Dress people at generation from a separate apparel stream.

Wardrobes live on the person in people.json: everyday layers, textbooks per parallel, and chance-based bags from catalog data. Hauling and the carry cap are defs, not constants. The golden roster gains an items column; later family members shift because Hauling consumes extra appearance rolls. Old saves without items are dressed on load.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
Leonid Pershin
2026-08-20 03:24:54 +03:00
co-authored by Cursor
parent d8f4958167
commit 37501c506a
43 changed files with 8883 additions and 1305 deletions
@@ -1,6 +1,6 @@
[
{ "defName": "SchoolBag", "portable": true, "mass": 0.8 },
{ "defName": "SchoolBag", "portable": true, "mass": 0.8, "age": { "min": 6, "max": 18 }, "carryChance": 1 },
{ "defName": "Textbook", "portable": true, "mass": 0.4 },
{ "defName": "Phone", "portable": true, "mass": 0.15, "colors": ["Black", "White", "Gray"] },
{ "defName": "Bottle", "portable": true, "mass": 0.3, "colors": ["Blue", "Green", "White"] },
{ "defName": "Phone", "portable": true, "mass": 0.15, "colors": ["Black", "White", "Gray"], "age": { "min": 11 }, "carryChance": 0.45 },
{ "defName": "Bottle", "portable": true, "mass": 0.3, "colors": ["Blue", "Green", "White"], "age": { "min": 6 }, "carryChance": 0.7 },
]