Implement tiled multiplayer city simulation and scaling stages
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@@ -9,11 +9,25 @@
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"dev": "node build.mjs --serve",
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"build": "node build.mjs",
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"typecheck": "tsc -p .",
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"cli": "tsx scripts/cli.ts"
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"cli": "tsx scripts/cli.ts",
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"export-city": "tsx tools/export/index.ts",
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"demo": "tsx tools/demo.ts",
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"proto:generate": "buf generate",
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"server:dev": "node tools/rust.mjs run --manifest-path server/Cargo.toml --bin citygen-server",
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"server:release": "node tools/rust.mjs run --release --manifest-path server/Cargo.toml --bin citygen-server",
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"server:test": "node tools/rust.mjs test --manifest-path server/Cargo.toml",
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"server:load": "node tools/rust.mjs run --release --manifest-path server/Cargo.toml --bin load",
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"server:bots": "tsx tools/load-bots.ts"
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},
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"devDependencies": {
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"@bufbuild/buf": "^1.75.0",
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"@bufbuild/protoc-gen-es": "^2.16.0",
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"esbuild": "^0.28.0",
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"tsx": "^4.19.0",
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"typescript": "^5.6.0"
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},
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"dependencies": {
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"@bufbuild/protobuf": "^2.16.0",
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"@noble/hashes": "^2.4.0"
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}
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}
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