Implement tiled multiplayer city simulation and scaling stages
This commit is contained in:
1 parent
3d4b29fedf
commit
3b1fcd996a
53 files changed
+7354
-13
No files matched your search
@@ -0,0 +1,5 @@
|
||||
fn main() {
|
||||
std::env::set_var("PROTOC", protoc_bin_vendored::protoc_bin_path().unwrap());
|
||||
prost_build::compile_protos(&["../proto/city.proto"], &["../proto"]).unwrap();
|
||||
println!("cargo:rerun-if-changed=../proto/city.proto");
|
||||
}
|
||||
Reference in new issue
Block a user