Implement tiled multiplayer city simulation and scaling stages

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mrleo1nid committed 2026-10-30 22:06:56 +03:00
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commit 3b1fcd996a
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fn main() {
std::env::set_var("PROTOC", protoc_bin_vendored::protoc_bin_path().unwrap());
prost_build::compile_protos(&["../proto/city.proto"], &["../proto"]).unwrap();
println!("cargo:rerun-if-changed=../proto/city.proto");
}