Files
Reimagined/shaderpacks/Reimagined - Low/shaders/lib/materials/materialHandling/materialDefines.glsl
T
2026-05-07 21:38:27 +03:00

10 lines
416 B
GLSL

#if !(defined DH_TERRAIN || defined DH_WATER)
#define BLOCK_LAVA_DEFINE mat == 10068 || mat == 10070
#define BLOCK_LAVA_STILL_DEFINE mat == 10068
#define BLOCK_LEAVES_SEASONS_DEFINE mat == 10009 || mat == 10011
#else
#define BLOCK_LAVA_DEFINE mat == DH_BLOCK_LAVA
#define BLOCK_LAVA_STILL_DEFINE mat == DH_BLOCK_LAVA
#define BLOCK_LEAVES_SEASONS_DEFINE mat == DH_BLOCK_LEAVES
#endif