Files
Reimagined/shaderpacks/Reimagined - Low/shaders/lib/materials/specificMaterials/planks/darkOakPlanks.glsl
T
2026-05-07 21:38:27 +03:00

7 lines
129 B
GLSL

smoothnessG = dot(color.rgb, vec3(0.2));
smoothnessD = smoothnessG;
#ifdef COATED_TEXTURES
noiseFactor = 0.66;
#endif