Leonid Pershin
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a81747781d
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Refactor game scripts and update vault scene structure. Enhanced organization of game logic by separating data and rendering responsibilities across multiple scripts. Removed unused background assets and updated vault scene to include new game clock and weather system functionalities.
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2026-08-11 10:18:30 +03:00 |
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Leonid Pershin
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709776116b
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Refactor vault camera and grid logic for improved zoom and positioning. Adjusted zoom step value, refined camera limits based on vault structure, and updated grid depth calculations. Enhanced drawing functions in vault view to include entrance visualization and corrected depth handling for pebbles and dirt rendering.
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2026-08-11 09:35:31 +03:00 |
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Leonid Pershin
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044dde7b5f
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Refactor game structure and update project settings for 2D gameplay. Removed the game stub scene, introduced a new vault scene, and organized game scripts into distinct files for grid management, rendering, and scene control. Updated input actions for camera movement and changed rendering method to Mobile for better performance.
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2026-08-10 21:36:56 +03:00 |
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