#Options for the minecraft mod. [minecraft] #Spawning options for minecraft:allay [minecraft.allay] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:armadillo [minecraft.armadillo] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:axolotl [minecraft.axolotl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:bat [minecraft.bat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:bee [minecraft.bee] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:blaze [minecraft.blaze] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:bogged [minecraft.bogged] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:breeze [minecraft.breeze] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:camel [minecraft.camel] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:cat [minecraft.cat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:cave_spider [minecraft.cave_spider] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:chicken [minecraft.chicken] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:cod [minecraft.cod] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:cow [minecraft.cow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:creeper [minecraft.creeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:dolphin [minecraft.dolphin] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:donkey [minecraft.donkey] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:drowned [minecraft.drowned] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:elder_guardian [minecraft.elder_guardian] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:ender_dragon [minecraft.ender_dragon] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:enderman [minecraft.enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:endermite [minecraft.endermite] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:evoker [minecraft.evoker] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:fox [minecraft.fox] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:frog [minecraft.frog] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:ghast [minecraft.ghast] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:giant [minecraft.giant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:glow_squid [minecraft.glow_squid] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:goat [minecraft.goat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:guardian [minecraft.guardian] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:hoglin [minecraft.hoglin] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:horse [minecraft.horse] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:husk [minecraft.husk] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:illusioner [minecraft.illusioner] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:iron_golem [minecraft.iron_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:llama [minecraft.llama] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:magma_cube [minecraft.magma_cube] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:mooshroom [minecraft.mooshroom] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:mule [minecraft.mule] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:ocelot [minecraft.ocelot] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:panda [minecraft.panda] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:parrot [minecraft.parrot] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:phantom [minecraft.phantom] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:pig [minecraft.pig] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:piglin [minecraft.piglin] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:piglin_brute [minecraft.piglin_brute] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:pillager [minecraft.pillager] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:polar_bear [minecraft.polar_bear] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:pufferfish [minecraft.pufferfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:rabbit [minecraft.rabbit] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:ravager [minecraft.ravager] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:salmon [minecraft.salmon] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:sheep [minecraft.sheep] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:shulker [minecraft.shulker] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:silverfish [minecraft.silverfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:skeleton [minecraft.skeleton] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:skeleton_horse [minecraft.skeleton_horse] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:slime [minecraft.slime] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:sniffer [minecraft.sniffer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:snow_golem [minecraft.snow_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:spider [minecraft.spider] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:squid [minecraft.squid] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:stray [minecraft.stray] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:strider [minecraft.strider] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:tadpole [minecraft.tadpole] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:trader_llama [minecraft.trader_llama] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:tropical_fish [minecraft.tropical_fish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:turtle [minecraft.turtle] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:vex [minecraft.vex] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:villager [minecraft.villager] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:vindicator [minecraft.vindicator] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:wandering_trader [minecraft.wandering_trader] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:warden [minecraft.warden] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:witch [minecraft.witch] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:wither [minecraft.wither] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:wither_skeleton [minecraft.wither_skeleton] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:wolf [minecraft.wolf] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:zoglin [minecraft.zoglin] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:zombie [minecraft.zombie] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:zombie_horse [minecraft.zombie_horse] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:zombie_villager [minecraft.zombie_villager] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:zombified_piglin [minecraft.zombified_piglin] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the variantsandventures mod. [variantsandventures] #Spawning options for variantsandventures:gelid [variantsandventures.gelid] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for variantsandventures:murk [variantsandventures.murk] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for variantsandventures:thicket [variantsandventures.thicket] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for variantsandventures:verdant [variantsandventures.verdant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the betternether mod. [betternether] #Spawning options for betternether:naga_projectile [betternether.naga_projectile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for betternether:firefly [betternether.firefly] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for betternether:hydrogen_jellyfish [betternether.hydrogen_jellyfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for betternether:naga [betternether.naga] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for betternether:flying_pig [betternether.flying_pig] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for betternether:jungle_skeleton [betternether.jungle_skeleton] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for betternether:skull [betternether.skull] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the ribbits mod. [ribbits] #Spawning options for ribbits:ribbit [ribbits.ribbit] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the supplementaries mod. [supplementaries] #Spawning options for supplementaries:pearl_marker [supplementaries.pearl_marker] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for supplementaries:dispenser_minecart [supplementaries.dispenser_minecart] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for supplementaries:hat_stand [supplementaries.hat_stand] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for supplementaries:red_merchant [supplementaries.red_merchant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for supplementaries:plunderer [supplementaries.plunderer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for supplementaries:falling_urn [supplementaries.falling_urn] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for supplementaries:falling_ash [supplementaries.falling_ash] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for supplementaries:falling_sack [supplementaries.falling_sack] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for supplementaries:brick_projectile [supplementaries.brick_projectile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for supplementaries:slimeball_projectile [supplementaries.slimeball_projectile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for supplementaries:bomb [supplementaries.bomb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for supplementaries:cannonball [supplementaries.cannonball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for supplementaries:rope_arrow [supplementaries.rope_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for supplementaries:slingshot_projectile [supplementaries.slingshot_projectile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for supplementaries:cannon_boat [supplementaries.cannon_boat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the corpse mod. [corpse] #Spawning options for corpse:corpse [corpse.corpse] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the hearthandharvest mod. [hearthandharvest] #Spawning options for hearthandharvest:crow [hearthandharvest.crow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the mowziesmobs mod. [mowziesmobs] #Spawning options for mowziesmobs:foliaath [mowziesmobs.foliaath] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:baby_foliaath [mowziesmobs.baby_foliaath] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:ferrous_wroughtnaut [mowziesmobs.ferrous_wroughtnaut] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:umvuthana_follower_raptor [mowziesmobs.umvuthana_follower_raptor] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:umvuthana_follower_player [mowziesmobs.umvuthana_follower_player] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:umvuthana_crane_player [mowziesmobs.umvuthana_crane_player] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:umvuthana [mowziesmobs.umvuthana] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:umvuthana_raptor [mowziesmobs.umvuthana_raptor] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:umvuthana_crane [mowziesmobs.umvuthana_crane] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:umvuthi [mowziesmobs.umvuthi] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:frostmaw [mowziesmobs.frostmaw] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:grottol [mowziesmobs.grottol] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:lantern [mowziesmobs.lantern] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:naga [mowziesmobs.naga] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:sculptor [mowziesmobs.sculptor] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:bluff [mowziesmobs.bluff] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:elokosa_follower_howler [mowziesmobs.elokosa_follower_howler] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:elokosa_howler [mowziesmobs.elokosa_howler] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:sunstrike [mowziesmobs.sunstrike] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:solar_beam [mowziesmobs.solar_beam] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:boulder_projectile [mowziesmobs.boulder_projectile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:rock_sling [mowziesmobs.rock_sling] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:boulder_platform [mowziesmobs.boulder_platform] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:boulder_platform_crumbling [mowziesmobs.boulder_platform_crumbling] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:pillar [mowziesmobs.pillar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:pillar_sculptor [mowziesmobs.pillar_sculptor] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:pillar_piece [mowziesmobs.pillar_piece] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:axe_attack [mowziesmobs.axe_attack] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:ice_breath [mowziesmobs.ice_breath] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:ice_ball [mowziesmobs.ice_ball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:frozen_controller [mowziesmobs.frozen_controller] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:dart [mowziesmobs.dart] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:poison_ball [mowziesmobs.poison_ball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:super_nova [mowziesmobs.super_nova] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:falling_block [mowziesmobs.falling_block] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:block_swapper [mowziesmobs.block_swapper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:block_swapper_tunneling [mowziesmobs.block_swapper_tunneling] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:camera_shake [mowziesmobs.camera_shake] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:fissure [mowziesmobs.fissure] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:fissure_piece [mowziesmobs.fissure_piece] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:earth_spike [mowziesmobs.earth_spike] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the quark mod. [quark] #Spawning options for quark:quark_boat [quark.quark_boat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for quark:quark_chest_boat [quark.quark_chest_boat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for quark:crab [quark.crab] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for quark:dyed_item_frame [quark.dyed_item_frame] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for quark:forgotten [quark.forgotten] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for quark:foxhound [quark.foxhound] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for quark:glass_frame [quark.glass_frame] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for quark:gravisand [quark.gravisand] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for quark:parrot_egg [quark.parrot_egg] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for quark:pickarang [quark.pickarang] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for quark:flamerang [quark.flamerang] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for quark:shiba [quark.shiba] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for quark:skull_pike [quark.skull_pike] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for quark:stoneling [quark.stoneling] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for quark:stool [quark.stool] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for quark:torch_arrow [quark.torch_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for quark:toretoise [quark.toretoise] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for quark:totem [quark.totem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for quark:wraith [quark.wraith] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for quark:soul_bead [quark.soul_bead] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the betterend mod. [betterend] #Spawning options for betterend:dragonfly [betterend.dragonfly] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for betterend:end_slime [betterend.end_slime] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for betterend:end_fish [betterend.end_fish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for betterend:shadow_walker [betterend.shadow_walker] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for betterend:cubozoa [betterend.cubozoa] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for betterend:silk_moth [betterend.silk_moth] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the crittersandcompanions mod. [crittersandcompanions] #Spawning options for crittersandcompanions:dragonfly [crittersandcompanions.dragonfly] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = false #Should spawn eggs be able to spawn the entity? allowSpawnEggs = false #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = false #Spawning options for crittersandcompanions:dumbo_octopus [crittersandcompanions.dumbo_octopus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for crittersandcompanions:ferret [crittersandcompanions.ferret] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for crittersandcompanions:grappling_hook [crittersandcompanions.grappling_hook] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for crittersandcompanions:jumping_spider [crittersandcompanions.jumping_spider] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for crittersandcompanions:koi_fish [crittersandcompanions.koi_fish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for crittersandcompanions:leaf_insect [crittersandcompanions.leaf_insect] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for crittersandcompanions:otter [crittersandcompanions.otter] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for crittersandcompanions:red_panda [crittersandcompanions.red_panda] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for crittersandcompanions:sea_bunny [crittersandcompanions.sea_bunny] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for crittersandcompanions:shima_enaga [crittersandcompanions.shima_enaga] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the aether mod. [aether] #Spawning options for aether:phyg [aether.phyg] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:flying_cow [aether.flying_cow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:sheepuff [aether.sheepuff] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:moa [aether.moa] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:aerbunny [aether.aerbunny] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:aerwhale [aether.aerwhale] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:blue_swet [aether.blue_swet] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:golden_swet [aether.golden_swet] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:whirlwind [aether.whirlwind] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:evil_whirlwind [aether.evil_whirlwind] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:aechor_plant [aether.aechor_plant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:cockatrice [aether.cockatrice] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:zephyr [aether.zephyr] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:mimic [aether.mimic] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:sentry [aether.sentry] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:slider [aether.slider] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:valkyrie [aether.valkyrie] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:valkyrie_queen [aether.valkyrie_queen] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:fire_minion [aether.fire_minion] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:sun_spirit [aether.sun_spirit] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:skyroot_boat [aether.skyroot_boat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:skyroot_chest_boat [aether.skyroot_chest_boat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:cloud_minion [aether.cloud_minion] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:cold_parachute [aether.cold_parachute] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:golden_parachute [aether.golden_parachute] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:floating_block [aether.floating_block] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:tnt_present [aether.tnt_present] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:zephyr_snowball [aether.zephyr_snowball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:cloud_crystal [aether.cloud_crystal] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:fire_crystal [aether.fire_crystal] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:ice_crystal [aether.ice_crystal] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:thunder_crystal [aether.thunder_crystal] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:golden_dart [aether.golden_dart] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:poison_dart [aether.poison_dart] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:enchanted_dart [aether.enchanted_dart] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:poison_needle [aether.poison_needle] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:lightning_knife [aether.lightning_knife] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aether:hammer_projectile [aether.hammer_projectile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the deep_aether mod. [deep_aether] #Spawning options for deep_aether:boat [deep_aether.boat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for deep_aether:chest_boat [deep_aether.chest_boat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for deep_aether:quail_egg [deep_aether.quail_egg] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for deep_aether:aerglow_fish [deep_aether.aerglow_fish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for deep_aether:quail [deep_aether.quail] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for deep_aether:venomite [deep_aether.venomite] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for deep_aether:windfly [deep_aether.windfly] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for deep_aether:eots_controller [deep_aether.eots_controller] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for deep_aether:eots_segment [deep_aether.eots_segment] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for deep_aether:wind_crystal [deep_aether.wind_crystal] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for deep_aether:fire_projectile [deep_aether.fire_projectile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for deep_aether:storm_arrow [deep_aether.storm_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for deep_aether:venomite_bubble [deep_aether.venomite_bubble] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for deep_aether:baby_zephyr [deep_aether.baby_zephyr] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for deep_aether:gentle_wind [deep_aether.gentle_wind] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the galosphere mod. [galosphere] #Spawning options for galosphere:palladium_bomb [galosphere.palladium_bomb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for galosphere:sparkle [galosphere.sparkle] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = false #Should spawn eggs be able to spawn the entity? allowSpawnEggs = false #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = false #Spawning options for galosphere:spectre [galosphere.spectre] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for galosphere:glow_flare [galosphere.glow_flare] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for galosphere:spectre_flare [galosphere.spectre_flare] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for galosphere:specterpillar [galosphere.specterpillar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for galosphere:spectator_vision [galosphere.spectator_vision] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for galosphere:berserker [galosphere.berserker] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for galosphere:preserved [galosphere.preserved] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for galosphere:pink_salt_pillar [galosphere.pink_salt_pillar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for galosphere:pink_salt_shard [galosphere.pink_salt_shard] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for galosphere:mole [galosphere.mole] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for galosphere:rope_dart [galosphere.rope_dart] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for galosphere:weapon_rack [galosphere.weapon_rack] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the dried_ghast mod. [dried_ghast] #Spawning options for dried_ghast:happy_ghast [dried_ghast.happy_ghast] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for dried_ghast:ghastling [dried_ghast.ghastling] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the bclib mod. [bclib] #Spawning options for bclib:chair [bclib.chair] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the natures_spirit mod. [natures_spirit] #Spawning options for natures_spirit:cheese_arrow [natures_spirit.cheese_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for natures_spirit:ns_boat [natures_spirit.ns_boat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for natures_spirit:ns_chest_boat [natures_spirit.ns_chest_boat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the farmersdelight mod. [farmersdelight] #Spawning options for farmersdelight:rotten_tomato [farmersdelight.rotten_tomato] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the mynethersdelight mod. [mynethersdelight] #Spawning options for mynethersdelight:strider_rock [mynethersdelight.strider_rock] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the cataclysm mod. [cataclysm] #Spawning options for cataclysm:ender_golem [cataclysm.ender_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:ender_guardian [cataclysm.ender_guardian] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:netherite_monstrosity [cataclysm.netherite_monstrosity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:netherite_ministrosity [cataclysm.netherite_ministrosity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:lava_bomb [cataclysm.lava_bomb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:flare_bomb [cataclysm.flare_bomb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:flame_jet [cataclysm.flame_jet] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:lightning_storm [cataclysm.lightning_storm] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:ignis [cataclysm.ignis] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:ender_guardian_bullet [cataclysm.ender_guardian_bullet] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:void_rune [cataclysm.void_rune] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:abyss_mine [cataclysm.abyss_mine] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:endermaptera [cataclysm.endermaptera] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:deepling [cataclysm.deepling] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:deepling_brute [cataclysm.deepling_brute] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:deepling_angler [cataclysm.deepling_angler] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:deepling_priest [cataclysm.deepling_priest] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:deepling_warlock [cataclysm.deepling_warlock] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:abyss_mark [cataclysm.abyss_mark] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:lionfish [cataclysm.lionfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:coral_golem [cataclysm.coral_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:coralssus [cataclysm.coralssus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:ignited_revenant [cataclysm.ignited_revenant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:ignited_berserker [cataclysm.ignited_berserker] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:the_harbinger [cataclysm.the_harbinger] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:the_watcher [cataclysm.the_watcher] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:the_prowler [cataclysm.the_prowler] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:the_leviathan [cataclysm.the_leviathan] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:the_baby_leviathan [cataclysm.the_baby_leviathan] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:void_scatter_arrow [cataclysm.void_scatter_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:poison_dart [cataclysm.poison_dart] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:phantom_arrow [cataclysm.phantom_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:phantom_halberd [cataclysm.phantom_halberd] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:void_shard [cataclysm.void_shard] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:blazing_bone [cataclysm.blazing_bone] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:lionfish_spike [cataclysm.lionfish_spike] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:urchin_spike [cataclysm.urchin_spike] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:spark [cataclysm.spark] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:screen_shake [cataclysm.screen_shake] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:sky_color [cataclysm.sky_color] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:cm_falling_block [cataclysm.cm_falling_block] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:ignis_fireball [cataclysm.ignis_fireball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:ignis_abyss_fireball [cataclysm.ignis_abyss_fireball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:wither_smoke_effect [cataclysm.wither_smoke_effect] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:lightning_area_effect [cataclysm.lightning_area_effect] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:flame_strike [cataclysm.flame_strike] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:bolt_strike [cataclysm.bolt_strike] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:wave [cataclysm.wave] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:storm_serpent [cataclysm.storm_serpent] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:ashen_breath [cataclysm.ashen_breath] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:wall_watcher [cataclysm.wall_watcher] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:death_laser_beam [cataclysm.death_laser_beam] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:abyss_blast [cataclysm.abyss_blast] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:mini_abyss_blast [cataclysm.mini_abyss_blast] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:portal_abyss_blast [cataclysm.portal_abyss_blast] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:laser_beam [cataclysm.laser_beam] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:wither_missile [cataclysm.wither_missile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:wither_homing_missile [cataclysm.wither_homing_missile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:wither_howitzer [cataclysm.wither_howitzer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:accretion [cataclysm.accretion] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:abyss_orb [cataclysm.abyss_orb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:void_howitzer [cataclysm.void_howitzer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:eye_of_dungeon [cataclysm.eye_of_dungeon] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:void_vortex [cataclysm.void_vortex] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:the_leviathan_tongue [cataclysm.the_leviathan_tongue] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:tidal_tentacle [cataclysm.tidal_tentacle] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:tidal_hook [cataclysm.tidal_hook] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:scylla_ceraunus [cataclysm.scylla_ceraunus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:player_ceraunus [cataclysm.player_ceraunus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:brontes [cataclysm.brontes] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:abyss_portal [cataclysm.abyss_portal] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:abyss_blast_portal [cataclysm.abyss_blast_portal] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:coral_spear [cataclysm.coral_spear] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:coral_bardiche [cataclysm.coral_bardiche] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:dimensional_rift [cataclysm.dimensional_rift] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:amethyst_crab [cataclysm.amethyst_crab] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:earthquake [cataclysm.earthquake] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:amethyst_cluster_projectile [cataclysm.amethyst_cluster_projectile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:ancient_remnant [cataclysm.ancient_remnant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:modern_remnant [cataclysm.modern_remnant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:koboleton [cataclysm.koboleton] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:kobolediator [cataclysm.kobolediator] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:wadjet [cataclysm.wadjet] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:sandstorm [cataclysm.sandstorm] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:sandstorm_projectile [cataclysm.sandstorm_projectile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:cursed_sandstorm [cataclysm.cursed_sandstorm] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:ancient_desert_stele [cataclysm.ancient_desert_stele] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:maledictus [cataclysm.maledictus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:draugr [cataclysm.draugr] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:royal_draugr [cataclysm.royal_draugr] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:elite_draugr [cataclysm.elite_draugr] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:aptrgangr [cataclysm.aptrgangr] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:axe_blade [cataclysm.axe_blade] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:hippocamtus [cataclysm.hippocamtus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:cindaria [cataclysm.cindaria] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:clawdian [cataclysm.clawdian] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:scylla [cataclysm.scylla] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:urchinkin [cataclysm.urchinkin] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:drowned_host [cataclysm.drowned_host] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:symbiocto [cataclysm.symbiocto] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:octo_ink [cataclysm.octo_ink] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:water_spear [cataclysm.water_spear] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:lightning_spear [cataclysm.lightning_spear] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the clutterbestiary mod. [clutterbestiary] #Spawning options for clutterbestiary:butterfly [clutterbestiary.butterfly] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for clutterbestiary:chameleon [clutterbestiary.chameleon] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for clutterbestiary:echofin [clutterbestiary.echofin] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for clutterbestiary:mossbloom [clutterbestiary.mossbloom] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for clutterbestiary:kiwi_bird [clutterbestiary.kiwi_bird] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for clutterbestiary:emperor_penguin [clutterbestiary.emperor_penguin] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for clutterbestiary:beaver [clutterbestiary.beaver] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for clutterbestiary:capybara [clutterbestiary.capybara] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for clutterbestiary:crimson_newt [clutterbestiary.crimson_newt] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for clutterbestiary:warped_newt [clutterbestiary.warped_newt] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for clutterbestiary:ember_tortoise [clutterbestiary.ember_tortoise] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for clutterbestiary:jellyfish [clutterbestiary.jellyfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for clutterbestiary:manta_ray [clutterbestiary.manta_ray] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for clutterbestiary:seahorse [clutterbestiary.seahorse] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for clutterbestiary:potion_wasp [clutterbestiary.potion_wasp] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for clutterbestiary:potion_sac [clutterbestiary.potion_sac] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for clutterbestiary:dragonfly [clutterbestiary.dragonfly] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for clutterbestiary:booplet [clutterbestiary.booplet] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for clutterbestiary:koi [clutterbestiary.koi] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for clutterbestiary:koi_eggs [clutterbestiary.koi_eggs] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for clutterbestiary:river_turtle [clutterbestiary.river_turtle] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for clutterbestiary:coati [clutterbestiary.coati] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for clutterbestiary:red_panda [clutterbestiary.red_panda] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the golemoverhaul mod. [golemoverhaul] #Spawning options for golemoverhaul:barrel_golem [golemoverhaul.barrel_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for golemoverhaul:candle_golem [golemoverhaul.candle_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for golemoverhaul:coal_golem [golemoverhaul.coal_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for golemoverhaul:hay_golem [golemoverhaul.hay_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for golemoverhaul:honey_golem [golemoverhaul.honey_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for golemoverhaul:kelp_golem [golemoverhaul.kelp_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for golemoverhaul:netherite_golem [golemoverhaul.netherite_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for golemoverhaul:slime_golem [golemoverhaul.slime_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for golemoverhaul:terracotta_golem [golemoverhaul.terracotta_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for golemoverhaul:candle_flame [golemoverhaul.candle_flame] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for golemoverhaul:mud_ball [golemoverhaul.mud_ball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for golemoverhaul:honey_blob [golemoverhaul.honey_blob] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the goblintraders mod. [goblintraders] #Spawning options for goblintraders:goblin_trader [goblintraders.goblin_trader] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goblintraders:vein_goblin_trader [goblintraders.vein_goblin_trader] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the spell_engine mod. [spell_engine] #Spawning options for spell_engine:spell_projectile [spell_engine.spell_projectile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for spell_engine:spell_area_effect [spell_engine.spell_area_effect] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the tide mod. [tide] #Spawning options for tide:fishing_bobber [tide.fishing_bobber] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:fishing_bobber_accessor [tide.fishing_bobber_accessor] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:star_arrow [tide.star_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:loot_crate [tide.loot_crate] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:slimy_salmon [tide.slimy_salmon] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:devils_hole_pupfish [tide.devils_hole_pupfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:white_crappie [tide.white_crappie] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:marstilus [tide.marstilus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:blossom_bass [tide.blossom_bass] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:catfish [tide.catfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:mackerel [tide.mackerel] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:anglerfish [tide.anglerfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:angelfish [tide.angelfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:warped_guppy [tide.warped_guppy] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:dripstone_darter [tide.dripstone_darter] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:aquathorn [tide.aquathorn] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:deep_blue [tide.deep_blue] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:inferno_guppy [tide.inferno_guppy] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:pike [tide.pike] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:guppy [tide.guppy] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:ash_perch [tide.ash_perch] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:carp [tide.carp] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:frostbite_flounder [tide.frostbite_flounder] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:alpha_fish [tide.alpha_fish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:mantyvern [tide.mantyvern] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:bedrock_bug [tide.bedrock_bug] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:vengeance [tide.vengeance] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:dutchman_sock [tide.dutchman_sock] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:endergazer [tide.endergazer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:blue_neonfish [tide.blue_neonfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:mooneye [tide.mooneye] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:soulscale [tide.soulscale] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:obsidian_pike [tide.obsidian_pike] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:spore_stalker [tide.spore_stalker] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:amber_rockfish [tide.amber_rockfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:ender_glider [tide.ender_glider] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:largemouth_bass [tide.largemouth_bass] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:coelacanth [tide.coelacanth] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:mahi_mahi [tide.mahi_mahi] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:arapaima [tide.arapaima] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:gilded_minnow [tide.gilded_minnow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:sturgeon [tide.sturgeon] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:pale_clubfish [tide.pale_clubfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:magma_mackerel [tide.magma_mackerel] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:enderfin [tide.enderfin] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:brook_trout [tide.brook_trout] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:cave_eel [tide.cave_eel] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:sand_tiger_shark [tide.sand_tiger_shark] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:anchovy [tide.anchovy] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:great_white_shark [tide.great_white_shark] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:voidseeker [tide.voidseeker] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:sailfish [tide.sailfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:dragon_fish [tide.dragon_fish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:witherfin [tide.witherfin] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:ocean_perch [tide.ocean_perch] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:glowfish [tide.glowfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:bluegill [tide.bluegill] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:cave_crawler [tide.cave_crawler] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:crimson_fangjaw [tide.crimson_fangjaw] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:shadow_shark [tide.shadow_shark] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:bedrock_tetra [tide.bedrock_tetra] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:iron_tetra [tide.iron_tetra] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:deep_grouper [tide.deep_grouper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:sun_emblem [tide.sun_emblem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:shadow_snapper [tide.shadow_snapper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:chasm_eel [tide.chasm_eel] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:elytrout [tide.elytrout] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:sleepy_carp [tide.sleepy_carp] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:pentapus [tide.pentapus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:walleye [tide.walleye] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:windbass [tide.windbass] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:bull_shark [tide.bull_shark] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:yellow_perch [tide.yellow_perch] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:blazing_swordfish [tide.blazing_swordfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:swordfish [tide.swordfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:red_snapper [tide.red_snapper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:lapis_lanternfish [tide.lapis_lanternfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:luminescent_jellyfish [tide.luminescent_jellyfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:red_40 [tide.red_40] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:neptune_koi [tide.neptune_koi] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:crystal_shrimp [tide.crystal_shrimp] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:volcano_tuna [tide.volcano_tuna] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:violet_carp [tide.violet_carp] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:smallmouth_bass [tide.smallmouth_bass] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:echo_snapper [tide.echo_snapper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:nephrosilu [tide.nephrosilu] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:black_crappie [tide.black_crappie] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:shooting_starfish [tide.shooting_starfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:tuna [tide.tuna] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:snatcher_squid [tide.snatcher_squid] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:crystalline_carp [tide.crystalline_carp] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:saturn_cuttlefish [tide.saturn_cuttlefish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:midas_fish [tide.midas_fish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:rainbow_trout [tide.rainbow_trout] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:snook [tide.snook] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:chorus_cod [tide.chorus_cod] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:judgment_fish [tide.judgment_fish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:ember_koi [tide.ember_koi] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:darkness_eater [tide.darkness_eater] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:flounder [tide.flounder] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:manta_ray [tide.manta_ray] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:abyss_angler [tide.abyss_angler] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:uranias_pisces [tide.uranias_pisces] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:pluto_snail [tide.pluto_snail] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:mirage_catfish [tide.mirage_catfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tide:incandescent_larva [tide.incandescent_larva] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the amendments mod. [amendments] #Spawning options for amendments:medium_dragon_fireball [amendments.medium_dragon_fireball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for amendments:medium_fireball [amendments.medium_fireball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for amendments:falling_lantern [amendments.falling_lantern] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the decorative_blocks mod. [decorative_blocks] #Spawning options for decorative_blocks:dummy_entity [decorative_blocks.dummy_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the bosses_of_mass_destruction mod. [bosses_of_mass_destruction] #Spawning options for bosses_of_mass_destruction:lich [bosses_of_mass_destruction.lich] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for bosses_of_mass_destruction:blue_fireball [bosses_of_mass_destruction.blue_fireball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for bosses_of_mass_destruction:comet [bosses_of_mass_destruction.comet] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for bosses_of_mass_destruction:soul_star [bosses_of_mass_destruction.soul_star] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for bosses_of_mass_destruction:charged_ender_pearl [bosses_of_mass_destruction.charged_ender_pearl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for bosses_of_mass_destruction:obsidilith [bosses_of_mass_destruction.obsidilith] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for bosses_of_mass_destruction:gauntlet [bosses_of_mass_destruction.gauntlet] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for bosses_of_mass_destruction:void_blossom [bosses_of_mass_destruction.void_blossom] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for bosses_of_mass_destruction:spore_ball [bosses_of_mass_destruction.spore_ball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for bosses_of_mass_destruction:petal_blade [bosses_of_mass_destruction.petal_blade] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the blueprint mod. [blueprint] #Spawning options for blueprint:boat [blueprint.boat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for blueprint:chest_boat [blueprint.chest_boat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for blueprint:falling_block [blueprint.falling_block] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the boatload mod. [boatload] #Spawning options for boatload:furnace_boat [boatload.furnace_boat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for boatload:large_boat [boatload.large_boat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the friendsandfoes mod. [friendsandfoes] #Spawning options for friendsandfoes:copper_golem [friendsandfoes.copper_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for friendsandfoes:crab [friendsandfoes.crab] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for friendsandfoes:glare [friendsandfoes.glare] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for friendsandfoes:iceologer [friendsandfoes.iceologer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for friendsandfoes:illusioner [friendsandfoes.illusioner] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for friendsandfoes:ice_chunk [friendsandfoes.ice_chunk] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for friendsandfoes:mauler [friendsandfoes.mauler] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for friendsandfoes:moobloom [friendsandfoes.moobloom] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for friendsandfoes:rascal [friendsandfoes.rascal] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for friendsandfoes:tuff_golem [friendsandfoes.tuff_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for friendsandfoes:wildfire [friendsandfoes.wildfire] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for friendsandfoes:player_illusion [friendsandfoes.player_illusion] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the endermanoverhaul mod. [endermanoverhaul] #Spawning options for endermanoverhaul:badlands_enderman [endermanoverhaul.badlands_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:cave_enderman [endermanoverhaul.cave_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:crimson_forest_enderman [endermanoverhaul.crimson_forest_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:dark_oak_enderman [endermanoverhaul.dark_oak_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:desert_enderman [endermanoverhaul.desert_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:end_enderman [endermanoverhaul.end_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:end_islands_enderman [endermanoverhaul.end_islands_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:flower_fields_enderman [endermanoverhaul.flower_fields_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:ice_spikes_enderman [endermanoverhaul.ice_spikes_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:mushroom_fields_enderman [endermanoverhaul.mushroom_fields_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:nether_wastes_enderman [endermanoverhaul.nether_wastes_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:coral_enderman [endermanoverhaul.coral_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:savanna_enderman [endermanoverhaul.savanna_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:snowy_enderman [endermanoverhaul.snowy_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:soulsand_valley_enderman [endermanoverhaul.soulsand_valley_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:swamp_enderman [endermanoverhaul.swamp_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:warped_forest_enderman [endermanoverhaul.warped_forest_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:windswept_hills_enderman [endermanoverhaul.windswept_hills_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:pet_enderman [endermanoverhaul.pet_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:hammerhead_pet_enderman [endermanoverhaul.hammerhead_pet_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:axolotl_pet_enderman [endermanoverhaul.axolotl_pet_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:scarab [endermanoverhaul.scarab] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:spirit [endermanoverhaul.spirit] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:ender_bullet [endermanoverhaul.ender_bullet] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:corrupted_pearl [endermanoverhaul.corrupted_pearl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:soul_pearl [endermanoverhaul.soul_pearl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:ancient_pearl [endermanoverhaul.ancient_pearl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:bubble_pearl [endermanoverhaul.bubble_pearl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:summoner_pearl [endermanoverhaul.summoner_pearl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:icy_pearl [endermanoverhaul.icy_pearl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:crimson_pearl [endermanoverhaul.crimson_pearl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:warped_pearl [endermanoverhaul.warped_pearl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the another_furniture mod. [another_furniture] #Spawning options for another_furniture:seat [another_furniture.seat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the creeperoverhaul mod. [creeperoverhaul] #Spawning options for creeperoverhaul:jungle_creeper [creeperoverhaul.jungle_creeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for creeperoverhaul:bamboo_creeper [creeperoverhaul.bamboo_creeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for creeperoverhaul:desert_creeper [creeperoverhaul.desert_creeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for creeperoverhaul:badlands_creeper [creeperoverhaul.badlands_creeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for creeperoverhaul:hills_creeper [creeperoverhaul.hills_creeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for creeperoverhaul:savannah_creeper [creeperoverhaul.savannah_creeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for creeperoverhaul:mushroom_creeper [creeperoverhaul.mushroom_creeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for creeperoverhaul:swamp_creeper [creeperoverhaul.swamp_creeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for creeperoverhaul:dripstone_creeper [creeperoverhaul.dripstone_creeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for creeperoverhaul:cave_creeper [creeperoverhaul.cave_creeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for creeperoverhaul:dark_oak_creeper [creeperoverhaul.dark_oak_creeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for creeperoverhaul:spruce_creeper [creeperoverhaul.spruce_creeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for creeperoverhaul:beach_creeper [creeperoverhaul.beach_creeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for creeperoverhaul:snowy_creeper [creeperoverhaul.snowy_creeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for creeperoverhaul:ocean_creeper [creeperoverhaul.ocean_creeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for creeperoverhaul:birch_creeper [creeperoverhaul.birch_creeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the create mod. [create] #Spawning options for create:contraption [create.contraption] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for create:stationary_contraption [create.stationary_contraption] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for create:gantry_contraption [create.gantry_contraption] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for create:carriage_contraption [create.carriage_contraption] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for create:super_glue [create.super_glue] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for create:crafting_blueprint [create.crafting_blueprint] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for create:potato_projectile [create.potato_projectile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for create:seat [create.seat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for create:package [create.package] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the paladins mod. [paladins] #Spawning options for paladins:barrier [paladins.barrier] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for paladins:battle_banner [paladins.battle_banner] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the primal mod. [primal] #Spawning options for primal:bear [primal.bear] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for primal:shark [primal.shark] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for primal:crocodile [primal.crocodile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for primal:eagle [primal.eagle] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for primal:cassowary [primal.cassowary] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for primal:walrus [primal.walrus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for primal:lion [primal.lion] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for primal:snake [primal.snake] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for primal:deer [primal.deer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for primal:exploseed [primal.exploseed] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true