WIP phase 39: school owners, my/others menu, guest restrictions.
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@@ -35,6 +35,9 @@ internal sealed class SchoolSave
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public IReadOnlyList<PresenceSnapshot>? Presence { get; init; }
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public SchoolDressRules? DressRules { get; init; }
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/// <summary>Normalized player name. Missing or blank means ownerless.</summary>
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public string? Owner { get; init; }
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}
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/// <summary>Allocates school ids that survive a process restart.</summary>
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@@ -172,6 +175,7 @@ internal sealed class SchoolStore
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NativeLanguage = save.NativeLanguage,
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Presence = save.Presence,
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DressRules = save.DressRules,
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Owner = save.Owner,
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});
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}
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catch (Exception ex)
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