7 lines
143 B
GLSL
7 lines
143 B
GLSL
smoothnessG = pow2(dot(color.rgb, color.rgb)) * 0.105;
|
|
smoothnessD = smoothnessG;
|
|
|
|
#ifdef COATED_TEXTURES
|
|
noiseFactor = 0.77;
|
|
#endif
|