Files
Reimagined/shaderpacks/Reimagined - Low/shaders/lib/shaderSettings/entityMaterials.glsl
T
2026-05-07 21:38:27 +03:00

9 lines
261 B
GLSL

#ifndef ENTITY_MATERIALS_SETTINGS_FILE
#define ENTITY_MATERIALS_SETTINGS_FILE
//#define GLOWING_ARMOR_TRIM
//#define SITUATIONAL_GLOWING_TRIMS
#define END_CRYSTAL_EMISSION 1.0 //[0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2 1.3 1.4 1.5]
#endif