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This commit is contained in:
Leonid Pershin
2026-05-07 21:38:27 +03:00
commit 84fb173ea8
3949 changed files with 564326 additions and 0 deletions
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#extension GL_ARB_shader_storage_buffer_object : enable
struct playerBounds {
ivec3 headMin, headMax;
ivec3 torsoMin, torsoMax;
ivec3 leftLegMin, leftLegMax;
ivec3 rightLegMin, rightLegMax;
ivec3 leftHandMin, leftHandMax;
ivec3 rightHandMin, rightHandMax;
};
layout(std430, binding = 3) SSBO_QUALIFIER buffer playerVerticesBuffer {
vec3 vertexPositions[216];
vec2 vertexData[216];
playerBounds bounds;
} playerVerticesSSBO;