Remove unused assets and update project configuration. Deleted obsolete files including CLAUDE.md, README.md, default_bus_layout.tres, and various background images. Updated .editorconfig and .gitignore for improved project organization and asset management.
@@ -2,23 +2,3 @@ root = true
|
||||
|
||||
[*]
|
||||
charset = utf-8
|
||||
end_of_line = lf
|
||||
insert_final_newline = true
|
||||
trim_trailing_whitespace = true
|
||||
|
||||
# GDScript требует табов для отступов.
|
||||
[*.{gd,gdshader}]
|
||||
indent_style = tab
|
||||
indent_size = 4
|
||||
|
||||
# Сцены и ресурсы Godot редактирует сам — не трогаем пробелы.
|
||||
[*.{tscn,tres,godot,import,uid}]
|
||||
trim_trailing_whitespace = false
|
||||
insert_final_newline = false
|
||||
|
||||
[*.{md,yml,yaml,json}]
|
||||
indent_style = space
|
||||
indent_size = 2
|
||||
|
||||
[*.md]
|
||||
trim_trailing_whitespace = false
|
||||
|
||||
@@ -22,6 +22,16 @@ data_*/
|
||||
*.csproj.user
|
||||
*.sln.DotSettings.user
|
||||
|
||||
# --- Сырьё ассетов ----------------------------------------------------------
|
||||
# Скачанные наборы целиком: 130 МБ, из них нужны только GLB. Используемое
|
||||
# переносится в assets/kits/, а это остаётся локальным складом.
|
||||
kits/
|
||||
|
||||
# --- Сырьё генерации --------------------------------------------------------
|
||||
# Черновики из нейросети: тяжёлые, их много, в сборку не идут.
|
||||
ai-input/*
|
||||
!ai-input/README.md
|
||||
|
||||
# --- Локальные настройки инструментов ---------------------------------------
|
||||
.claude/settings.local.json
|
||||
.vscode/
|
||||
|
||||
@@ -1,151 +0,0 @@
|
||||
# CLAUDE.md
|
||||
|
||||
Заметки для агентов, работающих с этим репозиторием.
|
||||
|
||||
## Что это за проект
|
||||
|
||||
Двумерная игра с видом сбоку на Godot 4.7. Референс — Fallout Shelter: разрез убежища,
|
||||
комнаты в сетке, жители. **Игра полностью 2D.** Новые игровые сцены — на `Node2D`/`Control`;
|
||||
3D-узлам в проекте места нет. Рендерер при этом Forward+ — так решил владелец проекта,
|
||||
не переключайте его без явной просьбы.
|
||||
|
||||
## Работа через MCP, а не через файлы
|
||||
|
||||
В проекте включён плагин `addons/godot_ai`, редактор Godot обычно запущен и подключён.
|
||||
Сцены и ресурсы правьте инструментами MCP (`scene_manage`, `ui_manage`, `node_create`,
|
||||
`theme_manage`, `resource_manage`), а не редактированием `.tscn` руками — иначе открытый
|
||||
редактор перезапишет изменения при сохранении.
|
||||
|
||||
Скрипты — через `script_create` / `script_patch`: они возвращают диагностику парсера сразу.
|
||||
|
||||
Проверять результат — `project_run` + `editor_screenshot(source="game")`. Ввод в запущенную
|
||||
игру шлётся через `game_manage(op="input_key")`; **`input_action` не двигает фокус Control-ов**,
|
||||
для навигации по UI нужны настоящие события клавиш.
|
||||
|
||||
### Известные особенности
|
||||
|
||||
- `node_set_property` не принимает целочисленный `0` — используйте `batch_execute`
|
||||
с командой `set_property`.
|
||||
- Правка скрипта, который зарегистрирован автозагрузкой, даёт в ответе
|
||||
`GDScript reload failed with error code 43`. Это неудачная горячая перезагрузка в редакторе,
|
||||
а не ошибка разбора: проверяйте `logs_read(source="editor")`, игра при этом запускается чисто.
|
||||
- `project_manage(op="settings_set")` отказывается менять `application/run/main_scene`.
|
||||
- Большие `ui_manage(op="build_layout")` иногда не доезжают целиком — стройте дерево
|
||||
несколькими вызовами поменьше.
|
||||
- Запуск из редактора отдаёт встроенное окно: `Embedded window can't be resized` в логе — норма.
|
||||
|
||||
## Конвенции кода
|
||||
|
||||
- Отступы — табы (см. `.editorconfig`), статическая типизация везде, где возможно.
|
||||
- Комментарии и весь UI-текст — по-русски; имена узлов, файлов, методов, сигналов — по-английски.
|
||||
- Комментарий объясняет **почему**, а не пересказывает код.
|
||||
- Приватные члены — с подчёркиванием: `_card`, `_focus_first_button()`.
|
||||
- Документирующие комментарии `##` — на классах, сигналах и неочевидных методах.
|
||||
|
||||
## Архитектура UI
|
||||
|
||||
- Единая тема `themes/main_menu.theme.tres` на корне каждого экрана. Цвета в узлах не хардкодим.
|
||||
- Экран = сцена со своим скриптом, наружу торчат `open()` / `close()` и сигнал `closed`.
|
||||
- Оверлеи центрируются `CenterContainer`, а **не** пресетом `center`: пресет ставит левый
|
||||
верхний угол карточки в центр экрана. Та же ловушка у `bottom_wide` — он прижимает к нижнему
|
||||
краю *верх* панели, и она уезжает за экран; для нижней панели используйте `MarginContainer`
|
||||
во весь экран + `HBoxContainer` с `size_flags_vertical = SIZE_SHRINK_END` у содержимого.
|
||||
- Контейнеры не раскладывают скрытые узлы — после `visible = true` нужен
|
||||
`await get_tree().process_frame`, прежде чем читать `size` (например, для `pivot_offset`).
|
||||
- Наведение мышью делается фокусом (`mouse_entered` → `grab_focus`), чтобы у мыши и клавиатуры
|
||||
была одна подсветка.
|
||||
|
||||
## Игровой слой
|
||||
|
||||
Файлы в `scripts/game/` разделены по принципу «данные и правила отдельно, отрисовка отдельно».
|
||||
|
||||
Модель и правила — без узлов и без `_draw()`:
|
||||
|
||||
- `vault_grid.gd` — сетка и комнаты. Сюда идут типы комнат, размещение, ресурсы.
|
||||
Вертикальное смещение бункера под землю — константа `DEPTH`, её учитывают и
|
||||
`cell_rect()`, и `cell_at()`, поэтому картинка и попадание мышью не разъезжаются.
|
||||
- `game_clock.gd` — игровые дата и время, скорость, своя пауза. Такт наружу — сигнал
|
||||
`minute_passed`; темп задаётся `MINUTES_PER_SECOND`.
|
||||
- `weather_system.gd` — тип погоды, матрица переходов и плавная смена параметров.
|
||||
Такт берёт у часов, поэтому стоит вместе с паузой. Форма осадков решается
|
||||
температурой, а не месяцем: у нуля дождь становится снегом.
|
||||
- `climate.gd` — сезонная норма температуры и ветра (средняя полоса Европы).
|
||||
Перечисление погоды сюда не тянем — вышла бы циклическая ссылка.
|
||||
- `sky_cycle.gd` — палитра неба по часу суток, положение солнца и луны. Чистые вычисления.
|
||||
|
||||
Отрисовка — только `_draw()`, читают модель и ничего не решают:
|
||||
|
||||
- `sky_view.gd` — градиент неба, звёзды, светила.
|
||||
- `surface_view.gd` — поверхность: горы, холмы, деревья, облака, осадки.
|
||||
- `vault_view.gd` — разрез: порода, корпус, шахта, комнаты, будка входа.
|
||||
|
||||
`vault_scene.gd` связывает всё это с камерой и HUD и держит контракт сохранения.
|
||||
|
||||
Новый тип комнаты добавляется одной записью в `VaultGrid.KINDS`: кнопка в панели строительства
|
||||
и подсчёт ресурсов подхватятся сами. Новый тип погоды — записью в `WeatherSystem.KINDS`
|
||||
плюс строкой в `TRANSITIONS`.
|
||||
|
||||
### Текстуры фона
|
||||
|
||||
**Ловушка с плиткой.** `draw_texture_rect(tex, rect, tile = true)` повторяет
|
||||
текстуру в её натуральную величину и **по обеим осям**. Если растянуть
|
||||
прямоугольник ради масштаба, текстура просто уложится в него несколько раз, и
|
||||
на стыке копий пойдёт горизонтальная полоса через весь экран. Плюс при
|
||||
`texture_repeat = ENABLED` фильтрация на краю подмешивает противоположный край
|
||||
текстуры — ещё одна тонкая линия.
|
||||
|
||||
Поэтому полосы пейзажа кладутся плитками вручную. При этом важен ещё один
|
||||
момент: крайние столбцы пикселей у этих текстур полупрозрачные от сглаживания,
|
||||
и встык они складываются дважды, давая **вертикальную** линию. Отсюда
|
||||
`EDGE_INSET` — плитки рисуются через `draw_texture_rect_region()` с отступом
|
||||
в пиксель с каждой стороны, плюс пиксель нахлёста. Повтор на узле выключен.
|
||||
|
||||
`background/` — набор Kenney Background Elements. Два стиля, и они не взаимозаменяемы:
|
||||
`PNG/Flat/*` — бледные, почти белые силуэты, их место на дальних планах, где цвет всё равно
|
||||
задаётся тонировкой; `PNG/*` — цветные спрайты для ближнего плана. Перепутать легко: деревья
|
||||
из Flat на переднем плане выглядят выцветшими.
|
||||
|
||||
## Консоль разработчика
|
||||
|
||||
Открывается тильдой или F1 в любой сцене, работает и на паузе. Сама об игре
|
||||
ничего не знает: команды регистрируют сцены через `DevConsole.register(...)`,
|
||||
и они умирают вместе со сценой — консоль выбрасывает команду, когда её
|
||||
`Callable` протухает.
|
||||
|
||||
Команды игровой сцены живут в `vault_scene.gd`, в разделе «Команды консоли»:
|
||||
`stats`, `time`, `date`, `speed`, `weather`, `temp`, `wind`, `build`, `wipe`.
|
||||
У погоды есть латинские ключи (`snow`, `rain`, …) — набирать русские названия
|
||||
с латинской раскладки посреди отладки неудобно.
|
||||
|
||||
### Файловый мост — как выполнять команды из MCP
|
||||
|
||||
Набрать команду через `game_manage(op="input_key")` нельзя: внедрённые события
|
||||
доносят до `LineEdit` код клавиши, но не символ. Enter при этом проходит — то
|
||||
есть дело не в фокусе. Поэтому в консоли есть мост через файлы в `user://`
|
||||
(только `OS.is_debug_build()`, в релиз не попадает):
|
||||
|
||||
```bash
|
||||
DIR="$APPDATA/Godot/app_userdata/GWorld"
|
||||
printf 'weather storm\ntemp -3\nstats\n' > "$DIR/console_in.txt"
|
||||
cat "$DIR/console_log.txt"
|
||||
```
|
||||
|
||||
Консоль опрашивает `console_in.txt` четыре раза в секунду, выполняет строки и
|
||||
удаляет файл. Весь вывод дублируется в `console_log.txt`, который
|
||||
перезаписывается на каждый запуск игры. Работает и с закрытой консолью, и на
|
||||
паузе.
|
||||
|
||||
## Автозагрузки
|
||||
|
||||
`GameSettings` (`GameSettingsService`), `SaveManager` (`SaveManagerService`)
|
||||
и `DevConsole` (сцена `scenes/ui/dev_console.tscn`).
|
||||
У обеих есть `class_name`: константы, перечисления и типы берём через него, экземпляр —
|
||||
через `get_node("/root/...")`. Имя автозагрузки редактор не резолвит без перезапуска проекта.
|
||||
|
||||
Контракт сохранения игровой сцены описан в [README.md](README.md).
|
||||
|
||||
## Проверка
|
||||
|
||||
Изменения в UI считаются сделанными только после запуска и скриншота. Логи смотреть в обоих
|
||||
источниках: `logs_read(source="game")` и `logs_read(source="editor")` — ошибки загрузки скриптов
|
||||
попадают только во второй.
|
||||
@@ -1,125 +0,0 @@
|
||||
# G-WORLD
|
||||
|
||||
Двумерная игра с видом сбоку на Godot 4.7. Референс по подаче и структуре — **Fallout Shelter**:
|
||||
разрез убежища, комнаты в сетке, жители, которых расселяют по этажам, и мир, реагирующий на
|
||||
решения игрока.
|
||||
|
||||
> Статус: ранняя альфа. Готов каркас меню и первый игровой слой — сетка комнат в разрезе.
|
||||
|
||||
---
|
||||
|
||||
## Что уже работает
|
||||
|
||||
| Часть | Файл | Что умеет |
|
||||
|---|---|---|
|
||||
| Убежище | `scenes/game/vault.tscn` | разрез на 6 этажей, лифтовая шахта, строительство и снос комнат, сводка ресурсов |
|
||||
| Главное меню | `scenes/ui/main_menu.tscn` | анимированный фон на шейдере, появление по стаггеру, единая подсветка для мыши и клавиатуры |
|
||||
| Настройки | `scenes/ui/settings_menu.tscn` | видео, звук, переназначение клавиш; сохраняется в `user://settings.cfg` |
|
||||
| Пауза | `scenes/ui/pause_menu.tscn` | останавливает дерево, переиспользует экраны настроек и сохранений |
|
||||
| Сохранения | `scenes/ui/save_menu.tscn` | 6 слотов с миниатюрами, датой и наигранным временем, запись/чтение/удаление |
|
||||
|
||||
Экраны настроек и сохранений — отдельные сцены, вложенные инстансами и в главное меню, и в паузу.
|
||||
Дублирования нет: правка в одном месте видна везде.
|
||||
|
||||
## Игровой слой
|
||||
|
||||
Убежище разделено на три части, чтобы графику можно было заменить, не трогая логику:
|
||||
|
||||
- **`vault_grid.gd`** (`VaultGrid`) — модель: сетка 9×6, список комнат, правила размещения,
|
||||
баланс ресурсов, сериализация. Ни одного узла, ни одной отрисовки.
|
||||
- **`vault_view.gd`** (`VaultView`) — весь `_draw()`: небо, порода, шахта, комнаты, призрак
|
||||
строительства. Пока рисуется процедурно — ассетов нет. Появится графика — меняется только
|
||||
этот файл.
|
||||
- **`vault_scene.gd`** — связывает модель, вид, камеру и HUD, реализует контракт сохранения.
|
||||
|
||||
Управление: **ЛКМ** — построить или снести, **ПКМ/СКМ** — тащить вид, **колесо** — зум,
|
||||
**WASD / стрелки** — прокрутка, **Esc** — пауза.
|
||||
|
||||
Типы комнат и их баланс ресурсов заданы одним словарём `VaultGrid.KINDS` — новый тип добавляется
|
||||
одной записью, кнопка в панели строительства и подсчёт ресурсов подхватываются сами.
|
||||
|
||||
## Требования
|
||||
|
||||
- **Godot 4.7** (Forward+, .NET-сборка не обязательна — код на GDScript)
|
||||
- Windows / Linux / macOS
|
||||
|
||||
## Запуск
|
||||
|
||||
Откройте папку проекта в Godot и нажмите F5 — главная сцена уже прописана
|
||||
(`res://scenes/ui/main_menu.tscn`).
|
||||
|
||||
## Структура
|
||||
|
||||
```
|
||||
scenes/
|
||||
ui/ main_menu, settings_menu, pause_menu, save_menu
|
||||
game/ vault.tscn — убежище
|
||||
scripts/
|
||||
autoload/ game_settings.gd, save_manager.gd
|
||||
ui/ по скрипту на экран
|
||||
game/ vault_grid.gd, vault_view.gd, vault_camera.gd, vault_scene.gd
|
||||
shaders/ menu_background.gdshader + материал
|
||||
themes/ main_menu.theme.tres — единая тема всех экранов
|
||||
default_bus_layout.tres — шины микшера: Master → Music, SFX
|
||||
```
|
||||
|
||||
## Соглашения
|
||||
|
||||
**Тема.** Все экраны наследуют `themes/main_menu.theme.tres`. Цвета не прописываются в узлах:
|
||||
акцент `#2ee6c5`, второй акцент `#7b6bf5`, текст `#dbe7f0`, приглушённый `#8fa5ba`.
|
||||
Локальные `theme_override_*` — только там, где элемент должен отличаться намеренно.
|
||||
|
||||
**Язык.** Интерфейс и комментарии — русские, имена узлов, файлов и методов — английские.
|
||||
|
||||
**Автозагрузки.**
|
||||
|
||||
- `GameSettings` (`GameSettingsService`) — настройки: чтение, применение к движку, `user://settings.cfg`
|
||||
- `SaveManager` (`SaveManagerService`) — слоты сохранений в `user://saves/`
|
||||
|
||||
У обеих есть `class_name`: константы и типы берутся через него, экземпляр — через
|
||||
`get_node("/root/GameSettings")`. Так редактор резолвит имена без перезапуска проекта.
|
||||
|
||||
**Контракт игровой сцены.** Чтобы сцена умела сохраняться:
|
||||
|
||||
```gdscript
|
||||
func _ready() -> void:
|
||||
add_to_group(SaveManagerService.PERSIST_GROUP)
|
||||
SaveManager.begin_session(scene_file_path)
|
||||
|
||||
func save_data() -> Dictionary:
|
||||
return {"...": ...}
|
||||
|
||||
func load_data(data: Dictionary) -> void:
|
||||
...
|
||||
```
|
||||
|
||||
`SaveManager` обходит группу `persistent`, собирает словари по путям узлов и пишет JSON.
|
||||
Миниатюра слота — кадр, снятый в момент вызова паузы, до показа оверлея.
|
||||
|
||||
**Действия ввода** (`project.godot` → Input Map): `move_left`, `move_right`, `move_up`,
|
||||
`move_down` (прокрутка камеры), `interact`, `pause`. Переназначаются в настройках; список
|
||||
в UI строится из `GameSettingsService.ACTION_LABELS`, так что новое действие нужно добавить
|
||||
и туда.
|
||||
|
||||
**Рендерер** — Forward+ (по умолчанию). Для чистой 2D он избыточен, но оставляет запас на
|
||||
3D-вставки и продвинутый пост-процессинг. Если понадобится максимальная лёгкость и веб-экспорт,
|
||||
осмысленный переход — не Mobile, а Compatibility (OpenGL); смена требует перезапуска редактора.
|
||||
|
||||
**Слияния.** `.tscn` и `.tres` — текстовые, но построчный авто-мердж по ним даёт мусор.
|
||||
Конфликтующие сцены лучше разрешать, открывая обе версии в редакторе, а не в diff-вьювере.
|
||||
|
||||
## Что дальше
|
||||
|
||||
- [x] Игровой слой на 2D: сетка комнат в разрезе, вид сбоку
|
||||
- [ ] Жители: найм, характеристики, расселение по комнатам
|
||||
- [ ] Время и производство: ресурсы должны копиться, а не только считаться в сводке
|
||||
- [ ] Слияние одинаковых соседних комнат, как в референсе
|
||||
- [ ] Стоимость строительства и ограничение по ресурсам
|
||||
- [ ] Графика вместо процедурной отрисовки в `vault_view.gd`
|
||||
- [ ] Звук: подключить шины Music и SFX
|
||||
- [ ] Лицензия не выбрана
|
||||
|
||||
## Лицензия
|
||||
|
||||
Не определена. Плагин `addons/godot_ai` поставляется со своей лицензией — см.
|
||||
`addons/godot_ai/LICENSE`.
|
||||
|
Before Width: | Height: | Size: 2.2 KiB |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://mscqw1hbwjs"
|
||||
path="res://.godot/imported/castle.png-678a6a26bd20d931fc49c854400a7be6.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/castle.png"
|
||||
dest_files=["res://.godot/imported/castle.png-678a6a26bd20d931fc49c854400a7be6.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 1.9 KiB |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://xxxpuoynpmu3"
|
||||
path="res://.godot/imported/castle_wall.png-5126657ca7f62d0ae18be322dcd377e7.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/castle_wall.png"
|
||||
dest_files=["res://.godot/imported/castle_wall.png-5126657ca7f62d0ae18be322dcd377e7.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 1.5 KiB |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bcg35d418c5jh"
|
||||
path="res://.godot/imported/cloud1.png-5311b9fca17a1e4f3eae44bd967d8199.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/cloud1.png"
|
||||
dest_files=["res://.godot/imported/cloud1.png-5311b9fca17a1e4f3eae44bd967d8199.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 1.5 KiB |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://chh2lmiudlngc"
|
||||
path="res://.godot/imported/cloud2.png-fd1dd135d91b308a4dc314027363f908.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/cloud2.png"
|
||||
dest_files=["res://.godot/imported/cloud2.png-fd1dd135d91b308a4dc314027363f908.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 1.4 KiB |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://c20n75nym56ax"
|
||||
path="res://.godot/imported/cloud3.png-228a528a6b8b74c8a58e371803e9a64c.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/cloud3.png"
|
||||
dest_files=["res://.godot/imported/cloud3.png-228a528a6b8b74c8a58e371803e9a64c.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 1.6 KiB |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://10rf7xpgfwfv"
|
||||
path="res://.godot/imported/cloud4.png-428730c8fc4e585bb127bccdf4a715a6.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/cloud4.png"
|
||||
dest_files=["res://.godot/imported/cloud4.png-428730c8fc4e585bb127bccdf4a715a6.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 1.8 KiB |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://t75wnvswc200"
|
||||
path="res://.godot/imported/cloud5.png-5c7a16aaebbfedb8ffab4242400bedec.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/cloud5.png"
|
||||
dest_files=["res://.godot/imported/cloud5.png-5c7a16aaebbfedb8ffab4242400bedec.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 1.9 KiB |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://drjd66fll3dv8"
|
||||
path="res://.godot/imported/cloud6.png-886dd3cacd10f87ef76d36dbaa0afe5e.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/cloud6.png"
|
||||
dest_files=["res://.godot/imported/cloud6.png-886dd3cacd10f87ef76d36dbaa0afe5e.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 1.5 KiB |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bqcha5gi5x4pp"
|
||||
path="res://.godot/imported/cloud7.png-18bc01ba26d850a54df5415814caaa35.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/cloud7.png"
|
||||
dest_files=["res://.godot/imported/cloud7.png-18bc01ba26d850a54df5415814caaa35.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 1.4 KiB |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dwuf1b7c1vog2"
|
||||
path="res://.godot/imported/cloud8.png-d5ea1fd0efb1ccdb3fa62148babca56c.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/cloud8.png"
|
||||
dest_files=["res://.godot/imported/cloud8.png-d5ea1fd0efb1ccdb3fa62148babca56c.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 1.4 KiB |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://d6k86j06k4j1"
|
||||
path="res://.godot/imported/cloud9.png-1d4f84ce348cd8550a45b7585518354f.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/cloud9.png"
|
||||
dest_files=["res://.godot/imported/cloud9.png-1d4f84ce348cd8550a45b7585518354f.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 4.6 KiB |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cx2y55thtupkc"
|
||||
path="res://.godot/imported/clouds1.png-55b937dcc43843e2cccbce7c2fbab329.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/clouds1.png"
|
||||
dest_files=["res://.godot/imported/clouds1.png-55b937dcc43843e2cccbce7c2fbab329.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 4.7 KiB |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://6hnnpnkn5gop"
|
||||
path="res://.godot/imported/clouds2.png-f6e156b79b57bfe2081c6e8fb3a6d3c4.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/clouds2.png"
|
||||
dest_files=["res://.godot/imported/clouds2.png-f6e156b79b57bfe2081c6e8fb3a6d3c4.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 1.2 KiB |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dgqag72gh328n"
|
||||
path="res://.godot/imported/fence.png-13cb175293ef88283a922b5c1b2f2d50.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/fence.png"
|
||||
dest_files=["res://.godot/imported/fence.png-13cb175293ef88283a922b5c1b2f2d50.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 961 B |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://k4hkq88eiqvr"
|
||||
path="res://.godot/imported/fence_piece.png-9393591e3fdc15a93ecdd0de480159ec.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/fence_piece.png"
|
||||
dest_files=["res://.godot/imported/fence_piece.png-9393591e3fdc15a93ecdd0de480159ec.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 408 B |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://ci0itjn8j0d21"
|
||||
path="res://.godot/imported/grass1.png-4b6d7b03e5e2a4a189dcc1889393dbf2.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/grass1.png"
|
||||
dest_files=["res://.godot/imported/grass1.png-4b6d7b03e5e2a4a189dcc1889393dbf2.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 480 B |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cobi4muoqmv4s"
|
||||
path="res://.godot/imported/grass2.png-c40212f35c169ec4ec82f5a5c7733f9f.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/grass2.png"
|
||||
dest_files=["res://.godot/imported/grass2.png-c40212f35c169ec4ec82f5a5c7733f9f.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 2.5 KiB |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://ryfutxbudleo"
|
||||
path="res://.godot/imported/hills1.png-4e39a42e6b7e9dd461468ef57670e945.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/hills1.png"
|
||||
dest_files=["res://.godot/imported/hills1.png-4e39a42e6b7e9dd461468ef57670e945.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 2.5 KiB |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bnjgplg4w8ttx"
|
||||
path="res://.godot/imported/hills2.png-55b73f981872b12370b2725f339e40f9.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/hills2.png"
|
||||
dest_files=["res://.godot/imported/hills2.png-55b73f981872b12370b2725f339e40f9.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 617 B |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://b0e8u6j2853y2"
|
||||
path="res://.godot/imported/house_front_short.png-800deb930a4249803191b9e94f6907ee.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/house_front_short.png"
|
||||
dest_files=["res://.godot/imported/house_front_short.png-800deb930a4249803191b9e94f6907ee.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 699 B |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://b71vdv6ckvdbo"
|
||||
path="res://.godot/imported/house_front_tall.png-eb22afaad34f37770b18ca6e3ecf145c.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/house_front_tall.png"
|
||||
dest_files=["res://.godot/imported/house_front_tall.png-eb22afaad34f37770b18ca6e3ecf145c.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 605 B |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://ch14p5q3q7k0j"
|
||||
path="res://.godot/imported/house_side_short.png-bdc2de53613a9903db4dbaeb81af2dd9.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/house_side_short.png"
|
||||
dest_files=["res://.godot/imported/house_side_short.png-bdc2de53613a9903db4dbaeb81af2dd9.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 731 B |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://ckkgehd6d8t1d"
|
||||
path="res://.godot/imported/house_side_tall.png-d399cf9243fa358bcd23351aebb00cbc.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/house_side_tall.png"
|
||||
dest_files=["res://.godot/imported/house_side_tall.png-d399cf9243fa358bcd23351aebb00cbc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 2.4 KiB |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dorjnn2hoql3"
|
||||
path="res://.godot/imported/mountain1.png-350eb87d503706cbc9e53ea6eab1da68.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/mountain1.png"
|
||||
dest_files=["res://.godot/imported/mountain1.png-350eb87d503706cbc9e53ea6eab1da68.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 1.9 KiB |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cfym1h1c2d4it"
|
||||
path="res://.godot/imported/mountain2.png-52e8b669b1b41b5c10ceeeacabef80e7.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/mountain2.png"
|
||||
dest_files=["res://.godot/imported/mountain2.png-52e8b669b1b41b5c10ceeeacabef80e7.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 3.0 KiB |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://4ma6x77xpq23"
|
||||
path="res://.godot/imported/mountain3.png-8bc7432f3fbf8eefb2030e681477fe9b.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/mountain3.png"
|
||||
dest_files=["res://.godot/imported/mountain3.png-8bc7432f3fbf8eefb2030e681477fe9b.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 1.4 KiB |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bplaebj0at8bx"
|
||||
path="res://.godot/imported/piramid.png-3798954272314b6a335d3fb254f260cf.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/piramid.png"
|
||||
dest_files=["res://.godot/imported/piramid.png-3798954272314b6a335d3fb254f260cf.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 3.6 KiB |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cksxoi6tgbus3"
|
||||
path="res://.godot/imported/pointy_mountains.png-70064c9643c700ef842ea1e9c044b4d4.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/pointy_mountains.png"
|
||||
dest_files=["res://.godot/imported/pointy_mountains.png-70064c9643c700ef842ea1e9c044b4d4.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 5.6 KiB |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://caxsuh5cc88jk"
|
||||
path="res://.godot/imported/sky.png-a0f2893f18903862446d872f819b9bfa.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/sky.png"
|
||||
dest_files=["res://.godot/imported/sky.png-a0f2893f18903862446d872f819b9bfa.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 1.0 KiB |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://rn5psoacd23t"
|
||||
path="res://.godot/imported/temple.png-82f853279eb3a0f73669bffc3dd3beb1.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/temple.png"
|
||||
dest_files=["res://.godot/imported/temple.png-82f853279eb3a0f73669bffc3dd3beb1.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 1.1 KiB |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://jbw820jb2lq2"
|
||||
path="res://.godot/imported/tower.png-9f6b23697dab55fdb648390721af1bcd.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/tower.png"
|
||||
dest_files=["res://.godot/imported/tower.png-9f6b23697dab55fdb648390721af1bcd.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 2.0 KiB |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://btaykngydndm1"
|
||||
path="res://.godot/imported/tree01.png-84d6b4e17fc453aa3a8d672eba443ab0.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/tree01.png"
|
||||
dest_files=["res://.godot/imported/tree01.png-84d6b4e17fc453aa3a8d672eba443ab0.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 1.7 KiB |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://4i7ffa0bibdc"
|
||||
path="res://.godot/imported/tree02.png-373acfcc18461a16e0ccb3af5927d284.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/tree02.png"
|
||||
dest_files=["res://.godot/imported/tree02.png-373acfcc18461a16e0ccb3af5927d284.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 844 B |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dx0idbgnmp1db"
|
||||
path="res://.godot/imported/tree03.png-3c2121550a7a830d289c8f3e05e893d5.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/tree03.png"
|
||||
dest_files=["res://.godot/imported/tree03.png-3c2121550a7a830d289c8f3e05e893d5.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 1.7 KiB |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://e55le2ftanho"
|
||||
path="res://.godot/imported/tree04.png-0f7e68ea78d66c5a68940e4532f15abb.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/tree04.png"
|
||||
dest_files=["res://.godot/imported/tree04.png-0f7e68ea78d66c5a68940e4532f15abb.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 968 B |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://ddtypm4imxwcx"
|
||||
path="res://.godot/imported/tree05.png-1400fd182f60cef84026602865049150.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/tree05.png"
|
||||
dest_files=["res://.godot/imported/tree05.png-1400fd182f60cef84026602865049150.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 738 B |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cekbcyy1lrwhb"
|
||||
path="res://.godot/imported/tree06.png-54556e0e0931c7afb096028214756e5d.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/tree06.png"
|
||||
dest_files=["res://.godot/imported/tree06.png-54556e0e0931c7afb096028214756e5d.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 1.9 KiB |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://ckkbsuy71l7rj"
|
||||
path="res://.godot/imported/tree07.png-263ad82c88f4e99903c73bfcb1f6cbc5.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/tree07.png"
|
||||
dest_files=["res://.godot/imported/tree07.png-263ad82c88f4e99903c73bfcb1f6cbc5.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 970 B |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://i2xvmxsyok7x"
|
||||
path="res://.godot/imported/tree08.png-04e5e5b109ccca8e96668e1c09829f49.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/tree08.png"
|
||||
dest_files=["res://.godot/imported/tree08.png-04e5e5b109ccca8e96668e1c09829f49.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 922 B |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://kbfhdxgovgd3"
|
||||
path="res://.godot/imported/tree09.png-3fa5fe6b6a8ebdd6e7091e183b519f9f.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/tree09.png"
|
||||
dest_files=["res://.godot/imported/tree09.png-3fa5fe6b6a8ebdd6e7091e183b519f9f.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 946 B |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dsoqgr6357x2i"
|
||||
path="res://.godot/imported/tree10.png-242f6f4b8c45e49cb6e05db75c12ae57.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/tree10.png"
|
||||
dest_files=["res://.godot/imported/tree10.png-242f6f4b8c45e49cb6e05db75c12ae57.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 2.1 KiB |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://c1f6b4mdyne41"
|
||||
path="res://.godot/imported/tree11.png-8c92bfaed8319d122224232782e26182.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/tree11.png"
|
||||
dest_files=["res://.godot/imported/tree11.png-8c92bfaed8319d122224232782e26182.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 1.7 KiB |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://ckk3bflclhxg5"
|
||||
path="res://.godot/imported/tree12.png-275cf602759ccbd84b5de593b6412bae.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/tree12.png"
|
||||
dest_files=["res://.godot/imported/tree12.png-275cf602759ccbd84b5de593b6412bae.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 1.7 KiB |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://7avjovxtvyil"
|
||||
path="res://.godot/imported/tree13.png-3723212c1be90438491f8c14c91c765b.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/Flat/tree13.png"
|
||||
dest_files=["res://.godot/imported/tree13.png-3723212c1be90438491f8c14c91c765b.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 4.1 KiB |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://caw6a3nky25ji"
|
||||
path="res://.godot/imported/castle_beige.png-0df04216df6dabd501d3874d02edd4c3.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/castle_beige.png"
|
||||
dest_files=["res://.godot/imported/castle_beige.png-0df04216df6dabd501d3874d02edd4c3.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 4.1 KiB |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://flk1qdp50i8a"
|
||||
path="res://.godot/imported/castle_grey.png-707cf2a25f1c2691aa4580cef2603bd9.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/castle_grey.png"
|
||||
dest_files=["res://.godot/imported/castle_grey.png-707cf2a25f1c2691aa4580cef2603bd9.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 3.1 KiB |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bf0v4wcedk6uu"
|
||||
path="res://.godot/imported/castle_wall.png-4191aeadd014f6dffb268a9df45ab972.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/castle_wall.png"
|
||||
dest_files=["res://.godot/imported/castle_wall.png-4191aeadd014f6dffb268a9df45ab972.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
|
Before Width: | Height: | Size: 2.1 KiB |
@@ -1,40 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cpur3yhvkgt2g"
|
||||
path="res://.godot/imported/cloud1.png-ab49496ce48cc75731bc12f76b55374a.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://background/PNG/cloud1.png"
|
||||
dest_files=["res://.godot/imported/cloud1.png-ab49496ce48cc75731bc12f76b55374a.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||