Merge phase 27 save format and dump.
ci / server (push) Failing after 3m34s
ci / client (push) Successful in 13s

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
Leonid Pershin
2026-08-20 00:34:54 +03:00
co-authored by Cursor
14 changed files with 480 additions and 12 deletions
+117
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@@ -0,0 +1,117 @@
using HSchool.People;
using HSchool.Schedule;
using HSchool.Server.Game;
using HSchool.Simulation;
namespace HSchool.Server.Api;
/// <summary>
/// Diagnostic HTTP that exists only when <c>HSchool:AllowSaveReload</c> is on. Never mapped in
/// production by default.
/// </summary>
internal static class DevEndpoints
{
private static readonly TimeSpan CommandTimeout = TimeSpan.FromSeconds(5);
public static void MapDevEndpoints(this IEndpointRouteBuilder builder)
{
builder.MapGet("/api/dev/schools/{id:int}/dump", async (
int id,
GameLoopService loop,
GameCommandQueue commands,
CancellationToken cancellationToken) =>
{
var published = loop.FindPeople(id);
if (published is null)
{
return Problem(StatusCodes.Status404NotFound, "unknown-school", "That school does not exist.");
}
var command = new GameCommand.DumpSchool(id, NewCompletion<SchoolLiveDump?>());
commands.Enqueue(command);
var live = await command.Result.Task.WaitAsync(CommandTimeout, cancellationToken);
if (live is null)
{
return Problem(StatusCodes.Status404NotFound, "unknown-school", "That school does not exist.");
}
return Results.Ok(MapDump(published, live));
})
.WithName("DumpSchool");
}
private static SchoolDumpResponse MapDump(PublishedSchoolPeople published, SchoolLiveDump live)
{
var byId = live.Presence.ToDictionary(row => row.PersonId, StringComparer.Ordinal);
var people = published.Roster?.People
.OrderBy(person => person.Id, StringComparer.Ordinal)
.Select(person => Person(person, byId, live.Needs))
.ToArray() ?? [];
var lessons = (published.Timetable?.Lessons ?? [])
.Select(Lesson)
.ToArray();
var now = live.Now.Select(Lesson).ToArray();
return new SchoolDumpResponse(
published.School.Id,
published.School.Name,
live.GameTime,
live.Running,
people,
now,
lessons);
}
private static SchoolDumpPersonResponse Person(
Person person,
IReadOnlyDictionary<string, PresenceSnapshot> presence,
IReadOnlyDictionary<string, IReadOnlyDictionary<string, float>> needs)
{
string? nodeId = null;
if (presence.TryGetValue(person.Id, out var row))
{
nodeId = row.NodeId;
}
IReadOnlyDictionary<string, float> values = person.Needs;
if (needs.TryGetValue(person.Id, out var live))
{
values = live;
}
return new SchoolDumpPersonResponse(person.Id, person.Name.Full, nodeId, values);
}
private static SchoolDumpLessonResponse Lesson(LessonPlacement lesson) =>
new(lesson.ClassId, lesson.Subject, lesson.TeacherId, lesson.RoomId, lesson.Day, lesson.Period);
private static TaskCompletionSource<T> NewCompletion<T>() =>
new(TaskCreationOptions.RunContinuationsAsynchronously);
private static IResult Problem(int statusCode, string code, string detail) =>
Results.Problem(detail: detail, statusCode: statusCode, title: code, extensions: new Dictionary<string, object?> { ["code"] = code });
}
internal sealed record SchoolDumpResponse(
int Id,
string Name,
DateTime GameTime,
bool Running,
IReadOnlyList<SchoolDumpPersonResponse> People,
IReadOnlyList<SchoolDumpLessonResponse> Now,
IReadOnlyList<SchoolDumpLessonResponse> Lessons);
internal sealed record SchoolDumpPersonResponse(
string Id,
string FullName,
string? NodeId,
IReadOnlyDictionary<string, float> Needs);
internal sealed record SchoolDumpLessonResponse(
string ClassId,
string Subject,
string TeacherId,
string RoomId,
int Day,
int Period);
+3
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@@ -48,6 +48,9 @@ internal abstract record GameCommand
/// </summary>
internal sealed record WorkerFailed(int SchoolId) : GameCommand;
/// <summary>Live presence and needs for a diagnostic dump. Completes on that school's worker.</summary>
internal sealed record DumpSchool(int SchoolId, TaskCompletionSource<SchoolLiveDump?> Result) : GameCommand;
/// <summary>One person's card, including live needs. Completes on that school's worker thread.</summary>
internal sealed record GetPerson(
int SchoolId,
@@ -179,6 +179,10 @@ internal sealed class GameLoopService(
HandleWorkerFailed(failed.SchoolId);
break;
case GameCommand.DumpSchool dump:
HandleDump(dump);
break;
case GameCommand.GetPerson getPerson:
HandleGetPerson(getPerson);
break;
@@ -220,6 +224,15 @@ internal sealed class GameLoopService(
}
}
private void HandleDump(GameCommand.DumpSchool command)
{
if (!_workers.TryGetValue(command.SchoolId, out var worker)
|| !worker.Post(new WorkerCommand.Dump(command.Result)))
{
command.Result.TrySetResult(null);
}
}
private void HandleGetPerson(GameCommand.GetPerson command)
{
if (!_workers.TryGetValue(command.SchoolId, out var worker)
@@ -0,0 +1,45 @@
using Arch.Core;
using HSchool.Schedule;
using HSchool.Simulation;
namespace HSchool.Server.Game;
/// <summary>
/// Live slice of one school for a diagnostic dump. Built on the worker thread; HTTP never sees
/// the <c>World</c>.
/// </summary>
internal sealed record SchoolLiveDump(
DateTime GameTime,
bool Running,
IReadOnlyList<PresenceSnapshot> Presence,
IReadOnlyDictionary<string, IReadOnlyDictionary<string, float>> Needs,
IReadOnlyList<LessonPlacement> Now);
/// <summary>Reads presence and needs from the live school. Call only on that school's worker.</summary>
internal static class SchoolDumpReader
{
private static readonly QueryDescription IdentityAndNeeds =
new QueryDescription().WithAll<PersonIdentity, PersonNeeds>();
public static SchoolLiveDump Read(School school, int weekDays)
{
var needs = new Dictionary<string, IReadOnlyDictionary<string, float>>(StringComparer.Ordinal);
school.World.Query(in IdentityAndNeeds, (ref PersonIdentity identity, ref PersonNeeds live) =>
{
needs[identity.Id] = new Dictionary<string, float>(live.Values, StringComparer.Ordinal);
});
IReadOnlyList<LessonPlacement> now = [];
if (school.Timetable is not null && school.Catalog is not null)
{
now = TimetableClock.OccurringAt(school.Timetable, school.Catalog, school.Clock.Time, weekDays);
}
return new SchoolLiveDump(
school.Clock.Time,
school.Clock.IsRunning,
school.CapturePresence(),
needs,
now);
}
}
+22
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@@ -142,6 +142,21 @@ internal sealed class SchoolStore
continue;
}
if (save.Format > CurrentFormat)
{
_logger.LogWarning(
"Save {Path} is format {Format}; this build reads format {Current}. Leaving the file in place.",
path,
save.Format,
CurrentFormat);
continue;
}
if (save.Format < CurrentFormat)
{
save = UpgradeOlderSave(save);
}
// Claimed last, so a file rejected above does not reserve an id a good file needs.
if (!claimed.TryAdd(save.Id, path))
{
@@ -178,6 +193,13 @@ internal sealed class SchoolStore
return saves;
}
/// <summary>
/// Named upgrade seam for saves older than <see cref="CurrentFormat"/>. Empty on purpose:
/// missing fields already default and extra fields are ignored. Put a migration here when a
/// format bump actually needs one.
/// </summary>
internal static SchoolSave UpgradeOlderSave(SchoolSave save) => save;
public void Save(SchoolSave save)
{
WriteAtomic(SchoolPath(save.Id), save);
+10
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@@ -411,6 +411,10 @@ internal sealed class SchoolWorker
ApplySkip(school);
break;
case WorkerCommand.Dump dump:
dump.Result.TrySetResult(SchoolDumpReader.Read(school, _options.SchoolWeekDays));
break;
case WorkerCommand.GetPerson getPerson:
var card = PersonCardReader.Read(school, getPerson.PersonId, getPerson.Locale);
getPerson.Result.TrySetResult(
@@ -469,6 +473,9 @@ internal sealed class SchoolWorker
{
switch (command)
{
case WorkerCommand.Dump dump:
dump.Result.TrySetResult(null);
break;
case WorkerCommand.GetPerson getPerson:
getPerson.Result.TrySetResult(new PersonCardResult(null, PersonLookupError.UnknownSchool));
break;
@@ -494,6 +501,9 @@ internal sealed class SchoolWorker
{
switch (command)
{
case WorkerCommand.Dump dump:
dump.Result.TrySetException(exception);
break;
case WorkerCommand.GetPerson getPerson:
getPerson.Result.TrySetException(exception);
break;
+2
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@@ -20,6 +20,8 @@ internal abstract record WorkerCommand
internal sealed record SkipEmpty : WorkerCommand;
internal sealed record Dump(TaskCompletionSource<SchoolLiveDump?> Result) : WorkerCommand;
internal sealed record GetPerson(
string PersonId,
string Locale,
+2
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@@ -76,6 +76,8 @@ if (app.Configuration.GetValue("HSchool:AllowSaveReload", false))
app.MapGet("/api/dev/mods-directory", (ModContent mods) => Results.Json(new { path = mods.Root }))
.WithName("GetModsDirectory");
app.MapDevEndpoints();
}
// The realtime channel: one binary frame per protocol message, see docs/protocol.md.