Update .gitignore and configuration files: Added crash-reports directory to .gitignore, modified Quark configuration files to clarify comments and remove outdated settings, and deleted obsolete mod files to optimize server performance.
This commit is contained in:
@@ -19,15 +19,10 @@
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"Enable Onboarding" = true
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#The amount of slots the chest button system should seek when trying to figure out if a container should be eligible for them.
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"Chest Button Slot Target" = 27
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#Set this to false to not generate the Quark Programmer Art resource pack
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#Set this to false to not show the Quark Programmer Art resource pack in the resource pack selection screen
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"Generate Programmer Art" = true
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#If 'true' and TerraBlender is present, Quark will add a TerraBlender region. The region will contain vanilla biomes and the Glimmering Weald.
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"Terrablender Add Region" = true
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#Quark will set this weight for its TerraBlender region.
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"Terrablender Region Weight" = 1
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#If 'true', Quark will modify the `minecraft:overworld` MultiNoiseBiomeSourceParameterList preset, even when Terrablender is installed.
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#This will have various knock-on effects but might make the Weald more common, or appear closer to modded biomes. Who knows?
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"Terrablender Modify Vanilla Anyway" = false
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#Set this to false to prevent Quark from ever disabling any vanilla data files. This will break certain modules, so only do this if you know what you're doing!
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"Quark V D O" = true
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[general.chest_button_offsets]
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"Player X" = 0
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@@ -1138,7 +1133,7 @@
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#Chance for logs to spawn on water
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"On Water Chance" = 0.1
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"Sparse Biome Rarity" = 12
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#Tags that define which biomes can have which wood types
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#Tags that define which biomes can have which wood types. These are all biome tags under the Quark namespace
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"Biome Tags" = ["has_fallen_acacia=minecraft:acacia_log", "has_fallen_birch=minecraft:birch_log", "has_fallen_cherry=minecraft:cherry_log", "has_fallen_dark_oak=minecraft:dark_oak_log", "has_fallen_jungle=minecraft:jungle_log", "has_fallen_mangrove=minecraft:mangrove_log", "has_fallen_oak=minecraft:oak_log", "has_fallen_spruce=minecraft:spruce_log"]
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[world.fallen_logs.dimensions]
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@@ -21,6 +21,13 @@
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"Chest Button Slot Target" = 27
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#Set this to false to not generate the Quark Programmer Art resource pack
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"Generate Programmer Art" = true
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#If 'true' and TerraBlender is present, Quark will add a TerraBlender region. The region will contain vanilla biomes and the Glimmering Weald.
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"Terrablender Add Region" = true
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#Quark will set this weight for its TerraBlender region.
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"Terrablender Region Weight" = 1
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#If 'true', Quark will modify the `minecraft:overworld` MultiNoiseBiomeSourceParameterList preset, even when Terrablender is installed.
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#This will have various knock-on effects but might make the Weald more common, or appear closer to modded biomes. Who knows?
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"Terrablender Modify Vanilla Anyway" = false
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[general.chest_button_offsets]
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"Player X" = 0
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@@ -1131,7 +1138,7 @@
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#Chance for logs to spawn on water
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"On Water Chance" = 0.1
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"Sparse Biome Rarity" = 12
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#Tags that define which biomes can have which wood types. These are all biome tags under the Quark namespace
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#Tags that define which biomes can have which wood types
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"Biome Tags" = ["has_fallen_acacia=minecraft:acacia_log", "has_fallen_birch=minecraft:birch_log", "has_fallen_cherry=minecraft:cherry_log", "has_fallen_dark_oak=minecraft:dark_oak_log", "has_fallen_jungle=minecraft:jungle_log", "has_fallen_mangrove=minecraft:mangrove_log", "has_fallen_oak=minecraft:oak_log", "has_fallen_spruce=minecraft:spruce_log"]
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[world.fallen_logs.dimensions]
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@@ -15,13 +15,6 @@
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"Allowed Screens" = []
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#If set to true, the 'Allowed Screens' option will work as a Blacklist rather than a Whitelist. WARNING: Use at your own risk as some mods may not support this.
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"Use Screen List Blacklist" = false
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#If 'true' and TerraBlender is present, Quark will add a TerraBlender region. The region will contain vanilla biomes and the Glimmering Weald.
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"Terrablender Add Region" = true
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#Quark will set this weight for its TerraBlender region.
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"Terrablender Region Weight" = 1
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#If 'true', Quark will modify the `minecraft:overworld` MultiNoiseBiomeSourceParameterList preset, even when Terrablender is installed.
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#This will have various knock-on effects but might make the Weald more common, or appear closer to modded biomes. Who knows?
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"Terrablender Modify Vanilla Anyway" = false
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#Set to false to disable the popup message telling you that you can config quark in the q menu
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"Enable Onboarding" = true
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#The amount of slots the chest button system should seek when trying to figure out if a container should be eligible for them.
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@@ -1138,7 +1131,7 @@
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#Chance for logs to spawn on water
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"On Water Chance" = 0.1
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"Sparse Biome Rarity" = 12
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#Tags that define which biomes can have which wood types
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#Tags that define which biomes can have which wood types. These are all biome tags under the Quark namespace
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"Biome Tags" = ["has_fallen_acacia=minecraft:acacia_log", "has_fallen_birch=minecraft:birch_log", "has_fallen_cherry=minecraft:cherry_log", "has_fallen_dark_oak=minecraft:dark_oak_log", "has_fallen_jungle=minecraft:jungle_log", "has_fallen_mangrove=minecraft:mangrove_log", "has_fallen_oak=minecraft:oak_log", "has_fallen_spruce=minecraft:spruce_log"]
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[world.fallen_logs.dimensions]
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File diff suppressed because it is too large
Load Diff
@@ -304,9 +304,6 @@
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"Allow Opening Shulker Boxes" = true
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"Allow Rotating Bundles" = true
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[management.hotbar_changer]
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"Animation Time" = 7.0
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[management.inventory_sorting]
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"Enable Player Inventory" = true
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"Enable Player Inventory In Chests" = true
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