# ------- CONFIGURED DEVELOPER CONFIG ------- # If properties are missing, delete this file # and load the game to regenerate the config. # [Developer Mode] # Enables the ability to update remote configs. You should only enabled # developer mode when you are developing your server. This mode should not # be enabled if you are running in production, a public server, or a server # with players you don't trust. Even if this mode is enabled, you will still # need to authorise players who have access to editing remote configs by # listing them in the developers property below and they must also have # operator privileges. Only config systems that support remote editing will # be able to be edited. # Possible values: true, false developerMode=false # [Broadcast Logs] # When a remote config is updated by a developer, broadcast those changes, # successful or not, into the chat of other developers. The log is also included # in the normal log of the game. # Possible values: true, false broadcastLogs=true # [Developers] # A list of comma separated UUIDS of players who are authorised to edit remote # configs. The players must also have operator privileges. # You can find the UUID of a player in the log file when they join your server. developers=