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configVersion = 7
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#Things that might get you into third person.
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[scenarios]
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#Automatically go into third person when riding a boat or raft?
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#Default: true
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boat = true
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#Automatically go into third person when riding a minecart?
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#Default: true
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cart = true
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#Automatically go into third person when riding an animal?
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#Default: true
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animal = true
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#Automatically go into third person when flying an elytra?
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#Default: true
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elytra = true
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#Automatically go into third person when doing the swimming animation?
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#Default: false
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swim = false
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#If 'true', the customPattern will be used, and riding anything matching it will toggle third person.
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#Default: false
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custom = false
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#If 'true', the ignorePattern will be used, and anything matching it will be ignored.
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#Default: false
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useIgnore = false
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#Scenario configuration.
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#Has no effect if the corresponding scenario is turned off.
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[scenarioOptions]
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#Ticks of elytra flight required before the camera automatically toggles if the 'elytra' option is enabled.
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#Min: 0
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#Default: 7
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elytraDelay = 7
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#Ticks of swimming required before the camera automatically toggles if the 'swim' option is enabled.
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#Min: 0
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#Default: 0
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swimmingDelayStart = 0
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#Ticks of not swimming required before the camera restores if the 'swim' option is enabled.
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#Min: 0
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#Default: 10
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swimmingDelayEnd = 10
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#If 'true', your head has to completely exit the water to count as 'not swimming anymore', for the purposes of restoring
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#the camera when you're done swimming. If 'false', you just have to stop doing the swimming animation.
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#Default: true
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stickySwim = true
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#Entity IDs that match this regular expression will be considered if the 'custom' option is enabled.
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#Default: ^minecraft:(cow|chicken)$
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customPattern = "^minecraft:(cow|chicken)$"
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#Entity IDs that match this regular expression will be ignored if the 'useIgnore' option is enabled.
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#Default: ^examplemod:example$
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ignorePattern = "^examplemod:example$"
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#Automatically exiting from third person.
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[restoration]
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#When the situation that Auto Third Person put you into third person for is over,
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#the camera will be restored back to the way it was.
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#Default: true
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autoRestore = true
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#If 'true', pressing f5 after mounting something will prevent your camera
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#from being automatically restored to first-person when you dismount.
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#Default: true
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cancelAutoRestore = true
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#Other stuff I threw in the mod.
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[extras]
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#Skip the 'third-person front' camera mode when pressing F5.
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#Default: false
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skipFrontView = false
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#Dump a bunch of debug crap into the log.
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#Might be handy!
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#Default: false
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logSpam = false
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