Replace selectable name sets with a country that owns names and climate presets.
Create picks a country; climate is rolled from the school seed and stored. Old Slavic saves lift as Russia. Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -16,7 +16,7 @@ internal abstract record GameCommand
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DateTime StartDate,
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IReadOnlyList<string>? ExtraModIds,
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MapLayout? Map,
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string? NameSetId,
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string? CountryId,
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string? NativeLanguage,
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int? Seed,
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TaskCompletionSource<SchoolCreationOutcome> Result) : GameCommand;
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