Enhance AIImages mod with settings support and improved UI for image generation. Update localized strings in English and Russian for better clarity. Refactor code for better organization and maintainability.

This commit is contained in:
Leonid Pershin
2025-10-26 18:09:30 +03:00
parent 990c8695b7
commit 0f60721162
17 changed files with 1907 additions and 335 deletions

View File

@@ -0,0 +1,183 @@
using System.Collections.Generic;
using System.Linq;
using System.Text;
using AIImages.Models;
using RimWorld;
using Verse;
namespace AIImages.Services
{
/// <summary>
/// Сервис для извлечения и описания данных о внешности персонажа
/// </summary>
public class PawnDescriptionService : IPawnDescriptionService
{
public PawnAppearanceData ExtractAppearanceData(Pawn pawn)
{
if (pawn?.story == null)
return null;
var data = new PawnAppearanceData
{
Name = pawn.Name?.ToStringShort ?? "Unknown",
Gender = pawn.gender,
Age = pawn.ageTracker.AgeBiologicalYears,
BodyType = pawn.story.bodyType?.defName,
SkinColor = pawn.story.SkinColor,
HairStyle = pawn.story.hairDef?.label,
HairColor = pawn.story.HairColor,
};
// Извлекаем черты характера
if (pawn.story.traits?.allTraits != null)
{
data.Traits.AddRange(pawn.story.traits.allTraits);
}
// Извлекаем одежду
if (pawn.apparel?.WornApparel != null)
{
foreach (var apparel in pawn.apparel.WornApparel)
{
var apparelData = new ApparelData
{
Label = apparel.def.label,
Material = apparel.Stuff?.label,
Color = apparel.DrawColor,
LayerType = apparel.def.apparel?.LastLayer.ToString(),
Durability = apparel.HitPoints,
MaxDurability = apparel.MaxHitPoints,
};
if (apparel.TryGetQuality(out QualityCategory quality))
{
apparelData.Quality = quality;
}
data.Apparel.Add(apparelData);
}
}
return data;
}
public string GetAppearanceDescription(Pawn pawn)
{
if (pawn?.story == null)
return "AIImages.Appearance.NoInfo".Translate();
StringBuilder sb = new StringBuilder();
// Пол
sb.AppendLine("AIImages.Appearance.Gender".Translate(pawn.gender.GetLabel()));
// Возраст
sb.AppendLine("AIImages.Appearance.Age".Translate(pawn.ageTracker.AgeBiologicalYears));
// Тип тела
if (pawn.story.bodyType != null)
{
sb.AppendLine(
"AIImages.Appearance.BodyType".Translate(pawn.story.bodyType.defName)
);
}
// Цвет кожи (с умным описанием)
if (pawn.story.SkinColor != null)
{
string skinDescription = ColorDescriptionService.GetSkinToneDescription(
pawn.story.SkinColor
);
sb.AppendLine("AIImages.Appearance.SkinTone".Translate(skinDescription));
}
// Волосы
if (pawn.story.hairDef != null)
{
sb.AppendLine("AIImages.Appearance.Hairstyle".Translate(pawn.story.hairDef.label));
if (pawn.story.HairColor != null)
{
string hairColorDescription = ColorDescriptionService.GetHairColorDescription(
pawn.story.HairColor
);
sb.AppendLine(
"AIImages.Appearance.HairColorDesc".Translate(hairColorDescription)
);
}
}
// Черты характера
if (pawn.story.traits?.allTraits != null && pawn.story.traits.allTraits.Any())
{
sb.AppendLine("\n" + "AIImages.Appearance.Traits".Translate());
foreach (var trait in pawn.story.traits.allTraits)
{
sb.AppendLine($" • {trait.LabelCap}");
}
}
return sb.ToString();
}
public string GetApparelDescription(Pawn pawn)
{
if (pawn?.apparel == null)
return "AIImages.Apparel.NoInfo".Translate();
StringBuilder sb = new StringBuilder();
List<Apparel> wornApparel = pawn.apparel.WornApparel;
if (wornApparel == null || !wornApparel.Any())
{
sb.AppendLine("AIImages.Apparel.NoClothes".Translate());
}
else
{
sb.AppendLine("AIImages.Apparel.ListHeader".Translate(wornApparel.Count) + "\n");
foreach (Apparel apparel in wornApparel)
{
FormatApparelItem(sb, apparel);
}
}
return sb.ToString();
}
private void FormatApparelItem(StringBuilder sb, Apparel apparel)
{
sb.AppendLine($"• {apparel.LabelCap}");
if (apparel.TryGetQuality(out QualityCategory quality))
{
sb.AppendLine("AIImages.Apparel.Quality".Translate(quality.GetLabel()));
}
if (apparel.Stuff != null)
{
sb.AppendLine("AIImages.Apparel.Material".Translate(apparel.Stuff.LabelCap));
}
if (apparel.HitPoints < apparel.MaxHitPoints)
{
int percentage = (int)((float)apparel.HitPoints / apparel.MaxHitPoints * 100);
sb.AppendLine(
"AIImages.Apparel.Durability".Translate(
apparel.HitPoints,
apparel.MaxHitPoints,
percentage
)
);
}
if (apparel.DrawColor != UnityEngine.Color.white)
{
string colorDesc = ColorDescriptionService.GetApparelColorDescription(
apparel.DrawColor
);
sb.AppendLine("AIImages.Apparel.ColorDesc".Translate(colorDesc));
}
sb.AppendLine();
}
}
}