Enhance AIImages mod with settings support and improved UI for image generation. Update localized strings in English and Russian for better clarity. Refactor code for better organization and maintainability.
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46
Source/AIImages/Models/PawnAppearanceData.cs
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46
Source/AIImages/Models/PawnAppearanceData.cs
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using System.Collections.Generic;
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using RimWorld;
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using UnityEngine;
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using Verse;
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namespace AIImages.Models
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{
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/// <summary>
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/// Модель данных внешности персонажа для генерации промптов
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/// </summary>
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public class PawnAppearanceData
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{
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public string Name { get; set; }
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public Gender Gender { get; set; }
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public int Age { get; set; }
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public string BodyType { get; set; }
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public Color SkinColor { get; set; }
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public string HairStyle { get; set; }
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public Color HairColor { get; set; }
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public List<Trait> Traits { get; set; }
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public List<ApparelData> Apparel { get; set; }
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public PawnAppearanceData()
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{
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Traits = new List<Trait>();
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Apparel = new List<ApparelData>();
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}
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}
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/// <summary>
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/// Данные об одежде персонажа
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/// </summary>
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public class ApparelData
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{
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public string Label { get; set; }
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public string Material { get; set; }
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public QualityCategory? Quality { get; set; }
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public Color Color { get; set; }
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public string LayerType { get; set; }
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public int Durability { get; set; }
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public int MaxDurability { get; set; }
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public float DurabilityPercent =>
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MaxDurability > 0 ? (float)Durability / MaxDurability : 1f;
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}
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}
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