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#Blindness effect is affected by potion level and affects detection range of mobs.
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#Default Value: true
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stronger_blindness = true
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#Fire resistance prevents the entity from keeping on burning after stepping out of the fire source.
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#Default Value: true
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no_fire_resistance_burn_time = true
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#Allow falling at normal speed while the slow falling effect is active when sneaking. The player will still not take any fall damage.
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#Default Value: true
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slow_falling_quick_descent = true
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