Commit Graph
4 Commits
Author SHA1 Message Date
Leonid Pershin a81747781d Refactor game scripts and update vault scene structure. Enhanced organization of game logic by separating data and rendering responsibilities across multiple scripts. Removed unused background assets and updated vault scene to include new game clock and weather system functionalities. 2026-08-11 10:18:30 +03:00
Leonid Pershin 709776116b Refactor vault camera and grid logic for improved zoom and positioning. Adjusted zoom step value, refined camera limits based on vault structure, and updated grid depth calculations. Enhanced drawing functions in vault view to include entrance visualization and corrected depth handling for pebbles and dirt rendering. 2026-08-11 09:35:31 +03:00
Leonid Pershin ecef4a857c Enhance vault scene functionality and user interaction. Updated control instructions for room selection, implemented mode switching for building and demolishing, and refined input handling for mouse events. Added visual selection feedback for rooms and improved ghost placement logic. Updated HUD interactions to reflect new selection mechanics. 2026-08-11 09:19:45 +03:00
Leonid Pershin 044dde7b5f Refactor game structure and update project settings for 2D gameplay. Removed the game stub scene, introduced a new vault scene, and organized game scripts into distinct files for grid management, rendering, and scene control. Updated input actions for camera movement and changed rendering method to Mobile for better performance. 2026-08-10 21:36:56 +03:00