Files
Reimagined/Server/config/badmobs-common-1.toml.bak
T
2026-05-07 21:38:27 +03:00

8020 lines
278 KiB
Plaintext

#Options for the minecraft mod.
[minecraft]
#Spawning options for minecraft:allay
[minecraft.allay]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:armadillo
[minecraft.armadillo]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:axolotl
[minecraft.axolotl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:bat
[minecraft.bat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:bee
[minecraft.bee]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:blaze
[minecraft.blaze]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:bogged
[minecraft.bogged]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:breeze
[minecraft.breeze]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:camel
[minecraft.camel]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:cat
[minecraft.cat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:cave_spider
[minecraft.cave_spider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:chicken
[minecraft.chicken]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:cod
[minecraft.cod]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:cow
[minecraft.cow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:creeper
[minecraft.creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:dolphin
[minecraft.dolphin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:donkey
[minecraft.donkey]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:drowned
[minecraft.drowned]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:elder_guardian
[minecraft.elder_guardian]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:ender_dragon
[minecraft.ender_dragon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:enderman
[minecraft.enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:endermite
[minecraft.endermite]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:evoker
[minecraft.evoker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:fox
[minecraft.fox]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:frog
[minecraft.frog]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:ghast
[minecraft.ghast]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:giant
[minecraft.giant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:glow_squid
[minecraft.glow_squid]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:goat
[minecraft.goat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:guardian
[minecraft.guardian]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:hoglin
[minecraft.hoglin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:horse
[minecraft.horse]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:husk
[minecraft.husk]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:illusioner
[minecraft.illusioner]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:iron_golem
[minecraft.iron_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:llama
[minecraft.llama]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:magma_cube
[minecraft.magma_cube]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:mooshroom
[minecraft.mooshroom]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:mule
[minecraft.mule]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:ocelot
[minecraft.ocelot]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:panda
[minecraft.panda]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:parrot
[minecraft.parrot]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:phantom
[minecraft.phantom]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:pig
[minecraft.pig]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:piglin
[minecraft.piglin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:piglin_brute
[minecraft.piglin_brute]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:pillager
[minecraft.pillager]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:polar_bear
[minecraft.polar_bear]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:pufferfish
[minecraft.pufferfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:rabbit
[minecraft.rabbit]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:ravager
[minecraft.ravager]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:salmon
[minecraft.salmon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:sheep
[minecraft.sheep]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:shulker
[minecraft.shulker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:silverfish
[minecraft.silverfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:skeleton
[minecraft.skeleton]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:skeleton_horse
[minecraft.skeleton_horse]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:slime
[minecraft.slime]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:sniffer
[minecraft.sniffer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:snow_golem
[minecraft.snow_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:spider
[minecraft.spider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:squid
[minecraft.squid]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:stray
[minecraft.stray]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:strider
[minecraft.strider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:tadpole
[minecraft.tadpole]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:trader_llama
[minecraft.trader_llama]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:tropical_fish
[minecraft.tropical_fish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:turtle
[minecraft.turtle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:vex
[minecraft.vex]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:villager
[minecraft.villager]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:vindicator
[minecraft.vindicator]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:wandering_trader
[minecraft.wandering_trader]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:warden
[minecraft.warden]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:witch
[minecraft.witch]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:wither
[minecraft.wither]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:wither_skeleton
[minecraft.wither_skeleton]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:wolf
[minecraft.wolf]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:zoglin
[minecraft.zoglin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:zombie
[minecraft.zombie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:zombie_horse
[minecraft.zombie_horse]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:zombie_villager
[minecraft.zombie_villager]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:zombified_piglin
[minecraft.zombified_piglin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the variantsandventures mod.
[variantsandventures]
#Spawning options for variantsandventures:gelid
[variantsandventures.gelid]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for variantsandventures:murk
[variantsandventures.murk]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for variantsandventures:thicket
[variantsandventures.thicket]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for variantsandventures:verdant
[variantsandventures.verdant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the betternether mod.
[betternether]
#Spawning options for betternether:naga_projectile
[betternether.naga_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for betternether:firefly
[betternether.firefly]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for betternether:hydrogen_jellyfish
[betternether.hydrogen_jellyfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for betternether:naga
[betternether.naga]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for betternether:flying_pig
[betternether.flying_pig]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for betternether:jungle_skeleton
[betternether.jungle_skeleton]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for betternether:skull
[betternether.skull]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the ribbits mod.
[ribbits]
#Spawning options for ribbits:ribbit
[ribbits.ribbit]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the supplementaries mod.
[supplementaries]
#Spawning options for supplementaries:pearl_marker
[supplementaries.pearl_marker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for supplementaries:dispenser_minecart
[supplementaries.dispenser_minecart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for supplementaries:hat_stand
[supplementaries.hat_stand]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for supplementaries:red_merchant
[supplementaries.red_merchant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for supplementaries:plunderer
[supplementaries.plunderer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for supplementaries:falling_urn
[supplementaries.falling_urn]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for supplementaries:falling_ash
[supplementaries.falling_ash]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for supplementaries:falling_sack
[supplementaries.falling_sack]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for supplementaries:brick_projectile
[supplementaries.brick_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for supplementaries:slimeball_projectile
[supplementaries.slimeball_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for supplementaries:bomb
[supplementaries.bomb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for supplementaries:cannonball
[supplementaries.cannonball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for supplementaries:rope_arrow
[supplementaries.rope_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for supplementaries:slingshot_projectile
[supplementaries.slingshot_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for supplementaries:cannon_boat
[supplementaries.cannon_boat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the corpse mod.
[corpse]
#Spawning options for corpse:corpse
[corpse.corpse]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the hearthandharvest mod.
[hearthandharvest]
#Spawning options for hearthandharvest:crow
[hearthandharvest.crow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the mowziesmobs mod.
[mowziesmobs]
#Spawning options for mowziesmobs:foliaath
[mowziesmobs.foliaath]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:baby_foliaath
[mowziesmobs.baby_foliaath]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:ferrous_wroughtnaut
[mowziesmobs.ferrous_wroughtnaut]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:umvuthana_follower_raptor
[mowziesmobs.umvuthana_follower_raptor]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:umvuthana_follower_player
[mowziesmobs.umvuthana_follower_player]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:umvuthana_crane_player
[mowziesmobs.umvuthana_crane_player]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:umvuthana
[mowziesmobs.umvuthana]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:umvuthana_raptor
[mowziesmobs.umvuthana_raptor]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:umvuthana_crane
[mowziesmobs.umvuthana_crane]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:umvuthi
[mowziesmobs.umvuthi]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:frostmaw
[mowziesmobs.frostmaw]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:grottol
[mowziesmobs.grottol]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:lantern
[mowziesmobs.lantern]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:naga
[mowziesmobs.naga]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:sculptor
[mowziesmobs.sculptor]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:bluff
[mowziesmobs.bluff]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:elokosa_follower_howler
[mowziesmobs.elokosa_follower_howler]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:elokosa_howler
[mowziesmobs.elokosa_howler]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:sunstrike
[mowziesmobs.sunstrike]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:solar_beam
[mowziesmobs.solar_beam]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:boulder_projectile
[mowziesmobs.boulder_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:rock_sling
[mowziesmobs.rock_sling]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:boulder_platform
[mowziesmobs.boulder_platform]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:boulder_platform_crumbling
[mowziesmobs.boulder_platform_crumbling]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:pillar
[mowziesmobs.pillar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:pillar_sculptor
[mowziesmobs.pillar_sculptor]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:pillar_piece
[mowziesmobs.pillar_piece]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:axe_attack
[mowziesmobs.axe_attack]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:ice_breath
[mowziesmobs.ice_breath]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:ice_ball
[mowziesmobs.ice_ball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:frozen_controller
[mowziesmobs.frozen_controller]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:dart
[mowziesmobs.dart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:poison_ball
[mowziesmobs.poison_ball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:super_nova
[mowziesmobs.super_nova]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:falling_block
[mowziesmobs.falling_block]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:block_swapper
[mowziesmobs.block_swapper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:block_swapper_tunneling
[mowziesmobs.block_swapper_tunneling]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:camera_shake
[mowziesmobs.camera_shake]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:fissure
[mowziesmobs.fissure]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:fissure_piece
[mowziesmobs.fissure_piece]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:earth_spike
[mowziesmobs.earth_spike]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the quark mod.
[quark]
#Spawning options for quark:quark_boat
[quark.quark_boat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for quark:quark_chest_boat
[quark.quark_chest_boat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for quark:crab
[quark.crab]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for quark:dyed_item_frame
[quark.dyed_item_frame]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for quark:forgotten
[quark.forgotten]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for quark:foxhound
[quark.foxhound]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for quark:glass_frame
[quark.glass_frame]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for quark:gravisand
[quark.gravisand]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for quark:parrot_egg
[quark.parrot_egg]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for quark:pickarang
[quark.pickarang]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for quark:flamerang
[quark.flamerang]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for quark:shiba
[quark.shiba]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for quark:skull_pike
[quark.skull_pike]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for quark:stoneling
[quark.stoneling]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for quark:stool
[quark.stool]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for quark:torch_arrow
[quark.torch_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for quark:toretoise
[quark.toretoise]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for quark:totem
[quark.totem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for quark:wraith
[quark.wraith]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for quark:soul_bead
[quark.soul_bead]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the betterend mod.
[betterend]
#Spawning options for betterend:dragonfly
[betterend.dragonfly]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for betterend:end_slime
[betterend.end_slime]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for betterend:end_fish
[betterend.end_fish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for betterend:shadow_walker
[betterend.shadow_walker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for betterend:cubozoa
[betterend.cubozoa]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for betterend:silk_moth
[betterend.silk_moth]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the crittersandcompanions mod.
[crittersandcompanions]
#Spawning options for crittersandcompanions:dragonfly
[crittersandcompanions.dragonfly]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = false
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = false
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = false
#Spawning options for crittersandcompanions:dumbo_octopus
[crittersandcompanions.dumbo_octopus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for crittersandcompanions:ferret
[crittersandcompanions.ferret]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for crittersandcompanions:grappling_hook
[crittersandcompanions.grappling_hook]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for crittersandcompanions:jumping_spider
[crittersandcompanions.jumping_spider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for crittersandcompanions:koi_fish
[crittersandcompanions.koi_fish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for crittersandcompanions:leaf_insect
[crittersandcompanions.leaf_insect]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for crittersandcompanions:otter
[crittersandcompanions.otter]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for crittersandcompanions:red_panda
[crittersandcompanions.red_panda]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for crittersandcompanions:sea_bunny
[crittersandcompanions.sea_bunny]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for crittersandcompanions:shima_enaga
[crittersandcompanions.shima_enaga]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the aether mod.
[aether]
#Spawning options for aether:phyg
[aether.phyg]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:flying_cow
[aether.flying_cow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:sheepuff
[aether.sheepuff]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:moa
[aether.moa]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:aerbunny
[aether.aerbunny]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:aerwhale
[aether.aerwhale]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:blue_swet
[aether.blue_swet]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:golden_swet
[aether.golden_swet]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:whirlwind
[aether.whirlwind]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:evil_whirlwind
[aether.evil_whirlwind]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:aechor_plant
[aether.aechor_plant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:cockatrice
[aether.cockatrice]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:zephyr
[aether.zephyr]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:mimic
[aether.mimic]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:sentry
[aether.sentry]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:slider
[aether.slider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:valkyrie
[aether.valkyrie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:valkyrie_queen
[aether.valkyrie_queen]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:fire_minion
[aether.fire_minion]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:sun_spirit
[aether.sun_spirit]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:skyroot_boat
[aether.skyroot_boat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:skyroot_chest_boat
[aether.skyroot_chest_boat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:cloud_minion
[aether.cloud_minion]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:cold_parachute
[aether.cold_parachute]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:golden_parachute
[aether.golden_parachute]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:floating_block
[aether.floating_block]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:tnt_present
[aether.tnt_present]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:zephyr_snowball
[aether.zephyr_snowball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:cloud_crystal
[aether.cloud_crystal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:fire_crystal
[aether.fire_crystal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:ice_crystal
[aether.ice_crystal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:thunder_crystal
[aether.thunder_crystal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:golden_dart
[aether.golden_dart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:poison_dart
[aether.poison_dart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:enchanted_dart
[aether.enchanted_dart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:poison_needle
[aether.poison_needle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:lightning_knife
[aether.lightning_knife]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for aether:hammer_projectile
[aether.hammer_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the deep_aether mod.
[deep_aether]
#Spawning options for deep_aether:boat
[deep_aether.boat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for deep_aether:chest_boat
[deep_aether.chest_boat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for deep_aether:quail_egg
[deep_aether.quail_egg]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for deep_aether:aerglow_fish
[deep_aether.aerglow_fish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for deep_aether:quail
[deep_aether.quail]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for deep_aether:venomite
[deep_aether.venomite]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for deep_aether:windfly
[deep_aether.windfly]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for deep_aether:eots_controller
[deep_aether.eots_controller]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for deep_aether:eots_segment
[deep_aether.eots_segment]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for deep_aether:wind_crystal
[deep_aether.wind_crystal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for deep_aether:fire_projectile
[deep_aether.fire_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for deep_aether:storm_arrow
[deep_aether.storm_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for deep_aether:venomite_bubble
[deep_aether.venomite_bubble]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for deep_aether:baby_zephyr
[deep_aether.baby_zephyr]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for deep_aether:gentle_wind
[deep_aether.gentle_wind]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the galosphere mod.
[galosphere]
#Spawning options for galosphere:palladium_bomb
[galosphere.palladium_bomb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for galosphere:sparkle
[galosphere.sparkle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = false
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = false
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = false
#Spawning options for galosphere:spectre
[galosphere.spectre]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for galosphere:glow_flare
[galosphere.glow_flare]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for galosphere:spectre_flare
[galosphere.spectre_flare]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for galosphere:specterpillar
[galosphere.specterpillar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for galosphere:spectator_vision
[galosphere.spectator_vision]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for galosphere:berserker
[galosphere.berserker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for galosphere:preserved
[galosphere.preserved]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for galosphere:pink_salt_pillar
[galosphere.pink_salt_pillar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for galosphere:pink_salt_shard
[galosphere.pink_salt_shard]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for galosphere:mole
[galosphere.mole]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for galosphere:rope_dart
[galosphere.rope_dart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for galosphere:weapon_rack
[galosphere.weapon_rack]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the dried_ghast mod.
[dried_ghast]
#Spawning options for dried_ghast:happy_ghast
[dried_ghast.happy_ghast]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for dried_ghast:ghastling
[dried_ghast.ghastling]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the bclib mod.
[bclib]
#Spawning options for bclib:chair
[bclib.chair]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the natures_spirit mod.
[natures_spirit]
#Spawning options for natures_spirit:cheese_arrow
[natures_spirit.cheese_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for natures_spirit:ns_boat
[natures_spirit.ns_boat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for natures_spirit:ns_chest_boat
[natures_spirit.ns_chest_boat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the farmersdelight mod.
[farmersdelight]
#Spawning options for farmersdelight:rotten_tomato
[farmersdelight.rotten_tomato]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the mynethersdelight mod.
[mynethersdelight]
#Spawning options for mynethersdelight:strider_rock
[mynethersdelight.strider_rock]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the cataclysm mod.
[cataclysm]
#Spawning options for cataclysm:ender_golem
[cataclysm.ender_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:ender_guardian
[cataclysm.ender_guardian]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:netherite_monstrosity
[cataclysm.netherite_monstrosity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:netherite_ministrosity
[cataclysm.netherite_ministrosity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:lava_bomb
[cataclysm.lava_bomb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:flare_bomb
[cataclysm.flare_bomb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:flame_jet
[cataclysm.flame_jet]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:lightning_storm
[cataclysm.lightning_storm]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:ignis
[cataclysm.ignis]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:ender_guardian_bullet
[cataclysm.ender_guardian_bullet]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:void_rune
[cataclysm.void_rune]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:abyss_mine
[cataclysm.abyss_mine]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:endermaptera
[cataclysm.endermaptera]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:deepling
[cataclysm.deepling]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:deepling_brute
[cataclysm.deepling_brute]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:deepling_angler
[cataclysm.deepling_angler]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:deepling_priest
[cataclysm.deepling_priest]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:deepling_warlock
[cataclysm.deepling_warlock]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:abyss_mark
[cataclysm.abyss_mark]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:lionfish
[cataclysm.lionfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:coral_golem
[cataclysm.coral_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:coralssus
[cataclysm.coralssus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:ignited_revenant
[cataclysm.ignited_revenant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:ignited_berserker
[cataclysm.ignited_berserker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:the_harbinger
[cataclysm.the_harbinger]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:the_watcher
[cataclysm.the_watcher]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:the_prowler
[cataclysm.the_prowler]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:the_leviathan
[cataclysm.the_leviathan]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:the_baby_leviathan
[cataclysm.the_baby_leviathan]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:void_scatter_arrow
[cataclysm.void_scatter_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:poison_dart
[cataclysm.poison_dart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:phantom_arrow
[cataclysm.phantom_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:phantom_halberd
[cataclysm.phantom_halberd]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:void_shard
[cataclysm.void_shard]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:blazing_bone
[cataclysm.blazing_bone]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:lionfish_spike
[cataclysm.lionfish_spike]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:urchin_spike
[cataclysm.urchin_spike]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:spark
[cataclysm.spark]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:screen_shake
[cataclysm.screen_shake]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:sky_color
[cataclysm.sky_color]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:cm_falling_block
[cataclysm.cm_falling_block]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:ignis_fireball
[cataclysm.ignis_fireball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:ignis_abyss_fireball
[cataclysm.ignis_abyss_fireball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:wither_smoke_effect
[cataclysm.wither_smoke_effect]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:lightning_area_effect
[cataclysm.lightning_area_effect]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:flame_strike
[cataclysm.flame_strike]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:bolt_strike
[cataclysm.bolt_strike]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:wave
[cataclysm.wave]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:storm_serpent
[cataclysm.storm_serpent]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:ashen_breath
[cataclysm.ashen_breath]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:wall_watcher
[cataclysm.wall_watcher]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:death_laser_beam
[cataclysm.death_laser_beam]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:abyss_blast
[cataclysm.abyss_blast]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:mini_abyss_blast
[cataclysm.mini_abyss_blast]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:portal_abyss_blast
[cataclysm.portal_abyss_blast]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:laser_beam
[cataclysm.laser_beam]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:wither_missile
[cataclysm.wither_missile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:wither_homing_missile
[cataclysm.wither_homing_missile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:wither_howitzer
[cataclysm.wither_howitzer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:accretion
[cataclysm.accretion]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:abyss_orb
[cataclysm.abyss_orb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:void_howitzer
[cataclysm.void_howitzer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:eye_of_dungeon
[cataclysm.eye_of_dungeon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:void_vortex
[cataclysm.void_vortex]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:the_leviathan_tongue
[cataclysm.the_leviathan_tongue]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:tidal_tentacle
[cataclysm.tidal_tentacle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:tidal_hook
[cataclysm.tidal_hook]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:scylla_ceraunus
[cataclysm.scylla_ceraunus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:player_ceraunus
[cataclysm.player_ceraunus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:brontes
[cataclysm.brontes]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:abyss_portal
[cataclysm.abyss_portal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:abyss_blast_portal
[cataclysm.abyss_blast_portal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:coral_spear
[cataclysm.coral_spear]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:coral_bardiche
[cataclysm.coral_bardiche]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:dimensional_rift
[cataclysm.dimensional_rift]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:amethyst_crab
[cataclysm.amethyst_crab]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:earthquake
[cataclysm.earthquake]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:amethyst_cluster_projectile
[cataclysm.amethyst_cluster_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:ancient_remnant
[cataclysm.ancient_remnant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:modern_remnant
[cataclysm.modern_remnant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:koboleton
[cataclysm.koboleton]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:kobolediator
[cataclysm.kobolediator]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:wadjet
[cataclysm.wadjet]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:sandstorm
[cataclysm.sandstorm]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:sandstorm_projectile
[cataclysm.sandstorm_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:cursed_sandstorm
[cataclysm.cursed_sandstorm]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:ancient_desert_stele
[cataclysm.ancient_desert_stele]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:maledictus
[cataclysm.maledictus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:draugr
[cataclysm.draugr]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:royal_draugr
[cataclysm.royal_draugr]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:elite_draugr
[cataclysm.elite_draugr]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:aptrgangr
[cataclysm.aptrgangr]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:axe_blade
[cataclysm.axe_blade]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:hippocamtus
[cataclysm.hippocamtus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:cindaria
[cataclysm.cindaria]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:clawdian
[cataclysm.clawdian]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:scylla
[cataclysm.scylla]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:urchinkin
[cataclysm.urchinkin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:drowned_host
[cataclysm.drowned_host]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:symbiocto
[cataclysm.symbiocto]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:octo_ink
[cataclysm.octo_ink]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:water_spear
[cataclysm.water_spear]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:lightning_spear
[cataclysm.lightning_spear]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the clutterbestiary mod.
[clutterbestiary]
#Spawning options for clutterbestiary:butterfly
[clutterbestiary.butterfly]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for clutterbestiary:chameleon
[clutterbestiary.chameleon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for clutterbestiary:echofin
[clutterbestiary.echofin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for clutterbestiary:mossbloom
[clutterbestiary.mossbloom]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for clutterbestiary:kiwi_bird
[clutterbestiary.kiwi_bird]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for clutterbestiary:emperor_penguin
[clutterbestiary.emperor_penguin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for clutterbestiary:beaver
[clutterbestiary.beaver]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for clutterbestiary:capybara
[clutterbestiary.capybara]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for clutterbestiary:crimson_newt
[clutterbestiary.crimson_newt]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for clutterbestiary:warped_newt
[clutterbestiary.warped_newt]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for clutterbestiary:ember_tortoise
[clutterbestiary.ember_tortoise]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for clutterbestiary:jellyfish
[clutterbestiary.jellyfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for clutterbestiary:manta_ray
[clutterbestiary.manta_ray]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for clutterbestiary:seahorse
[clutterbestiary.seahorse]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for clutterbestiary:potion_wasp
[clutterbestiary.potion_wasp]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for clutterbestiary:potion_sac
[clutterbestiary.potion_sac]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for clutterbestiary:dragonfly
[clutterbestiary.dragonfly]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for clutterbestiary:booplet
[clutterbestiary.booplet]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for clutterbestiary:koi
[clutterbestiary.koi]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for clutterbestiary:koi_eggs
[clutterbestiary.koi_eggs]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for clutterbestiary:river_turtle
[clutterbestiary.river_turtle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for clutterbestiary:coati
[clutterbestiary.coati]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for clutterbestiary:red_panda
[clutterbestiary.red_panda]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the golemoverhaul mod.
[golemoverhaul]
#Spawning options for golemoverhaul:barrel_golem
[golemoverhaul.barrel_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for golemoverhaul:candle_golem
[golemoverhaul.candle_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for golemoverhaul:coal_golem
[golemoverhaul.coal_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for golemoverhaul:hay_golem
[golemoverhaul.hay_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for golemoverhaul:honey_golem
[golemoverhaul.honey_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for golemoverhaul:kelp_golem
[golemoverhaul.kelp_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for golemoverhaul:netherite_golem
[golemoverhaul.netherite_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for golemoverhaul:slime_golem
[golemoverhaul.slime_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for golemoverhaul:terracotta_golem
[golemoverhaul.terracotta_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for golemoverhaul:candle_flame
[golemoverhaul.candle_flame]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for golemoverhaul:mud_ball
[golemoverhaul.mud_ball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for golemoverhaul:honey_blob
[golemoverhaul.honey_blob]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the goblintraders mod.
[goblintraders]
#Spawning options for goblintraders:goblin_trader
[goblintraders.goblin_trader]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goblintraders:vein_goblin_trader
[goblintraders.vein_goblin_trader]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the spell_engine mod.
[spell_engine]
#Spawning options for spell_engine:spell_projectile
[spell_engine.spell_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for spell_engine:spell_area_effect
[spell_engine.spell_area_effect]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the tide mod.
[tide]
#Spawning options for tide:fishing_bobber
[tide.fishing_bobber]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:fishing_bobber_accessor
[tide.fishing_bobber_accessor]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:star_arrow
[tide.star_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:loot_crate
[tide.loot_crate]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:slimy_salmon
[tide.slimy_salmon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:devils_hole_pupfish
[tide.devils_hole_pupfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:white_crappie
[tide.white_crappie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:marstilus
[tide.marstilus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:blossom_bass
[tide.blossom_bass]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:catfish
[tide.catfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:mackerel
[tide.mackerel]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:anglerfish
[tide.anglerfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:angelfish
[tide.angelfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:warped_guppy
[tide.warped_guppy]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:dripstone_darter
[tide.dripstone_darter]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:aquathorn
[tide.aquathorn]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:deep_blue
[tide.deep_blue]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:inferno_guppy
[tide.inferno_guppy]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:pike
[tide.pike]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:guppy
[tide.guppy]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:ash_perch
[tide.ash_perch]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:carp
[tide.carp]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:frostbite_flounder
[tide.frostbite_flounder]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:alpha_fish
[tide.alpha_fish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:mantyvern
[tide.mantyvern]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:bedrock_bug
[tide.bedrock_bug]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:vengeance
[tide.vengeance]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:dutchman_sock
[tide.dutchman_sock]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:endergazer
[tide.endergazer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:blue_neonfish
[tide.blue_neonfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:mooneye
[tide.mooneye]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:soulscale
[tide.soulscale]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:obsidian_pike
[tide.obsidian_pike]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:spore_stalker
[tide.spore_stalker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:amber_rockfish
[tide.amber_rockfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:ender_glider
[tide.ender_glider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:largemouth_bass
[tide.largemouth_bass]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:coelacanth
[tide.coelacanth]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:mahi_mahi
[tide.mahi_mahi]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:arapaima
[tide.arapaima]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:gilded_minnow
[tide.gilded_minnow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:sturgeon
[tide.sturgeon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:pale_clubfish
[tide.pale_clubfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:magma_mackerel
[tide.magma_mackerel]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:enderfin
[tide.enderfin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:brook_trout
[tide.brook_trout]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:cave_eel
[tide.cave_eel]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:sand_tiger_shark
[tide.sand_tiger_shark]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:anchovy
[tide.anchovy]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:great_white_shark
[tide.great_white_shark]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:voidseeker
[tide.voidseeker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:sailfish
[tide.sailfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:dragon_fish
[tide.dragon_fish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:witherfin
[tide.witherfin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:ocean_perch
[tide.ocean_perch]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:glowfish
[tide.glowfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:bluegill
[tide.bluegill]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:cave_crawler
[tide.cave_crawler]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:crimson_fangjaw
[tide.crimson_fangjaw]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:shadow_shark
[tide.shadow_shark]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:bedrock_tetra
[tide.bedrock_tetra]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:iron_tetra
[tide.iron_tetra]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:deep_grouper
[tide.deep_grouper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:sun_emblem
[tide.sun_emblem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:shadow_snapper
[tide.shadow_snapper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:chasm_eel
[tide.chasm_eel]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:elytrout
[tide.elytrout]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:sleepy_carp
[tide.sleepy_carp]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:pentapus
[tide.pentapus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:walleye
[tide.walleye]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:windbass
[tide.windbass]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:bull_shark
[tide.bull_shark]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:yellow_perch
[tide.yellow_perch]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:blazing_swordfish
[tide.blazing_swordfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:swordfish
[tide.swordfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:red_snapper
[tide.red_snapper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:lapis_lanternfish
[tide.lapis_lanternfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:luminescent_jellyfish
[tide.luminescent_jellyfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:red_40
[tide.red_40]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:neptune_koi
[tide.neptune_koi]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:crystal_shrimp
[tide.crystal_shrimp]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:volcano_tuna
[tide.volcano_tuna]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:violet_carp
[tide.violet_carp]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:smallmouth_bass
[tide.smallmouth_bass]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:echo_snapper
[tide.echo_snapper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:nephrosilu
[tide.nephrosilu]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:black_crappie
[tide.black_crappie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:shooting_starfish
[tide.shooting_starfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:tuna
[tide.tuna]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:snatcher_squid
[tide.snatcher_squid]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:crystalline_carp
[tide.crystalline_carp]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:saturn_cuttlefish
[tide.saturn_cuttlefish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:midas_fish
[tide.midas_fish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:rainbow_trout
[tide.rainbow_trout]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:snook
[tide.snook]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:chorus_cod
[tide.chorus_cod]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:judgment_fish
[tide.judgment_fish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:ember_koi
[tide.ember_koi]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:darkness_eater
[tide.darkness_eater]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:flounder
[tide.flounder]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:manta_ray
[tide.manta_ray]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:abyss_angler
[tide.abyss_angler]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:uranias_pisces
[tide.uranias_pisces]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:pluto_snail
[tide.pluto_snail]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:mirage_catfish
[tide.mirage_catfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tide:incandescent_larva
[tide.incandescent_larva]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the amendments mod.
[amendments]
#Spawning options for amendments:medium_dragon_fireball
[amendments.medium_dragon_fireball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for amendments:medium_fireball
[amendments.medium_fireball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for amendments:falling_lantern
[amendments.falling_lantern]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the decorative_blocks mod.
[decorative_blocks]
#Spawning options for decorative_blocks:dummy_entity
[decorative_blocks.dummy_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the bosses_of_mass_destruction mod.
[bosses_of_mass_destruction]
#Spawning options for bosses_of_mass_destruction:lich
[bosses_of_mass_destruction.lich]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for bosses_of_mass_destruction:blue_fireball
[bosses_of_mass_destruction.blue_fireball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for bosses_of_mass_destruction:comet
[bosses_of_mass_destruction.comet]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for bosses_of_mass_destruction:soul_star
[bosses_of_mass_destruction.soul_star]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for bosses_of_mass_destruction:charged_ender_pearl
[bosses_of_mass_destruction.charged_ender_pearl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for bosses_of_mass_destruction:obsidilith
[bosses_of_mass_destruction.obsidilith]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for bosses_of_mass_destruction:gauntlet
[bosses_of_mass_destruction.gauntlet]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for bosses_of_mass_destruction:void_blossom
[bosses_of_mass_destruction.void_blossom]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for bosses_of_mass_destruction:spore_ball
[bosses_of_mass_destruction.spore_ball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for bosses_of_mass_destruction:petal_blade
[bosses_of_mass_destruction.petal_blade]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the blueprint mod.
[blueprint]
#Spawning options for blueprint:boat
[blueprint.boat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for blueprint:chest_boat
[blueprint.chest_boat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for blueprint:falling_block
[blueprint.falling_block]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the boatload mod.
[boatload]
#Spawning options for boatload:furnace_boat
[boatload.furnace_boat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for boatload:large_boat
[boatload.large_boat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the friendsandfoes mod.
[friendsandfoes]
#Spawning options for friendsandfoes:copper_golem
[friendsandfoes.copper_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for friendsandfoes:crab
[friendsandfoes.crab]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for friendsandfoes:glare
[friendsandfoes.glare]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for friendsandfoes:iceologer
[friendsandfoes.iceologer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for friendsandfoes:illusioner
[friendsandfoes.illusioner]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for friendsandfoes:ice_chunk
[friendsandfoes.ice_chunk]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for friendsandfoes:mauler
[friendsandfoes.mauler]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for friendsandfoes:moobloom
[friendsandfoes.moobloom]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for friendsandfoes:rascal
[friendsandfoes.rascal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for friendsandfoes:tuff_golem
[friendsandfoes.tuff_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for friendsandfoes:wildfire
[friendsandfoes.wildfire]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for friendsandfoes:player_illusion
[friendsandfoes.player_illusion]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the endermanoverhaul mod.
[endermanoverhaul]
#Spawning options for endermanoverhaul:badlands_enderman
[endermanoverhaul.badlands_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:cave_enderman
[endermanoverhaul.cave_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:crimson_forest_enderman
[endermanoverhaul.crimson_forest_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:dark_oak_enderman
[endermanoverhaul.dark_oak_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:desert_enderman
[endermanoverhaul.desert_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:end_enderman
[endermanoverhaul.end_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:end_islands_enderman
[endermanoverhaul.end_islands_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:flower_fields_enderman
[endermanoverhaul.flower_fields_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:ice_spikes_enderman
[endermanoverhaul.ice_spikes_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:mushroom_fields_enderman
[endermanoverhaul.mushroom_fields_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:nether_wastes_enderman
[endermanoverhaul.nether_wastes_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:coral_enderman
[endermanoverhaul.coral_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:savanna_enderman
[endermanoverhaul.savanna_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:snowy_enderman
[endermanoverhaul.snowy_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:soulsand_valley_enderman
[endermanoverhaul.soulsand_valley_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:swamp_enderman
[endermanoverhaul.swamp_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:warped_forest_enderman
[endermanoverhaul.warped_forest_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:windswept_hills_enderman
[endermanoverhaul.windswept_hills_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:pet_enderman
[endermanoverhaul.pet_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:hammerhead_pet_enderman
[endermanoverhaul.hammerhead_pet_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:axolotl_pet_enderman
[endermanoverhaul.axolotl_pet_enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:scarab
[endermanoverhaul.scarab]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:spirit
[endermanoverhaul.spirit]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:ender_bullet
[endermanoverhaul.ender_bullet]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:corrupted_pearl
[endermanoverhaul.corrupted_pearl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:soul_pearl
[endermanoverhaul.soul_pearl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:ancient_pearl
[endermanoverhaul.ancient_pearl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:bubble_pearl
[endermanoverhaul.bubble_pearl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:summoner_pearl
[endermanoverhaul.summoner_pearl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:icy_pearl
[endermanoverhaul.icy_pearl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:crimson_pearl
[endermanoverhaul.crimson_pearl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for endermanoverhaul:warped_pearl
[endermanoverhaul.warped_pearl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the another_furniture mod.
[another_furniture]
#Spawning options for another_furniture:seat
[another_furniture.seat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the creeperoverhaul mod.
[creeperoverhaul]
#Spawning options for creeperoverhaul:jungle_creeper
[creeperoverhaul.jungle_creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for creeperoverhaul:bamboo_creeper
[creeperoverhaul.bamboo_creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for creeperoverhaul:desert_creeper
[creeperoverhaul.desert_creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for creeperoverhaul:badlands_creeper
[creeperoverhaul.badlands_creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for creeperoverhaul:hills_creeper
[creeperoverhaul.hills_creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for creeperoverhaul:savannah_creeper
[creeperoverhaul.savannah_creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for creeperoverhaul:mushroom_creeper
[creeperoverhaul.mushroom_creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for creeperoverhaul:swamp_creeper
[creeperoverhaul.swamp_creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for creeperoverhaul:dripstone_creeper
[creeperoverhaul.dripstone_creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for creeperoverhaul:cave_creeper
[creeperoverhaul.cave_creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for creeperoverhaul:dark_oak_creeper
[creeperoverhaul.dark_oak_creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for creeperoverhaul:spruce_creeper
[creeperoverhaul.spruce_creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for creeperoverhaul:beach_creeper
[creeperoverhaul.beach_creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for creeperoverhaul:snowy_creeper
[creeperoverhaul.snowy_creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for creeperoverhaul:ocean_creeper
[creeperoverhaul.ocean_creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for creeperoverhaul:birch_creeper
[creeperoverhaul.birch_creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the create mod.
[create]
#Spawning options for create:contraption
[create.contraption]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for create:stationary_contraption
[create.stationary_contraption]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for create:gantry_contraption
[create.gantry_contraption]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for create:carriage_contraption
[create.carriage_contraption]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for create:super_glue
[create.super_glue]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for create:crafting_blueprint
[create.crafting_blueprint]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for create:potato_projectile
[create.potato_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for create:seat
[create.seat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for create:package
[create.package]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the paladins mod.
[paladins]
#Spawning options for paladins:barrier
[paladins.barrier]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for paladins:battle_banner
[paladins.battle_banner]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the alexsmobs mod.
[alexsmobs]
#Spawning options for alexsmobs:grizzly_bear
[alexsmobs.grizzly_bear]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:roadrunner
[alexsmobs.roadrunner]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:bone_serpent
[alexsmobs.bone_serpent]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:bone_serpent_part
[alexsmobs.bone_serpent_part]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:gazelle
[alexsmobs.gazelle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:crocodile
[alexsmobs.crocodile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:fly
[alexsmobs.fly]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:hummingbird
[alexsmobs.hummingbird]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:orca
[alexsmobs.orca]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:sunbird
[alexsmobs.sunbird]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:gorilla
[alexsmobs.gorilla]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:crimson_mosquito
[alexsmobs.crimson_mosquito]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:mosquito_spit
[alexsmobs.mosquito_spit]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:rattlesnake
[alexsmobs.rattlesnake]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:endergrade
[alexsmobs.endergrade]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:hammerhead_shark
[alexsmobs.hammerhead_shark]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:shark_tooth_arrow
[alexsmobs.shark_tooth_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:lobster
[alexsmobs.lobster]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:komodo_dragon
[alexsmobs.komodo_dragon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:capuchin_monkey
[alexsmobs.capuchin_monkey]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:tossed_item
[alexsmobs.tossed_item]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:centipede_head
[alexsmobs.centipede_head]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:centipede_body
[alexsmobs.centipede_body]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:centipede_tail
[alexsmobs.centipede_tail]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:warped_toad
[alexsmobs.warped_toad]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:moose
[alexsmobs.moose]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:mimicube
[alexsmobs.mimicube]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:raccoon
[alexsmobs.raccoon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:blobfish
[alexsmobs.blobfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:seal
[alexsmobs.seal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:cockroach
[alexsmobs.cockroach]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:cockroach_egg
[alexsmobs.cockroach_egg]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:shoebill
[alexsmobs.shoebill]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:elephant
[alexsmobs.elephant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:soul_vulture
[alexsmobs.soul_vulture]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:snow_leopard
[alexsmobs.snow_leopard]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:spectre
[alexsmobs.spectre]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:crow
[alexsmobs.crow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:alligator_snapping_turtle
[alexsmobs.alligator_snapping_turtle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:mungus
[alexsmobs.mungus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:mantis_shrimp
[alexsmobs.mantis_shrimp]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:guster
[alexsmobs.guster]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:sand_shot
[alexsmobs.sand_shot]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:gust
[alexsmobs.gust]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:warped_mosco
[alexsmobs.warped_mosco]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:hemolymph
[alexsmobs.hemolymph]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:straddler
[alexsmobs.straddler]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:stradpole
[alexsmobs.stradpole]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:straddleboard
[alexsmobs.straddleboard]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:emu
[alexsmobs.emu]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:emu_egg
[alexsmobs.emu_egg]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:platypus
[alexsmobs.platypus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:dropbear
[alexsmobs.dropbear]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:tasmanian_devil
[alexsmobs.tasmanian_devil]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:kangaroo
[alexsmobs.kangaroo]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:cachalot_whale
[alexsmobs.cachalot_whale]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:cachalot_echo
[alexsmobs.cachalot_echo]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:leafcutter_ant
[alexsmobs.leafcutter_ant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:enderiophage
[alexsmobs.enderiophage]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:enderiophage_rocket
[alexsmobs.enderiophage_rocket]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:bald_eagle
[alexsmobs.bald_eagle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:tiger
[alexsmobs.tiger]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:tarantula_hawk
[alexsmobs.tarantula_hawk]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:void_worm
[alexsmobs.void_worm]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:void_worm_part
[alexsmobs.void_worm_part]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:void_worm_shot
[alexsmobs.void_worm_shot]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:void_portal
[alexsmobs.void_portal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:frilled_shark
[alexsmobs.frilled_shark]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:mimic_octopus
[alexsmobs.mimic_octopus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:seagull
[alexsmobs.seagull]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:froststalker
[alexsmobs.froststalker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:ice_shard
[alexsmobs.ice_shard]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:tusklin
[alexsmobs.tusklin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:laviathan
[alexsmobs.laviathan]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:cosmaw
[alexsmobs.cosmaw]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:toucan
[alexsmobs.toucan]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:maned_wolf
[alexsmobs.maned_wolf]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:anaconda
[alexsmobs.anaconda]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:anaconda_part
[alexsmobs.anaconda_part]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:vine_lasso
[alexsmobs.vine_lasso]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:anteater
[alexsmobs.anteater]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:rocky_roller
[alexsmobs.rocky_roller]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:flutter
[alexsmobs.flutter]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:pollen_ball
[alexsmobs.pollen_ball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:gelada_monkey
[alexsmobs.gelada_monkey]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:jerboa
[alexsmobs.jerboa]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:terrapin
[alexsmobs.terrapin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:comb_jelly
[alexsmobs.comb_jelly]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:cosmic_cod
[alexsmobs.cosmic_cod]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:bunfungus
[alexsmobs.bunfungus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:bison
[alexsmobs.bison]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:giant_squid
[alexsmobs.giant_squid]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:squid_grapple
[alexsmobs.squid_grapple]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:sea_bear
[alexsmobs.sea_bear]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:devils_hole_pupfish
[alexsmobs.devils_hole_pupfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:catfish
[alexsmobs.catfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:flying_fish
[alexsmobs.flying_fish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:skelewag
[alexsmobs.skelewag]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:rain_frog
[alexsmobs.rain_frog]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:potoo
[alexsmobs.potoo]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:mudskipper
[alexsmobs.mudskipper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:mud_ball
[alexsmobs.mud_ball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:rhinoceros
[alexsmobs.rhinoceros]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:sugar_glider
[alexsmobs.sugar_glider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:farseer
[alexsmobs.farseer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:skreecher
[alexsmobs.skreecher]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:underminer
[alexsmobs.underminer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:murmur
[alexsmobs.murmur]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:murmur_head
[alexsmobs.murmur_head]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:tendon_segment
[alexsmobs.tendon_segment]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:skunk
[alexsmobs.skunk]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:fart
[alexsmobs.fart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:banana_slug
[alexsmobs.banana_slug]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:blue_jay
[alexsmobs.blue_jay]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:caiman
[alexsmobs.caiman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:triops
[alexsmobs.triops]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true