Localise the UI into Russian and English, switchable without a restart
Strings move into Localization/Strings.resx plus a Russian satellite. XAML uses
a {l:Loc Key} markup extension that yields a binding through the localizer's
indexer rather than a resolved string, so changing the language raises
PropertyChanged for the indexer and every caption in the app re-reads at once.
Resolving strings once at load would have been simpler and would have needed an
app restart to take effect.
Three places where this is more than a string swap:
Russian has three plural forms, so counted messages are assembled from .One /
.Few / .Many keys via Localizer.Plural instead of "{0} records" with an English
plural glued on. "1 запись", "3 записи", "7 записей".
Enum captions in pickers go through LocalizedOption<T>. A value converter would
resolve the caption once and never notice a language change; the wrapper keeps
identity on the enum value so the selection survives, while the label follows
the localizer. It needed a non-generic base for DataTemplate x:DataType, since
Avalonia 12 compiles bindings by default and cannot infer one for an open
generic.
Text originating in the domain would otherwise have stayed English under a
Russian UI — the screenshots showed exactly that. AvParser.Core still knows
nothing about languages: ParseError now carries a Code and Arguments, and the UI
translates Parse.Error.{Code} with a fallback to the English message. Parser
names work the same way (Parser.{id}.Name falling back to DisplayName), which
keeps "add a parser = one registration line" true — an untranslated parser shows
its own name rather than a missing-key marker.
Both .resx files are generated from one table so a key cannot exist in one and
be missing from the other, and the tests assert that, plus no blank translations
and identical {0} placeholder sets — a translation that drops a placeholder
throws at runtime rather than merely reading oddly. A headless test switches
language on a live shell and asserts the rendered text changes without the tree
being rebuilt.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 5
parent
9bf2ea5532
commit
8b552470b7
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using Avalonia;
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using Avalonia.Controls;
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using Avalonia.Headless.XUnit;
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using Avalonia.Threading;
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using Avalonia.VisualTree;
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using AvParser.Core.Settings;
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using AvParser.UI.Localization;
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using AvParser.UI.Navigation;
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using AvParser.UI.ViewModels;
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using AvParser.UI.Views;
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using ReactiveUI.Primitives.Concurrency;
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namespace AvParser.UI.HeadlessTests;
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public sealed class LocalizationViewTests : IDisposable
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{
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/// <summary>Leaves the localizer where the rest of the assembly expects it.</summary>
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public void Dispose() => Localizer.Instance.SetLanguage(AppLanguage.English);
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private static (ShellView View, ShellViewModel ViewModel) ShowShell()
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{
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var navigation = new NavigationService([new FakePage("Page.Dashboard"), new FakePage("Page.Parse")]);
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var viewModel = new ShellViewModel(navigation, new FakeThemeService(), ImmediateSequencer.Instance);
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var view = new ShellView { DataContext = viewModel };
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new Window
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{
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Width = 1400,
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Height = 800,
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Content = view,
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}.Show();
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Dispatcher.UIThread.RunJobs();
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return (view, viewModel);
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}
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private static IReadOnlyList<string> RailLabels(Visual view) =>
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[
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.. view.GetVisualDescendants()
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.OfType<TextBlock>()
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.Where(block => block.Classes.Contains("navLabel"))
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.Select(block => block.Text ?? string.Empty),
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];
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[AvaloniaFact]
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public void Rendered_text_follows_the_language_without_rebuilding_the_view()
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{
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Localizer.Instance.SetLanguage(AppLanguage.English);
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var (view, _) = ShowShell();
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var english = RailLabels(view);
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english.ShouldBe(["Dashboard", "Parse"]);
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Localizer.Instance.SetLanguage(AppLanguage.Russian);
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Dispatcher.UIThread.RunJobs();
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// The same controls, not a rebuilt tree: this is the whole point of binding through the
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// localizer's indexer rather than resolving strings once at load.
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RailLabels(view).ShouldBe(["Обзор", "Разбор"]);
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}
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[AvaloniaFact]
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public void The_title_bar_follows_the_language_too()
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{
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Localizer.Instance.SetLanguage(AppLanguage.English);
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var (view, viewModel) = ShowShell();
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var title = view.GetVisualDescendants().OfType<TextBlock>().Single(block => block.Name == "ShellTitle");
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title.Text.ShouldBe("Dashboard");
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Localizer.Instance.SetLanguage(AppLanguage.Russian);
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Dispatcher.UIThread.RunJobs();
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viewModel.Title.ShouldBe("Обзор");
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title.Text.ShouldBe("Обзор");
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}
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[AvaloniaFact]
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public void Loc_markup_resolves_a_static_caption()
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{
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Localizer.Instance.SetLanguage(AppLanguage.Russian);
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var (view, _) = ShowShell();
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// Tooltips come from {l:Loc} rather than from a view model, so they exercise the markup
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// extension itself.
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var toggle = view.GetVisualDescendants().OfType<Button>().Single(button => button.Name == "PaneToggle");
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ToolTip.GetTip(toggle).ShouldBe("Показать или скрыть навигацию");
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}
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}
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