Files
Reimagined/shaderpacks/Reimagined - High/shaders/lib/voxelization/SSBOs/blockDataBuffer.glsl
T
2026-05-07 21:38:27 +03:00

6 lines
165 B
GLSL

#extension GL_ARB_shader_storage_buffer_object : enable
layout(std430, binding = 0) SSBO_QUALIFIER buffer blockDataBuffer {
uvec4 data[];
} blockDataSSBO;