Refactor game structure and update project settings for 2D gameplay. Removed the game stub scene, introduced a new vault scene, and organized game scripts into distinct files for grid management, rendering, and scene control. Updated input actions for camera movement and changed rendering method to Mobile for better performance.
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@@ -15,12 +15,10 @@ const WINDOW_MODE_LABELS: Array[String] = ["Оконный", "Без рамки"
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## Действия, доступные для переназначения, и их подписи в UI.
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const ACTION_LABELS := {
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"move_forward": "Вперёд",
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"move_back": "Назад",
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"move_left": "Влево",
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"move_right": "Вправо",
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"jump": "Прыжок",
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"sprint": "Бег",
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"move_left": "Камера влево",
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"move_right": "Камера вправо",
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"move_up": "Камера вверх",
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"move_down": "Камера вниз",
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"interact": "Взаимодействие",
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"pause": "Пауза",
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}
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