19 lines
970 B
GLSL
19 lines
970 B
GLSL
animation = min(starter * 0.3, 0.1) * 10.0;
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beginTextM(2, vec2(510, 413));
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text.bgCol = vec4(0.0, 0.0, 0.0, 0.5);
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text.fgCol = vec4(1.0, 0.0, 1.0, 1.0);
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printString((_N, _e, _w, _space, _E, _u, _p, _h, _o, _r, _i, _a, _space, _P, _a, _t, _c, _h, _e, _s, _space, _U, _p, _d, _a, _t, _e, _colon));
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text.fgCol = vec4(1.0, 0.0, 0.0, 1.0);
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printString((CURRENT_EUPHORIA_PATCHES_VERSION));
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text.fgCol = vec4(1.0, 1.0, 1.0, 1.0);
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printString((_space, _minus, _gt, _space));
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text.fgCol = vec4(0.0, 1.0, 0.0, 1.0);
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printString((NEXT_EUPHORIA_PATCHES_VERSION));
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printLine();
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text.fgCol = vec4(1.0, 1.0, 1.0, 1.0);
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printString((_D, _o, _w, _n, _l, _o, _a, _d, _colon, _space, _e, _u, _p, _h, _o, _r, _i, _a, _p, _a, _t, _c, _h, _e, _s, _dot, _c, _o, _m, _slash, _d, _o, _w, _n, _l, _o, _a, _d));
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printLine();
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vec3 textColor = color.rgb;
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endText(textColor);
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color.rgb = mix(textColor, color.rgb, animation);
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