# ═════════════════════════ Attention ═════════════════════════ # Don't use this if you don't know what you are doing # REASON: # This file is a conditional registration. This is harmless in Singleplayer World, # but harmful in SERVER because you won't able to join. # # ══════════════════════════ Detail ═══════════════════════════ # This file allow you to exclude StoneTypes, MudType, EntrySet # 1) You can find their names for StoneTypes, MudType, or EntrySet in `everycomp-entries.toml` # 2) Leave a value empty to disable that rule. # # Module - is a Supported Mod, just a modId is sufficient. # EntrySet - is a FurnitureType or DecorativeType that Stone-Zone is supporting via the mod. it is either block or item. # # NOTE: blacklisting a Module will be applied to Wood-Good, Stone-Zone, Gems-Realm - if you want to blacklist, then use everycomp-hazardous.toml # [stonetype] #Exclude StoneType from all of Modules # EXAMPLE: blacklist = [ # "forestry:.*fireproof.*", COMMENT: .* is an RegEx, it exclude all of StoneType containing "fireproof" from Forestry # "biomesoplenty:.*", COMMENT: .* is an RegEx, it exclude all of StoneType from Wood Mod for any Module # "biomesoplenty:redwood" COMMENT: exclude redwood from Stone Mod for any module # ] # blacklist = [] [mudtype] #Exclude MudType from all of Modules # The example is same as StoneType's blacklist = [] [entryset] #Exclude EntrySet from the module for All of StoneType or MudType # This is only applied to Stone-Zone. # EXAMPLE: blacklist = [ # "chipped:checkered_trapdoor", COMMENT: chipped:checkered_oak_trapdoor without "oak" # "variantvanillablocks:chest", COMMENT: variantvanillablocks:oak_chest without "oak" # "chipped:.*" COMMENT: .* is an regex which will exclude all of EntrySets from one Module # ] # blacklist = []