Give packs an identity so create can refuse missing deps and load in a stable order.
Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
@@ -303,7 +303,30 @@ internal sealed class GameLoopService(
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}
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}
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var packIds = mods.NormalizePackIds(extras);
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IReadOnlyList<string> packIds;
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try
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{
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packIds = mods.ResolveSelectedPacks(extras);
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}
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catch (PackDependencyException ex) when (ex.Code == PackDependencyException.MissingCode)
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{
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command.Result.TrySetResult(new SchoolCreationOutcome(
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null,
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SchoolCreationError.MissingMod,
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ex.MissingPackId));
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return;
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}
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catch (PackDependencyException)
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{
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command.Result.TrySetResult(new SchoolCreationOutcome(null, SchoolCreationError.ModCycle));
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return;
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}
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catch (ContentLoadException)
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{
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command.Result.TrySetResult(new SchoolCreationOutcome(null, SchoolCreationError.InvalidCatalog));
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return;
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}
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if (!mods.PackExists(CatalogLoader.CorePackId))
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{
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command.Result.TrySetResult(new SchoolCreationOutcome(null, SchoolCreationError.InvalidCatalog));
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@@ -51,9 +51,9 @@ internal sealed class ModContent
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return true;
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}
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public IReadOnlyList<ModPackInfo> ListPacks()
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public IReadOnlyList<ModPackInfo> ListPacks(string locale)
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{
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var packs = new List<ModPackInfo> { new(CatalogLoader.CorePackId, Required: true) };
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var packs = new List<ModPackInfo> { Describe(CatalogLoader.CorePackId, required: true, locale) };
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if (!Directory.Exists(Root))
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{
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return packs;
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@@ -67,7 +67,7 @@ internal sealed class ModContent
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continue;
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}
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packs.Add(new ModPackInfo(id, Required: false));
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packs.Add(Describe(id, required: false, locale));
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}
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return packs;
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@@ -76,6 +76,30 @@ internal sealed class ModContent
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public IReadOnlyList<string> NormalizePackIds(IReadOnlyList<string>? extraModIds) =>
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CatalogLoader.NormalizePackOrder(extraModIds ?? []);
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/// <summary>
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/// Player extras plus <c>core</c>, reordered so each pack's <c>requires</c> load first.
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/// Missing dependencies and cycles throw <see cref="PackDependencyException"/>.
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/// </summary>
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public IReadOnlyList<string> ResolveSelectedPacks(IReadOnlyList<string>? extraModIds)
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{
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var selected = NormalizePackIds(extraModIds);
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var manifests = new Dictionary<string, PackManifest>(StringComparer.OrdinalIgnoreCase);
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foreach (var packId in selected)
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{
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manifests[packId] = ReadManifest(packId);
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}
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return PackLoadOrder.Resolve(selected, manifests);
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}
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public PackManifest ReadManifest(string packId)
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{
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var jsonc = Path.Combine(PackPath(packId), "pack.jsonc");
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var json = Path.Combine(PackPath(packId), "pack.json");
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var path = File.Exists(jsonc) ? jsonc : File.Exists(json) ? json : null;
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return path is null ? PackManifest.Empty : PackManifest.Parse(packId, File.ReadAllText(path));
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}
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public IReadOnlyList<ContentDocument> ReadDocuments(IReadOnlyList<string> packIds)
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{
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var documents = new List<ContentDocument>();
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@@ -136,7 +160,50 @@ internal sealed class ModContent
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public DefCatalog LoadCatalog(IReadOnlyList<string> packIds) => LoadCatalog(packIds, _logger);
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private ModPackInfo Describe(string packId, bool required, string locale)
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{
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PackManifest manifest;
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try
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{
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manifest = PackExists(packId) ? ReadManifest(packId) : PackManifest.Empty;
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}
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catch (ContentLoadException ex)
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{
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_logger.LogWarning(ex, "Could not read pack.jsonc for {PackId}.", packId);
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manifest = PackManifest.Empty;
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}
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return new ModPackInfo(packId, required, ReadPackLabel(packId, locale), manifest.Version, manifest.Requires);
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}
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private string ReadPackLabel(string packId, string locale)
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{
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var jsonc = Path.Combine(PackPath(packId), "localizations", $"{locale}.jsonc");
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var json = Path.Combine(PackPath(packId), "localizations", $"{locale}.json");
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var path = File.Exists(jsonc) ? jsonc : File.Exists(json) ? json : null;
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if (path is null)
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{
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return packId;
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}
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try
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{
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var table = PackManifest.ReadLocaleTable(File.ReadAllText(path), $"{packId}:localizations/{locale}");
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return table.TryGetValue(packId, out var label) ? label : packId;
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}
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catch (ContentLoadException ex)
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{
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_logger.LogWarning(ex, "Could not read pack label for {PackId}.", packId);
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return packId;
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}
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}
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private string PackPath(string packId) => Path.Combine(Root, packId);
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}
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internal sealed record ModPackInfo(string Id, bool Required);
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internal sealed record ModPackInfo(
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string Id,
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bool Required,
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string Label,
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string Version,
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IReadOnlyList<string> Requires);
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@@ -3,7 +3,10 @@ using HSchool.Simulation;
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namespace HSchool.Server.Game;
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/// <summary>What the supervisor reports back after trying to create a school.</summary>
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internal readonly record struct SchoolCreationOutcome(SchoolState? School, SchoolCreationError Error)
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internal readonly record struct SchoolCreationOutcome(
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SchoolState? School,
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SchoolCreationError Error,
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string? MissingPackId = null)
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{
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public bool Succeeded => Error == SchoolCreationError.None && School is not null;
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}
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@@ -4,7 +4,13 @@ namespace HSchool.Server.Game;
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/// Immutable copy of a school, safe to hand to request threads. The live <c>School</c> object
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/// never leaves its worker thread.
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/// </summary>
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internal sealed record SchoolState(int Id, string Name, DateTime GameTime, bool Running, byte SpeedIndex);
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internal sealed record SchoolState(
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int Id,
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string Name,
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DateTime GameTime,
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bool Running,
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byte SpeedIndex,
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IReadOnlyList<string> ModIds);
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/// <summary>Everything the main menu needs in one read.</summary>
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internal sealed record SchoolsState(int MaxSchools, IReadOnlyList<SchoolState> Schools);
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@@ -94,7 +94,7 @@ internal sealed class SchoolWorker
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_mods = mods;
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_onFailed = onFailed;
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_logger = logger;
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_snapshot = new SchoolState(id, name, time, running, (byte)speedIndex);
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_snapshot = new SchoolState(id, name, time, running, (byte)speedIndex, modIds ?? []);
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}
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public int Id => _id;
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@@ -203,6 +203,7 @@ internal sealed class SchoolWorker
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private void RunLoop(CancellationToken cancellationToken)
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{
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var packIds = _mods.NormalizePackIds(_modIds);
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_logger.LogInformation("School {SchoolId} loading packs [{Packs}].", _id, string.Join(", ", packIds));
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foreach (var packId in packIds)
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{
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if (!_mods.PackExists(packId))
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@@ -577,7 +578,8 @@ internal sealed class SchoolWorker
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school.Name,
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school.Clock.Time,
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school.Clock.IsRunning,
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(byte)school.Clock.SpeedIndex));
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(byte)school.Clock.SpeedIndex,
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school.Catalog?.PackIds ?? _modIds ?? []));
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Volatile.Write(ref _rosterSnapshot, school.Roster);
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Volatile.Write(ref _applicantSnapshot, school.Applicants);
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Volatile.Write(ref _timetableSnapshot, school.Timetable);
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