#Blindness effect is affected by potion level and affects detection range of mobs. #Default Value: true stronger_blindness = true #Fire resistance prevents the entity from keeping on burning after stepping out of the fire source. #Default Value: true no_fire_resistance_burn_time = true #Allow falling at normal speed while the slow falling effect is active when sneaking. The player will still not take any fall damage. #Default Value: true slow_falling_quick_descent = true