#How many millieseconds it takes until an item is scaled to its full size on hover. 0 to disable. # Default: 100 # Range: 0 ~ 1000 hoverAnimationTime = 100 #Allowed Values: LINEAR, QUAD_IN, QUAD_OUT, QUAD_INOUT, CUBIC_IN, CUBIC_OUT, CUBIC_INOUT, EXP_IN, EXP_OUT, EXP_INOUT, BACK_IN, BACK_OUT, BACK_INOUT, ELASTIC_IN, ELASTIC_OUT, ELASTIC_INOUT, BOUNCE_IN, BOUNCE_OUT, BOUNCE_INOUT, SINE_IN, SINE_OUT, SINE_INOUT, QUART_IN, QUART_OUT, QUART_INOUT, QUINT_IN, QUINT_OUT, QUINT_INOUT, CIRCLE_IN, CIRCLE_OUT, CIRCLE_INOUT hoverAnimationCurve = "QUAD_INOUT" #If the gray slot overlay (minecraft feature) should be rendered at all on hover. Default: false itemHoverOverlay = false #How many millieseconds it takes until an item has moved to its target (activated on shift click). 0 to disable. # Default: 150 # Range: 0 ~ 1000 moveAnimationTime = 150 #Allowed Values: LINEAR, QUAD_IN, QUAD_OUT, QUAD_INOUT, CUBIC_IN, CUBIC_OUT, CUBIC_INOUT, EXP_IN, EXP_OUT, EXP_INOUT, BACK_IN, BACK_OUT, BACK_INOUT, ELASTIC_IN, ELASTIC_OUT, ELASTIC_INOUT, BOUNCE_IN, BOUNCE_OUT, BOUNCE_INOUT, SINE_IN, SINE_OUT, SINE_INOUT, QUART_IN, QUART_OUT, QUART_INOUT, QUINT_IN, QUINT_OUT, QUINT_INOUT, CIRCLE_IN, CIRCLE_OUT, CIRCLE_INOUT moveAnimationCurve = "SINE_OUT" #How many millieseconds it takes until an item has moved to its target (activated on shift click). 0 to disable. # Default: 150 # Range: 0 ~ 1000 appearAnimationTime = 150 #Allowed Values: LINEAR, QUAD_IN, QUAD_OUT, QUAD_INOUT, CUBIC_IN, CUBIC_OUT, CUBIC_INOUT, EXP_IN, EXP_OUT, EXP_INOUT, BACK_IN, BACK_OUT, BACK_INOUT, ELASTIC_IN, ELASTIC_OUT, ELASTIC_INOUT, BOUNCE_IN, BOUNCE_OUT, BOUNCE_INOUT, SINE_IN, SINE_OUT, SINE_INOUT, QUART_IN, QUART_OUT, QUART_INOUT, QUINT_IN, QUINT_OUT, QUINT_INOUT, CIRCLE_IN, CIRCLE_OUT, CIRCLE_INOUT appearAnimationCurve = "SINE_OUT" #How many millieseconds it takes until the current item marker in the hotbar moved to its new location. 0 to disable. # Default: 100 # Range: 0 ~ 1000 hotbarAnimationTime = 100 #Allowed Values: LINEAR, QUAD_IN, QUAD_OUT, QUAD_INOUT, CUBIC_IN, CUBIC_OUT, CUBIC_INOUT, EXP_IN, EXP_OUT, EXP_INOUT, BACK_IN, BACK_OUT, BACK_INOUT, ELASTIC_IN, ELASTIC_OUT, ELASTIC_INOUT, BOUNCE_IN, BOUNCE_OUT, BOUNCE_INOUT, SINE_IN, SINE_OUT, SINE_INOUT, QUART_IN, QUART_OUT, QUART_INOUT, QUINT_IN, QUINT_OUT, QUINT_INOUT, CIRCLE_IN, CIRCLE_OUT, CIRCLE_INOUT hotbarAnimationCurve = "QUAD_INOUT" #How many millieseconds it takes until the gui is fully opened. 0 to disable. # Default: 90 # Range: 0 ~ 1000 openingAnimationTime = 90 #Allowed Values: LINEAR, QUAD_IN, QUAD_OUT, QUAD_INOUT, CUBIC_IN, CUBIC_OUT, CUBIC_INOUT, EXP_IN, EXP_OUT, EXP_INOUT, BACK_IN, BACK_OUT, BACK_INOUT, ELASTIC_IN, ELASTIC_OUT, ELASTIC_INOUT, BOUNCE_IN, BOUNCE_OUT, BOUNCE_INOUT, SINE_IN, SINE_OUT, SINE_INOUT, QUART_IN, QUART_OUT, QUART_INOUT, QUINT_IN, QUINT_OUT, QUINT_INOUT, CIRCLE_IN, CIRCLE_OUT, CIRCLE_INOUT openingAnimationCurve = "SINE_OUT" #Add class names (works with * at the end) which should be blacklisted from any animations. #This is used to prevent visual issues with certain mods. guiAnimationBlacklist = ["gregtech.*", "com.cleanroommc.modularui.*"]