skill_tree_rpgs.warrior_tier_1_passive_2.name": "Vitality", "spell.skill_tree_rpgs.warrior_tier_2_passive_1.description": "Upon rolling, you have {trigger_chance} chance to reset the cooldown of Charge.", "spell.skill_tree_rpgs.warrior_tier_2_passive_1.name": "Intercept", "spell.skill_tree_rpgs.warrior_tier_2_passive_2.description": "Upon rolling, you have {trigger_chance} chance to restore 10%% of your total health.", "spell.skill_tree_rpgs.warrior_tier_2_passive_2.name": "Second Wind", "spell.skill_tree_rpgs.warrior_tier_2_spell_1_modifier_1.description": "Shattering Throw ricochets to {ricochet} additional target.", "spell.skill_tree_rpgs.warrior_tier_2_spell_1_modifier_1.name": "Bouncing Throw", "spell.skill_tree_rpgs.warrior_tier_2_spell_1_modifier_2.description": "Shattering Throw deals {knockback_multiply_base} more knockback.", "spell.skill_tree_rpgs.warrior_tier_2_spell_1_modifier_2.name": "Punching Throw", "spell.skill_tree_rpgs.warrior_tier_3_passive_1.description": "Taking damage has {trigger_chance_1} chance to apply Enrage effect, increasing your Size and Attack Speed by {bonus} but also the damage you take, stacking up to {effect_amplifier_cap} times, lasting {stash_duration} sec.", "spell.skill_tree_rpgs.warrior_tier_3_passive_1.name": "Enrage", "spell.skill_tree_rpgs.warrior_tier_3_passive_2.description": "Taking damage below {threshold} causes a shockwave, stunning enemies nearby for {effect_duration} sec.", "spell.skill_tree_rpgs.warrior_tier_3_passive_2.name": "Shockwave", "spell.skill_tree_rpgs.warrior_tier_3_spell_1_modifier_1.description": "Shout increases Attack Damage of allies by {bonus}, lasting {effect_duration} sec.", "spell.skill_tree_rpgs.warrior_tier_3_spell_1_modifier_1.name": "Battle Shout", "spell.skill_tree_rpgs.warrior_tier_3_spell_1_modifier_2.description": "Shout taunts all affected enemies.", "spell.skill_tree_rpgs.warrior_tier_3_spell_1_modifier_2.name": "Challenging Shout", "spell.skill_tree_rpgs.warrior_tier_4_spell_1_modifier_1.description": "Charge lasts {effect_duration_add} sec longer.", "spell.skill_tree_rpgs.warrior_tier_4_spell_1_modifier_1.name": "Endurance", "spell.skill_tree_rpgs.warrior_tier_4_spell_1_modifier_2.description": "Next attack after using Charge, stuns the target for {effect_duration} sec.", "spell.skill_tree_rpgs.warrior_tier_4_spell_1_modifier_2.name": "Concussion Blow", "spell.skill_tree_rpgs.weapon_arcane_blast_modifier_1.description": "Increases the maximum number of Arcane Charges by {effect_amplifier_cap_add}.", "spell.skill_tree_rpgs.weapon_arcane_blast_modifier_1.name": "Conjured Arcane Charge", "spell.skill_tree_rpgs.weapon_arcane_blast_modifier_2.description": "Increases the duration of Arcane Charges by {effect_duration_add} sec.", "spell.skill_tree_rpgs.weapon_arcane_blast_modifier_2.name": "Arcane Endurance", "spell.skill_tree_rpgs.weapon_arcane_root.description": "Arcane Blast deals {power_multiplier} increased damage.", "spell.skill_tree_rpgs.weapon_arcane_root.name": "Arcane Mastery", "spell.skill_tree_rpgs.weapon_axe_root.description": "", "spell.skill_tree_rpgs.weapon_axe_root.name": "Axe Specialisation", "spell.skill_tree_rpgs.weapon_bow_passive_1.description": "Arrow hits have {trigger_chance} chance to slow the target for {effect_duration} sec.", "spell.skill_tree_rpgs.weapon_bow_passive_1.name": "Dazing Arrow", "spell.skill_tree_rpgs.weapon_bow_passive_2.description": "Arrow hits have {trigger_chance} chance to apply Poison for {effect_duration} sec.", "spell.skill_tree_rpgs.weapon_bow_passive_2.name": "Poison Arrow", "spell.skill_tree_rpgs.weapon_bow_root.description": "", "spell.skill_tree_rpgs.weapon_bow_root.name": "Bow Specialisation", "spell.skill_tree_rpgs.weapon_cleave_modifier_1.description": "Extends the reach of Cleave by +0.5 blocks.", "spell.skill_tree_rpgs.weapon_cleave_modifier_1.name": "Wide Cleave", "spell.skill_tree_rpgs.weapon_cleave_modifier_2.description": "Reduces the cooldown of Cleave by {cooldown_duration_deduct} sec.", "spell.skill_tree_rpgs.weapon_cleave_modifier_2.name": "Hot Hatchet", "spell.skill_tree_rpgs.weapon_crossbow_passive_1.description": "Crossbow shots have {trigger_chance} chance to apply Weakness to the target for {effect_duration} sec.", "spell.skill_tree_rpgs.weapon_crossbow_passive_1.name": "Weakening Bolt", "spell.skill_tree_rpgs.weapon_crossbow_passive_2.description": "Crossbow shots have {trigger_chance} chance to cause a small explosion on the target.", "spell.skill_tree_rpgs.weapon_crossbow_passive_2.name": "Fuse Bolt", "spell.skill_tree_rpgs.weapon_crossbow_root.description": "", "spell.skill_tree_rpgs.weapon_crossbow_root.name": "Crossbow Specialisation", "spell.skill_tree_rpgs.weapon_dagger_root.description": "", "spell.skill_tree_rpgs.weapon_dagger_root.name": "Dagger Specialisation", "spell.skill_tree_rpgs.weapon_double_axe_root.description": "", "spell.skill_tree_rpgs.weapon_double_axe_root.name": "Double Axe Specialisation", "spell.skill_tree_rpgs.weapon_fan_of_knives_modifier_1.description": "Fan of Knives daggers ricochet to {ricochet} additional targets.", "spell.skill_tree_rpgs.weapon_fan_of_knives_modifier_1.name": "Ricochet", "spell.skill_tree_rpgs.weapon_fan_of_knives_modifier_2.description": "Fan of Knives launches {extra_launch} additional daggers.", "spell.skill_tree_rpgs.weapon_fan_of_knives_modifier_2.name": "Expanded Fan", "spell.skill_tree_rpgs.weapon_fire_blast_modifier_1.description": "Increases the area of effect of Pyroblast by {bonus}.", "spell.skill_tree_rpgs.weapon_fire_blast_modifier_1.name": "Blast Radius", "spell.skill_tree_rpgs.weapon_fire_blast_modifier_2.description": "Increases the knockback of Pyroblast by {knockback_multiply_base}.", "spell.skill_tree_rpgs.weapon_fire_blast_modifier_2.name": "Blast Punch", "spell.skill_tree_rpgs.weapon_fire_root.description": "Pyroblast has {bonus} increased critical strike chance.", "spell.skill_tree_rpgs.weapon_fire_root.name": "Fire Mastery", "spell.skill_tree_rpgs.weapon_flurry_modifier_1.description": "Flurry performs 1 additional strike.", "spell.skill_tree_rpgs.weapon_flurry_modifier_1.name": "Relentless Flurry", "spell.skill_tree_rpgs.weapon_flurry_modifier_2.description": "Each strike of Flurry increases your Attack Damage by {bonus} for {effect_duration} sec, stacking up to {effect_amplifier_cap} times.", "spell.skill_tree_rpgs.weapon_flurry_modifier_2.name": "Frenzied Strikes", "spell.skill_tree_rpgs.weapon_frost_root.description": "Frostbolt deals {bonus} increased critical strike damage.", "spell.skill_tree_rpgs.weapon_frost_root.name": "Frost Mastery", "spell.skill_tree_rpgs.weapon_frostbolt_modifier_1.description": "Frostbolt ricochets to {ricochet} additional target.", "spell.skill_tree_rpgs.weapon_frostbolt_modifier_1.name": "Frost Bounce", "spell.skill_tree_rpgs.weapon_frostbolt_modifier_2.description": "Frostbolt slow effect lasts {effect_duration_add} sec longer.", "spell.skill_tree_rpgs.weapon_frostbolt_modifier_2.name": "Lingering Chill", "spell.skill_tree_rpgs.weapon_glaive_root.description": "", "spell.skill_tree_rpgs.weapon_glaive_root.name": "Glaive Specialisation", "spell.skill_tree_rpgs.weapon_ground_slam_modifier_1.description": "Ground Slam has {impact_chance} chance to stun the target for {effect_duration} sec.", "spell.skill_tree_rpgs.weapon_ground_slam_modifier_1.name": "Aftershock", "spell.skill_tree_rpgs.weapon_ground_slam_modifier_2.description": "Casting Ground Slam has {trigger_chance_1} chance to guarantee a critical strike for the next melee attack.", "spell.skill_tree_rpgs.weapon_ground_slam_modifier_2.name": "Punishment", "spell.skill_tree_rpgs.weapon_hammer_root.description": "", "spell.skill_tree_rpgs.weapon_hammer_root.name": "Hammer Specialisation", "spell.skill_tree_rpgs.weapon_holy_root.description": "Reduces the cooldown of Holy Shock by {cooldown_duration_deduct} sec.", "spell.skill_tree_rpgs.weapon_holy_root.name": "Holy Swiftness", "spell.skill_tree_rpgs.weapon_holy_shock_modifier_1.description": "Holy Shock heals for {power_multiplier} more.", "spell.skill_tree_rpgs.weapon_holy_shock_modifier_1.name": "Improved Healing", "spell.skill_tree_rpgs.weapon_holy_shock_modifier_2.description": "Damaging with Holy Shock causes small explosion, hitting enemies within {impact_range} blocks radius.", "spell.skill_tree_rpgs.weapon_holy_shock_modifier_2.name": "Holy Blast", "spell.skill_tree_rpgs.weapon_impale_modifier_1.description": "Impale spear pierces through {pierce} targets.", "spell.skill_tree_rpgs.weapon_impale_modifier_1.name": "Pierce", "spell.skill_tree_rpgs.weapon_impale_modifier_2.description": "Impale pins the target, applying Immobilize for {effect_duration} sec.", "spell.skill_tree_rpgs.weapon_impale_modifier_2.name": "Pin Down", "spell.skill_tree_rpgs.weapon_mace_root.description": "", "spell.skill_tree_rpgs.weapon_mace_root.name": "Mace Specialisation", "spell.skill_tree_rpgs.weapon_sickle_root.description": "", "spell.skill_tree_rpgs.weapon_sickle_root.name": "Sickle Specialisation", "spell.skill_tree_rpgs.weapon_smash_modifier_1.description": "Smash hits have {trigger_chance} chance to reset its own cooldown.", "spell.skill_tree_rpgs.weapon_smash_modifier_1.name": "Justice Served", "spell.skill_tree_rpgs.weapon_smash_modifier_2.description": "Smash reduces the target's armor by {bonus} for {effect_duration} sec.", "spell.skill_tree_rpgs.weapon_smash_modifier_2.name": "Shatter", "spell.skill_tree_rpgs.weapon_spear_root.description": "", "spell.skill_tree_rpgs.weapon_spear_root.name": "Spear Specialisation", "spell.skill_tree_rpgs.weapon_swift_strikes_modifier_1.description": "Reduces the cooldown of Swift Strikes by {cooldown_duration_deduct} sec.", "spell.skill_tree_rpgs.weapon_swift_strikes_modifier_1.name": "Frequent Strikes", "spell.skill_tree_rpgs.weapon_swift_strikes_modifier_2.description": "Swift Strikes deals {melee_damage_multiplier} more damage.", "spell.skill_tree_rpgs.weapon_swift_strikes_modifier_2.name": "Precision", "spell.skill_tree_rpgs.weapon_swipe_modifier_1.description": "You are invulnerable when using Swipe.", "spell.skill_tree_rpgs.weapon_swipe_modifier_1.name": "Evasive Swipe", "spell.skill_tree_rpgs.weapon_swipe_modifier_2.description": "Swipe hits have {trigger_chance} chance to reset the cooldown of Swipe.", "spell.skill_tree_rpgs.weapon_swipe_modifier_2.name": "Sequential Swipes", "spell.skill_tree_rpgs.weapon_sword_root.description": "", "spell.skill_tree_rpgs.weapon_sword_root.name": "Sword Specialisation", "spell.skill_tree_rpgs.weapon_thrust_modifier_1.description": "Thrust charges you further forward.", "spell.skill_tree_rpgs.weapon_thrust_modifier_1.name": "Full Thrust", "spell.skill_tree_rpgs.weapon_thrust_modifier_2.description": "Thrust deals {melee_damage_multiplier} more damage.", "spell.skill_tree_rpgs.weapon_thrust_modifier_2.name": "Impaling Thrust", "spell.skill_tree_rpgs.weapon_whirlwind_modifier_1.description": "Whirlwind deals {power_multiplier} more damage.", "spell.skill_tree_rpgs.weapon_whirlwind_modifier_1.name": "Whirlwind Mastery", "spell.skill_tree_rpgs.weapon_whirlwind_modifier_2.description": "Whirlwind has {impact_chance} chance to immobilize the target for {effect_duration} sec.", "spell.skill_tree_rpgs.weapon_whirlwind_modifier_2.name": "Hamstring" }