# AI Images - Defs Documentation This folder contains XML definition files that allow you to easily customize art styles and image size presets without recompiling the mod. ## Art Style Definitions (ArtStyleDefs.xml) Art styles define how images should be generated, including prompts, quality tags, and negative prompts. ### Structure ```xml ArtStyle_MyStyle Description of the style style keywords here things to avoid additional quality tags true true 100 ``` ### Fields - **defName**: Unique identifier (must start with `ArtStyle_`) - **label**: Display name shown in the UI - **description**: Tooltip text explaining the style - **positivePrompt**: Keywords added to the positive prompt (e.g., "photorealistic, 8k uhd") - **negativePrompt**: Keywords added to the negative prompt (e.g., "cartoon, anime") - **qualityTags**: Style-specific quality tags - **addBaseQualityTags**: If true, adds "highly detailed, professional, masterpiece, best quality" - **addBaseNegativePrompts**: If true, adds base negative prompts like "ugly, deformed, low quality" - **sortOrder**: Determines order in the UI (lower numbers appear first) ### Example: Custom Watercolor Style ```xml ArtStyle_Watercolor Soft watercolor painting style watercolor painting, soft colors, flowing paint, artistic photograph, digital art, sharp edges traditional art, paper texture true true 65 ``` ## Image Size Presets (ImageSizePresetDefs.xml) Image size presets provide quick buttons for common image dimensions. ### Structure ```xml Size_1024x1024 1024 1024 Square 30 ``` ### Fields - **defName**: Unique identifier (should start with `Size_`) - **label**: Display text on the button - **width**: Image width in pixels - **height**: Image height in pixels - **category**: Grouping category (Square, Portrait, Landscape, or custom) - **sortOrder**: Determines button order (lower numbers appear first) ### Example: Ultra-wide Size ```xml Size_2048x1024 2048 1024 Ultrawide 95 ``` ## Adding Custom Definitions 1. **Create a new XML file** in the `Defs` folder 2. **Start with the XML header**: ```xml ``` 3. **Add your definitions** using the structures above 4. **Restart RimWorld** to load the new definitions ## Tips - Keep `defName` unique to avoid conflicts - Use descriptive `label` values for the UI - Adjust `sortOrder` to organize items logically - Test your prompts with different characters to ensure good results - For art styles, experiment with different combinations of tags - Consider using existing styles as templates ## Compatibility These definitions are compatible with other mods. If another mod adds art styles or size presets, they will all appear together in the UI. ## Troubleshooting - **Style doesn't appear**: Check that `defName` is unique and starts with `ArtStyle_` - **Size preset missing**: Verify the XML syntax and that `defName` starts with `Size_` - **Prompts not working**: Make sure prompts are in English and follow Stable Diffusion prompt syntax - **XML errors**: Use an XML validator to check your file for syntax errors