Dress people at generation from a separate apparel stream.
Wardrobes live on the person in people.json: everyday layers, textbooks per parallel, and chance-based bags from catalog data. Hauling and the carry cap are defs, not constants. The golden roster gains an items column; later family members shift because Hauling consumes extra appearance rolls. Old saves without items are dressed on load. Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -30,4 +30,10 @@
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{ "attribute": "Build", "value": "Athletic", "min": 40 },
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],
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},
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{
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"defName": "Hauling",
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"always": true,
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"range": { "min": 0, "max": 100 },
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"distribution": { "mean": 50, "stdDev": 12 },
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},
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]
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