{ "itemMovement": { "descClient:": "Smooths item movement on the client during server or network lag. Default:true", "enableClient": true, "descServer": "Compensates item movement on the server during low TPS to preserve vanilla behaviour. Default: true", "enableServer": true }, "entityMovement": { "descClient:": "Smooths living entity movement on the client during server or network lag. Default: true", "enableClient": true, "descServer": "Compensates living entity movement on the server during low TPS to preserve vanilla behavior. Default: true", "enableServer": true }, "minecartMovement": { "descClient:": "Smooths minecart movement on the client during server or network lag. Default: true", "enableClient": true, "descServer": "Compensates minecart movement on the server during low TPS to preserve vanilla physics behavior. Default: true", "enableServer": true }, "experienceOrbMovement": { "descServer": "Compensates experience orb movement on the server during low TPS to preserve vanilla collection behavior. Default: true", "enableServer": true }, "fallingblockmovement": { "descServer": "Compensates falling block movement on the server during low TPS to preserve vanilla physics behavior. Default: true", "enableServer": true }, "projectileMovement": { "descServer": "Compensates projectile movement on the server during low TPS to preserve vanilla travel distance and timing. Default: true", "enableServer": true }, "playerMovement": { "descServer": "Compensates player movement calculations during low TPS to reduce rubber-banding issues on the client. default:true", "enableServer": true }, "skyMovement": { "descClient:": "Smooths sky/day movement on the client during server or network lag. Default: true", "enableClient": true, "descServer": "Compensates daytime progression on the server during low TPS to preserve vanilla day length. Default: true", "enableServer": true } }